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General Forums => Aces High General Discussion => Topic started by: Saintaw on January 20, 2002, 05:03:47 AM

Title: Knits read: 6 Call function
Post by: Saintaw on January 20, 2002, 05:03:47 AM
Maybe there should be an Add for that key, seems like knits don't know how to use it...

http://www.hitechcreations.com/keycmds.html

-----> CHECK 6 key is '

USE IT!

 :mad:
Title: Knits read: 6 Call function
Post by: Revvin on January 20, 2002, 05:28:49 AM
Don't feel bad Saintaw we have similar problems in Bishland. If I can even bother to give six calls when I'm in the bombardier position over target then I'm sure its just as easy to press the ' key when flying about, why not map it to a joystick button?
Title: Knits read: 6 Call function
Post by: Wilbus on January 20, 2002, 06:19:09 AM
Agreed saw, only peoplewho give 6 calls are those you know and a FEW others, 90% of the people online don't give 6 calls, even when they are on the 6 of a person who is on my/your 6 they don't warn you. Then there are those who GIVE 6 calls and give alot and they are GREAT. To those of you who give, too many 6 calls is better then non at all!
Title: Knits read: 6 Call function
Post by: Saintaw on January 20, 2002, 08:18:51 AM
[.]
Title: Knits read: 6 Call function
Post by: J_A_B on January 20, 2002, 10:36:24 AM
I'm one of the people who don't give out 6 calls.  I find most of them annoying, especially considering how 90% of the ones I recieve are when the enemy is 4-5K away on my 12.  I do of course thank the people who send me the occasional good 6 call....but such are few and far between.  I don't give them out because I can't be bothered to; I've got other things to worry about than watching somebody else's tail for him.  Should a friendly not seem to notice an enemy I might call out 666 on the text buffer....or I might not.  

Then there's the people who complain about not getting 6 calls and blame everybody for their getting shot down except themselves.  Sorry, but if you get shot down it's your fault and nobody else's.  If you get a useful 6 call you should treat it as a "lucky break", not EXPECT your countrymates to watch your tail.

J_A_B
Title: Knits read: 6 Call function
Post by: Soulyss on January 20, 2002, 01:37:46 PM
...and here I was thinking that we were all up there trying to look out for each other.... ;)
Title: Knits read: 6 Call function
Post by: JaCkNiFe on January 20, 2002, 01:42:39 PM
Its not the problem they dont know how to use it but when... (i think) When they see u move around like u know u have some one on six they dont bother doing it... OR if there is like a 3.0 distance from u and him and u are flying in 2 different dic. they think ur ok... OR they only use it when u really have a guy ON YOUR SIX not 7 or 5 lol...i dont know but every once and a while i get like 5 or 6 :) some people do it and some people dont.....
Title: Knits read: 6 Call function
Post by: Elysian on January 20, 2002, 02:10:58 PM
What the guy above me said...  I'll always give one when it's an obvious bounce on a teammate...  However, sometimes it's hard to tell whether a friendly is aware of the guy on his six or not.

 If it's a tough call I give the teammate the benefit of the doubt on his SA, rather than mess up his rhythm (gotta admit hearing that cyborg 'Check 6' on my headphones startles the crap outta me sometimes).

Nits been good to me on check 6s though...  Saved my bellybutton many times thos tour, can't remember that last time I was bounced without being made aware of it 1st. nits!


Elysian/cmorris
Title: Knits read: 6 Call function
Post by: Beegerite on January 20, 2002, 02:21:11 PM
I've been in AH for 2 years and have learned one thing, don't assume anything.
One pet peeve of mine is something that's been around for a long time, too many assumptions are made.  Solely because somebody is in the neighborhood doesn't make him your wingman.  You need to fly with another player who will assume that role.  On take-off and actually BEFORE takeoff the flight roles should be SPECIFICALLY agreed upon.  One is the lead and the other is the wingman.  The lead should have a plan of action and detail it to the wingman.  The wingman's job is to protect the lead and follow the plan of action.  On the next sortie the positions should be reversed.  Guess what?  It don't happen!!!  We jump in these virtual machines and just go off into into battle with very little communication and the inevitable happens, we get killed.  I for one try to give 6 calls when I see somebody in danger but it does get frustrating to be sending out calls to the wrong guys or in cases where the enemy is actually in front of the friendly.  Just isn't an exact science and if I get killed I just fluff it off.  Hell, if I was looking around for people who coulda shoulda given me a six call maybe that's why I got killed.
Beeg

Quote
Originally posted by Soulyss
...and here I was thinking that we were all up there trying to look out for each other.... ;)
Title: Knits read: 6 Call function
Post by: mrfish on January 20, 2002, 02:31:28 PM
but deeeewd! i like to fly round and round round and round woooot another loop ack ack ack ack ack whoah this la7 is sweet....ok mom i'll do my homework just a few more minutes zoooom zoooom

;)
Title: Knits read: 6 Call function
Post by: Wilbus on January 20, 2002, 02:49:34 PM
Atleast I know who not to give 6 calls...
Title: Knits read: 6 Call function
Post by: Widewing on January 20, 2002, 02:50:47 PM
Quote
Originally posted by Elysian
I'll always give one when it's an obvious bounce on a teammate...  However, sometimes it's hard to tell whether a friendly is aware of the guy on his six or not.

Elysian/cmorris


I know exactly what you mean. Sometimes, when I see a fast mover closing from behind, I wait till the range drops to under .8, then yank my Mk.V into a blackout lmmelman that the Badie couldn't follow if we were tethered. Of course, the guy giving you the "Check 6" call couldn't know that you were snookering the Badie with the intent of disappearing like a fart in a tornado.
:D

BTW, the funniest radio message I've seen all week went like this:

Rook pilot: "Hey Rooks, I've got about a dozen Bishes cornered over A44 (or whatever it was), if ya hurry, I'll save ya a couple."

Now, there's a guy with the proper attitude. Share and share alike!;)

My regards,

Widewing
Title: Knits read: 6 Call function
Post by: funkedup on January 20, 2002, 03:00:50 PM
If JAB's attitude is that of the new breed of AH players, I think I'll find a new game to play.
Title: Knits read: 6 Call function
Post by: LePaul on January 20, 2002, 03:33:20 PM
I would've gottten Whine of Week had I posted this  :)

But I agree, give them from crying out loud.  I give them as often as I can and from the "Ty!" ' s I get, people don't seem to mind.  I think I gave Vulcan a few zillion on our way to try to get 54 back last night  :)

The most maddening is to be in a group of 20-30 friendlies and that one stray enemy dives in on someone and no one gives that guy (usually a goon or buff) a CheckSix.  Takes those folks a lot longer to get to the action, least we can do is help em out.
Title: Knits read: 6 Call function
Post by: Widewing on January 20, 2002, 04:17:54 PM
Quote
Originally posted by J_A_B
I'm one of the people who don't give out 6 calls.  I find most of them annoying, especially considering how 90% of the ones I recieve are when the enemy is 4-5K away on my 12.  I do of course thank the people who send me the occasional good 6 call....but such are few and far between.  I don't give them out because I can't be bothered to; I've got other things to worry about than watching somebody else's tail for him.  Should a friendly not seem to notice an enemy I might call out 666 on the text buffer....or I might not.  

Then there's the people who complain about not getting 6 calls and blame everybody for their getting shot down except themselves.  Sorry, but if you get shot down it's your fault and nobody else's.  If you get a useful 6 call you should treat it as a "lucky break", not EXPECT your countrymates to watch your tail.

