Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: Easyscor on November 08, 2018, 04:13:32 AM

Title: Some previous OE bugs and current test status
Post by: Easyscor on November 08, 2018, 04:13:32 AM
Nov 5 2018 thread "Reloading SWA Files ... (most recent thread)
Bug
OE saves SWA files to myterrain\terset##\spdtree\swa
OE loads SWA files from myterrain\terset##\spdtree\swa\spdtree\swa


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May 30 2018 thread "The OE doesn't create a dump file"
Part 1: The OE created two dump files tonight during testing.
Part 2: The crash when switching to load a terrain tile texture from different terrsets is fixed but the news isn't all good.

Bug
(the OE has stopped working & created a dump file)
When any terrset texture is loaded into the object editor, and you want to switch to an object.til, the OE crashes.
As before, New\verify or set terrset0# in properties and then loading the object tile worked.
In fact, if I have a terrset04 texture/tile up, I can't load the city0w.til (same terrset) without the OE crashing. I have a dump file.


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One last thing, the message dialog is a bit confusing as shown in this image. I imagine it's probably a typo.

(https://bbs.hitechcreations.com/smf/index.php?action=dlattach;topic=395180.0;attach=31026)

Might I suggest something like this alternative.

The loaded tile or object requires the
"Active TerrSet" to be changed
in the tile Properties Menu\Dialog.

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Thanks for both all the bug fixes listed or otherwise!

 :cheers: