Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Lazerr on January 22, 2025, 01:43:03 PM
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I thought i remember this idea from the past. Players pool money and or prizes, monthly, bi-monthly whatever. Winner of the previous tour picks a plane with minimum eny of let's say 25 ENY.
Would anyone else contribute to something like this and help run it?
With the complaints and over use of low ENY rides being noticeable lately, maybe this is a way we could curve the usage as a community?
I think an app like venmo is easy enough to use to collect. Everyone is eligible, even if they don't contribute to the pool.
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Good example of someone thinking outside the box, instead if settings to play wack-a-mole.
No offense to those who tackle settings.
The idea would need some refining, but I’m interested in seeing where it goes.
Keep in mind, many vets, like myself, are retired and many on fixed income that may not afford it, even if they want to.
Also, someone brought up similar KOTH approach.
Its not a horrible idea. IMO.
Here’s an idea, how about approach a company like flight controls or VR to donate a prize if we advertise their product as a sponsor. This idea may conflict with HTC. You can draw in new players just for that.
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I personally would throw 25 bucks a month at it the first few months to see the response. If it's always the same dude that plays 14 hours a day, probably not effective. If you log in primetime and see p47d11s everywhere, it has some value.
Again, no payment needed to qualify.
Maybe we only do it even numbered months? If even 10 guys coughed up 10 bucks, it could be fun.
My gut tells me those remaining are stuck in their ways though.
Hopefully I'm wrong.
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I thought i remember this idea from the past. Players pool money and or prizes, monthly, bi-monthly whatever. Winner of the previous tour picks a plane with minimum eny of let's say 25 ENY.
Would anyone else contribute to something like this and help run it?
With the complaints and over use of low ENY rides being noticeable lately, maybe this is a way we could curve the usage as a community?
I think an app like venmo is easy enough to use to collect. Everyone is eligible, even if they don't contribute to the pool.
I don't have time to run anything and I don't even have time to play the damn sim currently but I'll throw some cash in the pot for this. It sounds fun and intriguing.
I'll keep an eye out for a Venmo link or whatever if this thing gets rolling.
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If it's always the same dude that plays 14 hours a day, probably not effective.
Using Highest Kill/Time with a minimum of 50 kills or something like that would prevent that from being an issue. Highest kill/time with at least 50 kills and 1.0 K/D in that plane?
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Using Highest Kill/Time with a minimum of 50 kills or something like that would prevent that from being an issue. Highest kill/time with at least 50 kills and 1.0 K/D in that plane?
Even this could still be gamed, more so if the pot got large enough.
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Heck who needs cash?
Just a funky title with a running thread under its own forum like KOTH has/had...
Sounds like a neat idea..is that just the early and mid war planeset?
Eagler
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Heck who needs cash?
Just a funky title with a running thread under its own forum like KOTH has/had...
Sounds like a neat idea..is that just the early and mid war planeset?
Eagler
I think anything ENY 25 or 30 and up would be a good start. I also think a MOTD would have to be in the arena to have any effect
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Using Highest Kill/Time with a minimum of 50 kills or something like that would prevent that from being an issue. Highest kill/time with at least 50 kills and 1.0 K/D in that plane?
Poor metric, imo, kills/time is based on population in the arena and down times make it very challenging to find enough players to shoot in that area to make it meaningful.
K/D and K/S are the better metrics since it proves better flying performance. Yes even K/S is impacted by player population, but it's still a more measurable metric than K/T. Come to think of it, only K/D is going to be measurable. Which is fair imo over 50 kills because it doesn't have as much to do with time players get to play. But unless that's the only plane they fly that tour, all you can actually measure in the stats is K/D.
I'd be down for the this competition. Hate to say that I'd probably ruin it by winning 14 times in a row (yawn)..... ;) JK. But yeah it would be fun. I'd probably up the ENY to 35+ though since even planes like a 109G14 are 25 eny. :rolleyes:
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This isn't about who is going to win it.. it's about getting people in different planes. its a flatline most kills in the plane for a tour.
