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General Forums => Aces High General Discussion => Topic started by: Scared on November 14, 2020, 07:19:43 PM

Title: experiences trying to balance teams
Post by: Scared on November 14, 2020, 07:19:43 PM
I have been playing some games with my grand kids and kids for years. I know this sounds crazy as heck, but even a 12 year old understands the concept of balancing teams. I have been jumping around in teams and I notice a lot of hostility. ALOT of it. I mean, if we are going to get all butt hurt over a freakin chess piece, what hope do we have. The only chance this community has of survival is to come together. This partisanship is crazy. be a bish. Be a rook. Be a knight. Fly with your rook buddies, fly with your bish buddies...fly with your knight buddies...BUT fly with your buddies. Oh well. they are trying to divide us guys.
Title: Re: experiences trying to balance teams
Post by: Meatwad on November 15, 2020, 06:43:55 AM
Its been like that for years. If you play for a country for some time and change to another country, then you are seen as a traitor/spy/scum/etc. Its always the same vocal people that dont know how to keep their mouth shut and get off on trying to control people
Title: Re: experiences trying to balance teams
Post by: popeye on November 15, 2020, 06:54:02 AM
I don't switch teams often, but have never encountered hostility when I do.
Title: Re: experiences trying to balance teams
Post by: Shuffler on November 15, 2020, 07:24:08 AM
When I switch I have never been seen as a traitor or spy. Just always welcomed by friends.
Title: Re: experiences trying to balance teams
Post by: Arlo on November 15, 2020, 08:26:43 AM
Population scenario: Rooks = 20 players, Knights = 22 players, Bishops = 40 players.

Switch from Bishops to Rooks =  earn 20 perks and a 6 hour wait to switch again.
Switch from Bishops to Knights =  earn 18 perks and a 6 hour wait to switch again.
Switch from Knights to Rooks =  earn 2 perks and a 6 hour wait to switch again.
Switch from Knights to Bishop = costs 18 perks and a 6 hour wait to switch again.
Switch from Rooks to Knights =  costs 2 perks and a 6 hour wait to switch again.
Switch from Rooks to Bishops =  costs 20 perks and a 6 hour wait to switch again.

Why keep the wait time? To keep a player from farming excessive perks every time the balance shifts.

What warning box pops up in the O Club when you select a switch to another side?

"Switching to ______ will result in a loss of ______ perk points and a 6 hour wait to switch again. Yes/No?"

or

"Switching to ______ will result in earning _______ perk points but you will have a six hour wait to switch again. Yes/No?"

Oh, and reinstitute the original ENY equipment penalties.

*ShruG*

My version of having HiTech nanny code the game further (which is a shame but ..... ). SMDH  :D
Title: Re: experiences trying to balance teams
Post by: LCADolby on November 15, 2020, 08:29:35 AM
When I switch I have never been seen as a traitor or spy. Just always welcomed by friends.

I get hostility and accusations when switching sides 7 times out of 10... But i'm pretty sure it just goes with the nature of my long established handle.  :D
Title: Re: experiences trying to balance teams
Post by: RichardDarkwood on November 15, 2020, 08:59:09 AM
when fighting in the axis arena we change sides all the time to balance out the teams. Why is that so hard for the MA?
Title: Re: experiences trying to balance teams
Post by: Max on November 15, 2020, 09:04:00 AM
when fighting in the axis arena we change sides all the time to balance out the teams. Why is that so hard for the MA?

Cuz it's a bunch of old fogies who are set in their ways?
Title: Re: experiences trying to balance teams
Post by: The Fugitive on November 15, 2020, 10:15:54 AM
when fighting in the axis arena we change sides all the time to balance out the teams. Why is that so hard for the MA?

I think its because in the AvA arenas you all are basically there to furball/fight. More of an individual activity.... wingman included.

The main arena on the other hand is more of a team battle. The majority of players are looking to take bases away from the other team, defend against the other team, win the war and beat the other team.

