Aces High Bulletin Board

Help and Support Forums => All things VR => Topic started by: DOUG on April 02, 2025, 12:13:58 PM

Title: AH on monitor, keeps waiting on goggles
Post by: DOUG on April 02, 2025, 12:13:58 PM
After years of trouble free VR on HTC Vive, I've accidentally changed something so I'm seeing the Steam control panel in the goggles and the game is on the monitor. I've always launched from desktop and never through Steam. Everything works and looks the same up till it asks if you want to use open VR? Then it just hangs. Appreciate any and all suggestions...I'm embarrassed to admit how much a part of my life this game is, with VR.
akELFY
Title: Re: AH on monitor, keeps waiting on goggles
Post by: Eagler on April 04, 2025, 12:06:44 PM
Are you launching ah in dx11?

Eagler
Title: Re: AH on monitor, keeps waiting on goggles
Post by: DOUG on April 05, 2025, 03:34:34 PM
Yes dx11
Title: Re: AH on monitor, keeps waiting on goggles
Post by: Eagler on April 05, 2025, 05:45:36 PM
Does steam vr open?

Does vr work in any other game?

Eagler
Title: Re: AH on monitor, keeps waiting on goggles
Post by: DmdFiat on April 07, 2025, 02:45:11 AM
Hi.
I spent the better part of the past 2 weeks dealing with this, unsuccessfully. I'm sending the VR set back.

After 15 years of absence from AH, I invested a large sum to get the full set of Warthog, Meta Quest (with all kinds of cables to try), and a new uber laptop.

The first few days the Quest worked well. It took a while to get used to the nausea and headache coming from the eye strain, but it was almost worth the pain.
Everything looked very realistic. (The gunnery is not as easy as with the monitor).
I was using DX11 directly and AH through Steam, interchangeably, and was able to choose Oculus every time both games prompted me. The image was normal, meaning that the screen was rectangular, NOT bowed like the image attached here. (and no, that is not from the Sphere/cylinder setting in AH).

THEN, something happened, and I can only attribute it to an update received in the Meta Quest 3.

Now I can only use OpenVR in DX11 and ViveVR in Steam. Both produce that horrible fishbowl screen shown in the image. It's very difficult to play like that.
I have tried everything, including resetting the Quest 3 to factory (but you can't stop it from re-downloading the latest version automatically when booting from the reset.)

If I try to start in Oculus (on both platforms), I can hear the AH music in the Quest, but nothing comes up on the headset, and on the laptop there is only the black AH screen.

I played other games in the meantime, and they seem fine.
RaceRoom is very nice and enjoyable.
DCS puts the Meta Quest 3 to the test as far as CPU power. It freezes quite a bit.

Let's not forget how long it has been since AH was updated.
Title: Re: AH on monitor, keeps waiting on goggles
Post by: Eagler on April 07, 2025, 06:53:50 AM
I just got a msi gaming laptop

I am using a quest 2 with it..

To get AH in vr on it I have found I have to turn on my laptop 1st which auto opens the occulus app..

Then I put on the quest headset and see a floating box asking if I want to use the link cable which using the right hand controller I click yes..

Taking the headset off I click on AH DX11 to start AH in vr..

I then get the prompt to use my occulus headset as AH is trying to open which I click on..

AH then opens in vr and use the mouse cursor to select the arena..

If I don't put on the headset 1st and select the quest link, it doesn't open correctly as I don't get the prompt to use occulus as it states to use open vr instead which doesn't work..

I also can't select ah from inside the heafset as that link errors out and I have to select the dx11 from the desktop..

Hope that helps

Eagler
Title: Re: AH on monitor, keeps waiting on goggles
Post by: Mister Fork on April 10, 2025, 01:33:26 PM
I just got a msi gaming laptop

I am using a quest 2 with it..

To get AH in vr on it I have found I have to turn on my laptop 1st which auto opens the occulus app..

