Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Blade on September 14, 2018, 07:26:18 AM

Title: Current radar settings
Post by: Blade on September 14, 2018, 07:26:18 AM

When I logged in today, it looked like still testing radar settings.How long will this test last? :frown:
Or has it been this way all the time? :huh
Title: Re: Current radar settings
Post by: 1stpar3 on September 14, 2018, 02:49:57 PM
Its basically the same as always. Only now, if you are seen(ICON) by country men...they show up on map. Radar levels are still 200ft radar dead and 65 radar up(heard 115ft but not sure). So pretty much the same.
Title: Re: Current radar settings
Post by: Blade on September 14, 2018, 10:00:24 PM
I think current setting mean Airborne radar with datalink which OOPARTS while WWII.
It is different from situation awareness with radio voice.

I can understand if I can only see it on the tower as GCI, but I can not accept it that they can see it on the aircraft.
Why did HTC adopt this setting?
Title: Re: Current radar settings
Post by: Ciaphas on September 14, 2018, 11:36:27 PM
I think current setting mean Airborne radar with datalink which OOPARTS while WWII.
It is different from situation awareness with radio voice.

I can understand if I can only see it on the tower as GCI, but I can not accept it that they can see it on the aircraft.
Why did HTC adopt this setting?

So do you want a static CBM with notes written on it?
Title: Re: Current radar settings
Post by: Vraciu on September 14, 2018, 11:38:50 PM
So do you want a static CBM with notes written on it?

 :rofl.
Title: Re: Current radar settings
Post by: nrshida on September 15, 2018, 02:38:20 AM
Why did HTC adopt this setting?

I think to compensate for the lower MA population Blade-san  :salute
Title: Re: Current radar settings
Post by: ccvi on September 15, 2018, 03:11:38 AM
I think to compensate for the lower MA population Blade-san  :salute

HTC has not disclosed the reason throughout all the test or later. We may never know.
All we have is guesses from various players.

My currently preferred theory is that VR users are threatening to sue for health problems with their neck, so the clipboard now makes it unnecessary to check 6.
Title: Re: Current radar settings
Post by: HawkerMKII on September 15, 2018, 03:30:30 AM
I think current setting mean Airborne radar with datalink which OOPARTS while WWII.
It is different from situation awareness with radio voice.

I can understand if I can only see it on the tower as GCI, but I can not accept it that they can see it on the aircraft.
Why did HTC adopt this setting?

Why? Because people are lazy and want the easy button.  :bhead
Title: Re: Current radar settings
Post by: nrshida on September 15, 2018, 03:34:41 AM
HTC has not disclosed the reason throughout all the test or later.

Reasonable assumption and acceptable conclusion. HTC answers to no man.  :)

Title: Re: Current radar settings
Post by: Blade on September 15, 2018, 06:38:18 PM


1[/size]. A light user only needs to play another game.If Aces High is aiming for a light game, I will move on to another game because it is not what I want.I do not think that this change will bring new customers, and is not it just that the players from Aces High, eventually Air Warrior, leave?
[/size][/size]2. Viewpoint switching by HAT is also possible using VR goggles, so VR users are threatening to sue for health NO problems with their neck
[/size]
[/size]The radar setting should be restored.
Title: Current radar settings
Post by: Ciaphas on September 15, 2018, 06:40:59 PM
why post that you are leaving as if somehow you are the one post to change them all?

id its no longer your cup of tea just move along and stop with the dramatics.

those crying about this iteration of radar make up maybe 0.0000000001% of the population.


good god man... .


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Title: Re: Current radar settings
Post by: haggerty on September 15, 2018, 10:26:52 PM
unfortunately NOE is still 65ft
Title: Re: Current radar settings
Post by: 1stpar3 on September 16, 2018, 01:11:49 AM
unfortunately NOE is still 65ft
with radar still up,yes.
Title: Re: Current radar settings
Post by: Bruv119 on September 16, 2018, 02:23:24 AM
i guess htc better change the 6k neon red icons, chess pieces,  same country planes fighting each other and everything else that is not remotely realistic or historical.

i think there is an argument for new dar being legit.  scouts or other fighters would have radioed contacts and controllers or spotters would have done the same regardless of working radar.  Also radar was a chain and not just one post so killing one wouldnt have downed the whole system.  I guess the British system was the most advanced in the world at the time compared to everyone else.
Title: Re: Current radar settings
Post by: ccvi on September 16, 2018, 04:10:42 AM
i guess htc better change the 6k neon red icons, chess pieces,  same country planes fighting each other and everything else that is not remotely realistic or historical.

Historical accuracy or not is not a reason again the radar change.

