Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Skuzzy on August 30, 2018, 03:01:43 PM
-
Please use this thread to post thoughts on the connection quality of the new test arena we put up. Nothing in that arena will be counted towards score or points.
We have also disabled perk point requirements in that arena.
It is strictly to test the connection quality from as many as we can get to do so.
Thank you.
-
Steady 80 ping compared to 60 to occasional 40 in melee arena from NW AR. Flew 30 min no hesitations or jerky moments. Formation with Tejano for a bit smooth as a baby's butt.
-
Seems the same to me but I can't exit the Melee Arena without ctrl/alt/del.
-
no issues. Seemed fine to me.
-
Slightly better pings in the test arena than in the MA. Network status mostly flat lines in both the test and MA.
-
160ms old down to 105ms new location, seems stable.
voice dead in the test arena?
-
Of course I'm barred from entering, but the new place has the lowest ping I ever had to any AH arena :old:
Seems to be stable as well.
-
New server location, 50-70, flat line on the status window.
Old server location, 70-100,mostly flat line but with some very small jiggles now and then.
Login in from New England old server 15 hops, new..... 12 hops with more level3 stops but it doesn't seem to slow me any.
New location seems better to me. 30-40 % quicker on average
-
66.147.237.196 PING 98-102
71.252.137.154 PING 65-67
I'm picking up a lot of time at the Newark1.Level3.net segments.
-
in arena, normal fps 59-60 with the occasional drop
ping most arena's 50-60ms
new location 12-30ms
(http://i706.photobucket.com/albums/ww64/captain1ma/2018-08-30_18h51_00_zps5iw1mvr5.png) (http://s706.photobucket.com/user/captain1ma/media/2018-08-30_18h51_00_zps5iw1mvr5.png.html)
(http://i706.photobucket.com/albums/ww64/captain1ma/2018-08-30_18h50_36_zpsqiednlta.png) (http://s706.photobucket.com/user/captain1ma/media/2018-08-30_18h50_36_zpsqiednlta.png.html)
(http://i706.photobucket.com/albums/ww64/captain1ma/2018-08-30_18h49_38_zpsksxj7p7p.png) (http://s706.photobucket.com/user/captain1ma/media/2018-08-30_18h49_38_zpsksxj7p7p.png.html)
-
Old 68 ms, new 96 ms.
[Why does DNS resolve the last hop to ozonewireless.com, a Barbados cell phone provider, while Whois says it's Hostrocket, a NYC hosting company?]
-
Same as always, Clouds cause a drop from 60 to 40 fps. Tanks still around 20-22 fps.
-
Same as always, Clouds cause a drop from 60 to 40 fps. Tanks still around 20-22 fps.
That sounds more like an issue with your computer rather than an issue with the network.
-
New Location Test Arena 115
Open Melee 83
edit: thats ping, not fr
why is the new arena worse on my end?
Im in washington state
-
Steady 80-100 ping for both
Both under 1ms for delay
(mind you, I have a 300mbps connection)
-
Melee Arena 16
Test Arena 50
Note Melee is usually around 30 .
-
I'm seeing an extra 50ms on the test arena above the usual ones.
-
Test arena 130-140 which is the lowest I've ever seen in AH.
Other arenas 160 +/-10 which is also 10-20 lower than what I'm used to.
Net stat looked good too, minor sawtooth but no major spikes.
-
New test arena ping 115
Old Melee arena ping 165
This is playing from Germany.
Jan
-
new 120-130
old 150-160
Now just setup a new server in the UK :P (I can Help with that)
-
New Arena = Frame Rate 60
Ping 49-52
Net Stat solid lines
Other Arenas Frame Rate 60
Ping 67-69
net stat solid lines
-
New - 30-60
OLD - 60 - 80
Just came across 4 Bish trying to take an undefended base there...LOLZ :rofl
-
New 95-105
Old 130-145
-
New Test Arena--86
Open Melee Arena--31
I am located an hour east of Amarillo, TX FWIW
-
New Test arena - 33
Open Melee arena - 67
-
New Location Test Arena 115
Open Melee 83
edit: thats ping, not fr
why is the new arena worse on my end?