J_A_B


Maybe it's me or just the teamwork ethic engrained in me while flying for USN. But, I spend more than half of my time chasing bad guys from the tail of my Rook teammates. Despite this, I still get plenty of opportunities. Moeover, I don't go running around chasing them once I get them to break off. I stick with my guy until he breaks off himself. If everyone looked out for each other, the opposition would get a lot less kills and you'd meet your missions goals faster.

Try this sometime:

Pick out one member of your side and stick with him like glue, making sure no one can latch onto his six. Don't even tell him your intent, just do it. Better yet, pick someone who looks like a rookie and cover his ass. I've seen some teamwork in the MA, but not much. I did spot two Jugs flying a textbook Thatch Weave, covering each other perfectly. However, that's the exception that proves the rule.

Just in case you haven't heard, air discipline reaps the same benefits in AH as it does in the real world. A well disciplined formation will tear the hell out of any disorganized gaggle of individual pilots all on a personal mission to run up their numbers.
I'd love to see an entire squadron of Jugs rip through a swarm of bad guys, zoom up, reform and do it again and again till the enemy is scattered all over hell and back.

A few thoughts on teamwork:

I'd love to see a properly organized attack mission structured as follows:

Shooters: F4U, 2,000 lbs bombs and /or rockets. Altitude-8-12k
Mid level cover: Spitfire Mk.IX. Altitude- 15-18k
Top Cover: P-47 and/or P-51. Altitude- 20-25k

The Corsairs hit the target, Spitfires protect them, Jugs cover the Spits. Commit the cover forces as required. Send in Spits first to break up any gaggles stooging about. While the Spitfires occupy the enemy fighters, send in the shooters. After target is hit, send top cover down to distract defending fighters, pure B&Z only. This should allow Spits to disengage. If goons are inbound, send in top cover shortly before goons arrive. Protect goons by positioning an unloaded B-17 directly astern of each Gooney. This makes getting to them VERY hazardous. In preparation for the Market Garden parachute drops in WWII, Gen. Doolittle suggested doing exactly this to protect the troop laden C-47s and gliders. He thought that building a mixed force would do two things:
1) Offer the protection of the Bomber's guns, while masking the C-47s at the same time.
2) These heavies would continue beyond the drop zones and hammer bridges, railroad yards, airfields and road nets in the rear, slowing an enemy response. That his idea was not adopted does not mean it wasn't one hell of a good concept. There just wasn't time to get it organized and the Brits were worried about how to control such a huge force.

I'm convinced that should someone try it, they will see that the best escort for the C-47 is the B-17 with its Death Rays set on "vaporize".;)

My regards,

Widewing
Title: Knits read: 6 Call function
Post by: Revvin on January 20, 2002, 04:31:38 PM
Quote
I don't give them out because I can't be bothered to


I find that statement truly saddening and a sad indication of where the community is going.
Title: Knits read: 6 Call function
Post by: Tjay on January 20, 2002, 04:50:32 PM
Quote
Originally posted by J_A_B
I don't give them out because I can't be bothered to; I've got other things to worry about than watching somebody else's tail for him.  
J_A_B


Hey guys, if anyone sees J_A_B in the arena, give him a 6 call. Then another, then another...
Just joking. I think.:o
Title: Knits read: 6 Call function
Post by: Saintaw on January 21, 2002, 12:32:39 AM
Indeed, sounds like a guy I'd like to hang out with... :rolleyes:
Title: Knits read: 6 Call function
Post by: Creamo on January 21, 2002, 12:56:41 AM
Im with J_A_B. I have the 6 call turned low in the sounds only because in a dogfight furball, I keep getting reminders THERE IS A HUGE GIGANTIC RED ICON BEHIND YOU[/color]. Since they have good intentions, that's ok.

And for the being jumped case(you shouldn't), I like the 6 call.
Title: Knits read: 6 Call function
Post by: Wilbus on January 21, 2002, 04:11:56 AM
Well Said Widewing, only one problem though, those are sissy planes you're talking about :D
Title: Knits read: 6 Call function
Post by: MANDOBLE on January 21, 2002, 04:24:49 AM
Usually, we are so outnumbered in rookland that six calls alone are not enough. we need twelve, nive, three, above and below calls.

In rookland you usually get ten or more six calls messages every time an enemy is at less than 5k of you ...
Title: Knits read: 6 Call function
Post by: straffo on January 21, 2002, 04:52:22 AM
Take that Saw ...
' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' '

and now yer deaf ;)

Si tu t'es foutu dans la merde ... bonne chance et à la prochaine :D
Title: Knits read: 6 Call function
Post by: J_A_B on January 21, 2002, 11:58:01 AM
Actually if you plague me with 6 calls I won't care too much anymore as I deleted the .wav for them.   They're worthless IMO.

"If JAB's attitude is that of the new breed of AH players, I think I'll find a new game to play."

Well Funked, that comment seems a bit odd since I've been here (abeit off and on) since AH was in Beta.   You know what?  If you ever see me stuck low and slow in a bunch of enemies--I don't expect help and I won't care one bit as you orbit above and watch me get shot down.   If I ended up in a bad situation, it's my fault and I don't expect someone to bail me out.  Likewise, I'm not going to sacrifice myself to help out a teammate who got himself into a bad situation.

I find it amusing how certain individuals blame their teammates when they get shot down.   Such behavior, IMO is more pathetic than kill-stealing.  


J_A_B
Title: Knits read: 6 Call function
Post by: Manxer on January 21, 2002, 12:06:59 PM
I've winged with Jab for a few years now and I can honestly say that he seldom if ever requires a six call. If he dosen't get warning of impending doom, he's rather stoic and dosen't get too upset knowing you did what you could to help him out in the present situation. He's a good wingman, and I seldom find myself in trouble because of something he's done.

You may not agree with what he says, but to be honest there are times when I'm tied up in a furball with multiple bog's I obviously know are there and are bombarded with 6 calls. A well placed one is a good thing, too many in obvious situations is horrible. It seems that the ones I need, are never the ones I get.

How a 6 call should be used is up to everyone's own opinion, and Jab is surely allowed his just as everyone else is allowed theirs.
Title: Knits read: 6 Call function
Post by: Ripsnort on January 21, 2002, 12:12:33 PM
Maybe they should also teach one to have SA. That way, by the time you get that check six call, you already know about that bogie on your 6...how about assigning SA to a keyboard key? ;)
Title: Knits read: 6 Call function
Post by: Saintaw on January 21, 2002, 01:42:20 PM
Well, Rip, what do ou think about this :
some 20 Knits "Capping(Tm)" a field, and calling for Heavies to blow out the town. You get there, merily start to bomb & strafe ground targets, a couple of high LA7's strolls in, shoots you.

rince & repeat.

No warning from the beloved "Cap(Tm)".

 Yet you thought you were safe, because the field was "Capped(Tm)" ?

PS: was I clear on the "Cap" part ? :D
Title: Knits read: 6 Call function
Post by: Doberman on January 21, 2002, 02:48:14 PM
J_A_B's attitude is more representative of those who have been flying for quite some time, not a newbie's.

Everyone has their own agenda which may or may not coincide with your own.

Had a rather heated discussion with RELIC about this last nite in fact.  

No one owes you a 6 call or a bailing out when you're in trouble.  Expecting so is foolish.  And shows both your lack of ability and awareness.  