Most people that play excessive hours have too thin of skin anyways.
He who might play 5 hours in a tour and be more efficient might still beat the guy that plays 180 and is too timid to fight.
You guys are thinking too hard.
Again, this wouldn't work without a MOTD because I don't think the majority of the arena reads this.
Example.. this isn't about a dickmeasuring contest.. the intent is far from that.
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I’m not thinking at all,…so :aok
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Guess I’ll have to move out of my P47D-40 and into a D-25 :aok
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After checking last night eny 30 and up sounds better..
Get all decent pilots into early and mid war birds would be a fantastic change imo for ma play
I tried this without prizes one month but didn't get much participation...
Had a blast in the 109f4 and g2 last night
Eagler
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Poor metric, imo, kills/time is based on population in the arena and down times make it very challenging to find enough players to shoot in that area to make it meaningful.
While population would help K/T a little, you can also achieve a very high K/T fighting off the Jokers in the morning hours. It doesn't matter what metric you use, players that play during prime time will pretty much always hold a slight advantage.
K/D and K/S are the better metrics since it proves better flying performance. Yes even K/S is impacted by player population, but it's still a more measurable metric than K/T. Come to think of it, only K/D is going to be measurable. Which is fair imo over 50 kills because it doesn't have as much to do with time players get to play. But unless that's the only plane they fly that tour, all you can actually measure in the stats is K/D.
I feel like players will only become MORE timid if you only use K/D, which would literally counter everything you've suggested to get people to fight.
To me, kills per time would benefit players that only get to play for a limited time. A player with a 3 K/D and 13 kills per hour is more impressive than a player with a 6 K/D and only 5 kills per hour.
Ultimately, if the motive is to encourage and reward players to fly higher ENY planes without making it a pissing match is to only reward total kills.
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While population would help K/T a little, you can also achieve a very high K/T fighting off the Jokers in the morning hours. It doesn't matter what metric you use, players that play during prime time will pretty much always hold a slight advantage.
I feel like players will only become MORE timid if you only use K/D, which would literally counter everything you've suggested to get people to fight.
To me, kills per time would benefit players that only get to play for a limited time. A player with a 3 K/D and 13 kills per hour is more impressive than a player with a 6 K/D and only 5 kills per hour.
Ultimately, if the motive is to encourage and reward players to fly higher ENY planes without making it a pissing match is to only reward total kills.
It certainly depends on the plane though. Holding a high K/D in a P40 is much harder than say a Temp or 190 because you cant just extend away quickly, climbing takes longer and more pateince to gain alt, bullets don't kill as effectively, ect. One dive and most planes may catch you and you have to resort to defense ACM to maybe win the engagement. Flying timidly in those planes is quite tough if your team doesn't have advantage in the fight. It's easy to get a quick K/T in a spit16 and jump in there with poor SA like they always do and get 2 or 3 kills before you get picked. Or roll for some quick easy low bombers that really boost the K/T. You don't have to worry about K/D if its only avg 2.5-3 since you may average that many kills per sortie and may land once in a while. But you aren't proving that your SA skills are all there if you jump in and die all of the time imo. A high K/D with a generally high K/S depending on the plane means they are more capable since they know how to get kills and survive the mission. K/T for me is very variable since you can fly to what you think is a fight, and then everyone leaves and you have no one to joust with or much to shoot, leaving you high and dry. But certainly I agree that a player in a temp racking up a high K/D by flying timidly isn't all mighty skill either because it's pretty easy to do that vs doing it in a p40 or other 30+ eny plane. That is why I like the scoring model in AH because it takes many factors into consideration and doesn't just reward the player who gets all month and 180 hours to play and roll when the tide suites them. That what scares me about the "total kill" metric but I'm fine with it to see how it goes.
Realistically, K/T is the hardest category to measure and would have to only fly 1 plane that tour to measure it vs other players.
