Aces High Bulletin Board
Special Events Forums => Scenario General => Topic started by: Brooke on March 10, 2019, 03:10:02 AM
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Please rate the "Nuisance Raids" Scenario.
If you played in it, please rate this scenario by giving it a number in the range of -5 (absolutely hated it), to 0 (could take it or leave it), to +5 (absolutely loved it).
Many thanks.
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+2
I liked mostly balanced numbers. As an axis bomber pilot I liked the discussion that was going on group private forum and during flying as well, learned some new things. I liked the action, excitement and close calls of some flights. Very nice preparation by the bomber squad leader(s) with squad message of the day and squad invite ready on logging.
Did not like the lack of discussion about fighter and escort tactics on the axis private forum. Not much feedback and what to improve. Did not like some confusion and seemingly obvious suicide missions.
White flagging the town was a nice objective, but maybe a bit too easy to achieve. No idea what the alternative would be and if it would lead to tougher fighting or more hiding and one side getting slaughtered. The number of registered spots seems like a magic number that is very hard to exceed. So I wish more people would take part in private forum discussions instead of just showing up to fly. As soon as the event started then all discussion in the open forum event promote topics seemed to stop.
There were enjoyable, exciting and action packed flights in every frame. Looking forward to the next event. :salute
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+4 for me.
This was only my 4th scenario, but I've had enough fun each time to keep me coming back.
As asterix mentioned, learned some new stuff, enjoyed all the action, and as always I had a great time flying with pilots who usually blast me out of the sky in the MA.
Makes me feel a little bad about some of the things I have said about them in the past as I plummet to earth. ( a LITTLE bad)
I wasn't involved in any command decisions, but it did seem that there were a limited number of objectives and we basically did about the same thing each frame ( I was a Ju88 pilot).
Maybe this was not the case, but to me it seemed kind of predictable.
One thing I always notice is how much of the outcome depends on luck.
Overall though, great job by Luftwaffe command and our GL's. In particular I enjoyed APDrone's attention to detail as our GL. :salute
Allies were right up there too with some blistering attacks on our formations. :salute
I plan to be there in May.
If B-17's or B-24's are available, though, I may have to defect to Allies. :bolt:
Thanks for putting in the effort to make these happen. :aok
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+2
Applaud the effort to side balance walk on's, this scenario seamed to have better balance.
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I really enjoyed it Brooke... It adds a unique element to the game. I prefer the touch of realism in these scenarios, where maintaining your "life" and not getting shot down matters vs. hurry up and die, hurry up and die again, etc. etc.
+3 :aok
I'll be looking forward to the next opportunity... Thank you... :salute
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+2
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+5 here, I truly enjoyed it even though I didn't too hot myself. That's my own fault though!!!! :cheers: :salute
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Another JU88 pilot here, one of APDrone’s scenario squad regulars. It’s always a pleasure flying in his group and this time was no exception! :aok
+5
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My honest review would be a 3.
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+2 Wasn't the biggest fan of this particular scenario.
But it could of just been the lack of DanToo's glorious disciplining of squaddies :salute
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Like Asterix and Flossy said up there. I give it a +3. If it wasnt for the scenarios I probably wouldnt have an acct.
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+3
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+4
Minus the challenges in the terrain for each side, the fights were fun and most folks were having a good time.
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+3 for me. Scenarios are my favorite part of AH3. I appreciate all the work and organizational planning done by the command crew. :salute
We had Squadron leadership issues in this one, seems like we had a couple of folks who identified as lead, but had RL intervene (here's hoping they both now are doing well!). When I have the freedom to commit to the entire scenario I enjoy access to the forum, and reading the discussion on tactics and strategy. I also enjoy the opportunity to practice unit tactics in advance when we have a GL willing and able to do so....but realize it's tough to get folks together.
Can't wait for the next one (TFT?). Then I'll know what I should fly in the "practice" (Melee) arena.
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I would had given this event a +4 but that last frame was intense! Really showed me all I wanted to know about the guys I fly with. So with that said Brooke I rate the whole event as +5. It was a pleasure and honor flying with and against all of you. :salute
:airplane:
Tactus
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I only got to fly in frame 1 but it was awesome!
+4
Sent from my iPhone using Tapatalk
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Poof uffff uhmm geez..
Well i like to start of with that i had a really good time during the scenario. However there where a few things i had trouble with or things i thought could be better/improved. Some of the things have to do with the setup and some other things just happened.