I give 6 calls when it seems appropriate, when I'm able and when I feel like it.  (Though I typically make my calls on country channel)  And I'll help somebody in trouble following those same qualifications.   Sometimes I'm willing to drop from 15K to help someone getting jacked 6 on 1 at 2K.  Other times I'm not willing to blow the alt.   'Specially when it's just gonna lead to me being the one against 6 at low alt.

I don't expect anything out of anyone else.   I make my own situations and no one else has any obligation to help me outta them.  

I appreciate when someone gives a 6 call or jumps in to clear my tail.  They'll always get a "thx".  But if no one does, I've got no call to squeak about it.   As I've said over & over, expecting anything from anyone else is foolish.

The only exception to this, of course, is if you're flying with a wingman.  Then, their (or your) job is to call 6 & clear tails.  I am pretty religious about this, even when it's just an impromptu wingie flight.

For example, after a somewhat long heated discussion (argument) with RELIC on country channel after he'd complained about getting no calls, we ended up heading towards the same place together.  Jumped into a fight to clear someone and helped each other out a bit with 6 calls & clears.    

D
Title: Knits read: 6 Call function
Post by: Revvin on January 21, 2002, 03:48:51 PM
Same old excuse's from those who don't can't be bothered to offer the most basic principles of team work. You know we are suppossed to fly as a team yeah? I mean if we were not then there would be approx 400 'teams' in prime time in the arena.

Its not about not having SA or expecting a six call. With the best SA in the world you still stand a good chance of getting bounced in an area with alot of planes fighting. Take a look at the history books, take a look at the aces of WW2 and note how many of them were shot down...guess they had poor SA also? it takes a second to press the key and offer the warning to a team mate, is that too much to ask?
Title: Knits read: 6 Call function
Post by: pbirmingham on January 21, 2002, 04:57:09 PM
Quote
Originally posted by Revvin
it takes a second to press the key and offer the warning to a team mate, is that too much to ask?


You mean like this:

'
Runny: Check 6 Furious
/ sorry, furious, wrong guy
''''''''
Runny: Check 6 MonZuma
/Sorry mz, trying to ck Revvin
'''''''''''''''''''
SYSTEM: Victory 6 by RookDweeb

Revvin: DOESN'T ANYBODY FRIKKIN CHECK 6?

It takes more than a second if it's crowded, andyou have a difficult time targeting the right person for the warning.

I'm with J_A_B -- it's good to give check-6s, but poor form to complain because you din't get one.
Title: Knits read: 6 Call function
Post by: Doberman on January 21, 2002, 10:39:51 PM
Quote
Originally posted by Revvin
Same old excuse's from those who don't can't be bothered to offer the most basic principles of team work. You know we are suppossed to fly as a team yeah? I mean if we were not then there would be approx 400 'teams' in prime time in the arena.

 


  Nothing in my Aces High manual about "supposed to fly as a team."  

  I fly how I want.  Sometimes that includes helping bail folks out.  Other times it don't.  

  Be thankful when someone does help you.  Don't ever expect it.  

D
Title: Knits read: 6 Call function
Post by: Hangtime on January 21, 2002, 11:09:21 PM
I wish we had a 'check brain' key.

Scenario.. yer workin on pickin off the few remaining buildings at the city, yer goons only 2 min out. defenders, denied reup from the field due to hangers down or runways vulched begin streaming in from a nearby field, they are commin into yer SA zone mighty fast, carrying a big sack of e as they scream in and with most of your attention focused on the targeting runs in the dirt, a bad guy saddles you up. You miss his arrival on yer six, yer 2 seconds from hosing down the last buildings..

J.A.B. Manxer, Doberman and thier ilk , happily vulching the field you deacked for them not 4 min before see the baddie settin up on yer six but are too far off to affect the outcome, and don't believe in 6 calls.

You get tagged by the baddie.. the farm stays up, the goon gets whacked next by the same baddie, the field don't fold. Those vulchers, hey; ain't THEY the happy campers tho.. more seals to club for even more perkies, my, but ain't that fun.

Yep.. need a 'check brain' key for even thinking that teamwork is possible around guys like this.
Title: Knits read: 6 Call function
Post by: Hangtime on January 21, 2002, 11:14:59 PM
whups.. was trying to macro a check brain key string and wound up with a double post. Sorry.
Title: Knits read: 6 Call function
Post by: J_A_B on January 22, 2002, 12:07:18 AM
ALL HEAR THIS--IT'S NOW THE JOB OF EVERY AH PLAYER TO WATCH HANG'S 6 FOR HIM!


Hah!

You know Hangtime...if you're stupid enough to fly Mossies low and slow right next to an enemy base without pre-arranged escort, you DESERVE to be shot down.   Nothing attracts NME like a fat, easy target.  

Rather than pitifully whining about how its everybody's fault but your own that your flawed plan fails, you should make a GOOD plan next time.  Have some dedicated fighter escort.   You're in a squad mister--that's what they're there for!

Your massive ego astounds me.  How you can possibly EXPECT everyone to drop what their doing and run to your aid whenever you need it.....dude, you need a break.  You might be a popular AH player, but you ain't God although you seem to think you are.  I know this might be tough for you and your over-inflated ego to cope with, but all those other Knights (or rooks or whatever) you see there.....they're on their own flight and have their own goals....you and your helpless Mossie don't mean jack crap to them.

If you are taking off and call out on CH2 "Hey I'm in a mossie can I get an escort to base X".....if I'm not busy with other things I'll like up with ya and do the best job I can covering you.  However, once you're AT base X in the process of being shot down....well that's a little too late mister.  If you were a TRUE team player (as opposed to just another fighter jock with a bruised ego), you would ward AWAY your teammates with "don't get killed saving me, I'm dead anyway" and you'd try to bleed off as much E as possible from the NME before they get you.


J_A_B
Title: Knits read: 6 Call function
Post by: Tumor on January 22, 2002, 12:28:59 AM
Quote
Originally posted by J_A_B
I'm one of the people who don't give out 6 calls.  I find most of them annoying, especially considering how 90% of the ones I recieve are when the enemy is 4-5K away on my 12.  I do of course thank the people who send me the occasional good 6 call....but such are few and far between.  I don't give them out because I can't be bothered to; I've got other things to worry about than watching somebody else's tail for him.  Should a friendly not seem to notice an enemy I might call out 666 on the text buffer....or I might not.  

Then there's the people who complain about not getting 6 calls and blame everybody for their getting shot down except themselves.  Sorry, but if you get shot down it's your fault and nobody else's.  If you get a useful 6 call you should treat it as a "lucky break", not EXPECT your countrymates to watch your tail.

J_A_B


real team player here :)
Title: Knits read: 6 Call function
Post by: Staga on January 22, 2002, 12:30:01 AM
For me it looks like jab is the one with ego-problems ?
Title: Knits read: 6 Call function
Post by: Tumor on January 22, 2002, 12:33:38 AM
Quote
Originally posted by J_A_B
ALL HEAR THIS--IT'S NOW THE JOB OF EVERY AH PLAYER TO WATCH HANG'S 6 FOR HIM!


Hah!

You know Hangtime...if you're stupid enough to fly Mossies low and slow right next to an enemy base without pre-arranged escort, you DESERVE to be shot down.   Nothing attracts NME like a fat, easy target.  

Rather than pitifully whining about how its everybody's fault but your own that your flawed plan fails, you should make a GOOD plan next time.  Have some dedicated fighter escort.   You're in a squad mister--that's what they're there for!

