Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Shane on July 09, 2025, 08:51:11 PM

Title: Name and shame building exploiters
Post by: Shane on July 09, 2025, 08:51:11 PM
I finally see what they say about people hiding tanks inside buildings.

This thread is to name and shame them, regardless of side they're on. Feel free to add, especially if you have it backed up by film.

Lutrell
Duce
LitlBlue
Title: Re: Name and shame building exploiters
Post by: fudgums on July 09, 2025, 09:44:10 PM
Fudgums2
Title: Re: Name and shame building exploiters
Post by: uptown on July 10, 2025, 12:03:45 AM
You guys know these maps too well.  :noid
Title: Re: Name and shame building exploiters
Post by: Eagler on July 10, 2025, 07:53:06 AM
You guys know these maps too well.  :noid

My thoughts exactly lol..

I just wanted refueling at v bases...something about different fuel types or some other crazy excuse why that can't happen..

Eagler
Title: Re: Name and shame building exploiters
Post by: Shane on July 10, 2025, 08:27:07 AM
Fudgums2

So maybe instead of spending time in buildings, you should spend more time in a Me 163.  :aok
Title: Re: Name and shame building exploiters
Post by: fudgums on July 10, 2025, 09:55:58 AM
So maybe instead of spending time in buildings, you should spend more time in a Me 163.  :aok

Hard to practice reversals in a 163
Title: Re: Name and shame building exploiters
Post by: Shane on July 10, 2025, 10:46:40 AM
Hard to practice reversals in a 163


Protip: Start with F4Fs and work your way up.
Title: Re: Name and shame building exploiters
Post by: haggerty on July 10, 2025, 01:11:55 PM
Skyhawk
DamnPhyNo
Title: Re: Name and shame building exploiters
Post by: Spikes on July 10, 2025, 01:12:27 PM
Fudgums2
Title: Re: Name and shame building exploiters
Post by: uptown on July 10, 2025, 01:20:21 PM
Fudgums2 is a bad dude.
Title: Re: Name and shame building exploiters
Post by: Randy1 on July 10, 2025, 02:05:36 PM
I finally see what they say about people hiding tanks inside buildings.

This thread is to name and shame them, regardless of side they're on. Feel free to add, especially if you have it backed up by film.

Lutrell
Duce
LitlBlue
I was surprised when Lutrell started hiding in buildings.  He is too good of a player for that.  One of the best tankers in the game.
I have not seen LitlBlue hide in a building.  We have been tank fighting together many, many times.
Hoggie was big on hiding in buildings.  Maybe the worst.  Had no shame for doing it he said.

I have seen a couple of others do it but maybe only once or twice.  Not habitual.

I did it once or twice back when tank island had a single story building you could get in several years ago.  Hitech or Skuzzy fixed that pretty quick

Title: Re: Name and shame building exploiters
Post by: Lazerr on July 10, 2025, 03:02:29 PM
Another dweeby aspect of this player base that just drives people out.  Any newer player trying to play that aspect of the game probably doesn't know the bug exists.  But then the sweetheartrs doing it clearly are in it for their mediocre score... lol

I have yet to log in this month.  Very little last month.  This is just the tip of the iceberg of reasons why.  Most of them are related to the bottom feeding gameplay that long time players have resorted to.
Title: Re: Name and shame building exploiters
Post by: oTRALFZo on July 10, 2025, 03:56:17 PM
GVing is by far the lamest part of the game. 88s are a close 2nd.

hiding in buildings, feet dry spawns, turn down graphics is just too silly to take seriously.
Title: Re: Name and shame building exploiters
Post by: Banshee7 on July 10, 2025, 05:15:38 PM
GVing is by far the lamest part of the game. 88s are a close 2nd.

hiding in buildings, feet dry spawns, turn down graphics is just too silly to take seriously.