Those that switch to find a fight are the small minority, maybe even less than the minority of players that visit the BBS. Players known to be from a different team are suspected as "spies" all the time as there have been many instances when some squad of other sent players across to spy. We have all head some schmuck call out on local that they where told where the CV is from one of their teammates on the other side. Its sad that some players will stoop that low to win a video game, but it IS what fuels these attacks on player who switch.
Title: Re: experiences trying to balance teams
Post by: Arlo on November 15, 2020, 10:25:34 AM
And, of course, there were never spies in real life back in World War II. I don't much concern myself with players who play that type of game. And yes, it's still a game. I'm more the anticipatory type. I half expect such and am not surprised by it. Oh the true depth of Ace's High. I admire it more the more players endeavour to take full advantage of what they can without hack or cheat. And no, I don't see 'spying' as 'cheating.' Let players be as 'crafty' as they think they are.  :D
Title: Re: experiences trying to balance teams
Post by: perdue3 on November 15, 2020, 12:39:05 PM
when fighting in the axis arena we change sides all the time to balance out the teams. Why is that so hard for the MA?

You can't switch "all the time" in the MA. Once per day, essentially.
Title: Re: experiences trying to balance teams
Post by: RichardDarkwood on November 15, 2020, 03:19:56 PM
You can't switch "all the time" in the MA. Once per day, essentially.

6 hour wait to switch back?
Title: Re: experiences trying to balance teams
Post by: Max on November 15, 2020, 07:32:53 PM
That's what it was....6 hrs
Title: Re: experiences trying to balance teams
Post by: SpinDoc1 on November 16, 2020, 09:31:53 AM
We of the Arabian Knights switch side monthly, it's been a long-standing tradition!

But in all seriousness, I proposed an idea on balancing teams over in the Wishlist forum: https://bbs.hitechcreations.com/smf/index.php/topic,401660.0.html

Check it out and contribute some ideas there. I hope HiTech is willing to try out some variation on that theme. Could provide for some more balanced odds.
Title: Re: experiences trying to balance teams
Post by: Eagler on November 16, 2020, 01:35:53 PM
HT should remove the timer on side changes IMO

Dont think the spy switching side worry should be that big a concern - sounds childish to me

Who is going to bother with that?

Who should care if a player switches side every sortie?

Is that going to ruin or change the game?

It might turn out to be a blast

Eagler
Title: Re: experiences trying to balance teams
Post by: lutrel on November 16, 2020, 03:55:47 PM
Sometimes you're the windshield, sometimes you're the bug; I never change teams, ever. I get just as much pleasure out of denying a field take from a hord as I do taking a field.
Title: Re: experiences trying to balance teams
Post by: Arlo on November 16, 2020, 04:15:21 PM
Sometimes you're the windshield, sometimes you're the bug; I never change teams, ever. I get just as much pleasure out of denying a field take from a hord as I do taking a field.

Every player's prerogative.  :old:
Title: Re: experiences trying to balance teams
Post by: RotBaron on November 16, 2020, 05:35:42 PM
HT should remove the timer on side changes IMO

Dont think the spy switching side worry should be that big a concern - sounds childish to me

Who is going to bother with that?

Who should care if a player switches side every sortie?

Is that going to ruin or change the game?

It might turn out to be a blast

Eagler

I’d imagine from what I read on 200 on listen on range that most wouldn’t have a problem with making 1-2 hours down from 6hours.

However, near zero, none I’d imagine would be cool with switch whenever you like - that would literally null out using the CV to take bases....

I do like the suggestion of encouraging players to switch sides and get perks for it when the game is very unbalanced, i.e. 8-12 on one country and well over double on the other two.
—— if this were to ever actually happen it’d be great to see a choice of where the perks go, like switch for 10 perks and be able to choose GV or FTR (who needs bomber perks :headscratch:).
Title: Re: experiences trying to balance teams
Post by: Shuffler on November 16, 2020, 11:31:55 PM
HT should remove the timer on side changes IMO

Dont think the spy switching side worry should be that big a concern - sounds childish to me

Who is going to bother with that?

Who should care if a player switches side every sortie?

Is that going to ruin or change the game?

It might turn out to be a blast

Eagler

At least down to an hour or two.
Title: Re: experiences trying to balance teams
Post by: CAV on November 17, 2020, 05:33:38 PM

All sides are outnumbered sometimes.... 

I think the bigger problem is when two teams Dogpile on one, and don't bother fighting each other. Even when both sides are well past 20% of bases they need.

