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General Forums => Aces High General Discussion => Topic started by: mERv on August 18, 2021, 04:26:02 PM

Title: I know people like to talk about low numbers but...
Post by: mERv on August 18, 2021, 04:26:02 PM
In my not so humble opinion this game is operating at an extremely high level of competition and strategy. I understand the disparity between the new player and vet is night and day. The learning curve too much for most to overcome. Thats an entirely different topic that has been worked over for years so I wont hit on that.

My hats off to Tyfoo and company for the pro level play earlier this morning. Simply outstanding competition and perfect execution with bare minimum players. I will summerize the hour and a half chain of events that has inspired this post. Mind you this happens all day and night, ever day and has for years in this game. Just gotta know how and where to fight. On both offense and defense.

Just after midnight CST a significant number of players on all sides had turned in for the night. I saw a window to capture two bases and decided a strat was was not needed if everything qent according to plan. I set out for the first base in Lancs and did the usual Wf/de-ack/ dar work. In the early stages Tyfoo had upped his B25h to scope what was going on. With my other account i originally had upped a goon but Tyfoo's presence forced me to bail and grab a 2nd lanc for the next base. I asked for assistance from a friend on Vox(WTG MoGas) who ended up being the difference maker. Having bailed with the first set i grabbed the goon while bombing the 2nd base. At the very last second after my troops were dropped MoGas shot down Tyfoo just before he got to the troops and the base was captured.

Immediately after I finished the work at the next base we both upped m3's before several rooks includding Tyfoo managed to launch allowing us to get close to the town and hide. Using a 3rd m3 at the spawn we distracted them as we let troops run from a distance capturing the 2nd adjacent base. For the next 45 minutes i worked towards sinking a BB of the 2nd base with 2 sets. Every 5 minutes i was in the fight of my life fending off 1 or two intercepts while adjusting for a well captained boat who was turning the ship perfectly. I eventually won the battle but this rallied the rooks to recapture the 2nd base. They quickly got the town prepped forcing me to run an m3 and defend with 17's which is extremely difficult. I managed to resup the town just before troops were dropped to a blue flag. Rooks then proceeded to shutdown the base forcing me to fly from another base. I got impaitient and bailed to try and gun down the troops hiding near flag. Of course, 2 m3's rolled up on the flag and there just arent enough bullets in a 45  :rofl :aok

A total of 5-7 players between both sides over 2 hrs was jammed pack full of action, surprise, and suspense.  Great fun and well played on both sides. You dont need swelling numbers to get the most out of AH3. Just a desire to compete and willingness to do all the right things.  :salute
Title: Re: I know people like to talk about low numbers but...
Post by: guncrasher on August 18, 2021, 04:56:29 PM
I really hate tyfoo and jagpaw, can't take bases when they're around, they're like a rash that doesn't go away  :cheers:  :cheers:

semp
Title: Re: I know people like to talk about low numbers but...
Post by: TyFoo on August 18, 2021, 06:25:06 PM
I really hate tyfoo and jagpaw, can't take bases when they're around, they're like a rash that doesn't go away  :cheers:  :cheers:

semp

Au contraire. . .  .mERV, MoGas and a few others not only did it once, they did it twice last night. . . . .lol
<S> to them.
Title: Re: I know people like to talk about low numbers but...
Post by: The Fugitive on August 18, 2021, 06:27:46 PM
In my not so humble opinion this game is operating at an extremely high level of competition and strategy. I understand the disparity between the new player and vet is night and day. The learning curve too much for most to overcome. Thats an entirely different topic that has been worked over for years so I wont hit on that.

My hats off to Tyfoo and company for the pro level play earlier this morning. Simply outstanding competition and perfect execution with bare minimum players. I will summerize the hour and a half chain of events that has inspired this post. Mind you this happens all day and night, ever day and has for years in this game. Just gotta know how and where to fight. On both offense and defense.

Just after midnight CST a significant number of players on all sides had turned in for the night. I saw a window to capture two bases and decided a strat was was not needed if everything qent according to plan. I set out for the first base in Lancs and did the usual Wf/de-ack/ dar work. In the early stages Tyfoo had upped his B25h to scope what was going on. With my other account i originally had upped a goon but Tyfoo's presence forced me to bail and grab a 2nd lanc for the next base. I asked for assistance from a friend on Vox(WTG MoGas) who ended up being the difference maker. Having bailed with the first set i grabbed the goon while bombing the 2nd base. At the very last second after my troops were dropped MoGas shot down Tyfoo just before he got to the troops and the base was captured.