Then I put on the quest headset and see a floating box asking if I want to use the link cable which using the right hand controller I click yes..

Taking the headset off I click on AH DX11 to start AH in vr..

I then get the prompt to use my occulus headset as AH is trying to open which I click on..

AH then opens in vr and use the mouse cursor to select the arena..

If I don't put on the headset 1st and select the quest link, it doesn't open correctly as I don't get the prompt to use occulus as it states to use open vr instead which doesn't work..

I also can't select ah from inside the heafset as that link errors out and I have to select the dx11 from the desktop..

Hope that helps

Eagler
Put a piece of electrical tape over the face sensor between the two eyepieces. It'll trick the Quest to think you still have it on and eliminates the VR on/off issues when using Aches High. Actually, with a lot of VR....actually... ALL VR games.
Title: Re: AH on monitor, keeps waiting on goggles
Post by: Wiley on April 14, 2025, 12:17:16 PM
Put a piece of electrical tape over the face sensor between the two eyepieces. It'll trick the Quest to think you still have it on and eliminates the VR on/off issues when using Aches High. Actually, with a lot of VR....actually... ALL VR games.

That would work.  My workaround was to pick up my Quest 2 with my index finger going inside to cover the sensor, then start AH from the desktop, then put it on and remove the finger.

My Quest 3, I can switch between desktop and the native app seamlessly, it works quite well except I wish I could use the mode where you don't need a hand controller by default instead of having to wait for it to time out waiting for the hand controller before giving me the dot in the middle.

Wiley.
Title: Re: AH on monitor, keeps waiting on goggles
Post by: Vulcan on April 14, 2025, 03:52:35 PM
There is a setting in AH to turn on/off headset removal detection.
Title: Re: AH on monitor, keeps waiting on goggles
Post by: Mister Fork on April 15, 2025, 11:30:38 PM
There is a setting in AH to turn on/off headset removal detection.
Wait...what? Really? :x
Title: Re: AH on monitor, keeps waiting on goggles
Post by: Oldman731 on April 16, 2025, 08:40:23 PM
There is a setting in AH to turn on/off headset removal detection.


So where might one find that?

- oldman
Title: Re: AH on monitor, keeps waiting on goggles
Post by: Vulcan on April 17, 2025, 05:33:09 PM
Pretty sure it's Disable Auto VR mode swap under VR prefs.
Title: Re: AH on monitor, keeps waiting on goggles
Post by: Mister Fork on April 17, 2025, 11:19:41 PM
Pretty sure it's Disable Auto VR mode swap under VR prefs.
Thanks V. When I disable it, removing my headset still messes things up. Might just be my headset.
Title: Re: AH on monitor, keeps waiting on goggles
Post by: Eagler on April 18, 2025, 06:48:26 AM
Mine too..I  think that feature is a headset setting/feature

Eagler
Title: Re: AH on monitor, keeps waiting on goggles
Post by: Vulcan on April 26, 2025, 07:49:01 PM
Google AI says:
To disable the proximity sensor on an Oculus Quest, which prevents the headset from going to sleep when removed, you can use SideQuest, a third-party tool that allows for advanced customization of the device. You can also use the Oculus Hub to disable the proximity sensor by turning off Autowake in the Oculus app on your phone and using USB debugging.
Here's how to disable the proximity sensor using SideQuest:
Install SideQuest: Download SideQuest on your PC.
Connect your Quest: Connect your Quest headset to your PC.
Open Device Settings: In SideQuest, click on "Device Settings" (wrench icon).
Disable Proximity Sensor: Scroll down to "Proximity Sensor Settings" and click on "Disable Proximity Sensor".
To re-enable: Follow the same steps and click "Enable Proximity Sensor".
Title: Re: AH on monitor, keeps waiting on goggles
Post by: Vulcan on April 27, 2025, 09:30:46 PM
I just had a crack at using sidequest to do this on my Quest 1 and it worked perfectly.