Maybe a coding change that prevents the two larger populations from taking more than one base from any one side in a row... the least populated team gets to take whatever they can get their hands on.

CAV
Title: Re: experiences trying to balance teams
Post by: Arlo on November 17, 2020, 05:59:18 PM
Wait, is one side being attacked by two opponents on a three sided map unfair?  :old:
Title: Re: experiences trying to balance teams
Post by: CAV on November 17, 2020, 07:00:33 PM


Quote
Wait, is one side being attacked by two opponents on a three sided map unfair?

It may feel that way... if you are the one, especially if both of them outnumber you anyway.

CAV
Title: Re: experiences trying to balance teams
Post by: mERv on November 17, 2020, 11:09:45 PM
When I switch I have never been seen as a traitor or spy. Just always welcomed by friends.

Another post that discredits a VALID and observed point from ye ol Shuffler himself. How many is that now? 3k+ posts from you where your experience doesnt fit with anothers... How many years now shuff you been at this?

The house done burnt down and shuff still here telling us "we just tryin to stay warm."

Title: Re: experiences trying to balance teams
Post by: guncrasher on November 17, 2020, 11:18:29 PM
Another post that discredits a VALID and observed point from ye ol Shuffler himself. How many is that now? 3k+ posts from you where your experience doesnt fit with anothers... How many years now shuff you been at this?

The house done burnt down and shuff still here telling us "we just tryin to stay warm."

been playing knights for a couple of years, i don't remember the last time somebody was called a spy when I'm playing.

semp
Title: Re: experiences trying to balance teams
Post by: Eagler on November 18, 2020, 06:14:32 AM
Been knights this week and the last couple of times you could not get into a fight unless you flew at least two sectors out

Rook and bishops so busy fighting each other neither could be bothered to up for an incoming knight.

Boring as hell...

If it stays this way maybe we need an external fly by view like in IL2 so we have something to do in between fights.

Eagler
Title: Re: experiences trying to balance teams
Post by: Shuffler on November 18, 2020, 07:14:12 AM
Another post that discredits a VALID and observed point from ye ol Shuffler himself. How many is that now? 3k+ posts from you where your experience doesnt fit with anothers... How many years now shuff you been at this?

The house done burnt down and shuff still here telling us "we just tryin to stay warm."

Keep whining about no one will give you the ball. How about try to get better and quit whining all the time. Try growing up.

You complain about something and think everyone feels the same..... you are just wrong. Don't be ignorant.
Title: Re: experiences trying to balance teams
Post by: popeye on November 18, 2020, 08:58:06 AM
All sides are outnumbered sometimes.... 

I think the bigger problem is when two teams Dogpile on one, and don't bother fighting each other. Even when both sides are well past 20% of bases they need.

Maybe a coding change that prevents the two larger populations from taking more than one base from any one side in a row... the least populated team gets to take whatever they can get their hands on.

CAV

https://bbs.hitechcreations.com/smf/index.php/topic,401652.0.html
Title: Re: experiences trying to balance teams
Post by: Shuffler on November 18, 2020, 09:38:57 AM
All sides are outnumbered sometimes.... 

I think the bigger problem is when two teams Dogpile on one, and don't bother fighting each other. Even when both sides are well past 20% of bases they need.

Maybe a coding change that prevents the two larger populations from taking more than one base from any one side in a row... the least populated team gets to take whatever they can get their hands on.

CAV

There have been a couple of recent good suggestions on possible ways to approach this issue.  Will depend on the powers that be to test them, if possible.
Title: Re: experiences trying to balance teams
Post by: mERv on November 20, 2020, 04:12:44 PM
Keep whining about no one will give you the ball. How about try to get better and quit whining all the time. Try growing up.

You complain about something and think everyone feels the same..... you are just wrong. Don't be ignorant.
huh? Brother i was brought up by the likes of vDallas and Jarbo. There's no crying in AH and if you screw up your assignment your nothing but a distraction.... at least thats how they felt. I grew up pretty  darn fast in this small chunk of cyber world many years ago.

But for the OP and hundreds like him it is extremely discouraging to go through what they do. All in the name of balance.
Title: Re: experiences trying to balance teams
Post by: Arlo on November 20, 2020, 04:41:50 PM
Brother i was brought up by the likes of vDallas and Jarbo.

