Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: +Kilroy+ on November 05, 2019, 10:04:35 PM

Title: New Night
Post by: +Kilroy+ on November 05, 2019, 10:04:35 PM
Is night darker now? If so, please undo it. Ever since the long Halloween night, that seemed dark, the nights have been seeming darker, people have agreed, more reports of augering. It happened to me, that's why I am here. In WWII, the war really, really slowed down at night and where it didn't stop entirely, completely different air forces assumed the duty. Overall, night ops were very limited in scope and that does not seem like a good idea to me, to slow the game down.

I don't play the game for the night, I don't know anyone who favors the night simulation. Everyone I ask agrees they'd prefer no night. Please restore contrast in the night, or give us radar and P61's, thanks.
Title: Re: New Night
Post by: Ack-Ack on November 06, 2019, 02:38:51 AM
We have night time again because it was a long time player request to bring the feature back.
Title: Re: New Night
Post by: Shuffler on November 06, 2019, 03:25:08 AM
In a game we live if we crash. We live if we get shot down. We have far more experience. See what you can do with it.

If we make everything not challenging, would that make it boring.....
Title: Re: New Night
Post by: FESS67 on November 06, 2019, 04:12:23 AM
In a game we live if we crash. We live if we get shot down. We have far more experience. See what you can do with it.

If we make everything not challenging, would that make it boring.....

ok I believe the sentiment is the night time being too dark is not conducive to players fun and as such if it continues players are more likely to log off.

Personally I think his explanation of why we should not have night is the best I have heard.  Sure, in WW2 night operations happened but they were bomber based and as a percentage of combat action were very minor.  MOST combat was conducted during the daylight hours.  Does AH want to promote combat?  if so then daylight is preferred over night.

IMO the game is struggling to hold on to players and any mechanism that makes people think of not being there is not the right approach.  So far I have never heard one single complaint about the daylight hours.  I have seen many about the night.

Respectfully.
Title: Re: New Night
Post by: hazmatt on November 06, 2019, 05:26:22 AM
I'm all for more realism, however it seems I'm the exception. Seems that everybody want's always on radar, instant action, no nighttime etc etc. Why not just go play a video game and not a flight sim if that's what you want?
Title: Re: New Night
Post by: Copprhed on November 06, 2019, 07:46:16 AM
Considering how some players game the game anyway, I think the OP's post is a bit disingenuous. Plenty of players just adjust their gamma, so it's a non-starter, IMHO.
Title: Re: New Night
Post by: atlau on November 06, 2019, 09:32:10 AM
I've found that night has a more detrimental effect on VR. Granted players with VR are probably the minority. However  VR is the future and imho AH3s highlight feature. Personally I'd like to see nights gone or only for special occasions (Halloween, christmas, scenarios, etc).
Title: Re: New Night
Post by: Shuffler on November 06, 2019, 09:57:23 AM
I've found that night has a more detrimental effect on VR. Granted players with VR are probably the minority. However  VR is the future and imho AH3s highlight feature. Personally I'd like to see nights gone or only for special occasions (Halloween, christmas, scenarios, etc).

Not sure how it is in VR. If it is bad then that would be the only real reason to not have night.

Everyone seems to think that everyone else thinks like they do. There are folks who like night.... and those who hate it.

Personally my old eyes work too hard at night in AH.... but I used to love it.
Title: Re: New Night
Post by: puller on November 06, 2019, 11:47:19 AM
I've found that night has a more detrimental effect on VR. Granted players with VR are probably the minority. However  VR is the future and imho AH3s highlight feature. Personally I'd like to see nights gone or only for special occasions (Halloween, christmas, scenarios, etc).

This
Title: Re: New Night
Post by: +Kilroy+ on November 06, 2019, 12:50:22 PM
You know what really kills the game, is resetting a map like Baltic, at the beginning of a frame. It's already bad enough that we have to play through a map that is clearly intended for large scale operations, with current attendance levels, our only consolation being some massive attendance push by ANY country, or the 7 day time out - a hope which gets killed when HiTech resets the map, please advance it to the next one, tyia.

 People join, see the same dismal map day after day and imo, they do not seem enthusiastic to see Baltic again, with its newly blackened oceans, "we live if we crash. We live if we get shot down. We have far more experience. See what you can do with it," ya ok, attendance seems unsupportive of that sentiment, but whatever. Keep it up and there won't be any of us left to go see what we can do with other, more rewarding platforms.

If we have night time again because it was a long time player request to bring the feature back, I am a long time player that had been content with the removal of the sun glare, if meant an exchange for an undesirable night and since I don't know any of these long time players that like this night, good luck with it.