Having to scan the sky visually was an important part of the game play. That's now gone, simply keep the watching the map.
Slipping through enemies on the deck (low enough to show no icon) was a possible option. This is now gone, too.

Less variety - more boring.

Ok, there's now the new option of instrument intercepts through the clouds.
Title: Re: Current radar settings
Post by: Bruv119 on September 16, 2018, 04:21:32 AM
Historical accuracy or not is not a reason again the radar change.

Having to scan the sky visually was an important part of the game play. That's now gone, simply keep the watching the map.
Slipping through enemies on the deck (low enough to show no icon) was a possible option. This is now gone, too.

Less variety - more boring.

Ok, there's now the new option of instrument intercepts through the clouds.

scanning the sky for neon red icons at 6k?  hardly a challenging aspect of gameplay.  might aswell turn them off completely. 
Title: Re: Current radar settings
Post by: Vraciu on September 16, 2018, 09:40:05 AM
Historical accuracy or not is not a reason again the radar change.

Having to scan the sky visually was an important part of the game play. That's now gone, simply keep the watching the map.
Slipping through enemies on the deck (low enough to show no icon) was a possible option. This is now gone, too.

Less variety - more boring.

Ok, there's now the new option of instrument intercepts through the clouds.

Oh, we have Mode C with altitude encoding now? 

Title: Re: Current radar settings
Post by: The Fugitive on September 16, 2018, 09:58:02 AM
Historical accuracy or not is not a reason again the radar change.

Having to scan the sky visually was an important part of the game play. That's now gone, simply keep the watching the map.
Slipping through enemies on the deck (low enough to show no icon) was a possible option. This is now gone, too.

Less variety - more boring.

Ok, there's now the new option of instrument intercepts through the clouds.

Easy solution is to NOT fly with the map open. I know I almost never fly with it up, but thats just me.
Title: Re: Current radar settings
Post by: ccvi on September 16, 2018, 11:25:38 AM
Easy solution is to NOT fly with the map open. I know I almost never fly with it up, but thats just me.

Of course you don't. You've flown too much without. You'll start noticing a change in player behavior when a large part of the current players have been replaced by new players who have never played without local perfect dar.
Title: Re: Current radar settings
Post by: Vraciu on September 16, 2018, 11:26:40 AM
Of course you don't. You've flown too much without. You'll start noticing a change in player behavior when a large part of the current players have been replaced by new players who have never played without local perfect dar.

I'm looking forward to that.   Much less whining will occur.
Title: Re: Current radar settings
Post by: Vraciu on September 16, 2018, 11:28:13 AM
Easy solution is to NOT fly with the map open. I know I almost never fly with it up, but thats just me.

The notion that people are droning around with the map up all the time is kinda' silly to me.   I have it up for SA.  Quick look, put it away.  Quick look, put it away.


Title: Re: Current radar settings
Post by: The Fugitive on September 16, 2018, 12:04:35 PM
Of course you don't. You've flown too much without. You'll start noticing a change in player behavior when a large part of the current players have been replaced by new players who have never played without local perfect dar.

As long as it continues to generate fighting opportunities Im all for it. And so far, it seems to work.
Title: Re: Current radar settings
Post by: BuckShot on September 17, 2018, 11:34:34 PM
Do the dar rings do anything anymore?

I've noticed no change in the # of fights between this stupid new dar setup and the old dar. I never had trouble finding fights.

Put the old dar back, or at least set up the clipboard so we can place it in a fixed point in space and have it stay open. With dummy dar I find myself opening the map much more than with the old good dar. I'd rather keep the clipboard in my virtual lap and look down at rather than open and close it all the time.

If this new dar is the way of the future we may as well have altitude/plane type/pilot name on every plane icon on the map, third person chase views and lead computing gunsights enabled in the MA. We can be the American version of Turd Thunder, but with less planes and vehicles. Already got the dar and HUD for it.

Was this new and craptacular dar the outcome of the vote a few weeks ago? Are there more players because of it?
Title: Re: Current radar settings
Post by: Vraciu on September 18, 2018, 12:11:57 AM
Do the dar rings do anything anymore?

If nobody has visual on you then they serve as they did before.


Quote
I've noticed no change in the # of fights between this stupid new dar setup and the old dar. I never had trouble finding fights.

"Well bully for you, Horatio Algier."  - Connie, Towards the Unknown


Quote
Put the old dar back, or at least set up the clipboard so we can place it in a fixed point in space and have it stay open. With dummy dar I find myself opening the map much more than with the old good dar. I'd rather keep the clipboard in my virtual lap and look down at rather than open and close it all the time.

