Aces High Bulletin Board

General Forums => Films and Screenshots => Topic started by: Shane on December 25, 2023, 10:41:36 AM

Title: gv lag: film vs in-game
Post by: Shane on December 25, 2023, 10:41:36 AM
I guess lag may affect GVs more than I realized.  I wish I had shadowplay (nvida gfx card) running that would have shown the in-game view as well. 

From my perspective in-game, once I ranged the t34 my target arrow was center mass hull/turret and I was seeing my shells bounce (Tiger1)... I saw at least 2 hit sprites to no apparent effect.  After I died I went to review film and see what happened. 

(Screenshot) Film viewer shows my aiming point above (red line) from what I saw/aimed in game (yellow line center mass.)  The attached film shows what it shows I guess...

That difference is just :headscratch:


(https://i.postimg.cc/tgvXHsQs/live-vs-film.png) (https://postimg.cc/WDrRGb4V)