I'm curious if this is just in one plane that everyone has to fly or just any plane over say 30+ eny?
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Is there a way to do it besides kills? Or can kills just be one of a few metrics?
I've tried to do awards for events in the past and it usually just ends up being the same few people because they're simply just better (and I tried to offset that by shying away from kills as a statistic). They're going to be just as good in a P40 than in a Tempest or Dora or Yak3. To encourage others to fly them, I feel like it should be inclusive in some way to encourage everyone to do it for a shot at whatever the prize may be. Also should take into account people who may not be able to fly 8 hours a day.
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Can we choose the C47?
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“”
I included using K/D along with K/T (which is just as easy to measure as any other stat) as well as a minimum kill requirement in my original post. What I suggested takes into consideration everything you mentioned.
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I included using K/D along with K/T (which is just as easy to measure as any other stat) as well as a minimum kill requirement in my original post. What I suggested takes into consideration everything you mentioned.
K/T It's not just as easy to measure if you fly more than one plane. You'd have to make everyone time their sorties in that plane with the # of kills, and then trust their word on it.
Hit% and points, I have no freaking clue how to even measure that TBH.
K/S wouldn't work either because you don't get a plane sortie # column. So you'd have to trust their # of sorties in that plane. The only 2 metrics you can look at while giving other players a chance to fly more planes is K/D or # of kills.
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“You'd have to make everyone…….” :rofl
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K/T It's not just as easy to measure if you fly more than one plane. You'd have to make everyone time their sorties in that plane with the # of kills, and then trust their word on it.
Hit% I have no freaking clue how to even measure that TBH.
K/S wouldn't work either because you don't get a plane sortie # column. So you'd have to trust their # of sorties in that plane. The only 2 metrics you can look at while giving other players a chance to fly more planes is K/D or # of kills.
This is true. I was under the impression that participants would only fly that plane for the tour.
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This is true. I was under the impression that participants would only fly that plane for the tour.
If you involve k/d, its more likely they will use the selected plane in favorable situations.
That's why I think just number of kills is really all you need.
At the end of the day, if it gets more folks in different aircraft it's a win. The money is just the motivator.
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Is there a way to do it besides kills? Or can kills just be one of a few metrics?
I've tried to do awards for events in the past and it usually just ends up being the same few people because they're simply just better (and I tried to offset that by shying away from kills as a statistic). They're going to be just as good in a P40 than in a Tempest or Dora or Yak3. To encourage others to fly them, I feel like it should be inclusive in some way to encourage everyone to do it for a shot at whatever the prize may be. Also should take into account people who may not be able to fly 8 hours a day.
Clearly there is only one solution to the same few men winning a competition;
I introduce to you
(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRFQ6C4aN2swLx1zQzFheKD5JvqsxM1v4HGDw&s)
In order to encourage all pilots equally to participate; All who enter will take an equal share of the prize regardless of results.
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If you involve k/d, its more likely they will use the selected plane in favorable situations.
That's why I think just number of kills is really all you need.
At the end of the day, if it gets more folks in different aircraft it's a win. The money is just the motivator.
Good points. So are we sticking with 1 30+ eny plane or any plane that's 30+? One plane would obviously be easier to manage and track.
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Plane of the Month!
:airplane:
Eagler
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Good points. So are we sticking with 1 30+ eny plane or any plane that's 30+? One plane would obviously be easier to manage and track.
I'd say 1 plane, easy to track.
I think something that needs more discussion is..
Can we run an arena message?
If you want to contribute to the pot, you need venmo?
If you want to be eligible to win the pot, you need venmo?
Venmo is the only app I have to send and receive payments. PayPal is sketchy.
The key here is a MOTD in the MA.
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They should be given a prize for winging with me for one week. >nods>
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bombs and rockets?
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Rockets plane only and no guns.
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I love the idea of getting veteran players out of the easy mode planes, but a competition like this isnt going to do much. It may interest a few of the better players to give it a go, but many of these players that use the monsters of AH do so because that the only way they know how to get kills. They know they havent got a chance against the really skilled players.
