Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: Sky Viper on August 27, 2001, 04:21:00 PM

Title: FTE0, FTE1, FTE...wtf?
Post by: Sky Viper on August 27, 2001, 04:21:00 PM
How the hell does all this work?

I built a field or 2 using the AFSml-1 AFSml-1-Fixed...etc.

I can't quite figure out how the Entry Points work.
Is there some logic to the numbering system?
Such as: FTE1 = North, FTE2 = South?

Some of the object groups only have FTE0 & FTE1. If I try to add an Entry Point and make it FTE2, it doesn't work. Why?
Same question for VHE and BME. What is the logic?

Viper
Title: FTE0, FTE1, FTE...wtf?
Post by: hitech on August 27, 2001, 04:28:00 PM
You need to rotate the entry points. If you rotate an entry point SW it will show up on the SW button.

HiTech
Title: FTE0, FTE1, FTE...wtf?
Post by: Sky Viper on August 27, 2001, 05:21:00 PM
Quote
Originally posted by hitech:
You need to rotate the entry points. If you rotate an entry point SW it will show up on the SW button.

HiTech

LOL...DAMNIT, it's too simple!

 :)

Thanks HT!