Aces High Bulletin Board

General Forums => The O' Club => Topic started by: CptTrips on November 12, 2021, 09:51:07 AM

Title: Destroyer: The U-Boat Hunter
Post by: CptTrips on November 12, 2021, 09:51:07 AM
This looks kinda fun....

Title: Re: Destroyer: The U-Boat Hunter
Post by: Windycty on November 12, 2021, 01:30:23 PM
Looks very interesting. I was a Sonar Tech in the Navy onboard destroyer, USS Spruance DD-963.  Though the technology has changed since WWII the basics are similar, Search, Localize and Track.  I remember logging 4hrs of stack time while tracking one of our LA Class subs during an exercise in the Caribbean Sea.

Approximately 95% of all sonar search is passive, "listening".  Depending on the area of patrol it can be very challenging, the ocean is huge but also a very noisy environment. 

-Windy
Title: Re: Destroyer: The U-Boat Hunter
Post by: Ramesis on November 12, 2021, 03:51:52 PM
This looks kinda fun....



In boot camp I was recommended as a sonar guy but went
into the aviation side as an AE  :salute
Title: Re: Destroyer: The U-Boat Hunter
Post by: Nefarious on November 12, 2021, 08:12:14 PM
They should remaster SH3 and bring Destroyer Command up to the same standards.  :D
Title: Re: Destroyer: The U-Boat Hunter
Post by: Vulcan on November 13, 2021, 02:41:50 AM
Not VR = not interested.
Title: Re: Destroyer: The U-Boat Hunter
Post by: CptTrips on November 13, 2021, 09:26:45 AM
Not VR = not interested.

I'm usually like that with games nowadays, but this one looks like you spend the vast majority of time at a 2-d plotting table or looking at a 2-d gauge panel. 

Doesn't seem like VR would add enough to that to be a deal breaker for not having it. Wouldn't mind if it did have it though.

YMMV.