Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: mERv on February 16, 2023, 06:27:24 PM
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Now how about that.... 2 new maps in 1 week lets go!
:rock :x :cheers:
Off to check it out :bolt:
:banana: :joystick: :airplane:
Congratz KONG :aok <S>
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Wasn’t the biggest fan of this map. Could sue some tweaking but it’s nice to have new stuff.
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Wasn’t the biggest fan of this map. Could sue some tweaking but it’s nice to have new stuff.
Well, 2 out of the last three maps your not a fan of...... why? Your answer may help the next map.
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Maybe he doesn’t like all the mountains immediately surrounding most airfields.
I like the close proximity of bases with each other to make for less transit times, but there are a lot of mountains to get over or around right after takeoff. Those can make base defense even more difficult when your enemy won’t let you get alt…
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The mountains I could take or leave they didn’t really bother me. Was more the lack of ability to play the middle. The fights seem to be stuck to only the most extreme corners of the map. There’s not enough airfields maybe?
This game, it’s planes and vehicles, it’s many maps, all of them are subjective and nobody has to agree with me.
Wanna here my thoughts on the snow lol.
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Well, 2 out of the last three maps your not a fan of...... why? Your answer may help the next map.
for once I'm just happy I'm not the target of fugi :cheers: :noid :bolt:
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It's a nice change of pace. It's called thinking outside the box. Moving objects became more visible. The only drawback i had, I felt compelled to drink hot chocolate, and did.
No matter who makes what, every object will be critiqued until the world goes flat. Go through the proper channels and make it anyway. Even real-life has flaws.
I'm not a fan of artistic maps, like pin-wheels and pizza's and stufff like that, I'm a realist, but others love them. And if that maintains a player base then it should be. Something I like and others hate is right around the corner.
>IMO< The best point is, the players are into the immersion and willing to contribute their passion to better the game/sim. Not every attempt will be successful, most will.
WWII took place over several diverse terrains, the most common being European. This country had this terrain, that country had another. It was somewhat different depending on what country you were fighting in. IMO I think consideration could be given to the size of the land mass(es) according to player base. A lot of small wars spread out, not too often big wars. And maybe that's what scenarios are for, but still.
2 cents
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I like the new maps. Airfield close, different terrains.
Thanks
:salute