Aces High Bulletin Board

Help and Support Forums => Technical Support => Topic started by: dixonaw on January 22, 2002, 05:29:53 PM

Title: Buttons 7 & 8 on Sidewinder FF2 stick
Post by: dixonaw on January 22, 2002, 05:29:53 PM
I have tried programming these buttons in both AH setup and Sidewinder profiler, but nothing will make them work.(worked in AW3).Actually the stick setup in AH doesn't even see these two buttons
Anyone got them to work here?
Matelot
Title: Buttons 7 & 8 on Sidewinder FF2 stick
Post by: Aurelius on January 23, 2002, 10:29:17 AM
They are working for me. Try this. In your system tray at the lower right hand of the screen you should have the software running. When you put the mouse over it it will say game controller software. Right click this and choose suspend. Now go into AH and into the stick mapping. When you hit the buttons they should highlight and you will be able to program them.
Title: Buttons 7 & 8 on sidewinder FF2
Post by: dixonaw on January 23, 2002, 01:54:03 PM
Thks Aurious, but this didn't work. I had already tried that and I always fly with the sidewinder profile turned off. Actually on my taskbar it says disable profile/schemes, but as I said I never enable the profile anyway.
any other ideas greatfully accepted and tried
Matelot
Title: Buttons 7 & 8 on Sidewinder FF2 stick
Post by: Aurelius on January 23, 2002, 02:36:26 PM
Ok Try this,
Be sure that the sidewinder software is not running. You dont have to install it you just dont want it in your system tray. Gointo AH, Click on Setup, Click on JoyStick, Then Selectjoystick. Make sure you joystick you are wanting to set is highlited, Choose Set all inputs. Choose Apply and ok. The Choose calibrate. Calibrate the joystick. Go into stick mapper. Now when you hit button 7 or 8 they should light up and be able to be programmed.
Title: buttons 7 & 8 onsidewinder FF2 stick
Post by: dixonaw on January 24, 2002, 03:55:58 PM
Thanks again Aurelius;
I followed your instructions and button 7  worked, but not button 8. I tried again, changing button 7's input to button 8 and it didn't work. I tried going back to when button 7 worked, but I can't make it work again now after a number of attempts.
In the joystick selection box my joystick input only shows to  button 5 (although button 6 has always worked).Is this normal?
Title: Buttons 7 & 8 on Sidewinder FF2 stick
Post by: Aurelius on January 24, 2002, 04:13:06 PM
This is the way mine is listed.
x
y
dial
rz
hat switch
button 1
button 2
button 3
button 4
a
b

Now Do this, this is the same as above but with one extra step
Gointo AH, Click on Setup, Click on JoyStick, Then Selectjoystick. Make sure you joystick you are wanting to set is highlited, Choose Set all inputs then Choose set all buttons. Choose Apply and ok. The Choose calibrate. Calibrate the joystick. Go into stick mapper. Now hit all the buttons on the joystick and the base unit. B1-B8 should highlit. The dial will not do anything at this time. If all buttons light up then just for a test do this. Choose Global keys, then under function choose clipboard, now choose B8 and then click set button. Choose ok and go back to the tower. Give it a sec and then hit the Button 8 key. The clipboard should go way and come back. If it did it worked.
Title: Buttons 7 & 8 on Sidewinder FF2 stick
Post by: dixonaw on January 24, 2002, 05:10:30 PM
Aurelius thanks for prompt reply
Unfortunately when I follow your instructions down to "Hit all buttons" they all light to but not including Buttons 7 & 8 which remain greyed out.
My joystick input reads:
(none)
x - axis
y - axis
z - axis
Rz -axis
POV 0
Button 0
Button 1
Button 2
Button 3
Button 4
Button 5

Matelot
Title: Buttons 7 & 8 on Sidewinder FF2 stick
Post by: Aurelius on January 25, 2002, 02:14:02 PM
Go into Gameing options in your control pannel, Go to properties,
and then test. See if both of those buttons work there.
Title: Buttons 7 & 8 on Sidewinder FF2 stick
Post by: dixonaw on January 25, 2002, 06:28:42 PM
Yes they work in gaming options - properties
Title: Buttons 7 & 8 on Sidewinder FF2 stick
Post by: bloom25 on January 26, 2002, 11:19:26 AM
A workaround would be to use the sidewinder software to map button 7 and/or 8 to just a key on the keyboard.
Title: Buttons 7 & 8 on Sidewinder FF2 stick
Post by: dixonaw on January 26, 2002, 11:43:56 AM
Thanks for the input Bloom;
I'm a bit confused with your suggestion though. I already have the actions I want programed available on the keyboard. Also I always fly with the sidewinder control panel turned off (doesn't seem to work as smoothly with control panel).
If I have misunderstood your suggestion, please expand what you mean
Thanks
Matelot:confused:
Title: Buttons 7 & 8 on Sidewinder FF2 stick
Post by: Boat on January 27, 2002, 06:13:55 PM
I have a sidewinder stick without force feedback. I use the sidewinder software instead of the stick mapping. I find with sidewinder software I can get twice the number of buttons by using the "shift" button. Also when I tried using the stick mapping function in Aces High I noticed that I was only able to map seven of the nine buttons which I guess is what you are experiencing. The "shift" button and button eight just don't seem to be supported.  