Your massive ego astounds me.  How you can possibly EXPECT everyone to drop what their doing and run to your aid whenever you need it.....dude, you need a break.  You might be a popular AH player, but you ain't God although you seem to think you are.  I know this might be tough for you and your over-inflated ego to cope with, but all those other Knights (or rooks or whatever) you see there.....they're on their own flight and have their own goals....you and your helpless Mossie don't mean jack crap to them.

If you are taking off and call out on CH2 "Hey I'm in a mossie can I get an escort to base X".....if I'm not busy with other things I'll like up with ya and do the best job I can covering you.  However, once you're AT base X in the process of being shot down....well that's a little too late mister.  If you were a TRUE team player (as opposed to just another fighter jock with a bruised ego), you would ward AWAY your teammates with "don't get killed saving me, I'm dead anyway" and you'd try to bleed off as much E as possible from the NME before they get you.


J_A_B


jeez loueez....why don't ya just change your ID to Mr.Poopypants
Title: Knits read: 6 Call function
Post by: Tumor on January 22, 2002, 12:35:12 AM
Quote
Originally posted by LePaul
I would've gottten Whine of Week had I posted this  :)



LePaul....please man, don't give the "king of ego" a reason.  It will only further his childish need for attention.
Title: Knits read: 6 Call function
Post by: Hangtime on January 22, 2002, 01:17:16 AM
Look J.A.B... you don't wanna be bothered callin a six.. don't consider yer countrymates worth a single keystroke?? Thats kewl. Hey, it's yer choice.  

I shoot chutes. I guess we all have our deviant sides.
Title: Knits read: 6 Call function
Post by: J_A_B on January 22, 2002, 01:30:40 AM
Thanks for re-posting my messages Tumor, it might do some good for certain individuals to have to re-read it.

Fact is, until you pay my 15 bucks/month for me, I'm under no obligation to follow the orders of a "little Napoleon".   You're right about one thing--I'm NOT a team player.  Except, of course, when I am in a mission or flying with squaddies.  Otherwise I'm only interested in watching out for myself.

The little Napoleon and Patton wannabe's can go on throwing temper tantrums about how nobody helps them--by all means continue.  I take great delight in their gnashing of teeth :)

If you want to be playing a game with mindless drones who follow your every command, there's a lot of boxed sims to choose from.  Most of them even have more strat and structured missions  :p


J_A_B
Title: Knits read: 6 Call function
Post by: Saintaw on January 22, 2002, 01:57:23 AM
J_A_B, am not asking anyone to fly this or that way, those buggers should have done the job they were hollering about (---> C.A.P.P.E.D), if they don't give me  a 6call, they should at least do their f***ing job right: shoot the red buggers.

Of course, I don't have that problem when I fly with Squaddies, but we ain't online alltogether all the time. ('xept for Furious who accepts staying up till odd hours ;) ).
Title: Knits read: 6 Call function
Post by: Pepe on January 22, 2002, 03:54:17 AM
I think 6 calls are basic tools of survival, if you are not playing the "smart" pilot.

That's a general statement.

In Rookland (at least at the times I'm usually logged) we have to deal with two aspects that forces us to give regularly 6 calls: numbers (out) and radar (out as well  ;) )

Nothing better than having Radar disabled for a while to understand what good a 6 call can do.

And I agree that too many is better than too few.

Cheers (and check 6 :D )

Pepe
Title: Knits read: 6 Call function
Post by: Hangtime on January 22, 2002, 08:43:37 AM
Well J.A.C.K.A.S.S, I have no intention of paying yer 50 cents a day, never asked you to do jack, never squeaked at you or anybody else for not calling my six, don't blame you or anybody else fer my demise in a furball and couldn't care less how a low skill score potato such as you seem to be goes about flying his game. I just happen to appreciate the six calls I have recieved in the past, consider 'em to be a simple to accomplish common courtesy and it's not like anybody here asked you to give up a kidney.

I do find your game attitude, and the pissant small minded teeenny weenie little dicked 'all i care about is myself' score dweeb players like you to be precisely why this game has started to go down the tubes, and wouldn't give a rats bellybutton if you stepped off the virtual curb tomorrow and caught a virtual bus in the side of the virtual head. If yah know what I virtually mean.

One good thing comes outta threads like this tho... when peckwoods like you step outta the trees and identify themselves I can reduce my SA and six call load and increase my enjoyment factor when I see yer tulips get shot outta the sky.

Have a nice day :)
Title: Knits read: 6 Call function
Post by: Revvin on January 22, 2002, 10:49:58 AM
^Well I think that just about covers it :)
Title: Knits read: 6 Call function
Post by: sourkraut on January 22, 2002, 10:53:26 AM
I don't know I seem to get plenty of 6 calls....
Title: Knits read: 6 Call function
Post by: popeye on January 22, 2002, 11:07:15 AM
I think the six call thingy is one of the best additions to the game.  I find it is most useful when I am chasing a B&Z bad guy through a furball, and I can see him setting up on a friendly far enough in advance that the six call gets there in time.  I often get a "TY" for a timely six call, so I assume that most players appreciate the effort.
Title: Knits read: 6 Call function
Post by: MikeKA on January 22, 2002, 11:18:34 AM
Quote
Originally posted by Hangtime
I wish we had a 'check brain' key.

Scenario.. yer workin on pickin off the few remaining buildings at the city, yer goons only 2 min out. defenders, denied reup from the field due to hangers down or runways vulched begin streaming in from a nearby field, they are commin into yer SA zone mighty fast, carrying a big sack of e as they scream in and with most of your attention focused on the targeting runs in the dirt, a bad guy saddles you up. You miss his arrival on yer six, yer 2 seconds from hosing down the last buildings..

J.A.B. Manxer, Doberman and thier ilk , happily vulching the field you deacked for them not 4 min before see the baddie settin up on yer six but are too far off to affect the outcome, and don't believe in 6 calls.

You get tagged by the baddie.. the farm stays up, the goon gets whacked next by the same baddie, the field don't fold. Those vulchers, hey; ain't THEY the happy campers tho.. more seals to club for even more perkies, my, but ain't that fun.

Yep.. need a 'check brain' key for even thinking that teamwork is possible around guys like this.


Yeah, well I don't know JAB but I know manx and he's a team player.  Great point to your story, but you are putting the wrong names in there for sure.  Manx has given me my fair share of six calls in a furball.  And his entire squad is team oriented.  How do I know?  I've flew against him for a few years.  I for one believe that if you need a six call then you messed up, and should just be thankful that someone has SA enough for both of you.  Six calls are a luxury, not a right in my opinion.  Perhaps this is not what most AH'ers believe in.  And just maybe people should be shunned if they don't watch out for their team mates who are probably not watching out for them.  But remember that alot of us "veteran newbies :D" came from places where there is no such thing as a 6 call.  Give it some time.

I've actually been biznatched at for giving a six call to people who don't need it.  I understand there plight, but I don't have a problem when someone gives me a call that I don't need.  9 times out of ten when I get a six call I really don't need it.  But I am very thankful for those times that someone saves my bellybutton with a "Check 6".  From my perspective, when I see a possible cherry pick the target is gonna be hearing a "Check 6" in their ear whether I think he needs it or not.

Mike Yurich
479th Raiders
Title: Knits read: 6 Call function
Post by: Hangtime on January 22, 2002, 11:46:43 AM
Quote
but I don't have a problem when someone gives me a call that I don't need. 9 times out of ten when I get a six call I really don't need it. But I am very thankful for those times that someone saves my bellybutton with a "Check 6". From my perspective, when I see a possible cherry pick the target is gonna be hearing a "Check 6" in their ear whether I think he needs it or not.


