Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: 1Cane on March 30, 2022, 06:37:58 PM
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There was a discussion among the rooks today that if we would only perk the aircraft carriers this game would be perfect . Would we give perks for damage done with ships gun and aircraft shot down? Would you be able to bump somebody off a boat with more perks? This would keep the newbies of off the boats .Its old hands would be able to control the boats and rightfully so .
I do think the damage done whether with guns or aircraft shot down should be scored ! :x :x :x
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You are a nutcase with carriers.
Cane has what's called carrier hoarder obsessive compulsive disorder (CHOCD).
Time for some therapy.
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Cane, capybara, Vrachoo, Haggus, and Havrmyr should be required to attend "Don't be a dick to other players trying to have fun" therapy sessions.
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I do think the damage done whether with guns or aircraft shot down should be scored ! :x :x :x
Show us where they are not being scored, please...because I was unaware that it had changed...
Or are you asking for it to show in the text buffer, like it does for the bombers etc...
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Show us where they are not being scored, please...because I was unaware that it had changed...
Or are you asking for it to show in the text buffer, like it does for the bombers etc...
i think he wants perk points for vehicles when using ship guns to destroy planes and structures.
You are a clown cane.
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My point is if you perk the cv's give perks for damage done and kills scored.
I was just repeating what i heard on Rook country . :x :x :x
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Post in the Wishlist forum.
:salute
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CV's whose aircraft are not used in combat within 1 hour of the CV spawning should respawn at the port.
No more using CV's to sneak bases unopposed.
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CV's whose aircraft are not used in combat within 1 hour of the CV spawning should respawn at the port.
No more using CV's to sneak bases unopposed.
I have not been on in several months but do not the bases attacked by CVs flashing
when A/C launched?
:salute
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I have not been on in several months but do not the bases attacked by CVs flashing
when A/C launched?
:salute
Yes
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I have not been on in several months but do not the bases attacked by CVs flashing
when A/C launched?
:salute
Yes, they do. If a player ups a plane, PT boat, or LVT, the base being attacked starts flashing.
On a different note, I wish HT would raise the lower limit of the dar to like 75 or 80 feet. As is, as far as I can recollect, it is set at 65 feet.
There is/was a player who would taxi a plane up to the end of the carrier deck and leave it. When you spawn on a carrier, your are at 60 feet alt. Most planes are more than 5 feet high, so guess what happened? That triggered the base to flash, and also triggered a dar bar for the other countries to see.
I told HT about it once on a phone call, dunno if he checked it out and adjusted it, would have to check.
The conversation Cane was referring to went from amusing at first, watching players taking control of a fleet, then watching another take over, then another, rinse and repeat.
It didn't take long for it to get old, to the point that I squelched one of the players who was going on and on and on about how much an idiot he thought the other was. The very vocal player spent way too much time telling others what they could do with which fleet, which one was being hidden, etc., so much so that I finally just moved to another area to ignore the drama.
I don't care what country the side switching put me on, or who is in control of the fleets.........I see the same thing over and over and over again: Players take the fleets in close, enemy swarms the fleet, sends bombers out from that base and nearby ones, soon the fleet is sunk. No one ever seems to remember to CAP the fleets, ever. One of the rules the USN
observed during WW2 in the Pacific was to NOT send a fleet within range of land based bombers, not if it was possible to strike from outside their range. I spend more time trying to fly CAP for fleets than anything else, cause you know there are gonna be a lot of buffs coming in to take out the CV. That is if I can reach them and they are not deep in enemy territory.
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Yes, they do. If a player ups a plane, PT boat, or LVT, the base being attacked starts flashing.
On a different note, I wish HT would raise the lower limit of the dar to like 75 or 80 feet. As is, as far as I can recollect, it is set at 65 feet.
There is/was a player who would taxi a plane up to the end of the carrier deck and leave it. When you spawn on a carrier, your are at 60 feet alt. Most planes are more than 5 feet high, so guess what happened? That triggered the base to flash, and also triggered a dar bar for the other countries to see.
I told HT about it once on a phone call, dunno if he checked it out and adjusted it, would have to check.
The conversation Cane was referring to went from amusing at first, watching players taking control of a fleet, then watching another take over, then another, rinse and repeat.
It didn't take long for it to get old, to the point that I squelched one of the players who was going on and on and on about how much an idiot he thought the other was. The very vocal player spent way too much time telling others what they could do with which fleet, which one was being hidden, etc., so much so that I finally just moved to another area to ignore the drama.
I don't care what country the side switching put me on, or who is in control of the fleets.........I see the same thing over and over and over again: Players take the fleets in close, enemy swarms the fleet, sends bombers out from that base and nearby ones, soon the fleet is sunk. No one ever seems to remember to CAP the fleets, ever. One of the rules the USN
observed during WW2 in the Pacific was to NOT send a fleet within range of land based bombers, not if it was possible to strike from outside their range. I spend more time trying to fly CAP for fleets than anything else, cause you know there are gonna be a lot of buffs coming in to take out the CV. That is if I can reach them and they are not deep in enemy territory.
