Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: mERv on November 19, 2022, 12:28:28 PM

Title: ENY problems... even if its beating a dead horse
Post by: mERv on November 19, 2022, 12:28:28 PM
In the last 24hrs once starting at 10:15pm CST on 11/18 and now for a few hours today Knights have been facing ENY well over 20.

Friday and Saturday is primetime during the week. For Knights to have to face +10 to +30 players from opposing countries and not see an opponent with higher than 20 eny has been extremely disheartening.

To be dug in on a Friday night grinding away at walls of red to suddenly be nerfed because Bishop players call it a night is absurd.

ENY just needs to go. The maps are being rolled during low #'s anyways.
Title: Re: ENY problems... even if its beating a dead horse
Post by: Mayhem on November 19, 2022, 01:24:06 PM
 :aok :rock :salute
Title: Re: ENY problems... even if its beating a dead horse
Post by: whiteman on November 19, 2022, 07:47:18 PM
Knights have pushed bish all the way to their strats and rooks near capture. WTF you expect to face, a red carpet?
Title: Re: ENY problems... even if its beating a dead horse
Post by: nopoop on November 19, 2022, 08:30:54 PM
Lol
Title: Re: ENY problems... even if its beating a dead horse
Post by: bortas1 on November 19, 2022, 08:47:19 PM
 :salute lol :salute :cheers:
Title: Re: ENY problems... even if its beating a dead horse
Post by: mERv on November 20, 2022, 07:33:22 AM
Knights have pushed bish all the way to their strats and rooks near capture. WTF you expect to face, a red carpet?

Prior to this....

Bishops and Rooks pummeled Knights into oblivion on the same map for about 6hrs. Once a defense was rallied the blitzkrieg was unstoppable. You cant blame the knights for seeking revenge for yesterdays mornings rape and pillaging haha

2 totally separate issues
Title: Re: ENY problems... even if its beating a dead horse
Post by: whiteman on November 20, 2022, 09:26:09 AM
Eny was removed for a period, it was a disaster. Nothing like having 4 people fight a wave of tempest and P-51’s. I literally stopped playing.
Title: Re: ENY problems... even if its beating a dead horse
Post by: atlau on November 20, 2022, 11:00:29 AM
Eny is a necessary evil. However the different assigned values really ought to be evaluated. Usage and stats show the outliers...
Title: Re: ENY problems... even if its beating a dead horse
Post by: nopoop on November 20, 2022, 11:59:20 AM
Most of the aircraft I fly, it makes no difference.
Title: Re: ENY problems... even if its beating a dead horse
Post by: mERv on November 20, 2022, 01:22:39 PM
ENY did not stop morning bish from resetting ETOMA this morning in under 2 hrs...

ENY has been broken and continues to disrupt preferred game play coming into 2023.
Title: Re: ENY problems... even if its beating a dead horse
Post by: atlau on November 20, 2022, 02:49:42 PM
ENY did not stop morning bish from resetting ETOMA this morning in under 2 hrs...

ENY has been broken and continues to disrupt preferred game play coming into 2023.

Without ENY they would roll it in 1 hr tho!
Title: Re: ENY problems... even if its beating a dead horse
Post by: mERv on November 20, 2022, 03:06:23 PM
Without ENY they would roll it in 1 hr tho!

At the current time

Bishop: 20 logged in 17 in flight
Knights:36 logged in 25 in flight.  ENY 15.6
Rooks: 28 logged in 19 in flight

I have been tracking Knight have not exceed 25 in the air the past hr


This has and will continue to be a game deterring broken system....
Title: Re: ENY problems... even if its beating a dead horse
Post by: Eagler on November 20, 2022, 03:22:04 PM
Or ..

Blue team 42 logged with 30 in flight

Red team 42 logged with 31 in flight

No eny needed

Eagler
Title: Re: ENY problems... even if its beating a dead horse
Post by: oboe on November 20, 2022, 03:26:32 PM
ENY did not stop morning bish from resetting ETOMA this morning in under 2 hrs...

ENY has been broken and continues to disrupt preferred game play coming into 2023.

Nooooo!    I missed it last time, reset in early morning hours, and waited patiently all week for it to roll around again.  this is a big disappointment.