If this new dar is the way of the future we may as well have altitude/plane type/pilot name on every plane icon on the map, third person chase views and lead computing gunsights enabled in the MA. We can be the American version of Turd Thunder, but with less planes and vehicles. Already got the dar and HUD for it.

Was this new and craptacular dar the outcome of the vote a few weeks ago? Are there more players because of it?

*Rummages through desk drawers*

Where is my Chicken Little poster?


As long as it continues to generate fighting opportunities Im all for it. And so far, it seems to work.

Yes, sir, it sure does.  I'm enjoying it.   :cheers:
Title: Re: Current radar settings
Post by: molybdenum on September 21, 2018, 07:08:12 PM
why post that you are leaving as if somehow you are the one post to change them all?

id its no longer your cup of tea just move along and stop with the dramatics.

those crying about this iteration of radar make up maybe 0.0000000001% of the population.


good god man... .


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Hardly. Lots of people don't like the various dar experiments, your ".00000etc!%" population comment is hyperbole at absolute best; and an attempt to shout down dissenters to something you support at worst.
Seriously, telling people to leave the game when they care enough about it to share when something changes that they dislike--in a language they are far from fluent in, as you ought to have noticed, btw-- is your go-to option? When the game needs all the people it can get?

Posts on the BB are legitimate ways to make one's displeasure known. What got your panties in a bunch about what Blade said? Hopefully HT considers such input when he calculates which direction to take the game. Haven't seen Blade on much nowadays, btw, and he was a dependable early morning nemesis on a daily basis for months if not years.


PS--oh, I am not emphatically against the latest dar iteration. But HT really desperately needs to make a landed goon's icon not be visible when the dar at a base is up. :P
Title: Re: Current radar settings
Post by: Ciaphas on September 21, 2018, 07:26:41 PM
I simply responded to his "if they do X, I will leave" style of comment.

My comment still stands.






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Title: Re: Current radar settings
Post by: Shuffler on September 24, 2018, 11:37:28 AM
I simply responded to his "if they do X, I will leave" style of comment.

My comment still stands.






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If something happens I am going to quit...... and just so you know I am serious.... if nothing happens I am going to quit.......

posting things like this.  :neener:
Title: Re: Current radar settings
Post by: Ciaphas on September 24, 2018, 12:02:01 PM
If something happens I am going to quit...... and just so you know I am serious.... if nothing happens I am going to quit.......

posting things like this.  :neener:





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Title: Re: Current radar settings
Post by: Vinkman on September 24, 2018, 02:24:26 PM
Why? Because people are lazy and want the easy button.  :bhead

the Dar is an "easy button"?  Explain?

unless you mean easier to find action. In which case why should that be hard? Hard should be killing the red guys, not finding them.  :salute
Title: Re: Current radar settings
Post by: CAV on September 24, 2018, 06:02:14 PM
Quote
In which case why should that be hard? Hard should be killing the red guys, not finding them. 


It needs to be as hard as it was in the real war........ if aceshigh is still trying to be a combat simulation. if you're looking for easy try War Thunder.

If HITEC is turning this into an arcade game then it is time for me to spend my money someplace else.

CAV


Title: Re: Current radar settings
Post by: Ciaphas on September 24, 2018, 06:16:25 PM

It needs to be as hard as it was in the real war........ if aceshigh is still trying to be a combat simulation. if you're looking for easy try War Thunder.

If HITEC is turning this into an arcade game then it is time for me to spend my money someplace else.

CAV

gotta love the Doomsday people

why do you have to put the "if you don't do X or if you do X, I will spend my money elsewhere" crap in your posts?

Do you really want it as hard as it was in real war?



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Title: Re: Current radar settings
Post by: Vraciu on September 24, 2018, 06:33:58 PM

It needs to be as hard as it was in the real war........ if aceshigh is still trying to be a combat simulation. if you're looking for easy try War Thunder.

If HITEC is turning this into an arcade game then it is time for me to spend my money someplace else.

CAV

Okay. 

No auto engine management.  :old:

No auto takeoff.    :old:

No advanced autopilot.   :old:

No auto E6B.   :old:

No icons.   :old:

No radios that work 100%  :old:

Random failures.   :old:

No . . .


That'll fly!

Enjoy that empty arena. 
Title: Re: Current radar settings
Post by: Ciaphas on September 24, 2018, 06:55:11 PM
Okay. 

No auto engine management.  :old:

No auto takeoff.    :old:

No advanced autopilot.   :old:

No auto E6B.   :old:

No icons.   :old:

No radios that work 100%  :old:

Random failures.   :old:

No . . .


That'll fly!

