Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: Sundog on August 13, 2000, 09:37:00 PM
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Does anyone have any idea why I get dumped before getting into H2H to test my terrain? I know I must have something screwed up, but I can't figure out what it is. If you have any ideas, please let me know, thanks.
SD
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I have same problems sometimes, i have not isolated what the cause is. It's strange in that it's not a universal thing. I tried one terrain i made using the S&D tool to import the terrain, and it crashed, one with AKWabbit's tool it worked fine, another it didn't. I haven't tried one using niether, as my computer's processor power is too low end to make one from scratch in a reasonable amount of time. ( my frame rate goes to hell after i get about 1.5 sectors of terrain/elevation put in. ) still toying with it tho, as i have plans for H2H dueling terrains, and some real-world terrains that didn't see anything in the way of world war 2 action, but would be neat to do some "fantasy what if?" scenarios on. I'll keep working on finding out what causes that crash tho and post if i find it.
Hamish!
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FWIW I was having the same problem a lot.
I'm currently building a specialised H2H map, so I haven't been using any of the mapmaking tools but my experience might help anyhow.
The first map I made kept crashing when I entered H2H. It loaded fine in the editor though.
Looking at the file in the editor I saw that many of my objects were ordered out of sequence.
e.g. they jumped from ID=1 to ID=5, for instance. Not a complete sequence.
When I edited all of my objects properties and made sure that all[/b] of my object ID's went up only in increments of 1 the map worked!
Hope This Helps
Cheers,
Rod
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Thx, I will check that out! (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
SD