Apparently came and went so fast people we saying it had been mistakenly removed from the map rotation...
Title: Re: ENY problems... even if its beating a dead horse
Post by: -gg- on November 20, 2022, 11:23:55 PM
At the current time

Bishop: 20 logged in 17 in flight
Knights:36 logged in 25 in flight.  ENY 15.6
Rooks: 28 logged in 19 in flight

I have been tracking Knight have not exceed 25 in the air the past hr


This has and will continue to be a game deterring broken system....

yeah, that stinks.

When the overall numbers are that low it does not make sense at all. Even if a few people decided to switch from Knits, then the ENY would likely just move to a different country.

I fly Rooks. This morning we had 6 people on and each other country had maybe 15. 262'a were down to something like 80 perks. C-Hog was 10.

Even though we were outnumbered, there were no lopsided fights for us. The map is big enough with that few on - so it's not like everyone all flies in one area.
Title: Re: ENY problems... even if its beating a dead horse
Post by: RotBaron on November 21, 2022, 01:38:17 AM
ENY did not stop morning bish from resetting ETOMA this morning in under 2 hrs...

ENY has been broken and continues to disrupt preferred game play coming into 2023.

 :eek:

 :(

Was looking forward to it, since it’s been a couple weeks.
Title: Re: ENY problems... even if its beating a dead horse
Post by: lunaticfringe on November 21, 2022, 06:40:26 AM
iffn you know it,s gonna be a dead horse, why post?  People been whining for years about eny, and no changes. And not likely to be.
Title: Re: ENY problems... even if its beating a dead horse
Post by: Shuffler on November 21, 2022, 10:16:17 AM
Saddle up and ride that sum b*tch.
Title: Re: ENY problems... even if its beating a dead horse
Post by: mERv on November 21, 2022, 10:26:25 PM
iffn you know it,s gonna be a dead horse, why post?  People been whining for years about eny, and no changes. And not likely to be.

Imma whine because i can  :x :bolt:

Hope all is well <S>
Title: Re: ENY problems... even if its beating a dead horse
Post by: mERv on November 21, 2022, 10:27:15 PM
Saddle up and ride that sum b*tch.

Haha :cheers:

Feel forced to
Title: Re: ENY problems... even if its beating a dead horse
Post by: Shane on November 22, 2022, 07:59:44 AM
Changing eny won't fix the fundamental issue of how people are choosing to play this game.  ENY is no longer relevant when the horde can still overwhelm limited defenses, but at least it does keep the horde monkeys in lesser rides for a while until more numbers show up.   ENY only limits some nice US bomb-trucks (38/47/51/F4/F6) generally has zero to brief effects on bombers or gvs (wirb and perk rides, shrug>


Here's another example of a situation that is present almost every morning:

Both bish and rooks are hitting knits, no bish/rook action and there won't be for several more hours (lafternoons EST).  Knits won't have numbers to go on offense until later as well, so they basically "defend" vs the double teaming, losing bases until bish and rooks finally start going after each other, ignoring knits who then start rolling back bases mostly unopposed.  As knits roll back those bases and more, bish and rooks start their own whining about double teaming.

The ultimate point I've been trying to express is that hordeing/fighting one side at a time just sets up a daisy chain cycle - you're either in the horde or fighting it.

If fights were more spread out between both/all flanks you might see both more fun fights and better tactical choices for the map strategy over the course of the day.

No, eagler, two sides will not help out, 3 is the way to somewhat balance things out - as long as players do so, which they're not, but 2 sides will only make it worse as the hordebois flock to one side.

Title: Re: ENY problems... even if its beating a dead horse
Post by: JimmyD3 on November 22, 2022, 08:43:30 AM
As much as I hate to agree with Shane on anything ( :devil ), he is correct. Last week the bish were being double teamed again, with the knits having 42% of the bish bases. There is absolutely no call for beating down any country like that. A few days later the knits were being double teamed, and the bish took them down to 39%, again absolutely no call for that.

Don't worry, rooks have been guilty too.

This "hatred" of the other countries is not conducive to the continued life of the game. It is something I don't understand, and yet it is rampant through out the game. A player gets shot down and they can't understand how it happened, so the opponent must be a cheating bish (rook, knit). PLEASE, there a less than 0.1% of the players in this game that are smart enough and skilled enough to hack this game.