Im in washington state
Just tested again 11 am Ft Worth time Results
same as above
WHAAAA I want the new arena to be better but its not on my end for some reason.
-
Open Melee(https://i.imgur.com/418dtus.png)
New Location Test Arena
(https://i.imgur.com/ygjXfjq.png)
I think New Arena is not good than Open Melee.
-
Old server ping 29 to 41...average I see is about 33
New server 48-91...average seems to be in the mid 60s
Location: San Antonio, TX
Spectrum cable, Ookla speed test 235 MPS down, 10.7 up.
:devil
-
DX9 Ver. Aces High III Version 3.03 Patch 19
New Test Arena: 31ms - 47ms Average: 32ms ( meaning mostly sitting at 32ms majority of the time NOTE: doing 5 minute Test for each test session )
Host Queue Time: very fine and tiny sawtooth to sometimes smooth ( think of metal cutting sawzall blade with like 20 to 24 teeth per inch )
Open Melee Arena: 46ms - 78ms Average: 62ms ( meaning mostly sitting at 62ms majority of the time NOTE: doing 5 minute Test for each test session )
Host Queue Time: jagged sawtooth ( think of rough/rip wood cutting sawzall blade with like 8 to 12 teeth per inch )
DX11 Ver. Aces High III Version 3.03 Patch 19
New Test Arena: 21ms - 46ms Average: 31ms ( meaning mostly sitting at 31ms majority of the time NOTE: doing 5 minute Test for each test session )
Host Queue Time: very fine and tiny sawtooth to sometimes smooth ( think of metal cutting sawzall blade with like 20 to 24 teeth per inch )
Open Melee Arena: 46ms - 79ms Average: 63ms ( meaning mostly sitting at 63ms majority of the time NOTE: doing 5 minute Test for each test session )
Host Queue Time: jagged sawtooth ( think of rough/rip wood cutting sawzall blade with like 8 to 12 teeth per inch )
Note: The Variance In Delay was nearly identical throughout all the test
Hope This Helps
TC
-
Test arena = 100 ping
Main arena and others = 50 ping
-
Test 230
MA 200
Australia
-
Test 230
MA 200
Australia
That seems really good from other side of the planet.
-
Tried it twice and looked at ping.....the first time the ping was all over the place, ranging from 90 to about 500....my impression was MA was better on average, but only a vague impression.
Second time ping was about 110 for new arena, MA about 90 ms.
-
For me..test Arena :43-55
Melee: 55-65
-
Test Arena: 44-45
MA: 55-56
-
(https://i.imgur.com/FUIGHOu.png)
-
MA: 110 and stable
Test: 60 and bouncing from 60 to 100 and back
-
Current arenas ping 56-66.
Test arena 26-36. :aok
-
Test Arena 100
MA 50
-
Test arena..117 / MA....83 using Verizon cell towers
-
Ok,question about PING numbers...how does it work. Low numbers better? :uhoh
-
Ok,question about PING numbers...how does it work. Low numbers better? :uhoh
Yes. Think of it as the time to send a signal to the server and have it come back.
"One ping only..."
-
Ok,question about PING numbers...how does it work. Low numbers better? :uhoh
yup, milli seconds, so less is quicker
-
Stupid question. Why do we need to post here? Can't the server see what we see?
-
Only trouble seems to be 60 to 70 ping in the new arena and 30 to 40 in old. No stutters or skips seems fine and steady. I'm fairly close in Oklahoma.
-
NEW 54
OLD 16
Texas
-
MA = 100
Test = 60
12:00am EDT
-
NEW 54
OLD 16
Texas
Think I understand the benefits of lower pings? Just dont realy understand how it work? You have a MASSIVE difference in Ping rates! What would cause that?
-
Yes. Think of it as the time to send a signal to the server and have it come back.
"One ping only..."
:aok Is the same true IF you are inverted? Eh NO BIGGIE...I am old enough to Rock and ROLL..with Gypsies in my genes! :aok :aok :aok
-
my internet is cable WI-FI direct wired with Ethernet cable--758 kilobits. in the Melee arena my ping fluctuates between 33 and 50 pings per second.
in the test arena its 83 pings per second--when I had satellite internet it was 633 to 650 pings per second.
