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Help and Support Forums => Aces High Bug Reports => Topic started by: CptTrips on October 29, 2018, 06:50:08 PM

Title: Failure to Re-import 20mmint or 20mmext as Auto Gun
Post by: CptTrips on October 29, 2018, 06:50:08 PM

Background: I was attempting to export one of the gun emplacements are alter it's shape to look like the guns from the WWI era.  I exported the shape 20mmext (tried 20mmint too).   I made superficial changes and re-imported.  Placed in my terrain and set type to "Auto Gun" and when I tried to run the terrain offline, it CTD.  So I assumed I edited something wrong.  I decided to do a simpler test.

Test:  Exported the shape 20mmint.  Simply changed the name and re-imported it.  Placed into terrain, set type as "Auto Gun" and when I ran the terrain offline, CTD.

Notes:  Looking at the groups and polys in edit tree between the original and the re-imported, the DOF groups and polys are not colored the same in the tree nodes. I think some property is not correct, even though in the simple test, there was only a name change.

Remaining questions:  I don't know if this is an intended behavior.  Is it a security protection to prevent hacking?  If so, then I would not have thought it would be offered for export or some other behavior besides CTD.  Or possibly it is another instance of object properties getting broken somewhere in the export/import workflow as might be the case in this other issue: https://bbs.hitechcreations.com/smf/index.php/topic,395004.0.html (https://bbs.hitechcreations.com/smf/index.php/topic,395004.0.html).

I can provide you an example of the exported *.ac file if that would help.

 :salute
Title: Re: Failure to Re-import 20mmint or 20mmext as Auto Gun
Post by: hitech on October 30, 2018, 08:27:33 AM
What did you rename it.

HiTech
Title: Re: Failure to Re-import 20mmint or 20mmext as Auto Gun
Post by: CptTrips on October 30, 2018, 09:01:03 AM
What did you rename it.

HiTech

Various things over many tries.  I just repro'd again to verify.  I named it "20mmtst". Get AC3D file here: https://www.dropbox.com/s/ok16ly4v5m54uw6/20mmtst.ac?dl=0 (https://www.dropbox.com/s/ok16ly4v5m54uw6/20mmtst.ac?dl=0)

Also, you can grab the dmp file here: https://www.dropbox.com/s/5k8psm4hhv7gkny/aceshighsteam_030400_2018_10_30_8_51_56.dmp?dl=0 (https://www.dropbox.com/s/5k8psm4hhv7gkny/aceshighsteam_030400_2018_10_30_8_51_56.dmp?dl=0)

Note: if you edit tree and go, for example, into the high lod group, you can see the DOF4000 group has an object icon instead of a yellow DOF icon.  I don't know if that is important, but it was clear there were differences between the re-import and the original that could be seen in the edit tree.
Title: Re: Failure to Re-import 20mmint or 20mmext as Auto Gun
Post by: hitech on November 05, 2018, 02:36:23 PM
Fixed for the next patch.
Title: Re: Failure to Re-import 20mmint or 20mmext as Auto Gun
Post by: CptTrips on November 05, 2018, 02:54:57 PM
Fixed for the next patch.
:salute
Title: Re: Failure to Re-import 20mmint or 20mmext as Auto Gun
Post by: CptTrips on November 08, 2018, 07:31:06 PM
I know you have bigger fish to fry at the moment, but I just wanted to give you timely feedback.

I downloaded the second test patch and re-tried.

Things did look more as expected in the edit tree.  However when placed in my terrain, the game CTD when I tried to spawn on runway.

Dump file here: https://www.dropbox.com/s/9qonl4kzng0595y/aceshighsteam_030401_2018_11_8_19_19_49.dmp?dl=0 (https://www.dropbox.com/s/9qonl4kzng0595y/aceshighsteam_030401_2018_11_8_19_19_49.dmp?dl=0)
Title: Re: Failure to Re-import 20mmint or 20mmext as Auto Gun
Post by: hitech on November 09, 2018, 08:33:30 AM
btw next time zip the dmp file and you can upload it in this forum .

HiTech