Enjoy that empty arena.

let's not forget 1 life = 1 death... .


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Title: Re: Current radar settings
Post by: Vraciu on September 24, 2018, 09:54:26 PM
let's not forget 1 life = 1 death... .


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#Booyah
Title: Re: Current radar settings
Post by: ccvi on September 25, 2018, 03:19:41 AM
Okay. 

No auto engine management.  :old:

No auto takeoff.    :old:

No advanced autopilot.   :old:

No auto E6B.   :old:

No icons.   :old:

No radios that work 100%  :old:

Random failures.   :old:

No . . .


That'll fly!

Enjoy that empty arena.

Don't forget no ammo counters and no GPS. And all of that would be great! ENY will need some adjustments though because some aircraft did have nearly fully automatic engine management.
Title: Re: Current radar settings
Post by: Vraciu on September 25, 2018, 12:54:10 PM
Don't forget no ammo counters and no GPS. And all of that would be great! ENY will need some adjustments though because some aircraft did have nearly fully automatic engine management.

You’d have an arena with negative numbers if you implemented this stuff.   Concessions for the sake of gameplay are appropriate.

-1000
Title: Re: Current radar settings
Post by: 1stpar3 on September 25, 2018, 04:03:58 PM
THIS "GAME" already exists. DCS...they do still have what you could call "GPS" navigation for WW2. GAWD, I would hate to see it with the tools of THEN :O "You mean, we have to know Math?  MOMMY!!!! I am lost!!!" :x They have done some NICE work in their WW2 plane sets though. Tweaks in their NEED FOR ENGINE management too sustain operation of engines. Especially in their Spit MK9...was hard,in the early days, to do ANY maneuver with slightest bit of vertical element...without blowing engine  :uhoh The PONY is pretty SWEET now as well...UNLESS you like running WEP :furious SO...MORAL of THIS STORY...Careful what you wish for :devil 
Title: Re: Current radar settings
Post by: ccvi on September 25, 2018, 05:04:41 PM
Concessions for the sake of gameplay are appropriate.

The pony-driver envious of the technology the 109s had has spoken.
Title: Re: Current radar settings
Post by: Vraciu on September 25, 2018, 07:23:36 PM
The pony-driver envious of the technology the 109s had has spoken.

I am envious of nothing.   The 109 driver (or whatever)  envious of the Pony's unlimited WEP has spoken.   :ahand

Ten thousand hours of flight time says a keyboard is a poor substitute for real-world engine controls.  The system here is a fair compromise. 
Title: Re: Current radar settings
Post by: ccvi on September 26, 2018, 03:02:42 AM
The system fails to model the complexity differences and thus provides an incorrect relative effectiveness between different planes. Trying to argue that all planes should have the same ease of use is similar to arguing that all with the same ENY should come with the same rate if climb.
Title: Re: Current radar settings
Post by: Vraciu on September 26, 2018, 12:58:56 PM
The system fails to model the complexity differences and thus provides an incorrect relative effectiveness between different planes. Trying to argue that all planes should have the same ease of use is similar to arguing that all with the same ENY should come with the same rate if climb.

It is a gaming concession.    Perfectly reasonable and acceptable.   Your “advanced” Me-109 got its arse kicked by the “inferior” P-51 regardless.
Title: Re: Current radar settings
Post by: Ciaphas on September 26, 2018, 01:10:12 PM
I thought ENY was put in to place to help stop seal clubbing when numbers are lopsided... .
Title: Re: Current radar settings
Post by: Vraciu on September 26, 2018, 01:25:06 PM
I thought ENY was put in to place to help stop seal clubbing when numbers are lopsided... .

Stop thinking.  It interferes with casting baseless assertions.   :old: :rofl
Title: Re: Current radar settings
Post by: Ciaphas on September 26, 2018, 01:26:49 PM
Stop thinking.  It interferes with casting baseless assertions.   :old: :rofl


my bad


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Title: Re: Current radar settings
Post by: 1stpar3 on September 26, 2018, 02:46:41 PM
Stop thinking.  It interferes with casting baseless assertions.   :old: :rofl
AH,back to the "I was  INVERTED" reasoning again?  :rofl No POLAROID....didnt really happen :devil
Title: Re: Current radar settings
Post by: Shuffler on September 26, 2018, 11:24:20 PM
AH,back to the "I was  INVERTED" reasoning again?  :rofl No POLAROID....didnt really happen :devil

I was inverted in a dive keeping up relations.
Title: Re: Current radar settings
Post by: Blade on February 18, 2019, 06:19:52 AM
I think all aircraft of AcesHigh equipment APY-2.