IDK I put 88s and manned guns above GVing
Title: Re: Name and shame building exploiters
Post by: AKpizzle on July 10, 2025, 09:34:08 PM
GVing is by far the lamest part of the game. 88s are a close 2nd.

hiding in buildings, feet dry spawns, turn down graphics is just too silly to take seriously.

hey some of us have to turn our graphics down or the bottlenecking begins :(
Title: Re: Name and shame building exploiters
Post by: RUSH1 on July 11, 2025, 06:29:30 AM
I finally see what they say about people hiding tanks inside buildings.

This thread is to name and shame them, regardless of side they're on. Feel free to add, especially if you have it backed up by film.

Lutrell
Duce
LitlBlue

No worse than when Mano used to pick people off from the top of a tree in his M8 back in AH2.
Title: Re: Name and shame building exploiters
Post by: oTRALFZo on July 11, 2025, 09:26:07 AM
hey some of us have to turn our graphics down or the bottlenecking begins :(
Turning down graphics in order just to play the game is one thing. Doing so knowing you will have some advantage over  someone that does not know any better is another.
It is not using a tool but rather exploiting a bug but that is the point of what the GV game has turned into
Title: Re: Name and shame building exploiters
Post by: icepac on July 11, 2025, 10:18:51 AM
Icepac raises hand. 

(https://live.staticflickr.com/8382/8557492108_c866aab047_z.jpg)

I've done it plenty but it's not rewarding and there was no sense of accomplishment beyond preventing 17 vs 1 odds rolling a field.   
I stopped preventing field captures the last few times and simply watched the horde searching but it's kinda boring.   

I stopped the other day and it's really not worth the effort. 

Now I do have films of many others doing this............some posting in this thread. 

Title: Re: Name and shame building exploiters
Post by: Shane on July 11, 2025, 10:21:07 AM
Icepac raises hand.

I've done it plenty but it's not rewarding and there was no sense of accomplishment beyond preventing 17 vs 1 odds rolling a field.   
I stopped preventing field captures the last few times and simply watched the horde searching but it's kinda boring.   

I stopped the other day.   

Now I do have films of many others doing this............some posting in this thread.

In village building (3 story) or in re-generated town buildings?  You can be killed hiding in town buildings by HE from what's said, the village building is indestructible.

Title: Re: Name and shame building exploiters
Post by: icepac on July 11, 2025, 03:18:41 PM
I'm pretty sure the 3 story house thing has been fixed in a few terrains.   

Haven't tried to chute onto the tower since I've been back. 

(https://live.staticflickr.com/7335/10737100406_f5c12fbeef_c.jpg)
Title: Re: Name and shame building exploiters
Post by: MWL on July 12, 2025, 05:13:27 PM
One word - 'Basements'.

While in an ACR in FRG (Federal Republic of Germany - yes, I am that old) we would not drive into a bldg as many, if not most, had basements.  Not amusing to drive a vehicle into an improvised tank/APC trap!  :lol

Title: Re: Name and shame building exploiters
Post by: Lusche on July 12, 2025, 05:46:48 PM
FRG (Federal Republic of Germany - yes, I am that old)

You make it sound as if my country no longer exists  :noid
Title: Re: Name and shame building exploiters
Post by: uptown on July 12, 2025, 09:45:49 PM
I just met Brando, and you can add him to the list.  :salute


Title: Re: Name and shame building exploiters
Post by: Randy1 on July 13, 2025, 01:09:41 PM
I just met Brando, and you can add him to the list.  :salute

Tanked with him many times but have not seen him use the three story building game trick.
Title: Re: Name and shame building exploiters
Post by: uptown on July 13, 2025, 01:22:23 PM
Tanked with him many times but have not seen him use the three story building game trick.

Ask DocEvil, he saw it too.
Title: Re: Name and shame building exploiters
Post by: Randy1 on July 13, 2025, 01:28:12 PM
Ask DocEvil, he saw it too.

I will ask Brando next time we are on the same tank battle.  He is very good at normal hiding.

