Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: JimmyD3 on November 23, 2024, 11:59:25 AM

Title: New Arena Radar settings
Post by: JimmyD3 on November 23, 2024, 11:59:25 AM
The minimum Radar Altitude setting has been updated in the MA. It was raised from an original setting of 65 ft. to 100 ft.  :salute
Title: Re: New Arena Radar settings
Post by: DmonSlyr on November 23, 2024, 12:05:50 PM
The minimum Radar Altitude setting has been updated in the MA. It was raised from an original setting of 65 ft. to 100 ft.  :salute

Credit to HTC, that's a good start! Hoping some further slight adjustments are made, for one, no dot dar outside of radar rings.  :aok
Title: Re: New Arena Radar settings
Post by: Dadtallica on November 23, 2024, 12:27:07 PM
I remember backing the day we used to do now Lanc raids and take out a vbase for a quick take. NDisles was fun because of all the water you can just pop up unexpected.
Title: Re: New Arena Radar settings
Post by: whiteman on November 23, 2024, 12:30:39 PM
Low bomber targets, like it.
Title: Re: New Arena Radar settings
Post by: nopoop on November 23, 2024, 12:36:59 PM
Good start !!
Title: Re: New Arena Radar settings
Post by: Bruv119 on November 23, 2024, 12:52:36 PM
I agree with the change.

Was there an official announcement from HT?
Title: Re: New Arena Radar settings
Post by: Eagler on November 23, 2024, 01:42:55 PM
Nice! Thanks!

Eagler
Title: Re: New Arena Radar settings
Post by: LilMak on November 23, 2024, 01:43:12 PM
Think it should be 150-200ft to have any real effect on the MA. Nice to know that SOME adjustments are being made. And does that 100ft apply if your in icon range of another aircraft or tank or does magic AWACS cancel it out?
Title: Re: New Arena Radar settings
Post by: JimmyD3 on November 23, 2024, 03:41:36 PM
Think it should be 150-200ft to have any real effect on the MA. Nice to know that SOME adjustments are being made. And does that 100ft apply if your in icon range of another aircraft or tank or does magic AWACS cancel it out?

I asked to increase it to the 200 ft. level, but Hitech was not agreeable to that number. I am hopeful we may be able to raise it again in the not to distant future. It will depend, I believe, on how the results are. As to the "AWACS" issue, I do not know. That is something we can test.

I have noticed Hitech is spending more time on Game work. What that means long term, we'll have to wait and see. I am aware that there are others making efforts in support of the long term viability of the game, beyond Kong and myself.
Title: Re: New Arena Radar settings
Post by: Max on November 23, 2024, 03:55:30 PM
Great news Jimmy! Any and all tweaks are much appreciated. Thanks Hitech  :salute

Perhaps a quick post from the head honcho now & again would give hope that the game is NOT stagnating into oblivion.
Title: Re: New Arena Radar settings
Post by: Shane on November 23, 2024, 04:25:42 PM
I agree with the change.

Was there an official announcement from HT?

No(t yet) - but I hope so as it would carry more potential impact.
Title: Re: New Arena Radar settings
Post by: Animl-AW on November 23, 2024, 06:17:35 PM
I asked to increase it to the 200 ft. level, but Hitech was not agreeable to that number. I am hopeful we may be able to raise it again in the not to distant future. It will depend, I believe, on how the results are. As to the "AWACS" issue, I do not know. That is something we can test.

I have noticed Hitech is spending more time on Game work. What that means long term, we'll have to wait and see. I am aware that there are others making efforts in support of the long term viability of the game, beyond Kong and myself.

I think AW was 100 ft.
HT had some things in the works until personal problems struck.

1) patience
2) don’t expect miracles, small steps
3) cut with scalpel, not chain saw
Title: Re: New Arena Radar settings
Post by: icepac on November 25, 2024, 11:54:59 AM
Dar icon or Dar bar?
Title: Re: New Arena Radar settings
Post by: JimmyD3 on November 25, 2024, 02:01:22 PM
Dar Icon is now 100 ft. up from 65 ft., Dar Bar setting is still 250 ft.
Title: Re: New Arena Radar settings
Post by: dbarry on November 25, 2024, 02:33:02 PM
Could someone explain what Dar icon is?
Title: Re: New Arena Radar settings
Post by: Animl-AW on November 25, 2024, 03:11:53 PM
Could someone explain what Dar icon is?

