Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: MANDOBLE on January 20, 2002, 05:35:19 PM
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Every night, same sad story ...
(http://www.terra.es/personal2/matias.s/roster.jpg)
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Yup, this is whats it's normally like.
Although oddly enough, tonight for a couple of hours bish has the player advantage.
Not to worry, went straight back to mandoble's ss.
Got lots of ss like this, just biding my name to to past them all together and stick it up somewhere.
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While it is nice to always have a target rich environment when I log on, it does get old to always lose the war.
I understand we Rooks won the last reset though. I just haven't been timing my appearances in the MA very well I guess.
It would be nice for the perk rewards to be related to the percentage of people in each country. Give a bit of motivation for people to join the side that is low on numbers by having the side with fewer people get more perk points per kill,
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This seems to be a regular AH feature.It reminds me of AW3 days when I would only fly A'z to try to counter the B'z C'z horde with DDZ squad.we wre always outnumbered....Was thinking of asking my CO if switching squad to rooks would be cool but I chickened out...Lol..Gonna have to make a squad post now..:):eek:
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FWIW, with 4 colors in WB this didn't happen nearly as much. Certainly not the the huge disparity that is regularly seen in AH.
Can't really put forth any suppositions as to why tho.
D
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Well, heck, if rooks want, my squad can go to rooks. We aint many, but we can put 8 more people into that sheepcounter.
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i never have understood this about sims like this...why 3 teams? why not only 2? makes more sense to me. that's one of the major things i like about the ct...2 teams. but, that's just me i suppose.
:rolleyes:
The Tuckster
"The first time I ever saw a jet, I shot it down."
Col. Chuck Yeager, USAAF
(http://members.aol.com/tuck0006/images/lawnd2a.gif)
(http://members.aol.com/tuck0006/images/tucksspita.jpg)
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"HTC, any plan to fix this?"
Ya Perk the other two contries...... why not every one wants every thing else perked why not over populated countries? :D
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what ya complaining about? 178 against 140 isn't that bad.
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Gotta disagree with Doberman. I saw chronic imbalance in WB as far as numbers go. It was very common for the 2 "big" countries to beat up the 2 small ones and ignore each other.
Hooligan
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Originally posted by Tac
Well, heck, if rooks want, my squad can go to rooks. We aint many, but we can put 8 more people into that sheepcounter.
You'll be wellcome for sure Tac.
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Well, heck, if rooks want, my squad can go to rooks. We aint many, but we can put 8 more people into that sheepcounter.
We wait you Tac. 8 P-38 less for shotdown :). The real aces(Mitsu, Mandoble, Cuckoo, Orka, HISP, Luchini...and many more) play with the rooks.
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Dont let the fact the "The Tuckster"'s sig has gone from a horrid pastey head on a Spit, to a box with a red "X".
He sounds just the same.
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Tuck, two bigtoeries could lead to a 300 vs 100 situation.
IMO, possible solutions are:
1 - Free perk rides for outnumbered countrie. Perhaps this is not an option due most of the people aren't interested into our current perk-planeset.
2 - Give twice the points per kill to the players of the outnumbered countrie, or half the points to the overpopulated ones. This option, IMO, is better than previous one because it is independent of the plane you like to fly.
3 - Give twice the perks per kill to the outnumbered players. Well, actually, people dont use perk points, so this option has no sense.
4 - Regulate the population of each country so players cant join a countrie that actually outnumbers anyother one by more than 15%.
5 - Enable V1 and V2 for outnumbered countrie. Well, we dont have these weapons yet ...
6 - Enable a "surrender poll" option for each countrie when there are only four or less bases.
7 - Summon the "Super Rambo" unit working for the outnumbered countrie. This infantry unit is autonomous (AI controlled), extremely agressive, armed with stingers, tows, grenades, M60, a turbolaser in the nose and a long range radar as a hat. It also cries all the time scaring every enemy nearby and has a pinkie jeep for displacements ;)
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Not sure what time you were on Mandoble, but last night 10pm EST Rooks numbers were right up there and they were going hard. Knights also had Bish tied up down south.