Now thats a positive MA attitude, and it's all anybody could hope for, and often more than we expect. Like you, I'm thankful when I get 'em, needed or not; means the guys around that area are on the ball and team players. I do my best to return the favor, and don't begrudge a guy for doin his best to help.

As opposed to this sparkling little slap in the face to common courtesy in the MA from J.A.P.

Quote
I'm one of the people who don't give out 6 calls. I find most of them annoying, especially considering how 90% of the ones I recieve are when the enemy is 4-5K away on my 12. I do of course thank the people who send me the occasional good 6 call....but such are few and far between. I don't give them out because I can't be bothered to; I've got other things to worry about than watching somebody else's tail for him. Should a friendly not seem to notice an enemy I might call out 666 on the text buffer....or I might not.


Whotta guy. Heluva pilot. Skilled and competent, eagle eyed and rarin to go, just the kind of team player thats great to have working in the same sector yer in. On the other side. ;)
Title: Knits read: 6 Call function
Post by: Staga on January 22, 2002, 11:55:42 AM
Quote
Originally posted by Hangtime


...the kind of team player thats great to have working in the same sector yer in. On the other side. ;)


That kinda sums it up.
Title: Knits read: 6 Call function
Post by: Zippatuh on January 22, 2002, 11:56:31 AM
Wow, I don’t have any idea what the big deal is in giving a 6 call.

Yeah, if someone is in the soup as the only friendly with a swarm of red around them, I don’t think they need the call or expect to be saved.  In normal everyday all around situations in fighting what is the harm in throwing a 6 call?  Hell you don’t even have to be in distance to help but the call can still be made.

What it takes all of a second or less to do and really doesn’t require any other action on your part so why not?  I don’t mind getting them, I like it, and it doesn’t bother me if I get access calls either.  I also don’t differentiate between people I know or like, hell I gave Wotan a call the other day :D, j/k.

It takes no time, it requires no action, so why not do it?


Quote
Originally posted by Wilbus
...even when they are on the 6 of a person who is on my/your 6 they don't warn you...


This really gets me.  I get pings, start to burn, and look behind to see a countryman glued to the sucker and never got a call.  This is about the only time I get aggravated I didn’t get a call.


Zippatuh
Title: Knits read: 6 Call function
Post by: Fariz on January 22, 2002, 12:24:28 PM
I get many check 6 calls, almost every time I have enemy on my 6. Sometime, in a furball, it even annoys, because you get 10 check 6 at the same time :) Often I know about enemy is there, but sometime it saves my plane from BOOM. I really believe people are quite cooperative in giving check 6, at least in bishland.

Fariz
Title: Knits read: 6 Call function
Post by: J_A_B on January 22, 2002, 12:38:57 PM
"I get pings, start to burn, and look behind to see a countryman glued to the sucker and never got a call. This is about the only time I get aggravated I didn’t get a call. "

This situation illustrates a flaw in YOUR flying, not a flaw with your countrymate who apparently was doing his best to help you.  

Just reminding you, you do have a view key to look behind you.....it defaults to #2 on the keypad.   If the enemy is sneaking up on your tail and you don't notice, you are not using your 6 view often enough and no amount of 6 calls will help.   Flying a plane with bad rear vision?  Weave constantly.

Granted, the Keypad view keys are not a very good layout; I re-mapped my views to the keyboard itself--G (front), H (left), J (down), K (up), L (right), and M (behind).  This key setup is vastly superior and less cumbersome than the keypad settings.   Plus that leaves the HAT open for trim.  

I haven't been bounced even ONCE so far this tour in the MA, not even in the largest furballs.  I think I got bounced exactly once last tour and I got bounced last week in the CT once because I was just messing around and not actually trying to maintain SA.

Here's some advice--ALWAYS "rubberneck".  Never assume that the skies are safe just because there's a lot of friendlies around; never assume that a "CAP" is being effective until you see for yourself.  In other words, never assume anything and always scan every inch of the sky.

The other teammates may not have your level of skill, or they might have a different goal, or they might be busy in a fight, or they just might not feel like lifting a finger to warn you.  That's not being rude gentlemen, that's the reality of the MA and no amount of complaining will ever change that.  Rely only upon yourself and those people you KNOW you can trust--and just fly as if the rest of your teammates simply aren't there.

I too appreciate the rare 6 call that saves my butt.....however, if you're constantly in need of them, you need to work on your SA.  The ability to monitor your situation without needing to rely upon teammates is a fundamental skill that is absolutely necessary in the MA.

I don't give 6 calls; I assume the people I am flying with can watch their own tail.  When a wingy needs his 6 cleared though, I'm right there.

J_A_B
Title: Knits read: 6 Call function
Post by: Manxer on January 22, 2002, 12:53:28 PM
As posted by hangtime: J.A.B. Manxer, Doberman and thier ilk , happily vulching the field you deacked for them not 4 min before see the baddie settin up on yer six but are too far off to affect the outcome, and don't believe in 6 calls.

My rebuttal: I personally believe in six calls and give them out as often as I can. If you feel a need to pick an argument with me without even knowing me feel free and fight away. I'll see you in the arena. My statement was that JAB is rarely in need of a six call in furballs, he fly's quite smart and has been very helpful to me when I need someone to clear my six. With my squad we do as much as possible to help our teammates out, often flying in spots other squads don't want to defend. I hope the rest of the knights can vouch for this, or we've got some work to do on our team play. You seem to have a "soap box" attitude with people who don't agree 100% with you Hangtime, but I'll let you have that character flaw. Maybe you should just go back and re-read my post, and then you'll actually understand what I was saying.

Have fun.
Title: Knits read: 6 Call function
Post by: Manxer on January 22, 2002, 12:58:07 PM
Just so you don't have to go too far back in the post to generate a muddled response to my post above, here's a recap of my statements earlier.

"I've winged with Jab for a few years now and I can honestly say that he seldom if ever requires a six call. If he dosen't get warning of impending doom, he's rather stoic and dosen't get too upset knowing you did what you could to help him out in the present situation. He's a good wingman, and I seldom find myself in trouble because of something he's done.

You may not agree with what he says, but to be honest there are times when I'm tied up in a furball with multiple bog's I obviously know are there and are bombarded with 6 calls. A well placed one is a good thing, too many in obvious situations is horrible. It seems that the ones I need, are never the ones I get.

How a 6 call should be used is up to everyone's own opinion, and Jab is surely allowed his just as everyone else is allowed theirs."

I don't personally see how this was such a slam on you personally Hangtime. I would find it interesting to see how you formulated my opinion though.
Title: Knits read: 6 Call function
Post by: muckmaw on January 22, 2002, 01:10:22 PM
As a bomber pilot, I get knocked down most of the time while looking down my bombsight.

I can't count how many times 6 calls have saved my ass!

Now someone may say "You should not have gotten yourself in that situation, etc....your problem"

Bullsh*t.

I rely on my squad, and my country to cover my ass, when I'm doing my job. I do the same. If you don't want my 6 calls...do what JAB does...Delete the .Wav file. It takes nothing to give a 6 call.

As for the countless knights who've gotten me to my tailgun in time to paste a bog...Thanks for the Check 6 guys!

Keep em coming! I, for one, appreciate them.
Title: Knits read: 6 Call function
Post by: Hangtime on January 22, 2002, 01:13:02 PM
Gee Manxer, sorry i got you mixed up with the guy that 'does not believe in giving  6 calls'.. you know.. the B.A.B.O.O.N. guy that likes gettin the one call in in 10 himself that helps, but has no intrest  in anybody else's game but his.