Your plane will not appear on Dar until your plane is above 100 ft. alt.
Title: Re: New Arena Radar settings
Post by: Animl-AW on November 25, 2024, 03:13:25 PM
Dar Icon is now 100 ft. up from 65 ft., Dar Bar setting is still 250 ft.


wait, what?...
Dar Bar is not the count of everything above 100ft, but number above 250? <scratches head>. huh
Title: Re: New Arena Radar settings
Post by: JimmyD3 on November 25, 2024, 05:17:48 PM
It is the aircraft icon you see inside the Radar Ring. specifically the enemy aircraft. If the enemy is below 100 ft. AGL you do not see an icon. I would suspect that the "AWACS" function might over ride the Radar minimums, we'll have to test that.
Title: Re: New Arena Radar settings
Post by: captain1ma on November 25, 2024, 05:39:18 PM
dredger runs!!!
Title: Re: New Arena Radar settings
Post by: GOODBYE on November 25, 2024, 06:48:22 PM
It is the aircraft icon you see inside the Radar Ring. specifically the enemy aircraft. If the enemy is below 100 ft. AGL you do not see an icon. I would suspect that the "AWACS" function might over ride the Radar minimums, we'll have to test that.

I’m also assuming that as I’ve found plenty of goons before via awacs even though they weren’t on radar
Title: Re: New Arena Radar settings
Post by: icepac on November 26, 2024, 07:52:07 AM
I really miss when dar icon was same for bombers or fighters.   

Robin Olds would not have had success from Operation Bolo at Aces High.
Title: Re: New Arena Radar settings
Post by: LilMak on November 26, 2024, 08:33:34 AM
I really miss when dar icon was same for bombers or fighters.   

Robin Olds would not have had success from Operation Bolo at Aces High.
The old radar was a much better system but the icons aren’t nearly as problematic as the AWACS which I believe overrides the 100ft limit. Intercepted some low lancs last night which were popping in and out of radar until I closed the gap. Could be he just jumped into the guns and popped up a bit but I couldn’t tell.
Title: Re: New Arena Radar settings
Post by: Mongoose on November 27, 2024, 11:55:05 PM
I remember that the radar height was originally lowered because almost ALL bombing runs were made at ground level below the radar.  Let's hope we don't force a return to the 35 foot radar height.

Title: Re: New Arena Radar settings
Post by: Animl-AW on November 28, 2024, 08:07:10 AM
I think the 35’ increase to 100’ was just enough to to change an aspect of game play. Ti y tweaks get a response.

That said, I’m wondering on tree height.
Currently they remind my of orchard height trees.
My first thought is some, maybe of certain species, should be 50’-60’, and frankly a notch more trees.

This could have slightly more challenging deck fights, bring the terrain closer to reality and pleasing to the eye. Running an attack on the deck, better watch those taller trees.

Also some grasses should be 2’-3’ height.

Computers have the resource buffer to handle it well.

I haven’t dug into Speed Tree, but it seems these would be easy and tiny tweaks that could add dynamics to the terrains.

Seeing more lakes and ponds in the maps can add to visuals as well.

Tiny tweaks go a long way. It also shows perspective players positive movement from HT. It give a change to talk about.
Title: Re: New Arena Radar settings
Post by: JimmyD3 on November 28, 2024, 09:06:52 AM
Speed Tree is a very robust and diverse program to say the least. In AH3, all of the terrains are Speed Tree elements from the ground, grass, bushes, and trees, it also includes the buildings in the villages and farms. IRC, the tallest trees in the terrains were at 65 ft..
Title: Re: New Arena Radar settings
Post by: Animl-AW on November 28, 2024, 12:40:39 PM
Speed Tree is a very robust and diverse program to say the least. In AH3, all of the terrains are Speed Tree elements from the ground, grass, bushes, and trees, it also includes the buildings in the villages and farms. IRC, the tallest trees in the terrains were at 65 ft..

Huh, they don’t look 65’.. oh well, Wasted words