Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: FX1 on May 21, 2018, 03:29:20 PM
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B17! Or Perked B29. Their is a 60% chance of heavy damage or death. I would rather fight three tempest instead of a flight of 17's.
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No, the most dangerous plane in the game is any one that I might be fighting at the moment. :joystick: :x :bolt:
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B17! Or Perked B29. Their is a 60% chance of heavy damage or death. I would rather fight three tempest instead of a flight of 17's.
You should re-evaluate your current attack profiles vs bombers then ;)
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You should re-evaluate your current attack profiles vs bombers then ;)
^
THIS
ALL bombers are easy if you take the time to come at them right. Rush it and your dead more often tahn not.
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Maybe, only real weakness that I have found is a HO. Is their a trick because I haven't found one.
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I typically make high angle, high speed passes from the front top. Rarely take damage.
I am more worried about b26s due to their speed and my lack of patience needed to get in position on them for a successful attack. Let alone doing it 3 times.
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B17! Or Perked B29. Their is a 60% chance of heavy damage or death. I would rather fight three tempest instead of a flight of 17's.
You’re not attacking them right. B-17s are easy.
B-29s are harder because you can rarely find them low enough to bounce and they’re fast.
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Maybe, only real weakness that I have found is a HO. Is their a trick because I haven't found one.
The HO ain't that good, because it leaves you little time to aim&fire, puts you in a bad position to set up follow up attacks and a good gunner might get you because you are coming straight at him.
Overhead frontal quarter attacks are one of those that can work quite well, especially if you have a cannon equipped plane. This is the one most difficult to counter for enemy gunners, the rapidly changing angles and high speed of closure makes you a most challenging target. Give enough lead when aiming and let the bomber fly through your stream of shells. Depending on tactical situation, a lower frontal quarter attack may work as well, or even better (for example when you are in a jet vs B-29s, the devastating upper front turret with its 4x.50 can be avoided by this)
A proper set up is very important, most fighters die to a astonishing lack of patience - they may stalk a bomber for 15 minutes but refuse to invest another three for the final setup, flying up to the bombers six instead. Get to speed, get into position. Before attacking, already think about egress and set up of your follow up attacks.
And best fly a lot of bomber sorties yourself.
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I typically make high angle, high speed passes from the front top. Rarely take damage.
I am more worried about b26s due to their speed and my lack of patience needed to get in position on them for a successful attack. Let alone doing it 3 times.
This also works from the rear. B-26s don’t bother me as long as I am fast and dive through them.
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Get a really big gun and shoot them out of range.
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This also works from the rear. B-26s don’t bother me as long as I am fast and dive through them.
number one reason why I always dive for the ground in my 26s. specially if over water.
semp
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This also works from the rear. B-26s don’t bother me as long as I am fast and dive through them.
Coming from the front will increase your closure speed, and get you in and out of shooting range for both players guns quicker, decreasing the amount of time spent soaking up bullets.
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Fly in the same direction as the target bomber set. Position yourself above the bombers, slightly ahead and slightly offset to one side so that you can just see the target behind the trailing edge of your wing. Icon range should be 1.5-2.0K at this point. Roll into the target so that you are inverted overhead an pull nose down until you can line up the target. Roll back level and open fire at about 800 yards, letting the bomber pass through the stream. You should pass the target just behind it in a dive. Pass under your target and begin a zoom climb ahead of it until you are back in your starting position. Repeat until the set is dead - should take 3 passes with any decently armed fighter.
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number one reason why I always dive for the ground in my 26s. specially if over water.
semp
Won’t matter. While that reduces my error margin I’ll still dive through and zoom back up. Instead of a duck under I can offset to the side going away to clear guns range before zooming. You can’t change gun positions fast enough to hit me (usually).
If I have alt I will kill a B-26 no matter where it is. If you’re low it only changes the speed and angle I prefer to have in the attack to foil the gunners. When you’re lower I will attack at a higher speed if I can. I will dive through going away then zoom up and to the right or left to foil your aim. Half roll over the top and repeat.
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Coming from the front will increase your closure speed, and get you in and out of shooting range for both players guns quicker, decreasing the amount of time spent soaking up bullets.
