Aces High Bulletin Board

General Forums => Custom Skins => Topic started by: oboe on June 28, 2018, 09:50:00 PM

Title: WiP P-51B Snoot's Sniper
Post by: oboe on June 28, 2018, 09:50:00 PM
I'd reserved this one back when there were still open '51B slots, but wasn't able to finish it before the slots filled up.  I got close to finishing though.  I still like the skin and figured I'd use it to keep working on bare metal appearance and weathering techniques.  I don't think I've ever had such good, color photos of a plane to work from:

(https://i.imgur.com/u2Xtl2E.jpg)

I still have a handful of changes and adjustments I'd like to make before I call it done and put it away; these are from my latest batch of screenshots.     

(https://i.imgur.com/7GPj25i.jpg)

(https://i.imgur.com/T06z7cl.jpg)

(https://i.imgur.com/ZJAWtkz.jpg)

(https://i.imgur.com/PxKhB9O.jpg)

(https://i.imgur.com/7kBHdy7.jpg)

(https://i.imgur.com/BSrXAcO.jpg)
Title: Re: WiP P-51B Snoot's Sniper
Post by: Devil 505 on June 28, 2018, 10:49:37 PM
Great job. Too bad this one never made it in.
Title: Re: WiP P-51B Snoot's Sniper
Post by: Vraciu on June 28, 2018, 11:17:27 PM
Those stripes must have been a nightmare to draw.   :O :confused: :eek:
Title: Re: WiP P-51B Snoot's Sniper
Post by: lyric1 on June 29, 2018, 12:55:23 AM
 :aok
Title: Re: WiP P-51B Snoot's Sniper
Post by: Greebo on June 29, 2018, 02:05:50 AM
Its beautiful Oboe, really nice bare metal too.
Title: Re: WiP P-51B Snoot's Sniper
Post by: Nefarious on June 29, 2018, 08:08:18 AM
Outstanding! :aok
Title: Re: WiP P-51B Snoot's Sniper
Post by: oboe on June 29, 2018, 08:12:09 AM
Thanks guys.  Those stripes were tedious indeed. 

I thought it might be useful to finish it and document my steps for bare metal in the Spec, Power, and Env maps.  Here I'm pushing the Env value higher than I normally go.  I also blued the aluminum a little bit, which helps a lot but seems to make the rudder color look off.



Title: Re: WiP P-51B Snoot's Sniper
Post by: Vraciu on June 29, 2018, 08:34:48 AM
I use the following values for maps based off a grayscale diffuse (after adjusting individual layers for things like paint):

- Spec = Grayscale Diffuse -15%
- Env = Grayscale Diffuse -30%
- Power = Negative Image Grayscale Diffuse -45%

This seems to work the best of all methods.  For the P-51B my Env is a solid gray.   For some reason identical values on the P-51B flare up to an almost obnoxious level, whereas they're just right on the P-51D.   There must be some compression somewhere in the P-51B 3D shape.    :headscratch:
Title: Re: WiP P-51B Snoot's Sniper
Post by: Guppy35 on June 29, 2018, 11:50:30 AM
Same barber pole on Preddy's last "Cripes a Mighty" as he had the same guy as crew cheif
Title: Re: WiP P-51B Snoot's Sniper
Post by: oboe on June 29, 2018, 12:39:38 PM
Same barber pole on Preddy's last "Cripes a Mighty" as he had the same guy as crew cheif

I thought that looked familiar!  Preddy's last mount got the "Snyder treatment".   Well she's finally done; time to put her away as part of my private collection.   Here are the final promo shots:

(https://i.imgur.com/YxMPTwj.jpg)

(https://i.imgur.com/xqup4sU.jpg)

(https://i.imgur.com/PwAAxiA.jpg)

(https://i.imgur.com/mRkReFS.jpg)

Vraciu, I've gone through so many different settings for this and its always a trade-off.   I don't know if our numbers are directly comparable since I use Photoshop CS6; if I dial back brightness of a layer, the maximum negative value on control scale is -150, so it may not be a percentage.   I went with -33 on the specular grayscale and -200 on the power map's grayscale.    Interesting technique to invert the power from the specular grayscale.   I maintain the individual layers as I emphasize different layers over others depending on the map.   My environment map remained at the original brightness, but ends up much darker due to all the manipulation I do to the layers.  I think I maxed the contrast on the metal at least twice for example.   I'm trying to introduce lots of subtle variation in the maps.


Title: Re: WiP P-51B Snoot's Sniper
Post by: Vraciu on June 29, 2018, 01:10:10 PM
I think that shine is much better.    :aok
Title: Re: WiP P-51B Snoot's Sniper
Post by: bangsbox on July 06, 2018, 03:32:34 PM
looks really nice
Title: Re: WiP P-51B Snoot's Sniper
Post by: BFOOT1 on July 20, 2018, 11:52:48 AM
This looks amazing! Will it ever make it in to the skins list?
Title: Re: WiP P-51B Snoot's Sniper
Post by: bustr on July 20, 2018, 01:34:07 PM
If you are trying to introduce micro wrinkling of the aluminum like you see in some flight photos, you are pulling it off in spades. You are correct about the rudder panel. Why doesthat have a different response? Were the rudders on the 51B fabric covered?
Title: Re: WiP P-51B Snoot's Sniper
Post by: Vraciu on July 20, 2018, 01:42:58 PM
If you are trying to introduce micro wrinkling of the aluminum like you see in some flight photos, you are pulling it off in spades. You are correct about the rudder panel. Why doesthat have a different response? Were the rudders on the 51B fabric covered?

Rudders and elevators were fabric covered until late when the elevator (only) switched to metal. 
Title: Re: WiP P-51B Snoot's Sniper
Post by: oboe on July 21, 2018, 10:36:22 AM
This looks amazing! Will it ever make it in to the skins list?

Thanks, Bfoot1.  No, under the skinning rules in place there is not a path for this skin into the game.

If you are trying to introduce micro wrinkling of the aluminum like you see in some flight photos, you are pulling it off in spades. You are correct about the rudder panel. Why doesthat have a different response? Were the rudders on the 51B fabric covered?

Thanks Bustr.  I really appreciate the feedback, especially when it confirms what I set out to do with bare metal finishes so long ago.  I've been through countless iterations and variations of map settings.   Turns out it wasn't genius, skill or talent - just persistent experimentation.    And studying lots of photos and pictures of '51s.   :)

<S>
Title: Re: WiP P-51B Snoot's Sniper
Post by: Vraciu on July 21, 2018, 10:48:41 AM
This brings up an interesting question I have wrestled with for awhile.  Not all P-51s look like that.  Some look a lot smoother and are of more uniform color. 

Is this due to photo quality (i.e. details not being captured due to film type, distance, sharpness, or lighting)?  Airframe time?   Weather exposure? 

The effect is undeniably good.  I just wonder what takes some airplanes to that point and not others (if photos can be taken at face value).
Title: Re: WiP P-51B Snoot's Sniper
Post by: oboe on July 21, 2018, 11:18:55 AM
This brings up an interesting question I have wrestled with for awhile.  Not all P-51s look like that.  Some look a lot smoother and are of more uniform color. 

Is this due to photo quality (i.e. details not being captured due to film type, distance, sharpness, or lighting)?  Airframe time?   Weather exposure? 

The effect is undeniably good.  I just wonder what takes some airplanes to that point and not others (if photos can be taken at face value).

Thanks, Vraciu.  I agree and think every item you listed has some effect.