Or were you defending somebody else?

No.. nobody here has a 'right' to a six call, nobody here said they did. They did say it would be nice to get one, JAB barks roadkill and thats what started it. Hey, if you wanna wing with this jerk, or defend him, fine by me, no skin off my donut; yah know?

I tend to be a mite more choosy about the guys I fly with.

In any case, if you 'believe' that a six call is a reasonable courtesy when it seems appropriate, I aplogize for my slander of your good name. I will not apologize to JAB for pointing out he's a freakin donutwood monkey-butt furballin hugahunk dipshit for barking the line of toejam he's barking. Of course, it's just my opinion he's not worth the sweat off may balls at this point; but hey, it's only an opinion; I could be wrong.
Title: Knits read: 6 Call function
Post by: Manxer on January 22, 2002, 01:27:48 PM
And your opinions are of people you don't even know. Keep up the good work, perhaps you can move to the other side of the analysts chair eventually. I've yet to see one person who JAB has let down post that he's done it yet. I think the initial poster in this thread was just whining, and should take a visit to the other teams in the game so that he can post here again in two months whining about them. I tend to think that was the point JAB was trying to make through this whole screwed up post that you've decided to take in as your own foster cause was that nobody should "expect" a six call, because some people aren't necessarily paying attention to what the hell the guy is doing.

I'm not defending JAB, just defending that he has the right to an opinion.
Title: Knits read: 6 Call function
Post by: Manxer on January 22, 2002, 01:32:58 PM
I do agree that I'm not "choosey" with who I wing with. I'm no better than anyone in this game (in most cases I'm not as good), so what would give me a right to act like an elitest? Even in AW where I was considered fairly good, I didn't make the "choices" that you do. I've winged with good people, and amazinhunks before...which just goes to show that I would probably wing with you if you ever ventured over to Knights. Of course, that is only if I was considered "good" enough to have the privaledge to fly with the the self proclaimed king of the rightious causes.
Title: Knits read: 6 Call function
Post by: Manxer on January 22, 2002, 01:34:12 PM
Sorry, just noticed I was near 40 posts and had to sneak another in here to make it an even number :)
Title: Knits read: 6 Call function
Post by: Zippatuh on January 22, 2002, 01:38:30 PM
J_A_B, would you mind sending me the author to the “Everything Always Work’s this Way” book?  I’d appreciate it.  I’ve been looking for it but seems you may have the only copy.  I understand it was sitting next to “Great Stock Tips that Never Fail” and “Predict the Weather with 100% Accuracy”.  All three very hard books to find.

Oh, and thanks for the tips on the view system and what not.  I had no idea you could actually look somewhere besides the front.  Whew :rolleyes:

Zippatuh
Title: Knits read: 6 Call function
Post by: J_A_B on January 22, 2002, 01:55:14 PM
Hangtime....uh, actually, you started the pure BS in this thread with your rant about how your teammates didn't save your butt when you were in a low slow Mossie.  I responded with an explination of the fact that I'm under no obligation to help you and probably aren't paying attention to you anyway.

Zipp---are you stalking me or something?  How did you know where to find my Tips book?  I've been looking for it!  I better change my locks!  :)



J_A_B
Title: Knits read: 6 Call function
Post by: Wilbus on January 22, 2002, 02:35:58 PM
Sometimes I get 3 in a row, sometimes 5 in a row, sometimes, quite often, non and those are usualyl the times I need them most. For all those of you who do give 6 calls, and give me 6 calls, keep it up, I'll never get pissed off because you send to many to me and I usually, unless I am busy, thank you for them wether I needed them or not. Allways better with five 6 calls then non at all.

BTW Hangtime, all you have said here, pretty much sums everything up I think, well said.
Title: Knits read: 6 Call function
Post by: Manxer on January 22, 2002, 03:34:57 PM
I've rethought my initial impression of this thread and would like to apologize for even participating in it. It was obviously started by someone who got shot down after not receiving a six call. What he probably dosen't realize, is 7 guys probably didn't get a six call from him either before that. The difference is, they aren't all here on the forums whining about it. We're all bantering to one another about what's right and what's wrong, while the post originator is the one really to blame. If everyone who's ever missed getting a six call comes on here to squeak about it, these boards would be useless (or more useless than normal, depending on your original view).
Title: Knits read: 6 Call function
Post by: Zippatuh on January 22, 2002, 03:41:26 PM
Quote
Originally posted by Manxer
I've rethought my initial impression of this thread and would like to apologize for even participating in it...


Yet, you continue to.  Interesting...

Zippatuh
Title: Knits read: 6 Call function
Post by: Hangtime on January 22, 2002, 05:00:51 PM
J.E.R.K. , I suggest you reread the post. There are no 'I''s in it, it starts out with the words 'SCENARIO', then describes a common scene where a guy gets within a moment of completing his objective.. and gets tagged from behind by a bad guy he never saw, which might have been avoided by a simple six call from a free fighter beyond the range to intercede directly. Theres no mention of me, mossies, or teamates saving anybodys butt.

Here's that lil all to common description of current MA events again.. so you won't have to fumble around trying to find your scroll button.. I suspect you don't believe in them either.

Quote


I wish we had a 'check brain' key.

Scenario.. yer workin on pickin off the few remaining buildings at the city, yer goons only 2 min out. defenders, denied reup from the field due to hangers down or runways vulched begin streaming in from a nearby field, they are commin into yer SA zone mighty fast, carrying a big sack of e as they scream in and with most of your attention focused on the targeting runs in the dirt, a bad guy saddles you up. You miss his arrival on yer six, yer 2 seconds from hosing down the last buildings..

J.A.B. Manxer, Doberman and thier ilk , happily vulching the field you deacked for them not 4 min before see the baddie settin up on yer six but are too far off to affect the outcome, and don't believe in 6 calls.

You get tagged by the baddie.. the farm stays up, the goon gets whacked next by the same baddie, the field don't fold. Those vulchers, hey; ain't THEY the happy campers tho.. more seals to club for even more perkies, my, but ain't that fun.


This was put up in response that now famous post of yours detailing your incredibly asinine views regarding the worth of your fellow pilots and your unwillingness to advise then with a single keystorke that they may be in peril...

Quote
I'm one of the people who don't give out 6 calls. I find most of them annoying, especially considering how 90% of the ones I recieve are when the enemy is 4-5K away on my 12. I do of course thank the people who send me the occasional good 6 call....but such are few and far between. I don't give them out because I can't be bothered to; I've got other things to worry about than watching somebody else's tail for him. Should a friendly not seem to notice an enemy I might call out 666 on the text buffer....or I might not.


Now it seemmed pretty obvious to me just what kind of a dickhead you are right then and there... but after several people pointed out that your ethics (or lack of them) were questionalble in the extreme and you attempted to shout 'em down, I put up my post. It's not particularly inflamitory, and while I do mention you and those who seemed to think your flying style was worth defending in the roles of the folks that just could care less about the others on your team that are flying in yer area, I really didn't think it warranted the vehement and thouroghly enjoyable diatribe you spewed up outta yer fat lipped bellybutton next..

Quote
ALL HEAR THIS--IT'S NOW THE JOB OF EVERY AH PLAYER TO WATCH HANG'S 6 FOR HIM!

Hah!