What i think should/could be improved:
I do think the 190's and the typhoons where way to over powered in terms of Jabo's or just as plain fighters. The lower tier planes just could not compete with them. I think this would not have been a problem if there was a limited amount of these planes available (only fighters or JABO's). The monkey in room is the fulfillment of the JABO mission. You have to make 2 runs with a bomb and sorta try getting to target, after that all bets are off and you can use them for full offence and that's what they where basically being used for. The JABO missions are not rewarding enough to not use them as fighters. I much rather see them earn more points with there runs (WFing the town took 2 missions could be done with 1). I rather would have liked to see more spit 5's and 109's instead of the fighter typhoons and 190's.
The amount of structures a sortie the Jabo's hit should be increased by 1 or 2 (maybe at a second field). 10K+ drops are to rewarding and this should promote going low and strafe a target.
NOE missions are to rewarding in general they should be penalized somehow. I have no suggestions on how to do this.
Targets further withing enemy territory should be rewarded better. (risk reward)
Just with this one i had a slight problem with targets that could be hit, it seemed to favor the allies.
There where some personal issues i had but i will keep those for myself.
Not enough activity in the side forums, i think this helps get everyone excited before the event. Especially for the players who are flying in it. GL's should make a big contribution to get the discussion started in there flight thread. I should invest more as well.
Promotion of the event felt less than previous scenario's, not sure if this was really the case
Things i especially enjoyed:
WFing a town rewards 50 points. I think it was to easy though to complete but i like the idea. Next time i would like to suggest for each town you WF 25 points if the town is the target.
I always have a good time being part of such a great group :cheers:
Being a GL :D
Communication within the event and around the event.
This scenario for me felt less loaded.
I do think walk ons where distributed good :aok
There are probably more good and bad things i could think off but these happened to come to mind.
I do always appreciative the effort and time put in these events from everyone, keep it up!!<S>
Cheers,
DutchVII
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Dutch, have you got one of these numbers you can post:
please rate this scenario by giving it a number in the range of -5 (absolutely hated it), to 0 (could take it or leave it), to +5 (absolutely loved it).
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Dutch, have you got one of these numbers you can post:
Oh yeah lol.
+1 this time :P
DutchVII
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+4
One-eye
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+5
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Poof uffff uhmm geez..
Well i like to start of with that i had a really good time during the scenario. However there where a few things i had trouble with or things i thought could be better/improved. Some of the things have to do with the setup and some other things just happened.
What i think should/could be improved:
I do think the 190's and the typhoons where way to over powered in terms of Jabo's or just as plain fighters. The lower tier planes just could not compete with them. I think this would not have been a problem if there was a limited amount of these planes available (only fighters or JABO's). The monkey in room is the fulfillment of the JABO mission. You have to make 2 runs with a bomb and sorta try getting to target, after that all bets are off and you can use them for full offence and that's what they where basically being used for. The JABO missions are not rewarding enough to not use them as fighters. I much rather see them earn more points with there runs (WFing the town took 2 missions could be done with 1). I rather would have liked to see more spit 5's and 109's instead of the fighter typhoons and 190's.
The amount of structures a sortie the Jabo's hit should be increased by 1 or 2 (maybe at a second field). 10K+ drops are to rewarding and this should promote going low and strafe a target.
NOE missions are to rewarding in general they should be penalized somehow. I have no suggestions on how to do this.
Targets further withing enemy territory should be rewarded better. (risk reward)
Just with this one i had a slight problem with targets that could be hit, it seemed to favor the allies.
There where some personal issues i had but i will keep those for myself.
Not enough activity in the side forums, i think this helps get everyone excited before the event. Especially for the players who are flying in it. GL's should make a big contribution to get the discussion started in there flight thread. I should invest more as well.
Promotion of the event felt less than previous scenario's, not sure if this was really the case
Things i especially enjoyed:
WFing a town rewards 50 points. I think it was to easy though to complete but i like the idea. Next time i would like to suggest for each town you WF 25 points if the town is the target.
I always have a good time being part of such a great group :cheers:
Being a GL :D
Communication within the event and around the event.
This scenario for me felt less loaded.
I do think walk ons where distributed good :aok
There are probably more good and bad things i could think off but these happened to come to mind.
I do always appreciative the effort and time put in these events from everyone, keep it up!!<S>
Cheers,
DutchVII
Thank you for the constructive input Dutch. :salute
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Until the 4th frame, I thought perhaps it was a fun +4, mainly because our adaptable little bomber group kept doing so well, and it felt like real WW2 action. The enemy seemingly had tough time in initial frames, but after 4th frame, with all the carnage and savage action, I give it a +4.5
For a group of 66 players or so, its a decent +4.5 scenario! So fun!