Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: JimmyD3 on March 01, 2021, 10:18:43 AM
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Any suggestions or comments would be welcome. Have thought about limiting Bomber or Ords at the TT bases. Inhibiting Bombers at these base's would still allow JABO operations. :airplane:
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Some nice mods!
Looks like you moved the gv spawns to shorten the drives. Still takes 8-9 minutes for an M4 to get to a town, and 4-5 minutes for an M3. I hear <cough> comments <cough> on 5+ minute drives on Northco. ;)
In the interest of parity, you might want to add spawns at A28, A38, A40, A48, and A49. One country has spawns at all bases, but the other two countries have 2 or 3 bases without spawns.
Shore batts are great additions. Seems like a couple could use direction tweaking to better cover the offshore area at the base/port. I made a transparent overlay with marks for the gun rotation limits that seems to help.
I would add spawns from a large "main island" base to the AAA and Dar strats, for a ~2 minute drive to resupply. That still takes one player 30 minutes to resupply, which is about the time it takes to attack the strat. Opinions on this seem to vary. :D
I'd agree with limiting bombers at the TT island small bases. Seems like those bases should be about quick action and difficult to capture or shut down.
Thanks for the effort. :salute
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Thank you for the feedback Kong, I appreciate you taking the time to review the map, and your experiences on improvements. At the moment, I am fighting with the TG's not showing all the time. But be assured I will review your suggestions and make the necessary changes. Again thank you for your feedback and support. :rock
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i agree with Kong, the additions look cool. this is one of my favorite maps, keeps the action compressed.