My angle to them is always changing which foils their gun solution. They don’t get much of a shot when I’m doing 450+ and I land more damage than I would in a head on. All I do is adjust my lead as I close.
With your 38 that cone of fire probably does more damage in a head on than the Mustang I usually fly. I will HO bombers, but it’s not my preference.
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My angle to them is always changing which foils their gun solution. They don’t get much of a shot when I’m doing 450+ and I land more damage than I would in a head on. All I do is adjust my lead as I close.
With your 38 that cone of fire probably does more damage in a head on than the Mustang I usually fly. I will HO bombers, but it’s not my preference.
My shot is being made from directly above them, not head on. The space i am set up ahead of them is wiped out when i dive into them. Basically the same attack Devil described.
You are spending more time in gun range, therefore hoping the gunners ability in the buffs is limited.
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My shot is being made from directly above them, not head on. The space i am set up ahead of them is wiped out when i dive into them. Basically the same attack Devil described.
I’m not DIRECTLY above them but I’m close. Usually 70+ degrees.
You are spending more time in gun range, therefore hoping the gunners ability in the buffs is limited.
I’m spending more time in MY gun range, too. It’s a tradeoff but it works. It’s easier to setup than a HO, and I land more rounds on target.
Meanwhile my arcing attack profile is giving the gunner a constantly changing solution very few can deal with effectively—if at all. It also allows for a very efficient re-engagement as I am heading in the same direction as the bad guy on my egress. I wind up initiating follow up attacks from the same spot I started, which makes me fast and hard to hit while minimizing energy loss. (I save HOs for guys flying in the high 20s-plus when climbing above them is too much of a PITA.)
I should film it sometime.
I used to complain about BUFFs just like the OP. Now they’re my favorite target. Easy prey so long as I don’t get impatient, which, as you said, is iof vital importance.
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I would love to do that but I don't fly much over 9k. Guess if your bomber hunting then you need to be 15k. Take more gas and a 190Ish cannon wagon..
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The one that comes from deep six when haven’t belly checked. :x
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I would love to do that but I don't fly much over 9k. Guess if your bomber hunting then you need to be 15k. Take more gas and a 190Ish cannon wagon..
I use the P-51D. It’s an awesome bomber hunter. It has range, speed, and controllability when fast. Lead the target and let fly.
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Maybe, only real weakness that I have found is a HO. Is their a trick because I haven't found one.
Using overhead attacks are the best way to attack a bomber formation.
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I would love to do that but I don't fly much over 9k. Guess if your bomber hunting then you need to be 15k. Take more gas and a 190Ish cannon wagon..
High alt bombers can be killed with any fighter.
(https://s19.postimg.cc/fn07z1t37/p40b-2.jpg) (https://postimages.org/)
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NOE liberators are the most dangerous to Me. Other buffs I have an average 15/1 KD ratio Even B29s 10/1...… I sure as heck don't run up Their 6. to do It. and prefer using a plane with cannons and hi top speed.
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You are all doing it wrong.
The proper way to kill a heavy bomber without much alt advantage and without taking a hit is the "chin attack". You come roughly HO to the bombers, then dive below their level and pull up for an attack on their chin from infront and below. You get a nice big target and you can aim at the exposed engines and wings if you like to.
The gunner has to jump from the nose gun to the belly gun and then to a rear gun as you flash by - they never make it. In most cases they will not react at all, thinking you are going to pass below them.
For best effect bring a good fighter with 4 nose mounted hispanos and twin merlins. All others are mediocre anyway.
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NOE liberators are the most dangerous to Me. Other buffs I have an average 15/1 KD ratio Even B29s 10/1...… I sure as heck don't run up Their 6. to do It. and prefer using a plane with cannons and hi top speed.
Fffft. Liberators are easy. They burn like kindling.
HAVEABLAST.
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You are all doing it wrong.
(Munch)
For best effect bring a good fighter with 4 nose mounted hispanos and twin merlins. All others are mediocre anyway.
“I don’t think so, Tim.”