-
I took a quick look. Melee was showing 83, the test arena would bounce between 83 and 100-120ms.
Alberta.
Wiley.
-
Think I understand the benefits of lower pings? Just dont realy understand how it work? You have a MASSIVE difference in Ping rates! What would cause that?
It's just the route things take to and from the server. Your guess is as good as mine.
-
This new arena kicked me out.
UDP to TCP and few seconds from that Host connection lost.
-
That is odd. Most players from Finland are finding it to be a better connection.
-
New is way better, I never saw anything below 200 at MA on new one it is 160-170, others 210 at least.
-
I was in for a bit on Sunday.
New = 100
MA = 18-33
30 miles east of Houston..... Xfinity
New was still fine while I checked it out.
-
49-51 ping either arena. Smooth flight in either.
-
I have a good connection already but the test arena has a better ping.
20-30 in the test arena and 50-60 in the others.
-
Seems like some of us in Texas are taking a small hit.
-
new test ma = 100 ping
all other arenas = 50 ping
Just lost connection in new test arena (the old udp to tcp connection warning). Everyone might have lost connection. When I went to re-enter, new test population said no one was in there (0/1000). I see little blips in variance when I occasionally check in game. Frame rate is 60 or so as in old MA arena.
One-eye
-
The performance on 9-4 seemed fine, the same as the last time I was in the MA.
The jet and B29 arena was fun.
-
Test arena had pings of 33 pretty constantly, occasionally dropping to 17. Other arenas were steady at around 50. Flew for about half an hour in the unlimited plane set, and everything seemed to be working fine.
- oldman
-
The test arena ping fluctuates between 80 and 90. All other arenas area solid 50.
-
Ya still higher ping rate in test arena than others that's the only thing I don't like everything else I'm a fan.. Takes allot of stress of perks/eny/score out of the game for me.. Well score was never an issue I don't have one
-
My ping was fluctuating between 230 and 240 .... old main was a pretty steady 181
couldn't really gauge with other fighters as it was just a bunch of people in jets buzzing around and no real fighting..... net status was a smidge below the zero and very steady
-
Melee Test Arena Ping 48 - 51 all others 67 -69. 'test conducted 6 A.M to 8"30 A.M EDST
-
Ya still higher ping rate in test arena than others that's the only thing I don't like everything else I'm a fan.. Takes allot of stress of perks/eny/score out of the game for me.. Well score was never an issue I don't have one
Hitech should hide scores or move them to a career-based total. People are fighting and having fun not worrying about scoring. Such a change could create a trend.
-
Hit ch should hide scores or move them to a career-based total. People are fighting and having fun not worrying about scoring. Such a change could create a trend.
No. Score is very important to me - I like to distinguish myself from the "Air Quakers" that dive into any fight just for the sake of it. I try to play this realistically - weighing my chances and not taking risks that are too high. I will HO, run, dive to ack, anything to survive. Real pilots did it exactly like this - they knew the mission is important, but whats more important is to fight another day and bring the airplane back home. Very few targets are worth the ultimate sacrifice - I will dive on a CV in a JU87, just because I know its a chance worth the risk.
Score reflects (albeit imperfectly, but hey) this to a certain degree. Please donīt take it away. I took a short spin in the new test arena, love the better ping and think the short time out from perks and score can be fun - but would not like it to stay that way.
Same goes for ENY and perks - much of the enjoyment for me comes from assessing risk and few things are as exhilariting as bringing a perk-ride back home after a close call...
Cheers, Jan
-
No. Score is very important to me - I like to distinguish myself from the "Air Quakers" that dive into any fight just for the sake of it. I try to play this realistically - weighing my chances and not taking risks that are too high. I will HO, run, dive to ack, anything to survive. Real pilots did it exactly like this - they knew the mission is important, but whats more important is to fight another day and bring the airplane back home. Very few targets are worth the ultimate sacrifice - I will dive on a CV in a JU87, just because I know its a chance worth the risk.
Score reflects (albeit imperfectly, but hey) this to a certain degree. Please donīt take it away. I took a short spin in the new test arena, love the better ping and think the short time out from perks and score can be fun - but would not like it to stay that way.