Get a life people, its a cartoon game.

sorry for the rambling rant.  :bolt:
Title: Re: ENY problems... even if its beating a dead horse
Post by: waystin2 on November 22, 2022, 02:49:28 PM
I don't see ENY. I see targets.  :aok
Title: Re: ENY problems... even if its beating a dead horse
Post by: Kassill on November 22, 2022, 05:00:34 PM
Saddle up and ride that sum b*tch.

Yippee Ki Yay, mother- :devil
Title: Re: ENY problems... even if its beating a dead horse
Post by: CAV on November 22, 2022, 05:18:17 PM

Not that I see hightech fixing everything anytime soon (still waiting for GVs to stop getting in to buildings), but the Simple Solution would be once you take say 2 bases from one side you can no longer take any more from that team till you capture something the other side. The Horde can still roll up some bases but they're going to have to do it from both sides of the map.

CAV
Title: Re: ENY problems... even if its beating a dead horse
Post by: atlau on November 22, 2022, 06:33:35 PM
I don't see ENY. I see targets.  :aok

You still play?
Title: Re: ENY problems... even if its beating a dead horse
Post by: Eagler on November 23, 2022, 06:55:46 AM
Some just have to win to think they are having fun..

It's not about the fight for some...just the trophy and ego boost..

We can fix the things we think are wrong in this game by just not doing them but we don't for the above reason

Eagler
Title: Re: ENY problems... even if its beating a dead horse
Post by: -gg- on November 23, 2022, 07:06:31 AM
I'm not interested in doing anything other than finding other planes to shoot at. Never cared about taking bases or winning a map. In fact, I also do not like it when someone sinks a CV and destroys the fights.

Still, I don't knock anyone for doing those things. People just enjoy different things.
Title: Re: ENY problems... even if its beating a dead horse
Post by: yipi on November 23, 2022, 11:53:33 PM
Eny and the nightinevmode only hurts the game. I say keep bringing it up aint gonna make Hitech change it but at least we are telling him. It just pisses me off when I got to log because of it
Title: Re: ENY problems... even if its beating a dead horse
Post by: mERv on November 24, 2022, 02:14:12 AM
Eny and the nightinevmode only hurts the game. I say keep bringing it up aint gonna make Hitech change it but at least we are telling him. It just pisses me off when I got to log because of it

exactly
Title: Re: ENY problems... even if its beating a dead horse
Post by: Mayhem on November 28, 2022, 08:24:23 PM
iffn you know it,s gonna be a dead horse, why post?  People been whining for years about eny, and no changes. And not likely to be.

Probably because the guy wants to save the game he loves. A lot of people have left due to the games shortcomings like ENY. I have to say the last 2 times I canned my subscription has been due to lack of interest and ENY.

The last time I came back I found enjoyment with FSO and Scenarios but when I went to the the MA afterwards I would get a few good flights in until the numbers dropped and ENY forced me to leave. On top of this The Damned's DCS squad nights are on Fridays and Saturdays. Eventually I went a few months maintaining a subscription without playing.

If I can't fly what I want when I want for whichever side I want then I'm not playing and If I'm not playing; I'm not paying.

Had ENY been pulled out of the game (at least with low numbers) the game probably would have kept my interest for a lot longer and would probably still be playing even with DCS and IL2 but ENY was kind of a deal breaker. I wound up rage quitting for the night way to many times because I could not fly any of my favorite rides.

Covid could only help this game so much for so long and it's positive effects on the player base have severely diminished. Hopefully someday (Soon), someone fixes this game's short comings and brings back it's player base to the levels we had in the early days of AH1 and AH2 :pray , If not I still have DCS and Il2  :salute
Title: Re: ENY problems... even if its beating a dead horse
Post by: Oldman731 on November 28, 2022, 10:26:58 PM
Probably because the guy wants to save the game he loves. A lot of people have left due to the games shortcomings like ENY. I have to say the last 2 times I canned my subscription has been due to lack of interest and ENY.


You can't save the game you love by driving people away from it.

There are those like you who want to fly whatever they want, whenever they want, for their favorite team, no matter what the odds.  ENY prevents that.  Sorry, but that can't be helped.  In a game with so many different planes to enjoy, and with so many different ways to even the odds, I can't sympathize with you.  So go fly your DCS or IL2 or be a night elf in War of Worldcraft.  The people who really do enjoy the game, AND support it, really don't need the negative waves.