(https://gifscenter.com/wp-content/uploads/2017/05/Jack-Nicholson-Weird-Laughing-Funny-Gif.gif)
Title: Re: experiences trying to balance teams
Post by: LCADolby on November 20, 2020, 04:49:40 PM
vDallas and Jarbo are the effective parents of this one  :O  That's some questionable DNA....  :eek:  :D
Title: Re: experiences trying to balance teams
Post by: Arlo on November 20, 2020, 04:53:24 PM
vDallas and Jarbo are the effective parents of this one  :O  That's some questionable DNA....  :eek:  :D

Spam cancer diddler.  :old:
Title: Re: experiences trying to balance teams
Post by: LCADolby on November 20, 2020, 05:14:13 PM
Spam cancer diddler.  :old:

Is that an observation or a command?  :devil
Title: Re: experiences trying to balance teams
Post by: Arlo on November 20, 2020, 05:17:12 PM
Is that an observation or a command?  :devil

Yes.  :cool:
Title: Re: experiences trying to balance teams
Post by: SlipKnt on November 20, 2020, 05:22:01 PM
HT should remove the timer on side changes IMO

Dont think the spy switching side worry should be that big a concern - sounds childish to me

Who is going to bother with that?

Who should care if a player switches side every sortie?

Is that going to ruin or change the game?

It might turn out to be a blast

Eagler

While I agree with you in concept, there is one thing that has happened in the past that should cause for concern.

In the past with bigger numbers, having done squadron operations, I have seen a player switch countries after watching a squad launch a NOE bombing raid and just HAPPEN to meet the bombers at the edge of a DAR circle.  Score padding is a thing.  I don't disagree with you.  In fact perhaps make it 2 hours instead of 6.   
Title: Re: experiences trying to balance teams
Post by: Arlo on November 20, 2020, 05:41:01 PM
... perhaps make it 2 hours instead of 6.   

My suggestion modified:

Population scenario: Rooks = 20 players, Knights = 22 players, Bishops = 40 players.

Switch from Bishops to Rooks =  earn 20 perks and a 2 hour wait to switch again.
Switch from Bishops to Knights =  earn 18 perks and a 2 hour wait to switch again.
Switch from Knights to Rooks =  earn 2 perks and a 2 hour wait to switch again.
Switch from Knights to Bishop = costs 18 perks and a 2 hour wait to switch again.
Switch from Rooks to Knights =  costs 2 perks and a 2 hour wait to switch again.
Switch from Rooks to Bishops =  costs 20 perks and a 2 hour wait to switch again.

Why keep the wait time? To keep a player from farming excessive perks every time the balance shifts.

What warning box pops up in the O Club when you select a switch to another side?

"Switching to ______ will result in a loss of ______ perk points and a 2 hour wait to switch again. Yes/No?"

or

"Switching to ______ will result in earning _______ perk points but you will have a 2 hour wait to switch again. Yes/No?"

Oh, and reinstitute the original ENY equipment penalties.

 :cheers: :aok :banana: :old: :x :D
Title: Re: experiences trying to balance teams
Post by: guncrasher on November 20, 2020, 09:44:58 PM
arlo I could earn lots of perks just by switching and not fighting in a day with your idea.


semp
Title: Re: experiences trying to balance teams
Post by: 1stpar3 on November 21, 2020, 12:43:45 AM
It would keep numbers more even though :aok  :bolt:
Title: Re: experiences trying to balance teams
Post by: guncrasher on November 21, 2020, 12:49:02 AM
It would keep numbers more even though :aok  :bolt:

yes but I would just go and watch a movie come back in 2 hours then change countries if needed.  I normally dont play till 8pm pst and after.


semp
Title: Re: experiences trying to balance teams
Post by: 1stpar3 on November 21, 2020, 03:21:08 PM
yes but I would just go and watch a movie come back in 2 hours then change countries if needed.  I normally dont play till 8pm pst and after.


semp
Ok? Why would you? Thats same sort of issue that caused ENY griping to begin with.."SORT OF".
 Why ride the tower AT ALL? Just log out. Only takes what? 1 Minute to sign back in? "People want their perks for base capture! They are downloading skins! yadayada", heard that one a whole bunch.
  Not picking, I just honestly dont understand why you/anyone, would even want to stay logged in and NOT CONTRIBUTING.   Yes, YOU would get perks, YOU would get your skins..YOU wouldnt have to deal with ENY, or ENY doesnt matter to YOU...that is the thinking behind my, personal issues with ENY. The community doesnt revolve around YOU/ANYBODY..selfish.