Not saying you are wrong, just surprised.
Title: Re: Name and shame building exploiters
Post by: uptown on July 13, 2025, 02:07:50 PM
I will ask Brando next time we are on the same tank battle.  He is very good at normal hiding.

Not saying you are wrong, just surprised.
I'm sure a cheater will come right out and tell you the truth  ;) I've yet to meet a cheater or thief that doesn't lie. On the other hand, what do I have to gain from making up stories about someone I don't know from the man on the moon? I don't lie

 He was in a building in a whirbel, me in a T34. DocEvil was on the side of the building telling me to stick my gun in the back wall and shoot him. My 1st shot point blank made me shoot myself. I could not see him, (I did see his rounds hitting me and they were coming from inside that building) yet he seen me and tracked me before I could get my barrel through the wall. At that point I ended sortie giving him a kill and I exited arena.

I've been back in the game 2 or 3 weeks and heard about Brando's antics on pretty much day one. Seen it for myself last night. That's the truth and if Brando says anything different from what I just told you, than it's a lie. DocEvil will tell you the same thing. Another player I don't know I might add.  My only goal here is to expose these scumbags and get these maps fixed.   :salute
Title: Re: Name and shame building exploiters
Post by: JimmyD3 on July 13, 2025, 03:10:01 PM
Hopefully the GV/Building access issue will be resolved soon. :x
Title: Re: Name and shame building exploiters
Post by: scott66 on July 13, 2025, 06:57:43 PM
No worse than when Mano used to pick people off from the top of a tree in his M8 back in AH2.
that was just skill bro lol
Title: Re: Name and shame building exploiters
Post by: fudgums on July 13, 2025, 07:37:16 PM
There’s too much violence in this world..maybe we should stop shooting each other. Just resupply our bases all day and live in peace.
Title: Re: Name and shame building exploiters
Post by: Randy1 on July 14, 2025, 01:53:07 PM
Hopefully the GV/Building access issue will be resolved soon. :x

Two weeks? :rofl
Title: Re: Name and shame building exploiters
Post by: captain1ma on July 14, 2025, 02:03:06 PM
why? seriously, why? with less then a 100 players a night, we needed this post? ridicules!! IN!
Title: Re: Name and shame building exploiters
Post by: Shane on July 14, 2025, 02:08:43 PM
why? seriously, why? with less then a 100 players a night, we needed this post? ridicules!! IN!

Why aren't you more distressed at long-time plyers abusing this well known exploit?  :headscratch:
Title: Re: Name and shame building exploiters
Post by: captain1ma on July 14, 2025, 02:17:39 PM
how does it change your life? it doesnt, other then maybe someone gets a few extra kills. its a big map. if someone is exploiting it, move away to a different area. then he gets nothing. problem solved. calling him out in public. will ok, but thats the biggest problem with society today.

its you(not you, just people in general) cant just call someone a weinie and leave it, you have to announce it to the world. it solves nothing and its not going to stop anyone from doing it. in fact now all the new people are going to try it out!
Title: Re: Name and shame building exploiters
Post by: Shane on July 14, 2025, 02:55:51 PM
how does it change your life? it doesnt, other then maybe someone gets a few extra kills. its a big map. if someone is exploiting it, move away to a different area. then he gets nothing. problem solved. calling him out in public. will ok, but thats the biggest problem with society today.

its you(not you, just people in general) cant just call someone a weinie and leave it, you have to announce it to the world. it solves nothing and its not going to stop anyone from doing it. in fact now all the new people are going to try it out!

Maybe these new people deserve an even playing field instead of being preyed on by... behavior(s) you seem ok with.  Where do you even draw your boundaries of integrity? Oh, "it's just a game" is what you're thinking?  Maybe think that thru a bit further.  I'd hesitate to play poker with these kind people that feel the need to exploit something for so many years. Or enter into any kind of agreement with them. Sketchy.