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“I don’t think so, Tim.”
nice.."home improvement" reference lol
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nice.."home improvement" reference lol
:rock
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Other buffs I have an average 15/1 KD ratio Even B29s 10/1...…
You had a very good 10-1 result in tour 218, but in the past 12 months your overall tally is 23-11 against the B-29.... :noid
On a side note, the current stats page makes it very difficult to gather data on the premier killers of a plane. I'm really curious what the stats of the top B-29 hunters are :old:
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You had a very good 10-1 result in tour 218, but in the past 12 months your overall tally is 23-11 against the B-29.... :noid
RodBUSTED. :rofl
“HAVEABLAST.”
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Many of the bombers I go against are over 30,000 feet. alt advantage is problematic. Much of the Axis doctrine was to use frontal attacks. U.S.N. training films from WW2. Have useable Insruction, but much is about teamwork. "attack in pairs" Jimmy Thatch hosted several and are worth watching. check the success rate of those contributing to this forum to judge how well a particular technique may be working. Have a blast. and maybe post some vids on screenshots and films.
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AR234 most dangerous plane in the game
==<—O—O—>==
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No, NKL5's Arado 234 is the most dangerous plane in the game.
:salute
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The most dangerous plane in the game is not a bomber.
It is a fighter flown by a knowledgeable cartoon pilot.
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It was always fun to watch NKL5 kill you......then we would....... ALL.... wait to see the excuse on 200 afterward LOL
:salute
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I assume every plane I see to be dangerous until it proves to be otherwise. Virtually speaking of course...
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The One I am dying in :devil :devil :devil
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imo, attack aircraft are the most dangerous. they can fight other fighters, they can fight bombers, they can fight tanks, they can sink all but one or two boats, shoot up base guns. P47 can do all that and escort high alt too and friggin dominate high alt. i vote attack aircraft.
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Please don't listen to my comrades....The best attack position for a B17 is slow and low from the "6". Best not to begin firing before 200m out. Best if you take the right plane for the job, like a SPD.
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Any B17 999 is in.
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Any B17 999 is in.
Amen brother...he's a monster in the B-17 guns.
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Please don't listen to my comrades....The best attack position for a B17 is slow and low from the "6". Best not to begin firing before 200m out. Best if you take the right plane for the job, like a SPD.
:eek: :uhoh Uh...NOOOO! Think I have tried that before :huh See low bombers...line up on bombers....roll in...1.5k-1.k-800k (see flashes from all bombers)...take hits,hear "17's are 999"(perfect timing :furious)....OH CRAP,I need that...scratch that I need more than just...what the,NOT THE WING! Oh there goes my tail...... :uhoh :bhead :rock I'll be back! Eh, slow learner :devil
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Any B17 999 is in.
Amen brother...he's a monster in the B-17 guns.
He and I have good duels. APP75, 999000, and one other I can't recall are good opponents. If I have altitude and speed I can get them. But I have to be steep and fast.
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He and I have good duels. APP75, 999000, and one other I can't recall are good opponents. If I have altitude and speed I can get them. But I have to be steep and fast and have Max winging with me.
Fixed :joystick:
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Fixed :joystick:
:rofl :rofl :rofl
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Big Whip. I pulled numbers from memory not spending time like you to find any small flaw. and as of the beginning of this month was about 15 to 1 kd on the bufftards.
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I was using December as a rough example.. I went 57 for 3 with B17s... 17 for 2 with B29s... but only 38 for 6 with B24s... Most at over 30k. The average works out to about 9.5 to one on just those 3 types, but spend all the time and effort You want to pick My stats apart..... And keep on trollin"
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I checked vraciu's stats . It seems of the big 3, the Liberator seems to be his recent most dangerous plane.. I had to go all the way back to December 2014 to find a B29 kill for him. The only other encounter recorded in his B29 stats was getting killed by one in Feb 2017.
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The most dangerous plane in the game is the one where you can press X and run away.
Other than that. It comes down to the pilot and his SA in them.
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The most dangerous plane in the game is the one where you can press X and run away.
Other than that. It comes down to the pilot and his SA in them.
You forgot 1 thing :uhoh Taters will kill you...ESPECIALLY when YOU are the cook :devil Its what I learned from you, whether you were meaning to teach me that or not :rock :x
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The more the world changes, the more things stay the same.
