Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: Sky Viper on August 27, 2001, 04:21:00 PM
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How the hell does all this work?
I built a field or 2 using the AFSml-1 AFSml-1-Fixed...etc.
I can't quite figure out how the Entry Points work.
Is there some logic to the numbering system?
Such as: FTE1 = North, FTE2 = South?
Some of the object groups only have FTE0 & FTE1. If I try to add an Entry Point and make it FTE2, it doesn't work. Why?
Same question for VHE and BME. What is the logic?
Viper
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You need to rotate the entry points. If you rotate an entry point SW it will show up on the SW button.
HiTech
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Originally posted by hitech:
You need to rotate the entry points. If you rotate an entry point SW it will show up on the SW button.
HiTech
LOL...DAMNIT, it's too simple!
:)
Thanks HT!