- oldman
Title: Re: ENY problems... even if its beating a dead horse
Post by: Morpheus on November 28, 2022, 11:35:52 PM
LOLz  :ahand
Title: Re: ENY problems... even if its beating a dead horse
Post by: yipi on November 28, 2022, 11:47:49 PM
Lets see the guy is telling u why he logs off and and u say go fly DCS. Its people like u that hurt the sim not him. Lots liog off because of it. I dont think iit does anything beneficial. If they have numbers just up farther out.
Title: Re: ENY problems... even if its beating a dead horse
Post by: Bopgun on November 29, 2022, 02:12:21 AM
Sounds to me like some people want to have their cake and eat it too.

Why does the type of aircraft matter when you’re rolling sparsely defended base’s?
Title: Re: ENY problems... even if its beating a dead horse
Post by: Eagler on November 29, 2022, 06:56:19 AM
Odd it seems more are interested in "winning" a map asap instead of enjoying the fight in it...

Never had the "loyalty" to stick to one side as I go to the side where I can find the most fights

I think that loyalty is a major issue as is the winning...

Try switching sides if you can't fly the plane you want to in the country you are in..

Eagler
Title: Re: ENY problems... even if its beating a dead horse
Post by: -gg- on November 29, 2022, 08:28:53 AM
As I said, the only thing I care about is finding a fight. When I can't find a fight I'll just log off.

Lately I've been getting on Sunday morning early when I wake up just to hunt for milk runners and their buffs. That's kind of boring though because you have to climbed it 90,000 ft sometimes .

Title: Re: ENY problems... even if its beating a dead horse
Post by: Shuffler on November 29, 2022, 08:43:39 AM
Lets see the guy is telling u why he logs off and and u say go fly DCS. Its people like u that hurt the sim not him. Lots liog off because of it. I dont think iit does anything beneficial. If they have numbers just up farther out.

You are wrong. If he thinks the players are coding the game fine. Everyone knows who owns the game. Contact him with your problems. Posting them here is pointless.
Title: Re: ENY problems... even if its beating a dead horse
Post by: Simon on November 29, 2022, 08:52:54 AM
ENY causes people to log off. So do some of the big maps, or when they get stale, like the one that's been up for the entire last week.

The game needs to adjust to the small population with more appropriate maps, tweaks to ENY and... universal radar. 

Too much chasing darbars and hide & seek these days. Turn it all on so we know where to find other players to engage with.

Simon

Title: Re: ENY problems... even if its beating a dead horse
Post by: nopoop on November 29, 2022, 11:17:02 AM
Sure can pick out the "fighters" in this thread. ENY rarely affects me. My stable of planes are mainly midwar. There is always the Brewster  :aok

Universal radar and the smaller maps would go a long way for enjoyment. Between the two, universal radar would help the most.

What is frustrating is eight guys fighting in the dirt with no one in the air for the incoming fighters. 5 to 1 isn't a whole lot of fun..
Title: Re: ENY problems... even if its beating a dead horse
Post by: Eagler on November 29, 2022, 01:38:42 PM
Radar increase and icon range decrease would be my picks

Eagler
Title: Re: ENY problems... even if its beating a dead horse
Post by: nopoop on November 29, 2022, 03:04:23 PM
Radar increase and icon range decrease would be my picks

Eagler

Wouldn't a friday night in the main be a hoot with icon ranges the same as Monday Madness ??

D1 for enemy and D3 for friendlys ? It would be a blast.
Title: Re: ENY problems... even if its beating a dead horse
Post by: The Fugitive on November 29, 2022, 04:08:10 PM
Radar increase and icon range decrease would be my picks

Eagler

By "radar increase" I assume you mean every plane in the air over 200 feet has an icon on the map no matter if a friendly is close or not? There goes the "fog of war". Sure "fighter guys" think that would be awesome, but the vast majority of players we have even today are in the game for the "war" aspect of the game. Hitech setup a game for pure fighter (War online: Pacific ) and it never took off. MNM gets what 10-15 players on a good night, that is a small percentage of players of the game. No not EVERYONE wants to do fighters and if the changes made to this game turn that way it would close down the place in a couple of weeks.