Bombers are dangerous when you rush to kill them. Such is the same in the real world, and it's why fighter escort worked. The fighter escort denied the attacking fighters the time to set up for good attacks on the bombers forcing them to either attack from directions the bombers were strong against, or to abort the attack. If you rush to attack the bombers you will lose. If you take the time to set up good high angle rate multi-axis change passes the bombers are easy meat. This is perhaps a bit of a problem in a game like ours where the durations involved are much shorter, but the essential survivability is similar.
HO's are a little bit different because the nature of the internet does give them a bit of an advantage if their gunnery is very good. But if you turn a little bit and use their commitment to an HO gun pass as an opportunity
to start a well timed lead-turn you can quickly turn the HO into a quick and consistent advantage for yourself. For the true HO-tard, they are an easy kill from that point on.
The most dangerous plane in the game is the one you assume is no threat.
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I checked vraciu's stats . It seems of the big 3, the Liberator seems to be his recent most dangerous plane.. I had to go all the way back to December 2014 to find a B29 kill for him. The only other encounter recorded in his B29 stats was getting killed by one in Feb 2017.
The planes are not a danger, it is the pilot. When APP75 is in the B-24 and you get impatient you will die--sometimes you will die even when you ARE patient. That said, B-24s are second only to Lancs in terms of easy kills. They catch fire very easily.
I'm here for the fight. I don't bother with B-29s. I've killed enough of them over my time here that the novelty is gone. I have better things to do than to climb to 55,000 feet.
And please stop typing in all CAPS in the game. It's rude.
HAVEABLAST.
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I never did score a B29 at 30k with an I16 but I did get one at 20k.
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I killed a B29 quite some time ago and I killed it so hard that I have not seen another in many months.
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I killed a B29 quite some time ago and I killed it so hard that I have not seen another in many months.
ROFL
Anyway Violator, waystin and a few others got it right along with innominate's(spelling?) post
Back in the day, Damned GE (GreyEagle) and I took 2 P-51Bs up and slaughtered a formation of bombers roughly 27 to 33 of them with fighter escort..... They were flying between 25 to 27 K alt, but our attacks from 2 o'clock/4 o'clock and 10 o'clock/8 o'clock was too much for the gaggle of bombers..... I'm thinking we both had multiple kills...what a memory
But when you stop fighting/flying on a regular basis even if much at all one tends to lose what knowledge(or forget) what they used to be able to do, and we all become "used to be's".....
Food for thought....heh
TC
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Best way to kill a set of B24 is to come in from 2 or 10-o'clock just a bit under the set at 200mph IAS, and use your effective rudder to shoot the right or left 2 wingtips at the same time with your A8 4 cannons and 2 machine guns starting at 800 out.
Then you move to hit cockpit on the 3rd, volá all 3 dead in less than 5 seconds.
B17 require more precision and luck as they have more durable wings, and often have better pilots operating them.
B26's are indestructible cockroaches, and you are lucky to escape alive with one kill following the same procedure.
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Best way to kill a set of B24 is to come in from 2 or 10-o'clock just a bit under the set at 200mph IAS, and use your effective rudder to shoot the right or left 2 wingtips at the same time with your A8 4 cannons and 2 machine guns starting at 800 out.
Then you move to hit cockpit on the 3rd, volá all 3 dead in less than 5 seconds.
B17 require more precision and luck as they have more durable wings, and often have better pilots operating them.
B26's are indestructible cockroaches, and you are lucky to escape alive with one kill following the same procedure.
B-26s, like any bomber, are easy prey with a high speed pass from high six. (You can offset in a cone to either side and angle through as well.) I prefer around 450+ in the dive. It works like a charm. When done properly you’ll get all three.
Oh, and I just whacked a bunch of B-24s that way. Never even got pinged. I will have to,try your wingtip idea. That also works on Lancs. My gunnery may not be good enough for that, though. I’m shooting at wingroots on the B-24 to set them on fire or kill the pilot. It is effective.
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Except on the deck with no room to pass underneath when they just levelled off from a dive to get to high speed. Then you gotta wait for them to slow down.
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Except on the deck with no room to pass underneath when they just levelled off from a dive to get to high speed. Then you gotta wait for them to slow down.