Same goes for ENY and perks - much of the enjoyment for me comes from assessing risk and few things are as exhilariting as bringing a perk-ride back home after a close call...
Cheers, Jan
Playing for score is hurting this game in more ways than one. To each his own.
If you want score fine, keep it private. Then you can compete against yourself all you like. The rest of us will let it all hang out and have fun.
I say hide it. Show the tour winner in public for each category at the end and thats it. The rest is private.
-
Ping times seem to be better. Hoping this test ends shortly...all you see are mostly perk rides flying about / removing the challenge but yes I know encouraging to get people playing for stats.
As for score no it's not hurting the game. It's only hurting the game when you are focused on it. Any achievement based game needs a scoring system and what we have is fine and I enjoy it. I enjoy striving to see where I can be better overall / how to improve my game play in all areas. Helps me focus on where that improvement is needed. Achievements - great too - gives another challenge to achieve within the game. Nothing there needs to be changed.
Cheers,
Elec1
-
ping in high 40s to low 50s
-
No. Score is very important to me - I like to distinguish myself from the "Air Quakers" that dive into any fight just for the sake of it. I try to play this realistically - weighing my chances and not taking risks that are too high. I will HO, run, dive to ack, anything to survive. Real pilots did it exactly like this - they knew the mission is important, but whats more important is to fight another day and bring the airplane back home. Very few targets are worth the ultimate sacrifice - I will dive on a CV in a JU87, just because I know its a chance worth the risk.
Score reflects (albeit imperfectly, but hey) this to a certain degree. Please donīt take it away. I took a short spin in the new test arena, love the better ping and think the short time out from perks and score can be fun - but would not like it to stay that way.
Same goes for ENY and perks - much of the enjoyment for me comes from assessing risk and few things are as exhilariting as bringing a perk-ride back home after a close call...
Cheers, Jan
well I guess if that is what you pay and play for then score away.. However I never take the time to check someone's score when fighting them especially when I don't know who they are until one of us has died.. Takes time that I would rather spend in the game playing..I never judge someone's fighting ability by their score and if you do you probably will find yourself in the tower wondering what the hell just happened.i would judge someone's fighting ability by their ping rate before I would their score.. It's more accurate... Just saying.. Cheers
-
No. Score is very important to me
Score isn't score. "Score" as a whole is used to determine ranking. And the one single most important item to determine total score seems to be total kill points (Lusche may want to correct me if I'm wrong, I'm sure). As the amount of time to play is limited for everyone of us (worst case to 30 days times 24 hours), the way to get the most total kill points and thus the highest ranking is to kill as fast as possible. Survival comes second.
-
Score isn't score. "Score" as a whole is used to determine ranking. And the one single most important item to determine total score seems to be total kill points (Lusche may want to correct me if I'm wrong, I'm sure). As the amount of time to play is limited for everyone of us (worst case to 30 days times 24 hours), the way to get the most total kill points and thus the highest ranking is to kill as fast as possible. Survival comes second.
Kill points are not even close to enough.
K/H is far more important than points. Points get you so far and then thousands more will do almost no good whatsoever. Stop landing kills and ditch them instead. You'll jump in the ranks.
It's a bizarre system.
-
I am not so sure. I donīt get to play as much as some, and I certainly donīt land kills anywhere as fast as some of the guys. I fly and fight carefully, try not to die and donīt dive into fights I have no hope of getting out alive (unless there is a base capture to thwart). Yet my ranking last tour has been around the 20s.
Certainly the ranking system seems to reward my playstyle. Itīs probably me flying in ENY 25 planes most of the time, too.
Litjan
-
I am not so sure. I donīt get to play as much as some, and I certainly donīt land kills anywhere as fast as some of the guys. I fly and fight carefully, try not to die and donīt dive into fights I have no hope of getting out alive (unless there is a base capture to thwart). Yet my ranking last tour has been around the 20s.
Certainly the ranking system seems to reward my playstyle. Itīs probably me flying in ENY 25 planes most of the time, too.
Litjan
You can rank #1 in points and not even make the top 50. Ask me how I know.
-
You can rank #1 in points and not even make the top 50. Ask me how I know.
