Aces High Bulletin Board

General Forums => Wishlist => Topic started by: RODBUSTR on October 06, 2018, 10:10:56 PM

Title: BB and CV command
Post by: RODBUSTR on October 06, 2018, 10:10:56 PM
      My belief that BB groups in AH3 as in WW2 should utilized mostly to augment defensive firepower of the CV groups. and secondly bombardment of land targets.    Lastly ship to ship combat.    The CV groups jobs were offensive, but also to provide air defense for ships.   So dividing the 2 groups up is a bad play.   In the current map BBs can't even launch LVTs.   It would be nice to be able to command a CV group and It's corresponding battleship group on maps that offer Them.... That is all,  carry on.
Title: Re: BB and CV command
Post by: lunaticfringe on October 07, 2018, 01:21:00 PM
uhhh hmmm  you can already to that--CV groups have their own number say CV98 and Battleship groups say B99 can be controlled separately. unless you are saying they should be combined as 1 which is a really dumb idea- both Capital ships could be taken out in 1 pass. keeping separate control of both fleets is best so you  can move it when needed. or an even worse scenario 1 combined fleet take out which ever ship is the main ship-take it out and the whole dang fleet resets back to their port. hmm a bad idea as well. I recommend leaving fleets as is.
Title: Re: BB and CV command
Post by: RODBUSTR on October 09, 2018, 12:00:43 PM
   I'm saying It would be better If a player has command of a cv group that said player could also command its sister bb group as to keep them together.  Like They should be not to combine the 2 separate groups into 1.  although that could solve the dilemma. If maybe both cv and bb had to be KO to respawn.   Or have players that realized splitting them up is a bad play..  I think the Flattop and Cruiser should have to be Ko to respawn  anyway.
Title: Re: BB and CV command
Post by: waystin2 on October 09, 2018, 03:00:12 PM
One ship group per cartoon Admiral please.  -1
Title: Re: BB and CV command
Post by: puller on October 09, 2018, 04:10:44 PM
Battleship was inside of the carrier the other day and I crashed into it on takeoff and lost my Chog...that's why they shouldn't be too close together...matter of fact I wanted to quit the game and leave bad steam reviews and come on here and say game is dying....have a blast



Title: Re: BB and CV command
Post by: Sabre on October 09, 2018, 04:28:22 PM
Honestly, if only one group type is to have LVTs, it should be the BB group. My 2 cents.
Title: Re: BB and CV command
Post by: RODBUSTR on October 09, 2018, 10:03:34 PM
   Puller You should have waited until the BB was clear. waystoid… waystin…. If You have ever commanded a task group You are the cartoon admiral... and a hypocrite.   Maneuvering task groups can be a viable parts of  many of the game theaters.  if You knew about Chess  You would utilize all of the pieces to the best effect, and in warfare You should use all of the weapons You have at Your disposal. and sending the biggest bullets You can helps your side. That is what the BB and cv help do. Also logistically with troop deployment.  If  You don't have anything constructive to say,  just replying in order to insult players just show  flawed character and a bitter  petty self.  Have a blast.
Title: Re: BB and CV command
Post by: JimmyD3 on October 09, 2018, 10:21:11 PM
Battleship was inside of the carrier the other day and I crashed into it on takeoff and lost my Chog...that's why they shouldn't be too close together...matter of fact I wanted to quit the game and leave bad steam reviews and come on here and say game is dying....have a blast
:headscratch: I don't understand Puller.
Title: Re: BB and CV command
Post by: atlau on October 10, 2018, 12:09:52 AM
Didnt bb groups have LVTs before?
Title: Re: BB and CV command
Post by: RODBUSTR on October 10, 2018, 02:24:10 PM
    Atlau,  I think It depends on the theater We are playing in.