You know Hangtime...if you're stupid enough to fly Mossies low and slow right next to an enemy base without pre-arranged escort, you DESERVE to be shot down. Nothing attracts NME like a fat, easy target.

Rather than pitifully whining about how its everybody's fault but your own that your flawed plan fails, you should make a GOOD plan next time. Have some dedicated fighter escort. You're in a squad mister--that's what they're there for!

Your massive ego astounds me. How you can possibly EXPECT everyone to drop what their doing and run to your aid whenever you need it.....dude, you need a break. You might be a popular AH player, but you ain't God although you seem to think you are. I know this might be tough for you and your over-inflated ego to cope with, but all those other Knights (or rooks or whatever) you see there.....they're on their own flight and have their own goals....you and your helpless Mossie don't mean jack crap to them.


And yah, I've been around long enuff to know how to read, how to fly, how to fight and how to accomplish what i set out to do. I do feel a modicum of responsibility for any teammate in my immediate area, will call his six or lend a hand if I can, moreover; i feel a modicum of responsibilty to help advance my entire teams position and do such mundane things as get on the text comms and announce ALERT: ATTACK INDOUND A32.. to give guys a heads up that might be able to help defend the teams intrests.

Yes, i regard any 'player' such as yourself; that considers himself to be above and beyond such things, sneers at teamwork, refuses to help or pass out six calls and is intrested only in self gratification at the expense of the efforts of the others around him a fair target for criticisim.. or worse.

In short, I figure I'm within bounds in declaring you the worst form of score hound parasite based on your posts, unwilling to help anyone unless you can snag a safe kill in the process, one who sneers at the six call concept, sneers at the SA skills of a guy gettin gangbanged or is doing mission work and only fights when he can win without much risk or effort.

Yer kinda like dogshit in the arena.

When you see it lying around, it's not something yah wanna associate with and you really don't wanna step in it, but when it winds up being tossed at yah you feel obligated to do something about it.

Well, now we know what you look and smell like, seems to me that now we know about yah, we should be able to avoid yah without too much problem.
Title: Knits read: 6 Call function
Post by: Doberman on January 22, 2002, 06:06:03 PM
Hangtime, your arrogance is amusing in its absurdity.  And your inability to make a point without resorting to childish vulgarity is cute, in an adolescent sorta way.

Your holier-than-thou judgement passing though, is rediculous & idiotic.  You don't know me, or how I fly.  Few here do, as I've only returned to online flight sims about two weeks ago.  (I've run across a few names from the old WB days, but mostly I see goobs from the joke that was AW and Quake kids.)  

I'm a field vulcher because I don't feel an obligation to give "6" calls?  Interesting.   Quite the opposite is true actually.  Vulching requires no particular skill, so I find no enjoyment in it.  Don't ever do it.

I'm also curious as to where you've seen the "this game is about teamwork" quote?  In some AH manual that I haven't read?  HT told you this himself?  Cuz as far as I know, there's no requirement for me to assist in field taking (or whatever else it is that people consider "strat".)  No requirement other than that I pay my $$$, which allows me to fly how I want.  

As I've stated before I give occasional "6' calls, if I'm able, to guys who look like they're really unaware of the con behind them.  I'll also jump in and help if I don't have something more pressing to do, and if it's not a foolish move.  

I've said it before, and I'll say it every time this topic gets brought up.  No one "owes" anyone a call or a clear.  Appreciate them and thank the guy if you get some help.  But no one has ANY call to squeak at anyone who DOESN'T give calls.  It's not their job.

And FWIW, though I'm just getting back into this and am still rusty, I've only been jumped unknowingly once in the last 2 weeks.  99% of the time I'm in the air, I know if there's a guy on my tail.  If I don't know, hell, I deserve to get shot down.    Good SA keeps whines like the original posters' from occuring.

D
Title: Knits read: 6 Call function
Post by: Saintaw on January 22, 2002, 06:32:27 PM
[post originator] ...that must be me Manxer,

Of course, I whine about not gettin any, and I am not giving any either...right, makes sense...
Title: Knits read: 6 Call function
Post by: Hangtime on January 22, 2002, 07:04:43 PM
Hiya Doberman.. welcome back to AH.

Some notes you obviously missed... possibly my blazing arrogance blinded you.

First, let me AGAIN put this lil missive in front of you.

Posted by J.A.B.:  "I'm one of the people who don't give out 6 calls. I find most of them annoying, especially considering how 90% of the ones I recieve are when the enemy is 4-5K away on my 12. I do of course thank the people who send me the occasional good 6 call....but such are few and far between. I don't give them out because I can't be bothered to; I've got other things to worry about than watching somebody else's tail for him. Should a friendly not seem to notice an enemy I might call out 666 on the text buffer....or I might not."

You call ME arrogant? and defend this guys position with this??

Posted by doberman: "J_A_B's attitude is more representative of those who have been flying for quite some time, not a newbie's."

Henh. I've been flying for quite some time here Dobe, and so has the guy that started this thread, and virtually every responder in it that thought JAB's attitude was outta line.

But hey, it's kewl, yer certainly entitled to your opinion... and so am I. And in my opinion, it sounds to me like your FIRST response to team play attitudes are significanmtly more representitive to the Quake kids you were quick to deride in that same post of yours..

Then you quickly hop over on the other side of the fence and note that you give out six calls when you can.. help when yah got nothin better to do, and note that anybody who gets a six call is lucky and should be grateful, but not to expect 'em.

Hey, ain't that nice. :) I even happen to agree. scary, hunh?

Then yah remind us all that though you've been away awile and yer rusty, YOU don't need six calls because you've only been bounced ONCE unawares.

Ahhh. My arrogance pales in the light of truth.

Anyway; welcome back to the unfriendly skies, and of course; the revealing BBS.
Title: Man now why you gotta go and talk watermelon on AW. . .
Post by: MikeKA on January 23, 2002, 12:04:22 AM
Quote
Originally posted by Doberman
(I've run across a few names from the old WB days, but mostly I see goobs from the joke that was AW and Quake kids.)/B]


I think ur off base calling AW a "joke" and those who played it "goobs".  Personally I enjoyed AW just as much as I enjoy AH now.  I play online games because my friends make them enjoyable.  I've played most everything thats out there and I come back to the games my squad plays every time.

Not sure if your just venting or if you mean what you said about AH's and WB's granddaddy.  (HT played AW is he a goob?)  AW lasted so long because of the strong community, not because it was the "best" sim.  Then EA tore it apart.  So if you insist on calling AW a "joke" then just remember that AW could possibly be the first MMOG ever. (Not quite sure of this fact.  Maybe there were some MUDs around but nothing on the scale of AW.  Feel free to correct me if I am wrong.)  Granted AH is a better simulation than AW but I wouldn't even bother with it if some of my friends weren't playing it.  They all moved here from that "joke" of a game.

Jeez. .

Mike Yurich
Acid479
479th Raiders
Title: Knits read: 6 Call function
Post by: J_A_B on January 23, 2002, 12:40:53 PM
So Hangtime....let me get this straight...

You little Mossie example was nothing more than an imaginary situation and you used this imaginary situation as "proof" that people such as myself are nothing but score-padding vulchers...

Um...right....I can see the logic in using imaginary scenarios as evidence.....really I can...NOT! :rolleyes:

Somehow I douct that your example is really all that imaginary.  Especially how your OTHER rant thread used examples involving low-flying Mossies as well.  I'm thinking you're just a burned out AH vet who needs some time off.