Immediately after I finished the work at the next base we both upped m3's before several rooks includding Tyfoo managed to launch allowing us to get close to the town and hide. Using a 3rd m3 at the spawn we distracted them as we let troops run from a distance capturing the 2nd adjacent base. For the next 45 minutes i worked towards sinking a BB of the 2nd base with 2 sets. Every 5 minutes i was in the fight of my life fending off 1 or two intercepts while adjusting for a well captained boat who was turning the ship perfectly. I eventually won the battle but this rallied the rooks to recapture the 2nd base. They quickly got the town prepped forcing me to run an m3 and defend with 17's which is extremely difficult. I managed to resup the town just before troops were dropped to a blue flag. Rooks then proceeded to shutdown the base forcing me to fly from another base. I got impaitient and bailed to try and gun down the troops hiding near flag. Of course, 2 m3's rolled up on the flag and there just arent enough bullets in a 45  :rofl :aok

A total of 5-7 players between both sides over 2 hrs was jammed pack full of action, surprise, and suspense.  Great fun and well played on both sides. You dont need swelling numbers to get the most out of AH3. Just a desire to compete and willingness to do all the right things.  :salute

Im glad you had fun, but what if thats not the type of fun your looking for?

While I dont mind working with other to take or defend bases many plays cant be bothered. They want to fight A2A PERIOD! I prefer to do this as well and well, that type of play is slowly disappearing.
Title: Re: I know people like to talk about low numbers but...
Post by: guncrasher on August 18, 2021, 07:04:16 PM
Au contraire. . .  .mERV, MoGas and a few others not only did it once, they did it twice last night. . . . .lol
<S> to them.

i know i was there, you guys did pretty good.    :salute:salute


semp
Title: Re: I know people like to talk about low numbers but...
Post by: mERv on August 18, 2021, 07:07:55 PM
Au contraire. . .  .mERV, MoGas and a few others not only did it once, they did it twice last night. . . . .lol
<S> to them.
just myself and mogas on those takes. I think Taz showed up to defend 84 best he could.  :cheers:
Title: Re: I know people like to talk about low numbers but...
Post by: Lazerr on August 18, 2021, 07:54:31 PM
When this game flourished, it wasn't guys hiding in bushes,and using 3 computers to bomb a pixel town building.  It was people fighting.

I have crayons if we need a picture drawing.
Title: Re: I know people like to talk about low numbers but...
Post by: mERv on August 18, 2021, 08:21:32 PM
When this game flourished, it wasn't guys hiding in bushes,and using 3 computers to bomb a pixel town building.  It was people fighting.

I have crayons if we need a picture drawing.

 :rofl

It was a 2am fight get outta here with all that negativity  :neener:

We sure enjoyed it. That late of hour there are two kinds of people. Those who look for fights and find none...

And those who create the fight win or lose. Grumpy old men just go to bed when they don't get their way  :x

And get it right it was just 2 computers  :neener:
Title: Re: I know people like to talk about low numbers but...
Post by: guncrasher on August 18, 2021, 08:23:25 PM
When this game flourished, it wasn't guys hiding in bushes,and using 3 computers to bomb a pixel town building.  It was people fighting.

I have crayons if we need a picture drawing.


back then the airplanes were not made of pixels? oh yeah you are right, they were made of blocks.


semp
Title: Re: I know people like to talk about low numbers but...
Post by: Oldman731 on August 18, 2021, 08:38:07 PM
It was a 2am fight get outta here with all that negativity


Agreed.  Good to have players from all skill sets.

- oldman
Title: Re: I know people like to talk about low numbers but...
Post by: mERv on August 19, 2021, 02:08:44 AM
On another note. . .

What I do in this game is at times spectacular. Anybody could do it but im the only one who does. You build this sandbox the way you want :salute

Title: Re: I know people like to talk about low numbers but...
Post by: Eagler on August 19, 2021, 05:54:52 AM
When this game flourished, it wasn't guys hiding in bushes,and using 3 computers to bomb a pixel town building.  It was people fighting.

I have crayons if we need a picture drawing.

Was thinking the same thing...

Find it odd many if not most post these days are about ground pounding and base capturing and not what the sim is titled for... a2a fighter engagement

Guess its hard to use multiple computers and fighters

Does it help if each computer login is for a different chess piece?

