Aces High Bulletin Board
Help and Support Forums => Help and Training => Topic started by: Dichotomy on September 26, 2022, 11:08:19 AM
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Got everything set up, controllers mapped, go to offline, get on a runway, throw throttles to full, and the plane doesn't move. What did I forget over the last decade guys?
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Did you map you controllers in both regular and vr? They are separate
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Release brakes?
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Manifold pressure?
Does engine sound rev up like it's being throttled up?
I know it's not a headwind as if its strong enough to stop your forward progress you basically VSTOL off the ground.
Funny to watch if you feel like a laugh on a Moanday.
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I had that happen when I had two different buttons for brakes, one on the throttle and one on the stick.
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Got everything set up, controllers mapped, go to offline, get on a runway, throw throttles to full, and the plane doesn't move. What did I forget over the last decade guys?
If memory serves me right, you'll have to pull the throttle to zero and then throw to full. That should prevent you from accidentally start moving.
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Did you map you controllers in both regular and vr? They are separate
really? DAMMIT
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really? DAMMIT
Oh yeah! It's fun doing that all over again in VR!
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really? DAMMIT
Its easy to fix. Find your xxxx.jsm files in the settings folder. Make copies of all of them, then rename each one by adding a "VR_" in front of the name (minus the quote marks).
so you have CHproductfighterstick.jsm and VR_CHproductfighterstick.jsm