It's so easy to do the right thing in this.  Yet.
Title: Re: Name and shame building exploiters
Post by: waystin2 on July 14, 2025, 03:41:09 PM
 :rofl :aok
Title: Re: Name and shame building exploiters
Post by: oTRALFZo on July 15, 2025, 09:27:41 AM
how does it change your life? it doesnt, other then maybe someone gets a few extra kills. its a big map. if someone is exploiting it, move away to a different area. then he gets nothing. problem solved. calling him out in public. will ok, but thats the biggest problem with society today.

its you(not you, just people in general) cant just call someone a weinie and leave it, you have to announce it to the world. it solves nothing and its not going to stop anyone from doing it. in fact now all the new people are going to try it out!
One of the biggest reasons this game is still surviving is the fact that the playing field has been decently leveled and MOST/if not all do not manipulate any codes or hacks. Some love to exploit glitches to gain an upper hand for no other reason than notoriety for good or bad attention.
I say call them out. Burn them at the stake :x
Title: Re: Name and shame building exploiters
Post by: Banshee7 on July 15, 2025, 12:09:10 PM
its a big map. if someone is exploiting it, move away to a different area.

I fear that this was the main problem when I last played.  The maps are too big to support the amount of players.  There's usually only 1 decent fight on the whole map at any given time (even in GVs).  The exploiters are usually going to be near that action.  Packing up and moving across the map usually takes you out of the action and submitting to the exploiters.

I'm team Shane on this one.  This issue should have been fixed a long time ago.

it solves nothing and its not going to stop anyone from doing it. in fact now all the new people are going to try it out!

This is like saying talking to people about the warning signs of suicide will convince them to try suicide. or drugs... or anything  :headscratch:  And honestly, in other games, the more people use the exploit the quicker it gets fixed.
Title: Re: Name and shame building exploiters
Post by: Lazerr on July 15, 2025, 01:51:12 PM
If you don't see how people gaming a glitch will detour new folks, in an already time consuming game... this might not be the thread to be posting in.

I've posted this in other threads... some of the remaining players here are the games worst enemy, until the means of being a dweeb are taken away from them.  Especially with numbers on the lower side.  Nerds being nerds are significantly more noticeable.
Title: Re: Name and shame building exploiters
Post by: Animl-AW on July 15, 2025, 02:18:00 PM
A lot of this stuff is not even noticed by many. I myself would not know about several things, unless I read here.
Title: Re: Name and shame building exploiters
Post by: Randy1 on July 15, 2025, 02:52:57 PM
Keep in mind you will get killed many times before you even know someone is in a building.  On some maps the spawn-in is near a three story. building. 

As I posted before this is the second time this bug has come up.  The first time was single story buildings several years ago.

If we could HE the building down like a town building then kill the tank it would br much better than it is now.
Title: Re: Name and shame building exploiters
Post by: Animl-AW on July 15, 2025, 03:18:36 PM
Keep in mind you will get killed many times before you even know someone is in a building.  On some maps the spawn-in is near a three story. building. 

As I posted before this is the second time this bug has come up.  The first time was single story buildings several years ago.

If we could HE the building down like a town building then kill the tank it would br much better than it is now.


Oh, I’ve heard it here more than 3 times. I don’t Gv. I should, but don’t. Not sure why any building is indestructible.

Human nature. There is no bottom to the barrel, they will go right through it. Imagine if we didn’t have stoplights.

Some say there is a fix in.

My GUESS, If there needs to be an update to fix it, it may include other fixes to make it worth it. If true, it may take a little time to package it.

Title: Re: Name and shame building exploiters
Post by: TalonX on July 16, 2025, 09:42:57 AM
Papason
Wing
Title: Re: Name and shame building exploiters
Post by: Animl-AW on July 16, 2025, 10:11:33 AM
The problem with these post is it informs the unknowing to do just that
Title: Re: Name and shame building exploiters
Post by: hazmatt on July 16, 2025, 10:23:36 AM
Keep in mind you will get killed many times before you even know someone is in a building.  On some maps the spawn-in is near a three story. building. 