 Dont have to worry about it now, I guess? Which I believe to be a positive :aok
Title: Re: experiences trying to balance teams
Post by: Arlo on November 21, 2020, 04:28:13 PM
  Not picking, I just honestly dont understand why you/anyone, would even want to stay logged in and NOT CONTRIBUTING.

I've stayed logged in to check through the roster and see if squads can be pulled up (and tabulate current active participation). Sometimes, that's what it takes to compile data. Sometimes it doesn't work. Bad me.  :D
Title: Re: experiences trying to balance teams
Post by: 1stpar3 on November 23, 2020, 09:55:05 PM
I've stayed logged in to check through the roster and see if squads can be pulled up (and tabulate current active participation). Sometimes, that's what it takes to compile data. Sometimes it doesn't work. Bad me.  :D
Then again, I found your "Squad Data" beneficial....good Arlo! :aok
Title: Re: experiences trying to balance teams
Post by: Arlo on November 23, 2020, 10:30:16 PM
Then again, I found your "Squad Data" beneficial....good Arlo! :aok

Setting up a web page dedicated to them.

https://arlogu3.wixsite.com/mysite/aces-high-squadrons (https://arlogu3.wixsite.com/mysite/aces-high-squadrons)

 :cheers:
Title: Re: experiences trying to balance teams
Post by: 1stpar3 on November 24, 2020, 11:35:08 AM
Setting up a web page dedicated to them.

https://arlogu3.wixsite.com/mysite/aces-high-squadrons (https://arlogu3.wixsite.com/mysite/aces-high-squadrons)

 :cheers:
Well I'll be...GREAT GUTHREE :devil :rock :rofl   :aok Nicely done,Sir
Title: Re: experiences trying to balance teams
Post by: Scared on November 24, 2020, 12:39:52 PM
i think i am gonna start joining whatever side has the least numbers every morning. although i will miss the morning rook crew. but still, if I don't then I am a hypocrite. Oh well. At least we are thinking about it. thanks for all the comments guys. <S>
Title: Re: experiences trying to balance teams
Post by: haggerty on November 24, 2020, 01:50:13 PM
i think i am gonna start joining whatever side has the least numbers every morning. although i will miss the morning rook crew. but still, if I don't then I am a hypocrite. Oh well. At least we are thinking about it. thanks for all the comments guys. <S>

I tried that, but then 20 minutes after I switch sides my team outnumbers the enemy 3 to 1 and I have to wait 5 more hours to go back...
Title: Re: experiences trying to balance teams
Post by: Arlo on November 24, 2020, 01:58:59 PM
I tried that, but then 20 minutes after I switch sides my team outnumbers the enemy 3 to 1 and I have to wait 5 more hours to go back...

My questions to you are:

Do you think your switching sides caused the shift? Is that your excuse for not switching? (Think about it.)  :D
Title: Re: experiences trying to balance teams
Post by: The Fugitive on November 24, 2020, 03:40:21 PM
Setting up a web page dedicated to them.

https://arlogu3.wixsite.com/mysite/aces-high-squadrons (https://arlogu3.wixsite.com/mysite/aces-high-squadrons)

 :cheers:

Looks good!

The 56ths website address is http://www.56fg.net/index.htm
Title: Re: experiences trying to balance teams
Post by: Arlo on November 24, 2020, 04:11:59 PM
Looks good!

The 56ths website address is http://www.56fg.net/index.htm

Thank you. Was it not showing?  :huh
Title: Re: experiences trying to balance teams
Post by: The Fugitive on November 24, 2020, 05:59:49 PM
Thank you. Was it not showing?  :huh

The link was there, but it opened a 404 not found page

Just tested it again and it went this time. Maybe just a busy server.