Aces High Bulletin Board

Special Events Forums => Friday Squad Operations => Topic started by: Exile on October 22, 2001, 08:53:00 PM

Title: Seven Days in September - Frame 2 results
Post by: Exile on October 22, 2001, 08:53:00 PM
Sorry for the late results guys ... have at it:
 http://events.simladder.com/tod_results.php?tour_id=5&frame=2 (http://events.simladder.com/tod_results.php?tour_id=5&frame=2)
Title: Seven Days in September - Frame 2 results
Post by: Vulcan on October 22, 2001, 10:12:00 PM
Mag-33 are L337 262 kiLLaz and we rulez JOO 262 dw33bz!!!

But ahhh... Swoop, CO Sir... whats this:
"- Shoots down a B-17G piloted by RangrBob -30 "

I gotta remember, don't form up TOO close to Swoop next buff mission   :D
Title: Seven Days in September - Frame 2 results
Post by: Sancho on October 22, 2001, 10:32:00 PM
Exile, thanks a lot for all you've done on this site.
Title: Seven Days in September - Frame 2 results
Post by: Wotan on October 23, 2001, 12:03:00 AM
Congrats mag guys.
I heard it was one hecka of a formation.

Vruth kicked jv44s arse in that  b26  :(

wtg mate.........
Title: Seven Days in September - Frame 2 results
Post by: Ripsnort on October 23, 2001, 07:59:00 AM
Swoop is unavailable for comment. He is attending Rangerbobs funeral in the Channel.Its not really his fault, you see, killshooter was off, and due to the confusion over the multiple 262's attacking the formation, friendly fire was the culprit.  We tried to maintain a formation that would give everyone a clear 6 shot, but shiit happens!

<S> to the Axis opponents!~  Your attack on our buff formation took out 6 of us.  In real war,  45% losses would be deemed very successful for the LW ! <S>
Title: Seven Days in September - Frame 2 results
Post by: Zigrat on October 23, 2001, 09:36:00 AM
i ruled u mustang drivers!  ;)
Title: Seven Days in September - Frame 2 results
Post by: Nifty on October 23, 2001, 09:41:00 AM
stupid turbolaser B17 guns...

I mean <S!> B17 drivers!!!   hehe, seriously, that was one hellacious formation.  Didn't matter if I came down at 550mph on you guys, ONE of you was gonna get a ping on me.
Title: Seven Days in September - Frame 2 results
Post by: Swoop on October 23, 2001, 09:45:00 AM
Quote
Originally posted by Vulcan:
But ahhh... Swoop, CO Sir... whats this:
"- Shoots down a B-17G piloted by RangrBob -30 "

 :D


Ah.......er........um........ oops?


Actually, I have a vague recollection of shooting downwards at a 262, tracking it and sweeping my fire over another B17 in a flash.  Saw maybe 3 hit sprites so didnt think much of it.  :/  


Another one of our B17s was credited with an assist on another.   :D  If those 262s had shot more of us down I bet we'd see a few more.  

 (http://www.swoop.com/images/logo_small.jpg)
Title: Seven Days in September - Frame 2 results
Post by: Ripsnort on October 23, 2001, 09:53:00 AM
Quote
Originally posted by Zigrat:
i ruled u mustang drivers!   ;)

That was a great run, Zig <S>
Title: Seven Days in September - Frame 2 results
Post by: SFRT - Frenchy on October 23, 2001, 10:15:00 AM
Not wanting to look like a pain, but how did the 56th ended up with 6 aircrafts lost?

This appart, it's a true pleasure to be able to see who did what, wtg Exile!
Title: Seven Days in September - Frame 2 results
Post by: Exile on October 23, 2001, 10:43:00 AM
Looks like it's counting Gunners in the aircraft count. I'll fix that tonight.
Title: Seven Days in September - Frame 2 results
Post by: Vulcan on October 23, 2001, 01:50:00 PM
Theres a nasty rumour going around that Rangerbob had some nice virgin ewes at home and Swoop stood to inherit them as Squad CO should anything happen to Rangerbob

  :D


 
Quote
Originally posted by Ripsnort:
Swoop is unavailable for comment. He is attending Rangerbobs funeral in the Channel.Its not really his fault, you see, killshooter was off, and due to the confusion over the multiple 262's attacking the formation, friendly fire was the culprit.  We tried to maintain a formation that would give everyone a clear 6 shot, but shiit happens!