Eagler
Title: Re: I know people like to talk about low numbers but...
Post by: oboe on August 19, 2021, 08:30:03 AM
Still working on my first cup of Joe this morning, but if I'm reading these recent posts correctly, I think I'm more or less in mERv's camp on this one. 

Despite the game's title, base capture has been with the sim practically since the beginning, and was part of Warbirds since before that.   I see it as a key component to game play - without it, the game would just be a bunch of fighter sweeps and vulching each other's bases.   

Base capture gives reason behind the game having so many different aircraft types, bombers and ground attackers, transports and even GVs.   I'm mostly an air-to-air combat guy, but I know I definitely get a feeling of accomplishment when I put that aside to cooperate with a bunch of other players to capture a base-- whether I'm ground-pounding, hunting M3s, bringing troops or supplies, or providing air cover.   

What was the old saying --  "Fighter pilots make movies, but bomber pilots make history"?   

While its nice to land a bunch of kills as a fighter pilot and see my name in lights in the text buffer (a rare occurence that is), it's the bombers and base capture guys who drive the game state forward - driving the map to its end state and ultimately a terrain change.  In a game sense, these are the guys making history. 

So <S> to players of all types, who make this game the constant churn of action that it is-- this cuppa Joe's for you.

Excepting of course, the 30K buff pilots, ridiculously gifted 88 gunners, Wirble drivers, GV spawn campers...  :old: :bolt:
Title: Re: I know people like to talk about low numbers but...
Post by: JimmyD3 on August 19, 2021, 08:46:40 AM
Still working on my first cup of Joe this morning, but if I'm reading these recent posts correctly, I think I'm more or less in mERv's camp on this one. 

Despite the game's title, base capture has been with the sim practically since the beginning, and was part of Warbirds since before that.   I see it as a key component to game play - without it, the game would just be a bunch of fighter sweeps and vulching each other's bases.   

Base capture gives reason behind the game having so many different aircraft types, bombers and ground attackers, transports and even GVs.   I'm mostly an air-to-air combat guy, but I know I definitely get a feeling of accomplishment when I put that aside to cooperate with a bunch of other players to capture a base-- whether I'm ground-pounding, hunting M3s, bringing troops or supplies, or providing air cover.   

What was the old saying --  "Fighter pilots make movies, but bomber pilots make history"?   

While its nice to land a bunch of kills as a fighter pilot and see my name in lights in the text buffer (a rare occurence that is), it's the bombers and base capture guys who drive the game state forward - driving the map to its end state and ultimately a terrain change.  In a game sense, these are the guys making history. 

So <S> to players of all types, who make this game the constant churn of action that it is-- this cuppa Joe's for you.

Excepting of course, the 30K buff pilots, ridiculously gifted 88 gunners, Wirble drivers, GV spawn campers...  :old: :bolt:

+1 What he said.

Base takes, rolling the map, THAT gives the game purpose. Other wise the game would just be fighting to fight, and that gets old real fast.
Title: Re: I know people like to talk about low numbers but...
Post by: mERv on August 19, 2021, 01:47:47 PM
Was thinking the same thing...

Find it odd many if not most post these days are about ground pounding and base capturing and not what the sim is titled for... a2a fighter engagement

Guess its hard to use multiple computers and fighters

Does it help if each computer login is for a different chess piece?

Eagler
I've never tried to play on different countries at once. To me that would be unfair gameplay.

It is impossible to fly multiple fighters at the same time. My stick is coming in the mail today so I'm really looking forward to jumping into fighters tonight :cheers: it's only been 5 years
Title: Re: I know people like to talk about low numbers but...
Post by: DmonSlyr on August 19, 2021, 02:34:28 PM
There definitely can be some good fights with low #s. It all just depends on the map, how far the bases are, and how much time you have to spend flying back to a base. Those key factors are what makes the fight.

For any fighter, tank, bomb mode. What really makes it hard for players is when they spend 5-10 minutes flying to a base, only to die in 3 seconds from a manned act or something on the first dive. Or when you roll all the way to a town and get wacked by one ping in a tank or from AAA. Then it's like you have to do that all over again and the time it takes to get back is what irritates most players.

To me that is a huge issue, I am not going to fly back to a base if I am the only one attacking it if I have to fly a sector + to get back to the enemy base, only to dive once or twice and die quickly.

