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General Forums => Aces High General Discussion => Topic started by: Yarbles on October 28, 2024, 11:37:31 AM

Title: KOTH, TOC and Drex
Post by: Yarbles on October 28, 2024, 11:37:31 AM
I saw in the Drex thread some and some frothing over who was the greatest.  Isn't KOTH and TOC designed to establish that ?



Title: Re: KOTH, TOC and Drex
Post by: Yarbles on October 28, 2024, 11:42:55 AM
 I grew up in here with training from Spatula and then the likes of Nrshida, Pervert, Kazaa and Bruv in The Few.  I always thought if you fancied yourself you tested yourself in KOTH. I never matched my trainers but won Koth a couple of times on a quiet night. When KOTH was big numbers winning a round was  :x :salute :cheers: :banana:
Title: Re: KOTH, TOC and Drex
Post by: Eagler on October 28, 2024, 11:49:07 AM
We need to bribe fuzeman into hosting it again..

Just not sure how many redheads it would take

Eagler
Title: Re: KOTH, TOC and Drex
Post by: Yarbles on October 28, 2024, 11:58:55 AM
My Thoughts about skill:

1) As a model of WW2 air combat the idea is to shoot down the enemy in the largest possible numbers; Borrowing admittedly from ww1 Richtofen, his ideal kill would be a reconnaissance plane that did not even see him going down in flames. That takes skill.

2) The Dogfight but inevitably 2 different aircraft with different e states.

3) The Fur ball: Hugely subjective involving allot of SA among other skills. This lends itself to all the running and picking type criticism.

4) Koth. Same aircraft and same initial e state at the start. Closest thing we have to a skill comparison IMO. TOC champions I have known have all been MA beasts.   
Title: Re: KOTH, TOC and Drex
Post by: Yarbles on October 28, 2024, 12:00:42 PM
We need to bribe fuzeman into hosting it again..

Just not sure how many redheads it would take

Eagler


Bruv is biddable but has 2 children now. I will remind his of his priorites. If we could get one a month it would still be  :banana: :banana: :banana: :banana: :banana: 
Title: Re: KOTH, TOC and Drex
Post by: Eagler on October 28, 2024, 01:07:57 PM

Bruv is biddable but has 2 children now. I will remind his of his priorites. If we could get one a month it would still be  :banana: :banana: :banana: :banana: :banana:

Once a quarter would be fantastic!

Numbers were pretty low on the monthly KOTH's b4 fuzeman bowed out..

Maybe 4x a year with a TOC would draw back some numbers and a host..might need to move this to the wishlist thread..  :airplane:

Eagler
Title: Re: KOTH, TOC and Drex
Post by: Yarbles on October 28, 2024, 01:13:20 PM
Less often could be bigger numbers. I will ask Bruv and maybe find out how hard it is to run myself. It would be great though if Fuze would do it again  :salute :salute


Fuze def had his stamp on it.
Title: Re: KOTH, TOC and Drex
Post by: DmonSlyr on October 28, 2024, 06:06:43 PM
My Thoughts about skill:

1) As a model of WW2 air combat the idea is to shoot down the enemy in the largest possible numbers; Borrowing admittedly from ww1 Richtofen, his ideal kill would be a reconnaissance plane that did not even see him going down in flames. That takes skill.

2) The Dogfight but inevitably 2 different aircraft with different e states.

3) The Fur ball: Hugely subjective involving allot of SA among other skills. This lends itself to all the running and picking type criticism.

4) Koth. Same aircraft and same initial e state at the start. Closest thing we have to a skill comparison IMO. TOC champions I have known have all been MA beasts.   

Skill from a fighter perspective can be measured in many ways but one must be able to perform ACM and defense ACM in all areas.

1. Shooting down as many as possible is great, but in real life you only die once, therefore in video games staying alive while getting a lot of kills is a measure of skill you can define. Its not the "be all end all" in the MA, because plane choice can make it much easier or harder for you. Players who fly slower planes and have a good K/D are much better IMO than players in speed demon cannon monsters.

2. Special events skill - in special events they are designed to mimic real battles. Its squad oriented and planes are more evenly matched, teams are working together much better. therefore getting a lot of kills in special events and surviving is a good measure of skill. KOTH is not always evenly matched, a player comes in higher and attacks you right after you just got a kill. Its about killing quickly so you can get the advantage over others while they are still fighting. It does take a lot of skill in many ways but isnt the be all end all. Combat Challenge was a great way to measure pure furball combat skill with balanced planes AvA. Now those are a lot of fun!