Covering a fleet can be fun on it's own merit.
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I have not been on in several months but do not the bases attacked by CVs flashing
when A/C launched?
:salute
Once a plane ups, it will flash. But there are cowards who will use the cruiser to white flag a town and pork a hangar and as long as no one flies from the boat, the base will never flash. That's stupid.
I'd like to see it changed so that if no planes are used in combat within an hour of the CV spawning at a port, it simply respawns at the port because it's either being used for a stealth base take or sailed out into the middle of nowhere. Keep the CV's in play and used to make fights.
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How about if they are not used within a certain period, they blip on the map.
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How about if they are not used within a certain period, they blip on the map.
As long as it's within a reasonable distance of an enemy base, that will work. Still does not prevent sailing the ship to the edge of the map.
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I'd like to see it changed so that if no planes are used in combat within an hour of the CV spawning at a port, it simply respawns at the port because it's either being used for a stealth base take or sailed out into the middle of nowhere. Keep the CV's in play and used to make fights.
Kinda like "use it or lose it"?
I like that idea.
But I also liked the idea that to retain control or gain control of a fleet you needed to be within a certain distance of the fleet, and to keep control you had to be operating from it. Just me though. The guy being verbally harassed said he only had a certain amount of time to play the game, and he was creating a fight taking it where he did. The other guy just.......I've said it before, some guys take the game too seriously and seem to think it is real, and a "war" and lose their minds if you don't do what they want or don't agree with them.
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I like the idea of escort carriers with tiny fleets. The CV would only have light fighters such as Seafires, A6Ms, and F4Fs. No heavy fighters or bombers (maybe a D3A and Val?).
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Float planes :cheers:
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Sparviero! No ... wait ... :bolt:
Catalina!
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I've said it before, some guys take the game too seriously and seem to think it is real, and a "war" and lose their minds if you don't do what they want or don't agree with them.
exactly
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I seriously believe that it should be setup so that if you want to drive the carrier, you have to ask someone over 60.
The 60 plus crowd can also pull your captain ticket.
:D
If a disagreement comes between two 60+... then it goes on 60+ and looks. :rofl I add this so yall would not think I am trying to make this in my favor. :rofl
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Once a plane ups, it will flash. But there are cowards who will use the cruiser to white flag a town and pork a hangar and as long as no one flies from the boat, the base will never flash. That's stupid.
I'd like to see it changed so that if no planes are used in combat within an hour of the CV spawning at a port, it simply respawns at the port because it's either being used for a stealth base take or sailed out into the middle of nowhere. Keep the CV's in play and used to make fights.
How can someone be a coward in a game?
:salute
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How can someone be a coward in a game?
:salute
Coward? Maybe the wrong word, but a player who spends the time AVOIDING any combat to grab a base, well lets say he isnt really here to PLAY the game is he?
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Coward? Maybe the wrong word, but a player who spends the time AVOIDING any combat to grab a base, well lets say he isnt really here to PLAY the game is he?
If this the case, is there a rule against it... I say let someone play how he wishes
:salute
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CV's whose aircraft are not used in combat within 1 hour of the CV spawning should respawn at the port.
No more using CV's to sneak bases unopposed.
what are you to do when the base is 4 sectors away it takes 3 hours to get there this idea doesn't work
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Name the carriers after coffee brands?
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Once a plane ups, it will flash. But there are cowards who will use the cruiser to white flag a town and pork a hangar and as long as no one flies from the boat, the base will never flash. That's stupid.
I'd like to see it changed so that if no planes are used in combat within an hour of the CV spawning at a port, it simply respawns at the port because it's either being used for a stealth base take or sailed out into the middle of nowhere. Keep the CV's in play and used to make fights.
I disagree i like hunting CVs id rather them stay stealth until with in radar range of a base. I agree once in the radar circle even with no planes upping the CV should flash the base at least.
it would also be cool if players could "spot" CVs on the map and an icon would appear for everyone on that country showing where the enemy CV was last spotted.
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Id like to see CVS get lost if a country doesn't own the port for an extended period of time. Maybe 6-12 hrs. A long enough time to still make it worthwhile to hunt CVs after taking a port. This would prevent hiding CVS for days thus taking them out of the fight and reducing action.
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Dude..take a break.
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Perking carriers would totally demotivate new players but then I remember the frustration of watching Cybro drive CVs straight into the enemy. Also agree hiding carriers for more than a few hours is not great.
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There was a discussion among the rooks today that if we would only perk the aircraft carriers this game would be perfect . Would we give perks for damage done with ships gun and aircraft shot down? Would you be able to bump somebody off a boat with more perks? This would keep the newbies of off the boats .Its old hands would be able to control the boats and rightfully so .
I do think the damage done whether with guns or aircraft shot down should be scored ! :x :x :x
I say leave things the way they are.....Why should a select few run things....new players learn by mistakes and successes and in turn become better players...
One-eye
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It should cost Cane perk points to post on the BBS. :old:
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Only the truly wise shall post on the sacred board