I think the radar as it is causes problems too. Im sure MOST players hate getting shot down by some degree or another. when a player is climbing out on an attach run and a fight icon pops up he has to make a choice. If he dislikes getting shot down only a little bit he might try making his run anyway. What follows is either he dumps his ords and a fight ensues, he kamikaze's in on his target dieing there, or gets picked trying to dive in on his target. Or if he hate dying alot, he just turns away from the icon and runs.....all the way home if necessary.

Todays players dont spend the time playing this game and learning it like us old foggies did. There are too many options for them and they use them. That lack of time in game means these players have very little confidence in their abilities to win a 1 vs 1 let alone diving into gangs. Take away their "hiding" spot by wiping out radar and they will most likely leave to those other options. I wish Lusche would have another kids so he could stay home and make a comparision of the average player 10 years ago vs the average player of today.

Messing with the icon ranges is one of the things that killed AvsA arena. For away they were getting decent numbers (the whole game had decent numbers back them) but a group of players thought it would be cool to make it more realistic by changing the icon ranges which lead to complains to players just not showing up any more.



The only thing that is going to bring the game back to the glory days is better numbers. Twice the numbers means that there is twice as many fighter guys, twice as many win the war guys, twice as many gvers and so on. That means half as much trouble finding the type of fight/play you want out of the game.

That means the graphics, subscription rates, ENY setting, user interface all has to be updated to match closer to what is out there now. To those of us who play these things are fine for the most part, but we all know the ways around things and the fights are more important than how pretty the plane is that your HOin.  :devil To a new player it is something pretty important, after all there are so many other choices out there.

Any changes to the game now as far as "tweaks" have to be thought out very carefully as the balance we have now could drop out and we really arent that far from the bottom as it is.
Title: Re: ENY problems... even if its beating a dead horse
Post by: nopoop on November 29, 2022, 05:02:53 PM
Fugi I hate it when you are logical.

BUT...smaller maps ??  :aok
Title: Re: ENY problems... even if its beating a dead horse
Post by: Bopgun on November 29, 2022, 06:24:57 PM
War Online Pacific had a limited plane set and a simplified flight model. It was not for the fighter pilots of AH.
Title: Re: ENY problems... even if its beating a dead horse
Post by: mERv on November 29, 2022, 07:15:35 PM
Probably because the guy wants to save the game he loves. A lot of people have left due to the games shortcomings like ENY. I have to say the last 2 times I canned my subscription has been due to lack of interest and ENY.


Someone gets it  :cheers:
Title: Re: ENY problems... even if its beating a dead horse
Post by: GasTeddy on November 30, 2022, 02:29:56 AM
Sure can pick out the "fighters" in this thread. ENY rarely affects me. My stable of planes are mainly midwar. There is always the Brewster  :aok


Are you going to beat the record of my childhood hero? (https://en.wikipedia.org/wiki/Hans_Wind)    ;)
Title: Re: ENY problems... even if its beating a dead horse
Post by: RotBaron on December 05, 2022, 10:09:15 PM
ENY did not stop morning bish from resetting ETOMA this morning in under 2 hrs...

ENY has been broken and continues to disrupt preferred game play coming into 2023.

Nearly every night around midnight-1am EST, about 10-15 Bishops log off leaving 4-8 Bish players online for the rest of the night. This results in a huge ENY jump for the Knights and Rooks who are mainly fighting each other.

Knights had ENY of over 25 on SATURDAY night.  :bhead

I’ve not seen ENY stop the rolling of bases or maps at night (when the #’s are this low) probably because 1/3+ of players are not interested in much other than furball/ftr v ftr fights.

If the point of ENY is to stop overwhelming #’s in superior vehicles/planes from rolling bases/maps or to make base defense more probable/easier, then it’s not working.

The days of Jokers or Jayro huge raids are long gone and not coming back.

Furballing in a early or mid war ride vs LWs is only novel for so long.
Title: Re: ENY problems... even if its beating a dead horse
Post by: mERv on December 06, 2022, 08:19:30 AM
So I primarily fly B17 or B24 which holds an eny value of 20. So when I experience eny problems over and over throughout the week with only 6-8 player advantage on the roster but in the tower it's close to equal... then multiple times see a 10-15 player advantage of red where the enemy h a s no eny.... ya the system is broken.