Aces High Bulletin Board

Special Events Forums => Friday Squad Operations => Topic started by: Frodo on January 20, 2024, 11:13:32 AM

Title: 2nd hour very warpy?
Post by: Frodo on January 20, 2024, 11:13:32 AM
I found the 2nd hour fight very warpy. Anyone else?

Good to try different things, but all the action in such a confined space was very warpy on my end.
Title: Re: 2nd hour very warpy?
Post by: Devil 505 on January 20, 2024, 11:26:18 AM
The game as a whole was very warpy for me last night.

Not sure what the problem was.
Title: Re: 2nd hour very warpy?
Post by: OldDoom on January 20, 2024, 11:34:40 AM
I didn't notice any issues
Title: Re: 2nd hour very warpy?
Post by: Softail on January 20, 2024, 11:36:44 AM
Must have been from the dozens of 110's bombing gvs and a lack of enemy tanks.   
Title: Re: 2nd hour very warpy?
Post by: Spikes on January 20, 2024, 12:00:51 PM
Must have been from the dozens of 110's bombing gvs and a lack of enemy tanks.   
:headscratch:

51 Panzers used, 81 M4s used.
Title: Re: 2nd hour very warpy?
Post by: Devil 505 on January 20, 2024, 12:37:50 PM
:headscratch:

51 Panzers used, 81 M4s used.

More than that.

Allies credited with 60 Panzers killed and awarded 4 for crashing out. Axis credited with 73 Shermans killed and awarded 6 for crashing out. Of course these numbers don't account for the tanks that survived their last sortie when the logs were closed.