Aces High Bulletin Board
Help and Support Forums => Technical Support => Topic started by: Odee on June 17, 2018, 08:42:15 AM
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When any fighter gets beyond the icon range, their dot vanishes from my screen. All AH3 settings are maxed, and yes, I have lowered and disabled various ones to test the rendering software side of the game, to know affect.
System resolution is 1024, on a 3 year old 27" ViewSonic VX2757 monitor, and GTX-1070 video card.
The only thing changed, is I use my old HP-w22 LCD as a 2nd monitor and run in 'extended view', but AH is only on the main ViewSonic one.
Anyone that can help me resolve this, will earn my undying respect, and gratitude. :salute
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turn off your anti-aliasing in game. The added "fuzz" around the dot may be making it harder to see the dot.
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Why should we have to disable game features to make others work?
Coogan
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Why should we have to disable game features to make others work?
Coogan
You dont have, but it does make it easier to see the dots. Just like you dont have to turn off shadows, but if you find yourself diving on your own shadow a lot you might want to turn them off. The same goes for the lighting. With it off GVs are easy to see, with it on not so much.
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You dont have, but it does make it easier to see the dots. Just like you dont have to turn off shadows, but if you find yourself diving on your own shadow a lot you might want to turn them off. The same goes for the lighting. With it off GVs are easy to see, with it on not so much.
Sounds like the game needs a little tweaking to me then.
Coogan
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Sounds like the game needs a little tweaking to me then.
Coogan
No, think of the game as portraying "reality", turning off anti-aliasing and other adjustments as "tweaking" that reality. You can spend the afternoon walking around outside squinting in the sun or you can wear a pair of sunglasses. Its just another adjustment.
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Odee, what do you mean by having system resolution as 1024? I hope it's not inherited from the HP-w22 since the image proportions are different. The ViewSonic is a fullHD wide screen monitor @ 1920x1080 whereas the HP is natively 1680x1050. Dropping your resolution may cause anomalies since there's no way to split single pixels. Agreed, it makes things bigger on your screen. However, if you think the resolution as light bulbs, you can't light a fraction of a bulb. Same with pixels, so if you change your resolution to other than 1:1 ratio you'd be trying to see fractions of pixels, or partially lit light bulbs. Since they're either on or off, 0.5 is the threshold or divider telling how to draw those pixels. In a way it acts similarly to anti-aliasing, showing one pixel as is and another right beside it as a blend of the line and the surrounding colour.
On modern screens the pixel size can be so small that blurring diagonal lines no longer serves its purpose and as Fugi said, it can even make things vanish into the background.
@Coogan, Anti-aliasing isn't a feature of the game, it's a gimmick provided by the video card to fool your eyes. Instead of making you see things better it blurs them to make the overall image look better. Just as a few drinks makes women look prettier.
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ALSO,if monitor connects via HDMI plug.SOME graphics cards(Nvidia being one of them) may think it is a TV connected. This makes Nvidia card to use a "LIMITED" color pallet. Should be "FULL" color pallet. Bustr pointed this out to me when AH3 eas in open testing,and things were dull,color wise(washed out) and CON DOTS were hard to see(also some details like ammo bunkers and guns) at distance :rock
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@Coogan, Anti-aliasing isn't a feature of the game, it's a gimmick provided by the video card to fool your eyes. Instead of making you see things better it blurs them to make the overall image look better. Just as a few drinks makes women look prettier.
Why is it there an option for it in the game then? Just remove it and the 'gimmicks'
Coogan
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Its a personal preference. Some monitors and systems handle little effects differently. Like Bi-Focals or Contacts and Reader glasses. To each their own. Its of little consequence to game play ability. Its just garnish, not main course.
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turn off your anti-aliasing in game. The added "fuzz" around the dot may be making it harder to see the dot.
Funny thing is, the white fuzz around the dot helped me see it briefly. :headscratch:
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Odee, what do you mean by having system resolution as 1024? ...
I meant 1680x1050 on the Viewsonic. It carries over to the HP, which I'm considering poop canning, and getting a duplicate of the main to avoid the conflicts you mentioned.
:salute
Would playing in Full Window mode have any affect, or should I just try and go for that 1:1 ratio? Good grief, I don't even know how to go about getting the monitor into 1:1
Okay, so I went in Offline, and turned MOBA on. on the monitor settings and can see dots. The Alias haze is there, regardless whether or not it's turned off in game itself, and the game looks like kaka in that mode to me. Way too bright gama, and instrument display changed just enough that I have to squint to see the dials. So I guess, a bandaid, is better than nothing.
Thanks.
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1680x1050 the Native resolution for monitor? Most are 1920x1080 is native for that model...just wondering. That could cause a problem :rock Pretty sure AH3 ONLY plays in full window..then again I am no expert
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Why is it there an option for it in the game then? Just remove it and the 'gimmicks'
Coogan
That's because not everyone can afford a high end monitor. Or, they use a 60" TV as a monitor, where a single pixel is almost the size of your fingertip making every slanted line jagged.
