Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: -duma- on February 21, 2001, 06:23:00 AM

Title: Bridges - Anyone tried this before?
Post by: -duma- on February 21, 2001, 06:23:00 AM
 (http://www.jtsystems.demon.co.uk/ahtemp/bridge/bridge.jpg)

Bit poorly placed but works! Just place it overlapping the edge of a dip and it'll cover the gap (You can see from the screenshot). Not exactly beautiful, and invisible if you fly below the alt of the bridge (!) but might make a cool element to a map if no-one's tried this method (overlapping taxiiways set to a set alt) before  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Sbr1000.obg (http://www.jtsystems.demon.co.uk/ahtemp/bridge/SBr1000.obg)
Title: Bridges - Anyone tried this before?
Post by: LLv34_Camouflage on February 21, 2001, 06:46:00 AM
Cool bridge!  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

10bears lined up small runways across water in his Luzon terrain a while back.  It had hangars as the bridge "supporters".  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)

Camo


------------------
Camouflage
XO, Lentolaivue 34
 www.muodos.fi/LLv34 (http://www.muodos.fi/LLv34)

Brewster into AH!

"The really good pilots use their superior judgement to keep them out of situations
where they might be required to demonstrate their superior skill."
Title: Bridges - Anyone tried this before?
Post by: TheWobble on February 21, 2001, 10:12:00 AM
spiffy.
Title: Bridges - Anyone tried this before?
Post by: -raxx- on February 21, 2001, 11:33:00 PM
Duma,

Excellent idea however a couple of points to remember are

- There is a limit to the total number of objects in your terrain.
- The total number of objects in the terrain affects framerate, (the program parses the terrain objects file to see if it should display any objects that are within viewing range a couple of times each second).

I'm waiting for the coastline textures to arrive with 1.06 and then the PNG/Solomons terrain will be ready to go, (scale is 2:1).