Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: JimmyD3 on March 16, 2021, 01:20:58 PM

Title: CBM View texture
Post by: JimmyD3 on March 16, 2021, 01:20:58 PM
Ok another dumb question. When generating a new CBM  in the Editor, you either use the texture of the real map or it ask if you want to use an overlay texture, then it allows you to browse to locate a .bmp file..

Where should those .bmp files be located???

I hate the way it generates the existing terrain texture, it looks like someone when crazy making a rug.  :ahand
Title: Re: CBM View texture
Post by: JimmyD3 on March 17, 2021, 10:16:01 AM
Never mind, got it figured out.  :o