I can hit them from anywhere. It’s very hard to hit a Mustang doing 450-500 mph diving in on you no matter where you are. A B-26 going fast enough to foil that is already compressed and has bigger issues.
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Thats fine when you show up with 5-10k advantage. Different story when you are upping to defend a field or cv. By the time youve climbed that high, hes rtb or landing his damage points.
Anyone diving my high 6 is gonna take damage even if going 450 kts. Might not kill them but they arent gonna be rearming either.
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Thats fine when you show up with 5-10k advantage. Different story when you are upping to defend a field or cv. By the time youve climbed that high, hes rtb or landing his damage points.
Anyone diving my high 6 is gonna take damage even if going 450 kts. Might not kill them but they arent gonna be rearming either.
100% true, and im a piss poor bomber gunner
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Thats fine when you show up with 5-10k advantage. Different story when you are upping to defend a field or cv. By the time youve climbed that high, hes rtb or landing his damage points.
Then they better sink it on the first pass, because I'll be on station hunting them for round two. I don't need 5-10K' either. Nowhere near that much. Heck, 3K' is plenty if I'm already at max cruise speed or close to it.
Anyone diving my high 6 is gonna take damage even if going 450 kts. Might not kill them but they arent gonna be rearming either.
I'll take that bet. I'll win 8 of 10 at least with no damage—certainly none of significance if I stick to my profile. A ping here or there? Meh. I'll rearm as long as nothing is hurt to the point of failure--like a gun.
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100% true, and im a piss poor bomber gunner
0% true, especially if you are poor bomber gunner. The only guys I even remotely worry about are APP75, Elec1, and maybe Ordy if he is in a B-26 on the deck. Could be one or two others but that's it. If I have height and speed you're dead via the profile previously described. If I get impatient and attack/re-attack outside those parameters then all bets are off.
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100% true, and im a piss poor bomber gunner
If that is true for you, you aren't a piss poor, but one of the better bomber gunners in game (which you very well may actually be, as with most things the 'average skill' is far lower than most forum posters seem to think)
High and fast 6 o clock attacks had been a standard of mine when attacking low to med bombers in US (=.50cal) planes. There were few players being capable of consistently applying heavy damage to my planes with this attack profile.
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Most dangerous plane is mine. I know someone is going to die in it :)
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Most dangerous plane is mine. I know someone is going to die in it
Heh.
- oldman
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Ki-43.
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I would argue 109 K4 or the Ta152 in the correct hands these are untouchable.
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In the correct hands, both of those planes will bore you to death.
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In the correct hands, both of those planes will bore you to death.
I once had a 152 Boom zoom extend out of icon range and return (BnZEooRnR) me for so long that I stepped out of my mossie infront of the quad hisponos and asked my navigator to pull the trigger.
True story.
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In the correct hands, both of those planes will bore you to death.
To each their own. Stall fighting the 152 was my favorite thing to do in the game. Never used it to BnZ.
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Spit XVI, While not the fastest its imo more dangerous that for ex a K-4. Even a Brewster can be dangerous if it has the alt advantage but a spit 16 can fight its way out even if it starts in a disadvantageous position. And even an average player can succeed in a 16 without hovering 5k above the rest.
It can also take enough ord to be a good tank buster so it can ruin the day for the tanker boys too.
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Spit XVI, While not the fastest its imo more dangerous that for ex a K-4. Even a Brewster can be dangerous if it has the alt advantage but a spit 16 can fight its way out even if it starts in a disadvantageous position. And even an average player can succeed in a 16 without hovering 5k above the rest.
It can also take enough ord to be a good tank buster so it can ruin the day for the tanker boys too.
"It's the man, not the machine." - Gen. Chuck Yeager
I've been outclassed by skilled pilots in inferior machines before. I keep engaged because sometimes it's like watching a ballet and it's just as beautiful to watch them perform knowing full well I'm going to be in a chute in a matter of minutes.
If pilots are equally skilled, then the machine matters.
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P-47D-11 with this skin is the most dangerous plane in the game. If you see it, your'e already in the tower.