Considering how some forum queens never play the game anyway, I think the idea that they would pretend to know anything about gamma, or night, or anything beyond hearsay, is laughable. Probably pays his sub though, huh, there's one vote for the darker night.
Title: Re: New Night
Post by: Vraciu on November 06, 2019, 01:07:02 PM
Maps are too big.  Side switch timer is too long.   Night is annoying and is easily defeated using gamma.   :old:  Carry on.
Title: Re: New Night
Post by: Wiley on November 06, 2019, 01:08:58 PM
I'm all for more realism, however it seems I'm the exception. Seems that everybody want's always on radar, instant action, no nighttime etc etc. Why not just go play a video game and not a flight sim if that's what you want?

Night would be awesome if there was actual night, as in spotlights, engine flames, in plane radar you need to interpret, and so on.  Going up naked into the dark is not.

Wiley.
Title: Re: New Night
Post by: Arlo on November 06, 2019, 01:53:38 PM
(http://ww2today.com/wp-content/uploads/2013/10/large-1-1-595x793.jpg)

Airborne Interception Radar: AI Mark VIIIB indicator and receiver in the operating position,
as seen from the observer’s seat of a De Havilland Mosquito NF Mark XIII night fighter. The
vizor has been removed from the screen on the indicator unit (top). The receiver unit (bottom)
was hinged so as to fold back into the space beneath the indicator unit in order to render access
and egress from the cockpit via the door at lower right. Photograph taken at No. 10 Maintenance
Unit, Hullavington, Wiltshire
Title: Re: New Night
Post by: Shuffler on November 06, 2019, 02:00:23 PM
(http://ww2today.com/wp-content/uploads/2013/10/large-1-1-595x793.jpg)

Airborne Interception Radar: AI Mark VIIIB indicator and receiver in the operating position,
as seen from the observer’s seat of a De Havilland Mosquito NF Mark XIII night fighter. The
vizor has been removed from the screen on the indicator unit (top). The receiver unit (bottom)
was hinged so as to fold back into the space beneath the indicator unit in order to render access
and egress from the cockpit via the door at lower right. Photograph taken at No. 10 Maintenance
Unit, Hullavington, Wiltshire

Very cool.
Title: Re: New Night
Post by: bustr on November 06, 2019, 02:33:08 PM
Recently I had to get a 165hz, 1ms response time gaming monitor. One of the other games I play is not playable at 60hz, 5ms. In AH I now have 165FPS and realized on my 60hz monitor I was not seeing moving objects with any clarity which caused me eye fatigue and eye burn out. Which became a catch 22 going down hill after a few hours of play. I also couldn't see anything during night time becasue of that moving object blurr due to using a 60hz monitor. Now I can see moving objects in the short AH3 night.

Anecdotally, the first night I played AH3 with that monitor, the famous AH3 flippity floppy ACM tactics to kill your aim turned into slow rolls and pitch changes that became easy to time and kill the flipper flopper.

Since AH3 is supported by a modern gaming engine, what is the max refresh rate it supports? About 240hz or so? I don't have vsync turned off for AH3. Playing AH3 no longer strains my eyes now that I'm using a proper gaming monitor. This is probably why I spent most of the last 3 years building terrains instead of playing the game. On my 60 hz monitor I couldn't shoot like I did in AH2 which made any kind of ACM a garbage experience for me. At 60hz, 5ms, I could not see well enough to see the important frames to make ACM instant decisions and seemed to be flying around as gun bait for everyone else. That was part of the reason I started playing other games becasue I thought I could accomplish something. That ended up helping me realize my monitor was to slow to play modern Graphics engine shooting games including AH3.

As I did research for my other games to understand my problem, I ran across several gaming hardware articles explaining that HDTV's cap your PC connection to them at 60hz, then extrapolates the missing frames for you if your HDTV is 120\144\240hz. That makes them a bit sucky for FPS and combat games. AH on a 50in HDTV is just showing you objects larger becasue it's a giant screen in front of your face.

In Planetside 2 I went from an FPS of 12-60 to 75-135 in the game by getting a PC gaming monitor to replace my 25in HDTV. On the day I did that my K\D skyrocketed up from .009 and I can play 8 hours straight with no eye fatigue on the weekends. I'm in my 60's and it's not tired old eyes. It's not getting a clear picture due to low FPS and slow response time.

One benefit, and my new monitor is still 25in, I moved my chair back and away from the monitor becasue I don't have to be up close trying to see things. That is another source of eye fatigue at any age. Being too close to your screen.
Title: Re: New Night
Post by: ONTOS on November 06, 2019, 03:07:53 PM
Love the night.
Title: Re: New Night
Post by: Shuffler on November 06, 2019, 04:20:51 PM
Love the night.

Now some folks look better in the pitch black.... you for instance     :P

 :rofl
Title: Re: New Night
Post by: Drano on November 06, 2019, 04:37:35 PM
Have to chime in as I've been against night all along. As I've said many times, it looks awesome and I truely appreciate effort put into it. But insofar as flying day fighters, which is what we all fly in this game at last check, YOU JUST CAN'T SEE! So because of that it totally sucks if you want to actually fight. If you just want to run and hide I guess you'd think it's great. I shrug.