<S> to the Axis opponents!~  Your attack on our buff formation took out 6 of us.  In real war,  45% losses would be deemed very successful for the LW ! <S>
Title: Seven Days in September - Frame 2 results
Post by: funkedup on October 23, 2001, 02:04:00 PM
Frenchy we didn't lose 6 aircraft.  I think we lost only one.  But as Exile mentioned there could be some gunner losses being counted, plus it seems to count discoes as losses, plus there seem to be safe landings being counted as ditches from time to time.

[ 10-23-2001: Message edited by: funkedup ]
Title: Seven Days in September - Frame 2 results
Post by: Buzzbe on October 23, 2001, 02:11:00 PM
Hola,

Zigrat, I'm stunned...

I thought you were kidding about the 51's, but you got credit for 4 in that dogfight and JG416 only got 3?  The total call was right, just some strange puter counting going on in the database.

Just so everyone understands, Zigrat was getting gan**anged by 7 51's on 1 when JG416 arrived with 4 190D's, we had altitude on the 51's so we had our way with them.

A rather huge dogfight took place with various call's of 51's going down in pieces, I cut the tail off one that then hit the water and claimed it as a kill (for sure I thought, wrong).

Looks like Zigrat got some rounds into alot of them, enough to get credit for most of the kills.

Hell, I though he was kidding when he claimed 7 kills.

Well done Ziggy...

[ 10-23-2001: Message edited by: Buzzbe ]
Title: Seven Days in September - Frame 2 results
Post by: hblair on October 23, 2001, 04:05:00 PM
The Zig salvaged our squads score.  :)
Title: Seven Days in September - Frame 2 results
Post by: Exile on October 23, 2001, 07:33:00 PM
Quote
Originally posted by funkedup:
Frenchy we didn't lose 6 aircraft.  I think we lost only one.  But as Exile mentioned there could be some gunner losses being counted, plus it seems to count discoes as losses, plus there seem to be safe landings being counted as ditches from time to time.

[ 10-23-2001: Message edited by: funkedup ]

Anyone up in the air who ends their flight for whatever reason and it does not end in a "Landed" is counted as a "loss".

All this is really moot right now as there are some major changes coming soon in the way we handle scoring. I'll post more about this once I've worked up a demo.
Title: Seven Days in September - Frame 2 results
Post by: funkedup on October 23, 2001, 11:12:00 PM
Thanks Exile, you are doin' great!
Title: Seven Days in September - Frame 2 results
Post by: Lizard3 on October 24, 2001, 07:17:00 PM
Checked the site, can't find anything saying how its scored. How is it scored?
Title: Seven Days in September - Frame 2 results
Post by: Exile on October 25, 2001, 11:18:00 AM
Quote
Originally posted by Lizard3:
Checked the site, can't find anything saying how its scored. How is it scored?

Currently, all we are doing is assigning a point to value to all objects, planes and vehicles and then adding up those points.

I'll explain the new system once I have it all fleshed out. It should be ready this weekend.
Title: Seven Days in September - Frame 2 results
Post by: Lizard3 on October 25, 2001, 07:24:00 PM
I was just wondering as the point totals on the website don't seem to add up. I got 15 for aircraft and 12.242424 for ground targets using those squads that had one but not the other. I thought maybe you were subtracting points for ac lost, but that didn't seem to work out right either.

The 416'th destroyed 3 ac, 45 points.
Jv44 killed 4 ac, 60 points? No 70.
332 got 4 also, 60 points? No 80.
Both JV44 and the 332'd lost 6 AC, so thats doesn't explain the difference.

I was just curious  :)
Title: Seven Days in September - Frame 2 results
Post by: Exile on October 25, 2001, 08:49:00 PM
Different aircraft have different point values, same with objects and ships. If you click on the squad name you can see the individual events for each pilot in a squad.

Here's the current point values we are using.