MA skill is all about knowing the situation and how to attack it. Using plane choice for certain sorties over others. Being good in many planes. Having great SA knowing a speedster can come around at any time. Being able to reverse effectively so you don't have to always fly BnZ planes and can escape or get counter kills. Being able to outurn planes in BnZ fighters. Being able to fly higher ENY planes and surving while getting kills and improving accuracy and K/H. Those are all what can be defined as having a lot of skills in the MA. IMO. A lot of players hide behind EZ mode fast planes with huge cannons for quicker kills. It can be defined for a lot of people what is the best, but the MA is still not the "be all end all" because of plane imbalance, kill messages, dar, and team imbalances that can give players advantages over others.

1v1 skills - these are different than the above though do help. Many players who are great at 1v1 aren't so good in the MA because they get picked a lot trying to 1v1 everyone. Many of them don't want to fly to stay alive in the MA so they get picked often, and in many cases fly harder to run planes. 1v1 skills is representive of a great stick, but they may not be the best in furball or "staying alive" type of special events due to SA and poor plane management.

Being great in all of these categories is what makes for the most skilled fighters, IMO.  :airplane:
Title: Re: KOTH, TOC and Drex
Post by: captain1ma on October 28, 2024, 06:27:31 PM
i think eagler should apply as a CM admin and run them!!   :D   :bolt:
Title: Re: KOTH, TOC and Drex
Post by: Yarbles on October 28, 2024, 08:59:33 PM
Skill from a fighter perspective ETC......................
Being great in all of these categories is what makes for the most skilled fighters, IMO.  :airplane:

I think you have nailed it  :aok

Thanks  :salute
Title: Re: KOTH, TOC and Drex
Post by: LilMak on October 28, 2024, 10:54:38 PM
1v1 skills - these are different than the above though do help. Many players who are great at 1v1 aren't so good in the MA because they get picked a lot trying to 1v1 everyone. Many of them don't want to fly to stay alive in the MA so they get picked often, and in many cases fly harder to run planes. 1v1 skills is representive of a great stick, but they may not be the best in furball or "staying alive" type of special events due to SA and poor plane management.
I’m this guy mostly. Not that I can’t do the rest…I just choose to live in this realm.

The rest is pretty spot on though Violator.
Title: Re: KOTH, TOC and Drex
Post by: DmonSlyr on October 29, 2024, 07:47:56 AM
I’m this guy mostly. Not that I can’t do the rest…I just choose to live in this realm.

The rest is pretty spot on though Violator.

I'd say you fall very well into the category of "being able to turn well in BnZ fighters." Like actually turn fight with flaps out down and dirty. I'm sure it throws many players off guard. For sure one of the best P47 sticks. Its fun fighting guys like you who don't always have to have the advantage in a plane that isn't the best turner but still treating it like a spit 16  :aok
Title: Re: KOTH, TOC and Drex
Post by: Yarbles on October 29, 2024, 11:15:19 AM
isn't the best turner but still treating it like a spit 16  :aok

Is the Spit 16 still maybe the best all rounder ?
Title: Re: KOTH, TOC and Drex
Post by: zack1234 on October 29, 2024, 11:52:16 AM
No
Title: Re: KOTH, TOC and Drex
Post by: Yarbles on October 29, 2024, 01:20:07 PM
No

Get to the point  :mad:

(Zack was seen eating a croissant hidden in a pie)

He is not a real northerner.

When asked he also said he did not think a broken washing machine is a garden ornament !!

But his crockery is too thick and he doesn't treat his servants properly  :aok So not all fake.
Title: Re: KOTH, TOC and Drex
Post by: DmonSlyr on November 01, 2024, 08:03:39 AM
Is the Spit 16 still maybe the best all rounder ?

From a fighter perspective,  yes. One of the best fighters in the game, If not the best. Why? Acceleration, Cannons, ability to dive, ability to climb, ability to outurn almost anything. One of the few planes that can do a triple emmilman. I've always felt it should be perked like old spit14 was.

The biggest reason why it doesn't have a better overall K/D is because people don't fly it right and get caught up in the turn n burn too easily and get picked. Its not the fastest, so people get caught and don't have the defensive skills to perform reversals, and this also leads to being gang. Knowing ACM and SA is a big must in spits.

The reason why BnZ planes generally have a better overall K/D, is because people don't try to turn fight in them, it's a lot easier to hit X and zoom away from trouble rather than have to fight your way out of it.
Title: Re: KOTH, TOC and Drex
Post by: Shuffler on November 01, 2024, 08:56:40 AM
New people fly it alot, so it will not have the best K/D. Spits are the best aircraft for the new folks. Easiest birds to learn to fly and get kills in.