The worst of it is I don't have as much time to fly as I'd really like to. It's become the running gag of the guys I'm on with that as soon as I log on, whenever, it's either about to get dark or it's dark already! It's like EVERY. FN. TIME!! It'd be great if I could fly a session between 10 and 4 arena time JUST ONCE FOR CRISSAKES!

Keep on mind this is from a guy that's been here for a long time. I tolerate it because I still love the game and will make the best of what little time I have to fly. But if I was a newb I'd be like--what the....


Sent from my Moto Z (2) using Tapatalk

Title: Re: New Night
Post by: Drano on November 06, 2019, 04:38:30 PM
For clarification I hate night e the PBY. Both total wastes.

Sent from my Moto Z (2) using Tapatalk

Title: Re: New Night
Post by: Vraciu on November 06, 2019, 04:39:29 PM
For clarification I hate night e the PBY. Both total wastes.

Sent from my Moto Z (2) using Tapatalk

Why do you hate Dumbo?  :banana:
Title: Re: New Night
Post by: Drano on November 06, 2019, 04:42:18 PM
Ton of effort for a total hangar queen.

Sent from my Moto Z (2) using Tapatalk

Title: Re: New Night
Post by: Vraciu on November 06, 2019, 04:58:23 PM
Ton of effort for a total hangar queen.

Sent from my Moto Z (2) using Tapatalk

There's a PBY?
Title: Re: New Night
Post by: Drano on November 06, 2019, 05:10:22 PM
No. It just comes up from time to time. It annoys me. Like night.

Now if we could get a P-38K!

Kidding! Just kidding!

Sent from my Moto Z (2) using Tapatalk

Title: Re: New Night
Post by: bozon on November 07, 2019, 01:59:51 AM
...

The worst of it is I don't have as much time to fly as I'd really like to. It's become the running gag of the guys I'm on with that as soon as I log on, whenever, it's either about to get dark or it's dark already! It's like EVERY. FN. TIME!! It'd be great if I could fly a session between 10 and 4 arena time JUST ONCE FOR CRISSAKES!

Keep on mind this is from a guy that's been here for a long time. I tolerate it because I still love the game and will make the best of what little time I have to fly. But if I was a newb I'd be like--what the....

Every word he said.
+1
Title: Re: New Night
Post by: hitech on November 07, 2019, 08:22:50 AM
Nothing has changed in the night. But the day cycle does follow days in keller. I.E. moon position, sun rise, sun set times.

HiTech
Title: Re: New Night
Post by: Shuffler on November 07, 2019, 10:08:06 AM
Nothing has changed in the night. But the day cycle does follow days in keller. I.E. moon position, sun rise, sun set times.

HiTech

So it is not killer nights, it is keller days.  :D
Title: Re: New Night
Post by: atlau on November 07, 2019, 10:29:48 AM
Nothing has changed in the night. But the day cycle does follow days in keller. I.E. moon position, sun rise, sun set times.

HiTech

So where on earth are we observing from? It's those dang long winter nights!
Title: Re: New Night
Post by: Wiley on November 07, 2019, 10:51:49 AM
I suspect what Kilroy might have noticed as different is if he was on the opposite side of the map from the sun as it sets/rises.

If you're on the east side of the map during dusk, it gets a lot darker than the west side before it goes to morning.  Same thing if you're on the west side of the map when morning first starts, it's a lot darker at first than it is on the east side.

Wiley.
Title: Re: New Night
Post by: hitech on November 07, 2019, 11:58:21 AM
So where on earth are we observing from? It's those dang long winter nights!

As I said Keller , Texas HTC location.
But map maker can put you any where on earth.

HiTech
Title: Re: New Night
Post by: Vraciu on November 07, 2019, 12:33:35 PM
I suspect what Kilroy might have noticed as different is if he was on the opposite side of the map from the sun as it sets/rises.

If you're on the east side of the map during dusk, it gets a lot darker than the west side before it goes to morning.  Same thing if you're on the west side of the map when morning first starts, it's a lot darker at first than it is on the east side.

Wiley.

 :O

COAD'ing.
Title: Re: New Night
Post by: Wiley on November 07, 2019, 12:41:22 PM
:O

COAD'ing.

Well, it makes sense I am just not sure if the effect is exaggerated compared to RL distances or not.  I know official "sundown" time for hunting is a factor depending on your east/west location but I am not sure what it would look like based on the distances in the game.  It feels like it might be more than IRL, but I can't say for sure as I have unfortunately never teleported a couple hundred miles west at dusk.

Wiley.
Title: Re: New Night
Post by: atlau on November 07, 2019, 01:04:32 PM
As I said Keller , Texas HTC location.
But map maker can put you any where on earth.

HiTech

Oh ha I read that as Kepler and assumed it was some astronautical term :p
Title: Re: New Night
Post by: Flavel on November 07, 2019, 07:36:32 PM
Too bad they won't change the icon range to 1k during the night.

Would make for some entertaining cat & mouse misadventures.