(http://bbs.hitechcreations.com/smf/index.php?action=dlattach;topic=390378.0;attach=28825)
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Spit XVI, While not the fastest its imo more dangerous that for ex a K-4. Even a Brewster can be dangerous if it has the alt advantage but a spit 16 can fight its way out even if it starts in a disadvantageous position. And even an average player can succeed in a 16 without hovering 5k above the rest.
It can also take enough ord to be a good tank buster so it can ruin the day for the tanker boys too.
:aok INDEED,Sir! Why it is my favorite. Gets enough alt(quickly) to dive bomb and its E building properties lend itself to descent defensive dog fighting as well(from a disadvantaged situation). I love it! :rock
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Outclassed and under skilled while in a b17 doesn't matter. That unskilled b17 driver will more than likely send you back either dead or with so much damage that your out of the fight. That same pilot in any fighter or attack might ping me 1/10 fights.
For a newer pilot a b17 is the most deadly plane in the game.
What would be interesting is to have a vet like 9999 da another vet in let's say a p51. With a 8 min time limit I am willing to bet 9990 wins best of 5 fights.
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I dunno i about that... im rarely worried about the spit 16. Most fast planes can force an overshoot against a high spit and then dive away once you have enough of a heading difference. I find a well flown k4 more dangerous.
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I dunno i about that... im rarely worried about the spit 16. Most fast planes can force an overshoot against a high spit and then dive away once you have enough of a heading difference. I find a well flown k4 more dangerous.
I’m still figuring it out but I’m learning to fight the K4 in a 51. That said, with a Spit XVI? Night and day easier. It’s almost cheating. Oh, and super fun, but, yeah, too slow if he runs.
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I’m still figuring it out but I’m learning to fight the K4 in a 51. That said, with a Spit XVI? Night and day easier. It’s almost cheating. Oh, and super fun, but, yeah, too slow if he runs.
If I’m in a 51 fighting a K4 I always fought with speed. One or two notch of flaps only. Never get down and dirty. It’s a really hard battle that away. Keep the K4 above 300 mph and you win.
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I dunno i about that... im rarely worried about the spit 16. Most fast planes can force an overshoot against a high spit and then dive away once you have enough of a heading difference. I find a well flown k4 more dangerous.
:aok Right, cant argue with your logic. I was talking of using the spit SOON after take off. NOT coming in at 25k for a 6k fight :cheers: I find it right up my alley,if I do get inbound air, ditch bombs,dive what I can(usually earthworm low) with WEP...she can match energy fairly quick. Most think because you are low...EASY. Make em miss once or twice and they are all mine. PROBLEM IS FX1 and RUD3BOI NEVER MISS ME :furious :rofl Ok, might be flawed in execution sometimes...but still love my Spit16 :cheers:
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Outclassed and under skilled while in a b17 doesn't matter. That unskilled b17 driver will more than likely send you back either dead or with so much damage that your out of the fight. That same pilot in any fighter or attack might ping me 1/10 fights.
For a newer pilot a b17 is the most deadly plane in the game.
What would be interesting is to have a vet like 9999 da another vet in let's say a p51. With a 8 min time limit I am willing to bet 9990 wins best of 5 fights.
Dont be fooled...I have seen 999,000 in a fighter :eek: He was DAMN good in it too. I let him get me :uhoh Think it was an FM2? I hit him just couldnt knock him out. It has .50s so YES he was accurate! :rock
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Although I normally fly the B 38 bomber, i did take a TA152 in a scenario about a year a go. I had a blast turning and burning on the deck in that thing.
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If I’m in a 51 fighting a K4 I always fought with speed. One or two notch of flaps only. Never get down and dirty. It’s a really hard battle that away. Keep the K4 above 300 mph and you win.
That may be what I’m doing and not realizing it, but when I’m light especially I am getting slower than that at the top to keep the pressure on.
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That may be what I’m doing and not realizing it, but when I’m light especially I am getting slower than that at the top to keep the pressure on.
In a pony I always flew at 10k. Gives me enough alt to make overshoots possible and if I messed up I could dive and try again.
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In a pony I always flew at 10k. Gives me enough alt to make overshoots possible and if I messed up I could dive and try again.
That’s where I start but it’s all downhill from there.
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Only use a little alt and when he disengages climb back as much as you can.