Perhaps the rooks need to spread out a bit. They fly in hordes of 20 or more and it's the longest tard train you ever saw:)
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Now wait a minute Mandoble, when the Knits were in the bucket for 8 straight weeks, my post about fixing it was a whine...now that your in the bucket, its not a whine?
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Now wait a minute Ripsnort, I've never accused you of any kind of whinning about numbers. My post is about a problem with our MA, not a particular problem with Rookland. Now we are sistematically outnumbered (each other country overpassing us by 100% or more), but in the next months the outnumbered could be the bish or the knights and the problem will be the same.
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3 countries is by far the best. In WB it was a constant lopsided gangbang mess.
giving perks out is a bad idea. Perks are a bad idea.
How bout not allowing fluffs to take off from countries with more than a 10% advantage. It seems that the countries with the numbers advantage are the ones who can spare the suicide fluffs.... and do. The outnumbered countries have their hands full defending against fighters. It makes for some pretty easy fluff milkruns.
lazs
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Originally posted by MANDOBLE
Now wait a minute Ripsnort, I've never accused you of any kind of whinning about numbers. My post is about a problem with our MA, not a particular problem with Rookland. Now we are sistematically outnumbered (each other country overpassing us by 100% or more), but in the next months the outnumbered could be the bish or the knights and the problem will be the same.
Okay, it *was* a spanish guy, I get you guys all mixed up ;)
Anyway, Rooks had a reset on Friday night, numbers for knits were lower after 11pm.
I think it has to do with the time you log in and play.
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Yeah Tac come to rooks! I'm tired of you bastages killing me all the time.
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And today, as usual ...
(http://www.terra.es/personal2/matias.s/roster2.jpg)
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I hear ya mandoble..
I rarely log on lately, the game with the constant gangbang became boring for me. Sure its more effort fighting 3:1 or 4:1 but in the long run it only becomes dull.
Seeing people rack up 10-20 kills vulching your newbie countrymen pisses you off, while you try to fight someone 1:1 or 2:1 only to be bounced by his third enemy, ending the fight with 1 spray.
Numerous times I've come to a 1:1 fight, managed to turn the tables after a long fight only to get jumped by his countryman who he probably called for his help. That's a lot easyer if you have 20-60 players more than the enemy, thus many people just wander around looking for an enemy to jump.
Frustration finally boils to the point where I start to furball suicide runs and in the end logoff disappointed.
The trouble is that I purchased 6 months in advance.. It's a big step to call for cancellation, but I might just do it.
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Originally posted by Doberman
FWIW, with 4 colors in WB this didn't happen nearly as much. Certainly not the the huge disparity that is regularly seen in AH.
Can't really put forth any suppositions as to why tho.
D
Hmmmm...4 sides in AH. Not a bad idea, but who wants to fly for the "Pawns" or the "Queens"? :)
"Not that there's anything wrong with it!" :rolleyes:
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Yup those are the numbers I usually see when I log on. Man, what you are not showing in your examples, is that the Bish usually hold the majority of the fields, even with the cockeye'd numbers.
At different times of the day, the numbers of the different countries go up and down.
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It's OK Rip, your whine about the numbers WAS a whine. Fortunately tho', once the whining caused The Damned to move over to Knits and y'all started getting lopsided the other way again, the whining finally stopped! :)
SOB
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Ummm, humorous but true reality check....when the Knits have the most numbers, we do the worst. I think Rip can back me up on that sad fact ;D
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I agree with Hooligan, there were often big imbalances in Warbirds.
And a two sided war in AH would just have the same problem as now, but maybe worse.
I dont think there is any way HTC can institute any way to correct or prevent imbalances. Certainly you cant prevent squadmates from flying together, so there cant be any way to force balance. Award points based on numbers? Might be some thing to it, right now we have a system that awards big points to a reset, and resets normally are won by big numbers on one side. So, we right now award points to the big sides.
Maybe a mathmatically increased point award based on country numbers would work, points awarded would be increased by a slight modifier depending on reduced country numbers?
There should be some advantage to fighting as the underdog.
dago
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the outnumbered country should get the evil sheep from the con enabled. :D