And because some people really want the image to look smooth rather than crisp, accepting that they'd potentially miss some details and speed. Maxxing every slider can slow down the game to a slide show but it's great for screenshots, for example.
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:x 60" monitors? Despite my basement could hold one, but my God, it would be like sitting at a desk in front of drive-in theater for pity sake! Yes my video card can go 1920x1080, but to what point when it's only a 27" ???
I wonder if Skuzzy and crew have had similar concerns from other players? Would be nice to see the addition of a Resolution selection button like most other games have. :old:
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ABSOLUTELY,its been discussed often. All through the "OPEN" testing and "BETA" release. I would need to scour the forum(which is the one that is locked now) but YES it was discussed. To paraphrase....Run the game at "Monitors NATIVE" resolution. Any thing other can,and more than likely WOULD cause issues. I run 27 inch monitor at Native Res which is 1920-1080 and have no issues with CON DOTS. I would suggest you try running in this res and test it? Pretty sure you have, just cant read your mind,of coarse :uhoh You can adjust the GAME resolution in opening screen options under Graphics. Also thru the Nvidia Control Pannel. In my experience, when running my 27 in HD monitor at 1920-1080 the next thing to adjust how and what you see was by personalizing the FOV, by CUSTOM instead of DEFAULT, also accessed at same graphics options screen. Now however they also put in a SLIDER for setting the FOV once IN-game making it easier to get the right FOV for personal preference WITHOUT having to exit game at each adjustment :salute
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:x 60" monitors? Despite my basement could hold one, but my God, it would be like sitting at a desk in front of drive-in theater for pity sake! Yes my video card can go 1920x1080, but to what point when it's only a 27" ???
I wonder if Skuzzy and crew have had similar concerns from other players? Would be nice to see the addition of a Resolution selection button like most other games have. :old:
I have heard of guys that have use projectors and cover a whole wall. Like 1stpar3 said use the native resolution of the monitor for the game in "video settings" on the first screen. Than adjust the FOV and head position.
I play on a 42 inch screen :x Im glad the explosions are toned down a bit or I might go blind blowning stuff up!
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Are you using a 4K monitor?
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:x 60" monitors? Despite my basement could hold one, but my God, it would be like sitting at a desk in front of drive-in theater for pity sake! Yes my video card can go 1920x1080, but to what point when it's only a 27" ???
I wonder if Skuzzy and crew have had similar concerns from other players? Would be nice to see the addition of a Resolution selection button like most other games have. :old:
Not sure what you mean by a "resolution selection button". We present every video resultion option the video card tells us is available.
If you are running a resolution that is not native to the monitor, then it is not going to look its best. There is no way for LCD monitors to actually run different resolutions without a lot of other issues.
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Where i could see far past icon range (15k) or so in AH2 i can't see enemy's dots over 7K now. I think this has been pointed out on the forum during the beta. I just think they settled with what we have now. (my personal preference is how it was in AH2)
So yeah i have the same thing as odee going on. It had little to do with my monitor at that time. I recall during beta, the dots would be very small outside of icon range and 12k+ they would increase in size up to 15k or so and than dissappear. After complains this got changed and since than icons dissapear at 7k for me.
DutchVII
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The "dot" is actually a single pixel. The only thing affecting the "dot" is as follows:
1) The perception about it being a problem in AH3 and not in AH2 is strictly due to the anti-alias option in the game. Disable it and it will be like AH2, as far as the "dot" goes. Other anti-aliasing setting outside the game may also impact the "dot".
2) The monitor resolution. The higher the pixel density, the smaller the "dot" is going to be. This is a physical property we cannot alter.
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I have all AA turned off for reason 1. It helps. I noticed as soon as I went from a fairly hoopty monitor to a 1080p monitor I had a very difficult time seeing dots beyond icon range relative how I could before, so totally agree with 2(kind of a no-brainer actually).
Since then I'd add a possible 3rd factor, and I sure this is by design, the haze setting in the arena. Regardless of how poorly I might be able to pick out dots at range generally in the main arena, it seems that on certain terrains or certain setups I'm able to see long range dots much better than on others. I see this all the time in FSO where the terrains and haze setting or time of day will change from frame to frame. Some frames I'm able to pick out dots way out and others hardly at all until the (short range) icon pops.
Sent from my Moto Z (2) using Tapatalk
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Thank you for your reply skuzzy. Now i am actually starting to wonder what the actual drawing distance is.
Cheers,
DutchVII
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Thank you for your reply skuzzy. Now i am actually starting to wonder what the actual drawing distance is.
Cheers,
DutchVII
8.5 mile radius, maximum, in a 360 spherical degree direction.
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8.5 mile radius, maximum, in a 360 spherical degree direction.
Thanks! very helpful <S>