You can also rank #1 in K/H and not make the top 50 ;)
-
You can also rank #1 in K/H and not make the top 50 ;)
Yes, but your K/H is way more important than kill points. Ranking #1 in K/H will get you way further than #1 in kill points. Its not even close.
You need a good hit % and K/H to score highly. Total points become less important as you gain them. The difference between 0 points and 10,000 is greater than from 25,000 to 50,000. Its just the way it works. You can game the scoring system to rank #1 with very low kill point totals. They just dont matter that much.
I ranked in the top 50 flying one sortie because my K/H, K/S, and hit % were excellent. My kill points werent even in the top 500.
-
Yes, but your K/H is way more important than kill points. Ranking #1 in K/H will get you way further than #1 in kill points.
No it will not, because 1 is 1. The score sub categories are not weighted.
Let's say, there are two players and these are their respecitve rank numbers:
K/D 1 10
K/S 50 50
K/H 10 1
Hit % 50 50
Points 50 50
Both players have the same rank number sum and would (theoretically) end up at the same total fighter rank.
It's a different matter how difficult it is to attain #1 in the different sub categories while still maintaining good enough ranks in the other ones. That's why staying alive at all costs can be very detrimental to your overall rank. But #1 is #1, no matter in which sub category.
I ranked in the top 50 flying one sortie because my K/H, K/S, and hit % were excellent. My kill points werent even in the top 500.
Yes, but not because the point category ain't worth much, but because you scored high in four out of five categories. In the end, it's just about the sum of all rank numbers.
I have often been in the top 10 fighters with a fairly bad k/h, because I was very good in all the other categories.
-
No it will not, because 1 is 1. The score sub categories are not weighted.
Let's say, there are two players and these are their respecitve rank numbers:
K/D 1 10
K/S 50 50
K/H 10 1
Hit % 50 50
Points 50 50
Both players have the same rank number sum and would (theoretically) end up at the same total fighter rank.
It's a different matter how difficult it is to attain #1 in the different sub categories while still maintaining good enough ranks in the other ones. That's why staying alive at all costs can be very detrimental to your overall rank. But #1 is #1, no matter in which sub category.
Yes, but not because the point category ain't worth much, but because you scored high in four out of five categories. In the end, it's just about the sum of all rank numbers.
I have often been in the top 10 fighters with a fairly bad k/h, because I was very good in all the other categories.
I've never gotten anywhere with kill points.
So, as I said, the guy needs to bump up his other numbers. Total kill points will get him nowhere. They're easy to rack up and the difference between #1 and #2 (or even #10) isn't really worth the effort. You're better off to ditch it and bump up your K/H.
I guess we are saying the same thing, sorta. I still don't fully understand the whole scoring thing. I admit that.
-
Thats one of my tours:
(https://i.imgur.com/Kpa8fix.png)
This gave me overall #1 spot.
While still being good, my k/h was typically my worst sub category during all of my AH career. But in the end, all that matters is the total subranks sum: 3+22+76+28+3=132. And nobody had a smaller sum in that tour.
However, staying alive at all costs can quickly cost you way too much ranks in the k/h subcategory. Players tend to overly emphasize the raw k/d number (not the rank), ignoring the fact that pushing your k/d from 4 to 8 is rarely worth it in the overall picture as the rank # gain is very small. It's mostly a psychological think, I assume.
Players do not want to "die". Actual score and ranks play only a small role in this.
-
Thats one of my tours:
(https://i.imgur.com/Kpa8fix.png)
This gave me overall #1 spot.
While still being good, my k/h was typically my worst sub category during all of my AH career. But in the end, all that matters is the total subranks sum.
However, staying alive at all costs can quickly cost you way too much ranks in the k/h subcategory. Players tend to overly emphasize the raw k/d number (not the rank), ignoring the fact that pushing your k/d from 4 to 8 is rarely worth it in the overall picture as the rank # gain is very small. It's mostly a psychological think, I assume.
Players do not want to "die". Actual score and ranks play only a small role in this.
And yet the guy who is #1 may have 100,000 points and still ranked well behind you in the tour list. He would have been better to ditch them and beat you on K/H. Actually, you might have done better doing the same. Take a #5 in K/P and bump up to 50 in K/H.
Is there a page that explains the scoring process?
