Aces High Bulletin Board

General Forums => Wishlist => Topic started by: turt21 on March 10, 2019, 11:11:53 AM

Title: TBM formations
Post by: turt21 on March 10, 2019, 11:11:53 AM
Lets be able to select formations for TBM's and Kates to get these girls out of the hanger
Title: Re: TBM formations
Post by: atlau on March 10, 2019, 11:47:15 AM
+1

If a tu2 and b25c has formations enabled why not?
Title: Re: TBM formations
Post by: caldera on March 10, 2019, 12:44:33 PM
Agree to all of the above.
Title: Re: TBM formations
Post by: Vraciu on March 10, 2019, 02:11:52 PM
Agree to all of the above.

Ditto.
Title: Re: TBM formations
Post by: Arlo on March 10, 2019, 05:05:51 PM
No taking off in formations on CVs.
Title: Re: TBM formations
Post by: Devil 505 on March 11, 2019, 11:35:27 AM
No taking off in formations on CVs.

Why not?

They would roll in trailing positions just like the drones from a land base.
Title: Re: TBM formations
Post by: ONTOS on March 11, 2019, 12:30:59 PM
 Here here, great idea. +1
Title: Re: TBM formations
Post by: CptTrips on March 11, 2019, 12:34:32 PM
I likie.
Title: Re: TBM formations
Post by: popeye on March 11, 2019, 01:42:03 PM
+1
Title: Re: TBM formations
Post by: Ciaphas on March 11, 2019, 01:44:16 PM
Why not?

They would roll in trailing positions just like the drones from a land base.

could air spawn them and have the player rendezvous with them shortly after takeoff.


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Title: Re: TBM formations
Post by: caldera on March 11, 2019, 01:51:15 PM
Even if formations remain disabled on a CV, they should be allowed on land.  Tu-2s are far more dangerous as a formation or individually.

Imagine seeing a massive B5N torpedo raid!   :x   They would even have a chance of sinking the boat.
Title: Re: TBM formations
Post by: ONTOS on March 11, 2019, 04:22:39 PM
The TBM's took off of from  the carries and then formed in real life.  The B-17's, et al, did not take off in formation in the WW 2. They formed after take off. Have the TBM's behind each other , on the carrier, as the bombers on land. I don't see a problem, but that's me.
Title: Re: TBM formations
Post by: Slade on March 11, 2019, 04:35:22 PM
+1
Title: Re: TBM formations
Post by: Spikes on March 11, 2019, 04:46:52 PM
Maybe not in the MA, but the option for Events would help and would make "bomber duty" in these types of planes much less...depressing. :)
Title: Re: TBM formations
Post by: turt21 on March 11, 2019, 04:51:18 PM
Maybe not in the MA, but the option for Events would help and would make "bomber duty" in these types of planes much less...depressing. :)

Why not in the MA? Players sink CV's by every other method. I for one would like to learn how to kill a CV with a torp/.
Title: Re: TBM formations
Post by: Arlo on March 11, 2019, 05:08:53 PM
JU-88s have the formation option and they carry 2 apiece.
Title: Re: TBM formations
Post by: puller on March 11, 2019, 05:35:00 PM
+1 on TBM and SBD formations

They would come off the boat just like drones off the runway...would be a awesome addition for FSO and such  :rock

Oh don't forget Kate and Val... :aok
Title: Re: TBM formations
Post by: Arlo on March 11, 2019, 05:39:02 PM
They would come off the boat just like drones off the runway...would be a awesome addition for FSO and such  :rock

So the lead plane would spawn in front of the CV superstructure?
Title: Re: TBM formations
Post by: Spikes on March 11, 2019, 05:41:38 PM
I can understand TBM and B5N because they have bomb sights...but dive bombers wouldn't work well because of the way drones fly away when diving. Unless we make them like Bostons which can miraculously do barrel rolls and have the drones continue to fly normal.
Title: Re: TBM formations
Post by: puller on March 12, 2019, 08:32:59 AM
Dive bombers I'm an idiot  :uhoh :D
Title: Re: TBM formations
Post by: turt21 on March 12, 2019, 08:49:32 AM
Lets get the Avengers and Kates done first. Work on the others later. I for one will fly them more.
Title: Re: TBM formations
Post by: Ciaphas on March 12, 2019, 09:08:09 AM
One way to approach drones and one that I think would add a bit of realism to the mix would be to require rendezvous way points for drones. They (drones) launch out and the player must rendezvous with them before they can be picked up in a box formation. Have them lock in to the formation at 6k at which time they will fly to get in to formation.
Title: Re: TBM formations
Post by: Arlo on March 12, 2019, 01:09:21 PM
AH CV ops seems designed more for convenience than realism. I love to daydream about functional elevators, folding wings, planes moved to position for takeoff, full decks with ord and fuel making the CV more vulnerable if attacked, turning into the wind for takeoff, etc. As fun as that sounds, to me, it would be a programming nightmare for Dale and co.

But that's just an aside to reveal that I, too, have flattop desires.

Back to this smaller wish.

It still presents hurdles. While I like Ciaphas' 'form in the air' option ... what about landings? I consider myself an 'AH CV landing and take off superstar' (gotta find something in the game I'm good at) - turn it tight, reverse the turn, I'll make it. ;) I've had to become such, because that's the environment of landing on (and taking off of) CVs in the MA. Would my drones have such skill? Or are they considered expendable after they drop ordnance? In events - what will the deck look like on takeoff, once the green light is given? It's somewhat of a chaotic mess without formations. Imagine a dozen pilots with 3 plane formations spawning on deck (unless we go back to Ciaphas' idea). What will it do to our collective frame rates? Formations might require programming in a 'one formation takeoff at a time' code (take a number, your formation spawns when the one in front of you clears the deck). A CV isn't just a seaborne airfield.

Mine seems a minor criticism and, as such, if this wish is refined and comes to pass, I'll live. ;)
Title: Re: TBM formations
Post by: Ciaphas on March 12, 2019, 11:48:54 PM
Quote
what about landings?

An approach based on the players flight path like the one already in use would work with a bit of adjustment to the way drones following on landing, ie... forcing drones to keep a proper glide slope apart from the players glide slope to ensure they land on the deck. Drones already do a full stop once down so that shouldn't be an issue.

Quote
what will the deck look like on takeoff, once the green light is given?

I would be a big fan of ordered launch from CV's. Once an aircraft has cleared 50% of the runway length the next one can spawn and proceed to take off. Forming up after launch could be a lot of fun and add depth.

Quote
What will it do to our collective frame rates?

If FPS are an issue, simply air spawn the drone x distance from the CV at a predetermined altitude and direction based on a pilot set waypoint added prior to take off.

 :salute

Title: Re: TBM formations
Post by: seano on March 22, 2019, 04:56:23 PM
Agree.  Give us formations please. 
Title: Re: TBM formations
Post by: Oldman731 on March 22, 2019, 06:36:56 PM
Lets be able to select formations for TBM's and Kates to get these girls out of the hanger


Kates, I can see.  They level-bombed at Pearl Harbor and Midway, although I don't know if they did it in formation.  But Avengers?  Can't think of a single occasion when they level-bombed anything.

Same with torpedo attacks.  Weren't those always individual runs?  Possibly by section, but still....

- oldman