The smaller the #s, the more condensed the action needs to be, or it will be boring for 75% of players who want to play.
Title: Re: I know people like to talk about low numbers but...
Post by: mERv on August 19, 2021, 04:28:52 PM
There definitely can be some good fights with low #s. It all just depends on the map, how far the bases are, and how much time you have to spend flying back to a base. Those key factors are what makes the fight.

For any fighter, tank, bomb mode. What really makes it hard for players is when they spend 5-10 minutes flying to a base, only to die in 3 seconds from a manned act or something on the first dive. Or when you roll all the way to a town and get wacked by one ping in a tank or from AAA. Then it's like you have to do that all over again and the time it takes to get back is what irritates most players.

To me that is a huge issue, I am not going to fly back to a base if I am the only one attacking it if I have to fly a sector + to get back to the enemy base, only to dive once or twice and die quickly.

The smaller the #s, the more condensed the action needs to be, or it will be boring for 75% of players who want to play.
+1

Dell cancelled my order on my stick so no flying fighters tonight :(
Title: Re: I know people like to talk about low numbers but...
Post by: guncrasher on August 20, 2021, 12:18:33 PM
There definitely can be some good fights with low #s. It all just depends on the map, how far the bases are, and how much time you have to spend flying back to a base. Those key factors are what makes the fight.

For any fighter, tank, bomb mode. What really makes it hard for players is when they spend 5-10 minutes flying to a base, only to die in 3 seconds from a manned act or something on the first dive. Or when you roll all the way to a town and get wacked by one ping in a tank or from AAA. Then it's like you have to do that all over again and the time it takes to get back is what irritates most players.

To me that is a huge issue, I am not going to fly back to a base if I am the only one attacking it if I have to fly a sector + to get back to the enemy base, only to dive once or twice and die quickly.

The smaller the #s, the more condensed the action needs to be, or it will be boring for 75% of players who want to play.

violator, I normally spend 15 to 20 minutes to get to a base and kill ords and dar. I hardly ever get killed in 3 seconds.  then again I seldom fly in the middle of a base with ack fully up.

you bring exaggeration to a new level.

semp
Title: Re: I know people like to talk about low numbers but...
Post by: mechanic on August 20, 2021, 01:39:51 PM
I remember almost every time I logged in being able to fly into a furball with 100 people in a single sector. This was a permanent state through out the night until someone bombed the fighter hangars out of some impulse no one else could understand. Then the fight emerged somewhere else within 15 mins. If you were never in that insanity it would be impossible to understand how exhilarating it was. To fly back out of that mess with a bag of kills was quite an achievement and those who could navigate the furball gained reputation and gold and women.

I'm so happy the game still survives. All game play styles add to the sub count. Always happy to see threads of people having a good time in the arena. But wow, those days were something special.
Title: Re: I know people like to talk about low numbers but...
Post by: The Fugitive on August 20, 2021, 04:12:51 PM
I remember almost every time I logged in being able to fly into a furball with 100 people in a single sector. This was a permanent state through out the night until someone bombed the fighter hangars out of some impulse no one else could understand. Then the fight emerged somewhere else within 15 mins. If you were never in that insanity it would be impossible to understand how exhilarating it was. To fly back out of that mess with a bag of kills was quite an achievement and those who could navigate the furball gained reputation and gold and women.

I'm so happy the game still survives. All game play styles add to the sub count. Always happy to see threads of people having a good time in the arena. But wow, those days were something special.

Yup, miss those days even tho I sucked in a furball.

Now when we have over 100 players its draped across a whole map. Guesstamating here but of those 100+ players 10% in the tower, 30-40% actively working together fighting for bases, 20-30% in vehicles, some fighting, some camping and then there is this one guy  :rolleyes: , 10-15% flying high cover and doing nothing but picking and running, and the last 10-15% fighting in fighters. And 10 of those guys might be fighting on a single front leaving a team with 5 guys looking for a fight.

The maps are too big for the numbers we have now. The old small maps seem to have the best action, but they dont last long. Some guys with 3 accounts run the maps late at night so they reset fast  :devil

I miss the old days when there was fighting every where you looked , not just furballs but fights for bases where each team fought to capture it or save it, not NOE an undefended base, or run resupply runs to resup it instead of defend it. Ahhhhh the good old days.