-
And yet the guy who is #1 may have 100,000 points and still ranked well behind you in the tour list. He would have been better to ditch them and beat you on K/H. Actually, you might have done better doing the same. Take a #5 in K/P and bump up to 50 in K/H.
Is there a page that explains the scoring process?
The scoring process is very simple.
The best one in a category is #1, the second best #2 and so on.
Then you simply add up all rank numbers. The one with smallest sum is overall #1.
-
The scoring process is very simple.
The best one in a category is #1, the second best #2 and so on.
Then you simply add up all rank numbers. The one with lowest sum is overall #1.
Interesting.
Simple enough. :salute
-
And yet the guy who is #1 may have 100,000 points and still ranked well behind you in the tour list.
You were quite close with 100,000 points for that tour :) :
This was my score/rank:
(https://i.imgur.com/Kpa8fix.png)
This was #2 in fighters, having a rank sum of 162
(https://i.imgur.com/x8j0yWP.png)
And this was the player with highest number of kill points:
(https://i.imgur.com/XvZETsl.png)
Rank sum of 2109, resulting in fighter rank 285 (that's still in the top 20% of that tour)
-
See Rule #4
-
You were quite close with 100,000 points for that tour :) :
:banana: :banana: :banana: :banana: :banana: :banana: :banana:
:rofl :D :aok :salute :cheers:
This was my score/rank:
(https://i.imgur.com/Kpa8fix.png)
This was #2 in fighters, having a rank sum of 162
(https://i.imgur.com/x8j0yWP.png)
And this was the player with highest number of kill points:
(https://i.imgur.com/XvZETsl.png)
Rank sum of 2109, resulting in fighter rank 285 (that's still in the top 20% of that tour)
Daaaaaaang.
He shoulda' ditched about a third of those kills. Would have helped his K/H a lot.
-
He shoulda' ditched about a third of those kills. Would have helped his K/H a lot.
He already landed only 399 out of 910 fighter sorties.
But maybe he just didn't care about his score. Most players don't really do. :joystick:
-
He already landed only 399 out of 910 fighter sorties.
But maybe he just didn't care about his score. Most players don't really do. :joystick:
Well then he could have ditched them all. He would probably still be #1 or #2.
It's better to kill three guys and die than to kill three and land a third if you do that 910 times. It's all about churn. Grinding for kill points is self defeating after awhile.
Good stuff.
-
Well then he could have ditched them all. He would probably still be #1 or #2.
It's better to kill three guys and die than to kill three and land if you do that 910 times.
I will run a calculation tomorrow :old:
-
I will run a calculation tomorrow :old:
That would be interesting to see.
:rock
Once you hit around 50,000 points it just isn't worth the time to fly home and land them at the expense of K/H. Ditch it in your territory to preserve the K/D and forget landing them. That's my rough take on it.
-
This is the kill points distribution for the recent tour 222:
(https://i.imgur.com/UJEWvLg.png)
Past 10K points the effort needed to get just a few ranks better is quickly rising exponentially.
-
My Ping in Australia has increased from around 220 to above 260.
It does seem to have made a difference. I am getting some black pixels on water splashes from ship guns and other round impacts on land.
Also icons on the map have become quite "jerky"...updating more slowly.
Can't tell at this stage if the increased ping will affect air combat.
At 220 ping I have never noticed any delays in game-play or sound, which is remarkable given I am on the other side of the planet.
-
Oh dear, I just noticed what thread I had hijacked with my silly stuff :uhoh :bolt:
-
When will test be over?
Test arena 83 ping.
Old melee 60.
Frame rate constant 59
Tanks 48
I don't mind every third plane being a 262 but the claw is too much for me.
We'll be back when test is over. :furious
-
Oh dear, I just noticed what thread I had hijacked with my silly stuff :uhoh :bolt:
When flying a high ENY plane, do you get more kill points? Or does 100 kills in a Spit 16 = 100 kills in a P40, assuming all kills were the same.
-
When flying a high ENY plane, do you get more kill points? Or does 100 kills in a Spit 16 = 100 kills in a P40, assuming all kills were the same.
No. Your plane's ENY (or your countrys current ENY) has no impact on score whatsoever.