I don't care if EVERYONE who posts on this BBS disagrees with me....I have my opinion and I stick with it.  Of course, a fair number of people happen to agree with my opinion that countrymates are under absolutely no obligation to help each other.  Nobody has yet showed me the part of AH TOS where it says that 6-calling your teammates is mandatory.  Actually, I would think that the TRUE "score weenies" are those who can't stand being shot down and have to blame their own teammates when it happens.  

Indeed, I even mentioned before that I occasionally call out someone's 6 over the text buffer.  Apparently this is not good enough; not only are these people too lazy to watch their own tail, they're also too lazy to read the text buffer.   Well...no skin off my back if ya get shot down  :)

Fact is...You don't see ME whining on CH2 about how nobody flies in missions.  You don't see ME ranting on CH1 about how I did or didn't get a 6 call.  You don't see ME complaining about the newer players (actually I'm more prone to complain about some of the older players with their over-inflated egos and god complexes).  You don't see ME yelling at countrymates for "not helping capture field XXX.  At worst I'll complain on squad channel about the enemy's actions (lousy ganger punks :) hehe) or my own stupid mistakes.  I fly my way and I let everyone else fly their way.   Live and let live.

Hangtime....you're suffering from AH burnout, in a major way.  Take a few months off, before you start to totally hate AH.  I've got nothing against you; you just need to take a break and put things back into perspective.  It's not everyone else's fault that AH isn't fun for YOU anymore.

J_A_B
Title: Knits read: 6 Call function
Post by: batdog on January 23, 2002, 01:00:05 PM
Wow...this much text has been generated by a vid game... does this seem ironic in some form or manner to anyone else?


Oh...I give 6 calls in a "common sense" sort of way. If it looks like a guy is tangled w/someone then I'll send him one perhaps.

xBAT
Title: Knits read: 6 Call function
Post by: Creamo on January 23, 2002, 01:03:07 PM
You haven't been to the games section at Borders Books bat. You should see the text written on chess. They have 100's of books on THE OPENING MOVE. :)
Title: Knits read: 6 Call function
Post by: Doberman on January 23, 2002, 01:47:42 PM
Quote
Originally posted by Hangtime
Hiya Doberman.. welcome back to AH.

Some notes you obviously missed... possibly my blazing arrogance blinded you.

First, let me AGAIN put this lil missive in front of you.

Posted by J.A.B.:  "I'm one of the people who don't give out 6 calls. I find most of them annoying, especially considering how 90% of the ones I recieve are when the enemy is 4-5K away on my 12. I do of course thank the people who send me the occasional good 6 call....but such are few and far between. I don't give them out because I can't be bothered to; I've got other things to worry about than watching somebody else's tail for him. Should a friendly not seem to notice an enemy I might call out 666 on the text buffer....or I might not."

You call ME arrogant? and defend this guys position with this??

Posted by doberman: "J_A_B's attitude is more representative of those who have been flying for quite some time, not a newbie's."

Henh. I've been flying for quite some time here Dobe, and so has the guy that started this thread, and virtually every responder in it that thought JAB's attitude was outta line.

But hey, it's kewl, yer certainly entitled to your opinion... and so am I. And in my opinion, it sounds to me like your FIRST response to team play attitudes are significanmtly more representitive to the Quake kids you were quick to deride in that same post of yours..
[/b]

  My first response is my ONLY response.  No one is entitled to 6 calls and no one should expect them.   Most guys who've been around the onine flight combat game for a while understand that, and would never complain about not getting a call.

My comment on "arrogance" pertains not to your stand on 6 calls, but your assumption of the way I fly and your assertion that I must be a vulcher.  As I've said, there are only a limited few that I've seen here so far that are qualified to make a statement about my flying tendancies.


Quote

Then you quickly hop over on the other side of the fence and note that you give out six calls when you can.. help when yah got nothin better to do, and note that anybody who gets a six call is lucky and should be grateful, but not to expect 'em.

Hey, ain't that nice. :) I even happen to agree. scary, hunh?
[/b]  

Not really hopping to  any side of the fence.   I'm not changing my opinion in any way.  Just because I don't expect them and don't think I owe them to anyone doesn't mean I don't occasionally give them.  I'm not against 6 calls in principle, just against the expectation of them.

Quote

Then yah remind us all that though you've been away awile and yer rusty, YOU don't need six calls because you've only been bounced ONCE unawares.

Ahhh. My arrogance pales in the light of truth.

Anyway; welcome back to the unfriendly skies, and of course; the revealing BBS.


  I don't consider my comment arrogant in any way.  Just a statement on SA.  I don't have any particularly better skills that lead to SA, I just use my 6 view and watch my rear regularly.  Ergo, I don't expect anyone else to do that job for me.  And I certainly don't whine to my countrymates about them not saving my ass.  

I'm sorta making the point that if people would worry a bit more about their own SA, rather than squeaking about a lack of calls, maybe they wouldn't need those calls so desperately.

D
Title: Knits read: 6 Call function
Post by: Am0n on January 23, 2002, 02:33:07 PM
Im glad some feal this way, i also would like some more 6 calls.. i wont go into a whieny rant on why i want more..

But the stupidest thing ever happened to me last night.. I just want to start off buy saying i BNZ a lot in furballs, so i get a good wide veiw of the fight and i feal it is my responsabilty to keep a "heads up" for everyone below.

I had some bellybutton tell me i 6 called him to many times in a nice size conflict, pretty much blamed his death on my check 6 calls. I personaly 6 call anyone that i see having a enemy working to there 6, anytime. It wasnt like i was 6 calling him for the same enemy threat either, it was all different individuals.

i totaly agree, much better to have a lot of calls as aposed to none at all.. i dont care how good your SA is, occasionaly you are not going to see the con.
Title: Knits read: 6 Call function
Post by: MikeKA on January 23, 2002, 02:46:52 PM
Quote
Originally posted by Am0n
Im glad some feal this way, i also would like some more 6 calls.. i wont go into a whieny rant on why i want more..

But the stupidest thing ever happened to me last night.. I just want to start off buy saying i BNZ a lot in furballs, so i get a good wide veiw of the fight and i feal it is my responsabilty to keep a "heads up" for everyone below.

I had some bellybutton tell me i 6 called him to many times in a nice size conflict, pretty much blamed his death on my check 6 calls. I personaly 6 call anyone that i see having a enemy working to there 6, anytime. It wasnt like i was 6 calling him for the same enemy threat either, it was all different individuals.

i totaly agree, much better to have a lot of calls as aposed to none at all.. i dont care how good your SA is, occasionaly you are not going to see the con.


It just goes to show how some people just can't cope with the fact that they are the ones who messed up and got shot down, not anyone else.  I really like getting 6 calls and lots of them.  And usually when i get a six call I just disregard it instantly cause I already know what the guy calling for... however when I have the think, WTF was that for?  I jink hard as hell just in time to here tracers fly by... either that or crack my plane in half.  In that case I just lay on my trigger in hopes that some unknowing nme will fly into my bullets :D

Mike Yurich
Acid479
479th Fighter Group "Riddle's Raiders"
Title: Knits read: 6 Call function
Post by: J_A_B on January 23, 2002, 07:38:44 PM
"I had some bellybutton tell me i 6 called him to many times in a nice size conflict, pretty much blamed his death on my check 6 calls. "

This is just as pathetic as those who blame their dying on NOT getting a 6 call.    You can always delete the .wav if it's too distracting  :)

Damned if you do, damned if you don't.  That about sums up life in general  :)


J_A_B