As I posted before this is the second time this bug has come up.  The first time was single story buildings several years ago.

If we could HE the building down like a town building then kill the tank it would br much better than it is now.

If I recall correctly the only way to kill them inside the building when you are outside is with a bomb?
Title: Re: Name and shame building exploiters
Post by: JimmyD3 on July 16, 2025, 11:14:01 AM
If I recall correctly the only way to kill them inside the building when you are outside is with a bomb?

That or go in the building to kill them, if they don't kill you first. Bombing them works, IF  you get the right building.
Title: Re: Name and shame building exploiters
Post by: DmonSlyr on July 16, 2025, 12:08:47 PM
Tankers HATE bomtards  :D

Tanking sucks - Planes rule - Fly planes :airplane:
Title: Re: Name and shame building exploiters
Post by: Banshee7 on July 16, 2025, 02:19:01 PM
Tankers HATE bomtards  :D

Tanking sucks - Planes rule - Fly planes :airplane:

Dang... I agree with Shane AND Violator in one thread. What is happening  :bolt:
Title: Re: Name and shame building exploiters
Post by: lutrel on July 16, 2025, 04:28:24 PM
The very Idea of Shane shaming anyone in this game is a joke.  You know how I learned how to get into a building and shoot from them?  By having my butt shot of by other tank drivers hiding in those buildings.  I didn't cry or whine about it, I learned how to counter it and do it myself as well.  As long as we are at a point in the game where everyone can do it, to call it cheating is a straight up whine.
Title: Re: Name and shame building exploiters
Post by: JimmyD3 on July 16, 2025, 04:39:47 PM
What ever, lutrel. It's still cheating. :neener:
Title: Re: Name and shame building exploiters
Post by: Shane on July 16, 2025, 04:58:46 PM
The very Idea of Shane shaming anyone in this game is a joke.  You know how I learned how to get into a building and shoot from them?  By having my butt shot of by other tank drivers hiding in those buildings.  I didn't cry or whine about it, I learned how to counter it and do it myself as well.  As long as we are at a point in the game where everyone can do it, to call it cheating is a straight up whine.

Actually, I call it exactly what it is - exploiting.  It's more than easy to do the right thing - do you now possess sufficient shame to change your ways? Will you?

"In essence, cheating involves dishonest behavior with the intent to gain an unfair advantage, often by violating rules or norms. Exploiting, on the other hand, typically involves taking advantage of a flaw or loophole in a system, often without violating explicit rules, but still potentially creating an unfair advantage."
Title: Re: Name and shame building exploiters
Post by: lutrel on July 16, 2025, 09:35:00 PM
It's no different than spawn camping, anyone can do it.
Title: Re: Name and shame building exploiters
Post by: -27th- on July 17, 2025, 12:12:53 AM
It's no different than spawn camping, anyone can do it.

That, is a false equivalence.
Title: Re: Name and shame building exploiters
Post by: JimmyD3 on July 17, 2025, 08:57:40 AM
Lutrel, that is simply self justification. Hopefully it will be a moot point soon.
Title: Re: Name and shame building exploiters
Post by: DmonSlyr on July 17, 2025, 11:55:58 AM
Dang... I agree with Shane AND Violator in one thread. What is happening  :bolt:

We use to agree a lot  :cheers:
Title: Re: Name and shame building exploiters
Post by: Skyguns MKII on July 17, 2025, 03:19:20 PM
If you don't see how people gaming a glitch will detour new folks, in an already time consuming game... this might not be the thread to be posting in.

I've posted this in other threads... some of the remaining players here are the games worst enemy, until the means of being a dweeb are taken away from them.  Especially with numbers on the lower side.  Nerds being nerds are significantly more noticeable.

