Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Mr. Bean on May 22, 2000, 08:10:00 AM
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I realy would like to see the in-flight radar turned off, because it would be much more realistic this way and it would improve the playability in the main arena. It also will force countries to plan and organise missions much more. Hope this is possible.
Bean
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(http://saintaw.tripod.com/mrbean.gif)
Johan "MrBean" Dorssers
[This message has been edited by Mr. Bean (edited 05-22-2000).]
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Yeah im all for it.
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I agree.
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(Raises hand) But...keep the radar bars. And take dots off tanks. (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
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Yep I agree. Radar in tower only.
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here here
radar disabled in flight
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Ditto.
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Hell yes!. <Slams beer mug back down on counter>
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Kewl...
Hey Beefcake; yer invited to a non-stop-three-corner-HQ bombfest. None of the folks above will bother you; attempt an intercept or whine when the dar's go out.
HA!
Be honest gents.. with that 'dar' overlay in the MA you are able to see where the fight is; determine if it's an offensive or defensive situation developing; what the general state of affairs in your area is, keep tabs on your wingies; yer squaddies; where the goon yer capping for is... etc etc etc.
For the MA; the radar IS appropriate!
When the dar goes out in MA; everybody goes defensive immediatly; and offensive operations shut down like somebody threw a switch. It's a play balance issue.. like icons. If you wanna permanaent dar-less arena without icons; lobby for it in the HA or SEA. (which I support most whole-heartedly!)
Hang
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Oh, keep the colouedr bars indicating aircraft in a grid. DAR is just a wee bit to modern, imo.
-Westy
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DAR from the tower, Bars inflight.
$0.02,
Wab
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Realism would be to have controllers directing you to the enemy .. the alternative is to have the inflight radar.
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I agree with Hangtime.
Radar in the general MA is appropriate.
That's why there is an arena of this type!
In scenarios, a future HA, or other venues, I would vote to remove it for in-flight ONLY! Keep it for ground vectoring though.
Regards,
Badger
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I'm with AKWabbit on this. Dots in the tower, bars in the air. This will allow me to do "radar duty" when I want to take a break from flying. I used to really enjoy this in the old Whatever-its-Blasted-name-was game.
buhdman, out
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Walt (buhdman) Barrow
(formerly lt-buhd-lite)
The Buccaneers - "Return with Honor"
home.earthlink.net/~wjbarrow
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I vote to keep the inflight radar as it is in the MA. After all, it CAN be disabled. It should be high on the list of targets at any field being attacked. Otherwise, it is just fine for the MA environment gameplay.
Since there seems to be a customer demand, I suspect we will soon have an HA with no icons or inflight radar -- for those who enjoy chasing friendlies in search of a fight. (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
popeye
[This message has been edited by popeye (edited 05-22-2000).]
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DAR from the tower, and NO Bars inflight (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
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(http://home.sol.no/~laerga/lassel.gif)
The Wild Vikings
Commanding Officer
lasse-
[This message has been edited by lasse (edited 05-22-2000).]
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IMO Radar in the MA is a necessary evil. When we first got the pinpoint radar I hated it. After a while I got used to it and began to understand why it was necessary. During WWII planes had radios (wow huh (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)). Ground controllers, observers, and other friendly planes could radio friendly fighters the course and speed of enemy aircraft. Now obviously they would not know exactly where the enemy planes were, but in the MA play balance allowances must be made.
Having radar also adds an important strategic target that can create serious chaos if destroyed. We also have the ability to fly under radar.
My opinion is to remove counters for tanks and for planes below radar. Other than that, I don't have a problem with the current system. (HA is another story though. (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif) )
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bloom25
THUNDERBIRDS
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Hi all
Yeah, I agree with Hangtime, radar is appropriate to the MA. I already hear enough of people complaining that they can't find a fight and with the inflight dar switched off if will be even more difficult. Some players maybe tempted to fly from an airfield further away to get higher alt in case they get bounced en-route. Bombers on the other hand will have the world as their oyster - you could attack/capture an airfield right next to nme HQ with a lot more ease.
Also all the newbie pilots... would they be put off by all of this, so much as to not sign up?
I think keep it for SEA.
Just my 2 cents...
Regards
'Nexx'
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No radar inflight is a good idea, it would help buffs and stop fighters homing in with laser sidewinder-like accuracy and instead make fighters rely on their SA and communication with someone on the ground operating the radar.
The squad I used to belong to had one guy on a squad night sit permanently on radar (unless he wanted a break and was relieved by someone) and co-ordinate the whole squad. That was in WB with a per hour charge so there should be no complaints in AH on flat rate. The truly great squads would soon be seen as they used their communication and co-ordination skills to get results.
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Originally posted by Revvin:
The squad I used to belong to had one guy on a squad night sit permanently on radar (unless he wanted a break and was relieved by someone) and co-ordinate the whole squad.
Yup, I enjoyed that duty as well, but my Visa didn't...AH is flat rate, as you said, NP here.
Gameplay vs Historical question again.
Radar bars (Germans had a clue from the moment formations left England) and field radar only within a certain range would be historical, would it not?
Gameplay would be as it is now, to help newbies 'find the fight'.
So, historical arena would solve ALL OF OUR PROBLEMS!! (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif) (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
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Maybe a less-than-accurate radar?
In Real Life(tm) there was a fair degree of uncertainty.
How about the bars stay (but I'd like them a bit smaller), and how about only around 70% of the planes are mapped for the duration of their mission ... (pick a figure).
Would add to that neat feeling when the radar goes down of searching and weaving, calling in sightings etc.
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skeet - out
Aces High - Fight Stimulator
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Hmmmm.. come to think of it; the current SEA arena is now so eqipped. No dots. Only bars.
Now if we can get the icons fixed in SEA; then we'd have heaven, yes; and all of us would fly there instead of MA... Right?
So.. vote this issue by where you fly.. if you want no in flight dar info; go fly in the SEA arena. It's already set up that way.
Unless of course, this is one of those 'noisy minority' issue things... and the majority already votes its prefrence by flying in the main.
Hang