//kill awarded point values
$killawarded['A6M5b']            = 15;
$killawarded['Ar 234']           = 25;
$killawarded['B-17G']            = 30;
$killawarded['B-26B']            = 20;
$killawarded['Bf 109F-4']        = 15;
$killawarded['Bf 109G-10']       = 15;
$killawarded['Bf 109G-2']        = 15;
$killawarded['Bf 109G-6']        = 15;
$killawarded['C-47A']            = 30;
$killawarded['C.202']            = 15;
$killawarded['C.205']            = 15;
$killawarded['F4U-1C']           = 15;
$killawarded['F4U-1D']           = 15;
$killawarded['F6F-5']            = 15;
$killawarded['Fw 190A-5']        = 15;
$killawarded['Fw 190A-8']        = 15;
$killawarded['Fw 190D-9']        = 15;
$killawarded['Fw 190F-8']        = 15;
$killawarded['Il-2 Type 3']      = 20;
$killawarded['Ju 88A-4']         = 20;
$killawarded['Ki-61-I-KAIc']     = 15;
$killawarded['La-5FN']           = 15;
$killawarded['La-7']             = 15;
$killawarded['Lancaster III']    = 35;
$killawarded['N1K2-J']           = 15;
$killawarded['P-38L']            = 20;
$killawarded['P-47D-11']         = 15;
$killawarded['P-47D-25']         = 15;
$killawarded['P-47D-30']         = 15;
$killawarded['P-51B']            = 15;
$killawarded['P-51D']            = 15;
$killawarded['Seafire IIC']      = 15;
$killawarded['Spitfire MkIX']    = 15;
$killawarded['Spitfire V']       = 15;
$killawarded['Ta 152H-1']        = 15;
$killawarded['TBM-3']            = 20;
$killawarded['Tempest']          = 15;
$killawarded['Typhoon']          = 15;
$killawarded['Yak-9T']           = 15;
$killawarded['Yak-9U']           = 15;
$killawarded['LVTA2']            = 15;
$killawarded['LVTA4']            = 15;
$killawarded['M-3']              = 10;
$killawarded['M-16 MGMC']        = 10;
$killawarded['Ostwind']          = 10;
$killawarded['Panzer IV H']      = 10;
$killawarded['PT Boat']          = 20;
$killawarded['Me 262A-1']        = 25;
$killawarded['F4U-1']            = 15;
$killawarded['F4U-4']            = 15;
$killawarded['Hurricane Mk IIC'] = 15;
$killawarded['Hurricane Mk IID'] = 15;
$killawarded['M-8']              = 10;
$killawarded['Mosquito Mk VI']   = 20;

//object destroyed point values
$objectdestroyed['VOD']       = 15;   //Structure
$objectdestroyed['TWR']       = 15;   //Tower
$objectdestroyed['RWY']       = 10;   //Runway
$objectdestroyed['HGR']       = 15;   //Hangar
$objectdestroyed['ARM']       = 15;   //Rearm
$objectdestroyed['GNG']       = 5;    //Gun emplacement
$objectdestroyed['RDR']       = 30;   //Radar
$objectdestroyed['BMB']       = 15;   //Bombable object
$objectdestroyed['FTE']       = 15;   //Fighter entry
$objectdestroyed['MPR']       = 400;  //Map room (indicates field capture)
$objectdestroyed['OFC']       = 15;   //Officer Club
$objectdestroyed['AMB']       = 20;   //Ammo bunker
$objectdestroyed['FUB']       = 20;   //Fuel tanks
$objectdestroyed['BAB']       = 20;   //Barracks
$objectdestroyed['CIT']       = 15;   //City building
$objectdestroyed['HQT']       = 15;   //Head quarters
$objectdestroyed['AMF']       = 15;   //Ammo Factory
$objectdestroyed['FUF']       = 15;   //Fuel Refinery
$objectdestroyed['RDF']       = 15;   //Radar Factory
$objectdestroyed['AAF']       = 15;   //Flack
$objectdestroyed['BAF']       = 15;   //Grunt Training
$objectdestroyed['BME']       = 15;   //Bomber Entry
$objectdestroyed['VHE']       = 15;   //Vehicle Entry
$objectdestroyed['FTH']       = 60;   //Fighter Hangar
$objectdestroyed['BMH']       = 60;   //Bomber Hangar
$objectdestroyed['VHH']       = 60;   //Vehicle Hangar
$objectdestroyed['SHP0']      = 300;  //Carrier
$objectdestroyed['SHPx']      = 150;  //Cruiser / Destroyer
$objectdestroyed['BTE']       = 15;   //Boat Entry
$objectdestroyed['BAT']       = 15;   //Gun Battery
$objectdestroyed['OTHER']     = 15;   //default value for unknown objects