A bug being exploited is an issue with the game not the player exploiting it. Some players here will just blindly worship the game as if it has no issues though.
Title: Re: Name and shame building exploiters
Post by: molybdenum on July 17, 2025, 04:20:02 PM
What ever, lutrel. It's still cheating. :neener:
Why doesn't HT fix it?
The longer the game permits it to be done, the more players will consider it a legit feature and join in.
I don't GV much and I don't think the building thing is okay. But if HT thinks it's okay...and more and more players think it's okay...then this is the new virtual world and let's live with it.
Title: Re: Name and shame building exploiters
Post by: JimmyD3 on July 17, 2025, 05:44:24 PM
I will leave the game before I "Live with it". I will continue to try and get the changes done that will prevent ANYONE from getting in the buildings. :rock
Title: Re: Name and shame building exploiters
Post by: caldera on July 17, 2025, 06:06:17 PM
Can you carpet bomb the buildings with friendlies in close proximity?
Title: Re: Name and shame building exploiters
Post by: Busher on July 17, 2025, 07:22:50 PM
Can you carpet bomb the buildings with friendlies in close proximity?

Yup. Ord only though. Guns will activate killshooter.
Title: Re: Name and shame building exploiters
Post by: Animl-AW on July 17, 2025, 08:47:54 PM
I will leave the game before I "Live with it". I will continue to try and get the changes done that will prevent ANYONE from getting in the buildings. :rock

See that, that’s a true viking.<S>
Title: Re: Name and shame building exploiters
Post by: oTRALFZo on July 17, 2025, 10:18:49 PM
Took me a bit but here is film of a "shadowy" culprit

https://bbs.hitechcreations.com/smf/index.php/topic,411156.15.html (https://bbs.hitechcreations.com/smf/index.php/topic,411156.15.html)

Title: Re: Name and shame building exploiters
Post by: MWL on July 18, 2025, 12:14:55 AM
You make it sound as if my country no longer exists  :noid

Greetings, not sure if I really upset you.  But if I what I said did I truly apologize.

Regards
Title: Re: Name and shame building exploiters
Post by: eddiek on July 18, 2025, 11:46:26 AM


I'm not really sure there is just one easy "fix" to the GV issues.  Seen too many glitches and bugs over the years to invest much time playing in them, especially once I caught on to the glitches or exploits.  Perhaps it's just part of the game engine, terrain software, etc.
Myself, I believe the GV guys have gotten too used to the way things are/were.
I can remember when they dumbed down the GV icons, back in AH2.  It made encounters with GV's kinda risky cause you couldn't see them til you were in their range, and lots of times by then it was too late........you'd get smoked by a Wirb/Osty or some guy firing an HE round into the ground and you'd die from the blast splash.
With AH3 and the new terrain software, and their ability to hide in bushes that shouldn't hide them........nope......I try to avoid them if I can, unless it's a last ditch effort to save a base or town from being captured.  Otherwise, I find somewhere else to play, their ability to hide, fire through seemingly solid objects, drive into buildings, etc is just not what I prefer to call a level playing field.
If HiTech addresses it, and I hope he does, it will be a welcome change to the game dynamics.   
Title: Re: Name and shame building exploiters
Post by: scott66 on July 18, 2025, 06:00:18 PM
I'm not used to shaking my poms poms for team Shane but this is a problem that has been around for too long
Title: Re: Name and shame building exploiters
Post by: potsNpans on July 18, 2025, 07:00:01 PM
No problem if you fly and leave that ground stuff to the girly menses.
Title: Re: Name and shame building exploiters
Post by: Oldman731 on July 18, 2025, 08:05:02 PM
No problem if you fly and leave that ground stuff to the girly menses.


Be nice, Pots.  Airplane drivers have their own little complaints that dwarf truck driver anger (as in, did you ever hear of "ENY"?).