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I love the idea of getting veteran players out of the easy mode planes, but a competition like this isnt going to do much. It may interest a few of the better players to give it a go, but many of these players that use the monsters of AH do so because that the only way they know how to get kills. They know they havent got a chance against the really skilled players.
I agree 100%, Fugi. I love the idea, but I think it will do nothing but turn into a pissing match and cry/moan fest because the same handful of guys will participate due to time availability and the same guys "winning."
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I agree 100%, Fugi. I love the idea, but I think it will do nothing but turn into a pissing match and cry/moan fest because the same handful of guys will participate due to time availability and the same guys "winning."
Exactly. There is no way to level the playing field so that the less skilled players could have a chance.
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Exactly. There is no way to level the playing field so that the less skilled players could have a chance.
You could pay the top 3. But I guess that's besides the point. I don't see enough support for the idea by itself. That tells me there would be almost 0 support to fund it, therefore no reward to participate.
I thought the idea would both maybe get people into more mid and early war planes, and maybe add some spice to the arena and make it more interesting.
Personally I think the negatives points brought up previously are far less negative than an arena full of 500mph tempest.
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You could pay the top 3. But I guess that's besides the point. I don't see enough support for the idea by itself. That tells me there would be almost 0 support to fund it, therefore no reward to participate.
I thought the idea would both maybe get people into more mid and early war planes, and maybe add some spice to the arena and make it more interesting.
Personally I think the negatives points brought up previously are far less negative than an arena full of 500mph tempest.
In theory it's a great idea. Would have been really fun when the arenas were more populated.
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How about the better players dim their monitors..... disconnect the pedals..... remove the frozen margarita... oh wait.......
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Don't know how some senior players are not embarrassed flying the spit16 still..
I guess it is not their fault it's a lazer firing one ping lazy Susan but come on man .. :banana:
Eagler
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Don't know how some senior players are not embarrassed flying the spit16 still..
I guess it is not their fault it's a lazer firing one ping lazy Susan but come on man .. :banana:
Eagler
The same could be said of the K4 .... well except the "lazer firing" part :devil
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The same could be said of the K4 .... well except the "lazer firing" part :devil
And the lazy Susan part :aok but I agree...I'd rather be in a f4 or a g2
Eagler
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I think there's a big reason why the Spitfire gets over 3k kills more than a 109k in our current tours. Most kills last tour of any plane. and a 1.4 k/d last tour, which is pretty high for that plane...
The K4 usually gets a better K/D as it's a little easier to stay alive not getting tied up turn fighting, but its much harder to get kills in overall due to 1 cannon vs the spits amazing cannons and 50s, and takes a lot more ACM understanding to be successful in it over the spit16 due to views and plane flap handling. The spit16 still pretty easily out maneuvers the 109 in a turn stall fight given the same relative E but a good pilot can make it very close.
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I'd perk the spit16 10 perks. Its a nice plane that does everything well. Great at fighting against the odds. I use it quite a bit.
If I'm fighting solo against numbers, especially at low alt, it's my go to.
I'm already at a disadvantage #'s wise, why put myself down even more with a mediocre plane.
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I'm already at a disadvantage #'s wise, why put myself down even more with a mediocre plane.
Because this whole post was your idea? Maybe? :noid
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Because this whole post was your idea? Maybe? :noid
Because seeing more of these mid/early war planes in the air would lessen the need for an Uber ride to compete against.
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Because seeing more of these mid/early war planes in the air would lessen the need for an Uber ride to compete against.
I think you'd find the pool fairly small and not as much an impact as hoped, but fun for those involved, sure.
I think one month Eagler chose non-late war rides as a challenge to us and a few did participate - forget which tour.
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It's about all one can do..make the change themselves
I will use the g2 and f4 instead of the k4 starting now through February..
Any other takers?
Now if we could only get ZE out of his brew.... :joystick:
:cheers:
Eagler