Today VR is what keeps me around and the guys in the squad Im with.... ya few of those these days too, squads that is.
Title: Re: I know people like to talk about low numbers but...
Post by: Lusche on August 20, 2021, 04:24:47 PM
Quote
Guesstamating here but of those 100+ players 10% in the tower

During prime time, it's usually about 1/3rd in tower at any given time, though of course there's quite some variance. Many of them are just preparing for the next sortie
At off hours, it can be easily 60-90% in tower, with quite a number being "extended AFK" for whatever reason.


Unfortunately, if I want to see numbers anywhere near 100 even, I have to stay up until 4 AM. Euro prime time numbers are in the 30s these days.
Title: Re: I know people like to talk about low numbers but...
Post by: DmonSlyr on August 20, 2021, 08:48:14 PM
violator, I normally spend 15 to 20 minutes to get to a base and kill ords and dar. I hardly ever get killed in 3 seconds.  then again I seldom fly in the middle of a base with ack fully up.

you bring exaggeration to a new level.

semp

Well you've been playing for how long now?

Spending 15 minutes to get a base is definitely outside the standard. Then doing it more than once is very outside the standard.

I'm not saying you shouldn't do that. Just that most people don't have have much time/patience to fly without engagement.

Remember that taking out dar is pretty much flying In the middle of the base, and those guns shoot way further than the middle. Heck you take out those guns but only very experienced jaboers can accomplish that in one run. All it takes is about 2 or 3 of those pings to put out of commission.

My point is that it takes too much time for engagement for most people. A base that is 12-15 miles away makes it seem not so much of a burden to fly back and it refreshes the action faster. That's where I am getting at.

I love the strategy aspect to the game and all of the different modes and models. That's why I still play. I just want to see more people battling and fighting in the game. That's what brings the players.
Title: Re: I know people like to talk about low numbers but...
Post by: guncrasher on August 21, 2021, 04:06:25 AM
Well you've been playing for how long now?

Spending 15 minutes to get a base is definitely outside the standard. Then doing it more than once is very outside the standard.

I'm not saying you shouldn't do that. Just that most people don't have have much time/patience to fly without engagement.

Remember that taking out dar is pretty much flying In the middle of the base, and those guns shoot way further than the middle. Heck you take out those guns but only very experienced jaboers can accomplish that in one run. All it takes is about 2 or 3 of those pings to put out of commission.

My point is that it takes too much time for engagement for most people. A base that is 12-15 miles away makes it seem not so much of a burden to fly back and it refreshes the action faster. That's where I am getting at.

I love the strategy aspect to the game and all of the different modes and models. That's why I still play. I just want to see more people battling and fighting in the game. That's what brings the players.

au contraire, mon ami, i enjoy the strategy part of the game.  3 days ago we had a big donut battle over a base, bombers, gvs, fighters.  I mean there must have been at least 40 bishops and knights fighting over this base, I took out the ords and dar on the closest bishop base.  was about a 20 minute flight. to get up to 20k, well because the bishops were at that altitude.  they were stacked from 2k to 20k. now the ords are not in the middle of the base, they are on the edges, so is the dar. i dove thru at least 3 fighters that followed me from 15k.  ever tried to dive on a base from 20k?  you cant, well unless you want to dive into the ground.  I got both ords, but not the dar, fighters got me. some guys had hit the strats, just like the bishops had hit ours. so I upped, climb to 20k again and went for the other close base, got both ords and just like before, fighters were there. lucky for me I also got the dar, was trying to limp home but I had pilot wound, fuel hits so that was it.

for the next hour, fighters and gv's kept coming,  was an awesome furball, but bombers had to come from 3 sectors away.  the whole fight, lasted at least 3 hours over 1 base.

now talking about a flight of 15 minutes being outside the standard, well they vulched us, when they ran out of ammo or fuel, we got altitude and we fought them well. they never took the base. all I did was slow down the bombers, at one time I had 3 pages of nothing but kill/be killed with nobody posting.  guess it was a good fight.

so sorry, but you dont speak for 75% of the players, unless you would like to post their names.


semp
Title: Re: I know people like to talk about low numbers but...
Post by: Eagler on August 21, 2021, 07:09:21 AM
A good thing AH has going for it is even with these low numbers there is still 10x the activity in AH than any IL2 or DCS multi player server on most days

And with no icons or maps I would think a newbie there would find it much more frustrating to pick up and enjoy than AH...not to mention the invisible plane damage list and ever present engine management requirements

Eagler
Title: Re: I know people like to talk about low numbers but...
Post by: Nefarious on August 21, 2021, 09:54:33 AM
A good thing AH has going for it is even with these low numbers there is still 10x the activity in AH than any IL2 or DCS multi player server on most days

And with no icons or maps I would think a newbie there would find it much more frustrating to pick up and enjoy than AH...not to mention the invisible plane damage list and ever present engine management requirements

Eagler

I mentioned this in an IL2 Facebook group and the comments are amazing.