- oldman
Title: Re: Name and shame building exploiters
Post by: potsNpans on July 18, 2025, 10:19:22 PM

Be nice, Pots.  Airplane drivers have their own little complaints that dwarf truck driver anger (as in, did you ever hear of "ENY"?).

- oldman
I don't see how a fella' who has a logo of the rootnest tootnest meanest hombre this side of the Peco's can be so nice
Title: Re: Name and shame building exploiters
Post by: icepac on July 19, 2025, 05:07:14 AM
Many here have gotten used to exploiting having unrealistic rudder authority that allows a plane to turn like a rotisserie as if there is no vertical stabilizer working against the rotation in the yaw axis 

There isn’t any ww2 warbird with enough rudder authority to maintain altitude (or even climb) flying a “knife edge with 90 degree bank” yet we see planes with massively heavy engines out front are able to do this.   

That said, arena pilots simply exploit this and it is some pilot’s only GoTo move.   

Now if HTC reduces rudder authority, the planes will handle very differently causing mass hysteria. 

I would rather the rudder authority stay how it currently is because of the potential repercussions of possibly alienating our player base.   I can live with the rudder like it is.

I now watch films to find out which building they are in and bomb them.   

Since destroyable buildings’ walls can go from transparent from the inside to fully opaque because they are “destroyed, why not make this building/object act as “destroyed” at all times with not being able to see out. 

It might be easier than fixing the building access bug.



Title: Re: Name and shame building exploiters
Post by: JimmyD3 on July 19, 2025, 09:06:11 AM
Many here have gotten used to exploiting having unrealistic rudder authority that allows a plane to turn like a rotisserie as if there is no vertical stabilizer working against the rotation in the yaw axis 

There isn’t any ww2 warbird with enough rudder authority to maintain altitude (or even climb) flying a “knife edge with 90 degree bank” yet we see planes with massively heavy engines out front are able to do this.   

That said, arena pilots simply exploit this and it is some pilot’s only GoTo move.   

Now if HTC reduces rudder authority, the planes will handle very differently causing mass hysteria. 

I would rather the rudder authority stay how it currently is because of the potential repercussions of possibly alienating our player base.   I can live with the rudder like it is.

I now watch films to find out which building they are in and bomb them.   

Since destroyable buildings’ walls can go from transparent from the inside to fully opaque because they are “destroyed, why not make this building/object act as “destroyed” at all times with not being able to see out. 

It might be easier than fixing the building access bug.


Buildings in the terrain, ie not part of Town/Strats/Bases, are not destroyable objects. The buildings in the general terrains are Speed Tree objects. and like the trees in the terrain can not be destroyed. Using AP/HE rounds at the building do nothing to anything in the interior of the "building" as the rounds do not enter the "building". When bombs are used, they generate an explosion then does enter the building, thus damaging or destroying the gv inside.  :rock
Title: Re: Name and shame building exploiters
Post by: JimmyD3 on July 21, 2025, 08:55:14 PM
The GV/3 Story building access has been corrected. :cheers:
Title: Re: Name and shame building exploiters
Post by: Shane on July 21, 2025, 09:09:52 PM
The GV/3 Story building access has been corrected. :cheers:

yay!  :aok  :rock :banana:
Title: Re: Name and shame building exploiters
Post by: GOODBYE on July 21, 2025, 10:59:13 PM
I remember hiding in blown out town buildings and TT in AH2, that was a blast!
Title: Re: Name and shame building exploiters
Post by: hazmatt on July 22, 2025, 12:50:50 AM
I remember hiding in blown out town buildings and TT in AH2, that was a blast!

There was also a barn you could drive into if I recall correctly.
Title: Re: Name and shame building exploiters
Post by: JimmyD3 on July 22, 2025, 08:35:45 AM
There was also a barn you could drive into if I recall correctly.

We also tested the 3 barns and fixed them as well. All of this only applies to the affected terrset00, the other terrsets had no known issues.