The Kill Points are essentially points for physical damage inflicted on the enemy plane, the actuall kill itself is just worth one single point. And you don't even need to kill to get them. Severely damaging a bomber often gets you much more kill points than shooting down a fighter.
Only death modifiers (= how you endd your sortie) apply.
http://www.hitechcreations.com/features/scoring
-
This is the kill points distribution for the recent tour 222:
(https://i.imgur.com/UJEWvLg.png)
Past 10K points the effort needed to get just a few ranks better is quickly rising exponentially.
In my original post I noted 10K as the point where it starts to become diminishing returns. Dang good guess, again.
Total points become less important as you gain them. The difference between 0 points and 10,000 is greater than from 25,000 to 50,000.
:banana: :banana: :banana: :banana:
Oh dear, I just noticed what thread I had hijacked with my silly stuff :uhoh :bolt:
That's a great graph, Lusche. This is good stuff. :cheers:
-
When flying a high ENY plane, do you get more kill points? Or does 100 kills in a Spit 16 = 100 kills in a P40, assuming all kills were the same.
It should be that way. ENY/Kill should be figured into the scoring. Would separate the Les Pauls from the Ru Pauls.
edit: as soon as the Yak XVI - err 3, gets adjusted to 8 ENY.
-
Just to advise that ping has increased from around 220 in Australia, which was not a problem, to 260+, which has resulted in performance issues.
-
See Rule #4
-
My ping went from 49-51 to 80-100. Haven't noticed it in game play, don't know if I could.
-
Shooting at stationary objects, like Cybro, also get favored with higher gunnery % ....
Kill points are not even close to enough.
K/H is far more important than points. Points get you so far and then thousands more will do almost no good whatsoever. Stop landing kills and ditch them instead. You'll jump in the ranks.
It's a bizarre system.
-
See Rule #4
-
seems to be the new test server is located further East in the US, all Euro connections appear better off by 20-30ms, the far east worse off because of going all the way across America.
Nature of the internet unfortunately.
-
Women love the pilots in the top 10. :D
I donīt know, havenīt been that good. But judging from how they like me already, I think this may very well be true!
Jan
-
Shooting at stationary objects, like Cybro, also get favored with higher gunnery % ....
May I suggest one single sortie in a plane armed with 8 .303s, attacking a bomber that's afk? Its easy to get enough hits (at low misses) in to get the hit% past 20...30% easily for the rest of the tour...
-
Still getting 50 to 60 I've always had. Rarely drops below that, and I have yet to see it go higher. This, on FIOS highest speed connection too :rofl
At least the occasional freeze frame, and stutter are gone. :joystick:
-
The test arena was shut down yesterday (Sept 6) morning.
-
The test arena was shut down yesterday (Sept 6) morning.
Are the results in yet, about the test?
-
Personally I enjoyed it very much nobody was above 10k people will turn fighting 262s and upping B-29s to defend the field with no ordinance LOL it was absolutely glorious people had nothing to lose
-
Personally I enjoyed it very much nobody was above 10k people will turn fighting 262s and upping B-29s to defend the field with no ordinance LOL it was absolutely glorious people had nothing to lose
Nothing to lose in the nornal play either, other than a cartoon airplane life. Thankfully for me, they are unlimited.
-
Can we have a test arena more often? It was allot of fun.
You get to use the best plane, best gv, best bomber, ect. just for a day.
If we had an event once a week in another arena where everything is available.......like a Titanic Tuesday.....
would draw some good numbers. MAHGA.
:aok
-
I am to late to see the test server. But the current ones are going between 180 and 192.. I am located near Amsterdam inside The Netherlands. Usually ping with USA servers are not to bad.
DutchVII <S>
-
Nothing to lose in the nornal play either, other than a cartoon airplane life. Thankfully for me, they are unlimited.
that's the point I was trying to make I fly for fun not for score and during the test others flew just for the fun as well
-
Not sure if you've changed providers or not but I've had more discos in the past 2 weeks than I have in the past year I think...
-
Not sure if you've changed providers or not but I've had more discos in the past 2 weeks than I have in the past year I think...
Nothing has changed. We tested the new location for 2 days, and that was it.
Check Ping Plot. School has started in the U.S. It does make a difference.