Aces High has the best combat experience in all of these games. I like IL2, but for pure enjoyment, Aces High has the best all around features to make air combat entertaining.
Title: Re: I know people like to talk about low numbers but...
Post by: DmonSlyr on August 21, 2021, 11:30:22 AM
au contraire, mon ami, i enjoy the strategy part of the game.  3 days ago we had a big donut battle over a base, bombers, gvs, fighters.  I mean there must have been at least 40 bishops and knights fighting over this base, I took out the ords and dar on the closest bishop base.  was about a 20 minute flight. to get up to 20k, well because the bishops were at that altitude.  they were stacked from 2k to 20k. now the ords are not in the middle of the base, they are on the edges, so is the dar. i dove thru at least 3 fighters that followed me from 15k.  ever tried to dive on a base from 20k?  you cant, well unless you want to dive into the ground.  I got both ords, but not the dar, fighters got me. some guys had hit the strats, just like the bishops had hit ours. so I upped, climb to 20k again and went for the other close base, got both ords and just like before, fighters were there. lucky for me I also got the dar, was trying to limp home but I had pilot wound, fuel hits so that was it.

for the next hour, fighters and gv's kept coming,  was an awesome furball, but bombers had to come from 3 sectors away.  the whole fight, lasted at least 3 hours over 1 base.

now talking about a flight of 15 minutes being outside the standard, well they vulched us, when they ran out of ammo or fuel, we got altitude and we fought them well. they never took the base. all I did was slow down the bombers, at one time I had 3 pages of nothing but kill/be killed with nobody posting.  guess it was a good fight.

so sorry, but you dont speak for 75% of the players, unless you would like to post their names.


semp

Most people don't have 3-4 hours in one sitting to play the game. For me, I'm lucky to have an hour, but mostly 30 -45 minutes. And most people don't want to climb 20k only to die diving on a base twice. You are the exception. You know how to kill ord and dar quickly. Most players don't. Further more, I am mostly referring to off hours gameplay not big battles.
Title: Re: I know people like to talk about low numbers but...
Post by: Eagler on August 21, 2021, 01:00:25 PM
Air starts on maps would speed things up  :aok

strategically placed - might be one of the easiest and fastest things to try

Eagler
Title: Re: I know people like to talk about low numbers but...
Post by: guncrasher on August 21, 2021, 01:17:47 PM
Most people don't have 3-4 hours in one sitting to play the game. For me, I'm lucky to have an hour, but mostly 30 -45 minutes. And most people don't want to climb 20k only to die diving on a base twice. You are the exception. You know how to kill ord and dar quickly. Most players don't. Further more, I am mostly referring to off hours gameplay not big battles.

I think you missed the part about lots of players fighting over 1 base for maybe 4 hours. if you had had 1 hour, you would have loved that.  or the one last night at another single base, furballs at any altitude.


semp
Title: Re: I know people like to talk about low numbers but...
Post by: SPKmes on August 22, 2021, 04:05:36 AM
fly a slow lame looking plane and they come to you  ;) :D
Title: Re: I know people like to talk about low numbers but...
Post by: mERv on August 22, 2021, 04:34:49 AM
fly a slow lame looking plane and they come to you  ;) :D

 :rofl it's tru :old:

Until I nose down and bank left/right accelerating to over 340mph :joystick:  :cheers:

Gets em every time
Title: Re: I know people like to talk about low numbers but...
Post by: Bear76 on September 01, 2021, 03:03:47 PM
When this game flourished, it wasn't guys hiding in bushes,and using 3 computers to bomb a pixel town building.  It was people fighting.

I have crayons if we need a picture drawing.

Word
Title: Re: I know people like to talk about low numbers but...
Post by: fuzeman on September 01, 2021, 03:39:02 PM
fly a slow lame looking plane and they come to you  ;) :D

Forget what map was up in melee a few days ago but I noticed WW I planes and the RV-8 were enabled. Took a Camel, talk about taking awhile to get to a fight :rofl
Enjoyed it though, but that’s me.