I don't notice any performance differences using sidewinder software as opposed to the stick mapping. Is there some reason I should be using the stick mapping instead of the software that comes with my stick?

By the way, I've been seeing Force Feedback sticks on sale this week and thinking about going for one.

Boat
Title: Buttons 7 & 8 on Sidewinder FF2 stick
Post by: dixonaw on January 30, 2002, 08:53:33 PM
Thanks Boat;
I think you would use a different set of profiles with your stick.I don't understand what you mean by doubling your buttons using the shift key. Do you mean you get 16 buttons (ie. Button1 and button shift1 give you different uses).
In my setup there is a slight hicup whenI use a hold type key with the sidewinder profiler,and none with the AH setup.
I really like my FF2, but I will admit that I shut off the Force feed back in AH. I find that  even with min feedback programmed the stick is too hard to use. Works well in other sims though.
Matelot:confused:
Title: Buttons 7 & 8 on Sidewinder FF2 stick
Post by: Boat on January 31, 2002, 11:21:41 AM
Yes, exactly. button 1 can have one function alone and a different function using what they call the shift key on the stick. I programed the stick for fighter missions and a second profile for bomber missions. The only problem is that I have to quit AH to switch profiles and then restart. I tried using the in-game mapping and it works fine too but of course with fewer buttons. I can switch from fighter to bomber stick sets without having to shut down but otherwise I notice no difference using the stick mapping versus the Sidewinder profiler.

Thanks for the "feedback" on FF. You're the second person who told me they don't use FF in Aces High so I guess I'll stay with my present stick for awhile:)

Boat
Title: Buttons 7 & 8 on Sidewinder FF2 stick
Post by: Lizard3 on February 20, 2002, 08:13:08 PM
In AH you can have 4 different stick setups. You can switch between them using 4 keyboard keys.
Title: Buttons 7 & 8 on Sidewinder FF2 stick
Post by: Lephturn on February 21, 2002, 08:39:36 AM
True Lizard, but I don't think that's what he meant.

I use a Sidewinder as well, and I also use the SW software.  This way I use the shift key to get some extra buttons.  For example, I use the sidewinder software to map SHIFT BUTTON (on the stick) BUTTON 1 (trigger) to a keyboard press of F.  That allows me to use my normal trigger to fire all guns, and SHIFT TRIGGER to fire only MG's if I am in a cannon bird.

I also have mapped SHIFT A to the "check six" function.

If you combine this functionality with the multiple sticksets you can use in AH, you can have a truly staggering number of command setups. :)
Title: Buttons 7 & 8 on Sidewinder FF2 stick
Post by: Beegerite on February 24, 2002, 03:32:34 PM
Verrrry Interrrresting!  Could you elaborate on how this is done.  I plainly see that there are four separate columns but I've yet to figure out just how to switch and control the whole scenario.  I made the assumption that this was "planned" for but not actually implemented yet.
Thanks
Beeg

P.S. I also have a FFB2 and have no way of programming 7 or 8 and as of just a couple of days ago I lost use of my CH Pro Rudder pedals in the game.  They work fine in set up, calibrate etc and also in Windows but when I get in the game ZAP NADA!!!  Had to switch to my J/Stick rudder not good.

Quote
Originally posted by Lizard3
In AH you can have 4 different stick setups. You can switch between them using 4 keyboard keys.
Title: Buttons 7 & 8 on Sidewinder FF2 stick
Post by: Lephturn on February 25, 2002, 06:52:59 AM
THe multiple sticksets have been implemented from the start AFAIK.  You need to do two things, fist map all your keys in all the sticksets you plan to use in the Joystick Mapping section under Setup.  Second, map keys to switch between sticksets.  You can find the mapping for switching sticksets in the Global section of the Keyboard Mapping and Joystick Mapping sections under Setup.

So basically, you can have 1 setup for say all .50 cal planes, another for cannon/MG combo birds, another for dive bombing, and another for level bombing in BUFFS.  It's very cool.
Title: Buttons 7 & 8 on Sidewinder FF2 stick
Post by: Bozz on March 30, 2002, 11:12:55 AM
Okay- I just found this post string, and i have the same problems with the precision pro 2, but none of the solutions works (Havent mapped the stick to keyboard keys just yet)  I can't even get button 7 to work - They worked fine yesterday....I believe. The 7 and 8 buttons work fine in Windows but when i get to AH the last button on my imput list is 'Button 5'
So-I know its not my joysticks problem, I really dont need to spend 50 bucks on a new one do I?
Title: Buttons 7 & 8 on Sidewinder FF2 stick
Post by: K-KEN on April 07, 2002, 12:46:45 PM
Hi All!
I have the older Sidewinder FF stick with the Shift Button.  Mine also has a very noisy fan too.  Got it in 1997 for use in beta testing AW3..........go figure. The newer version doesn't have the shift button and only allows 8 buttons to be programmed.

Like Boat said, I use the Sidewinder Software for my commonly used commands.  Eng, Gear, Flaps, Primary and secondary fire, Map, etc.  You can't program a key that must be held like "T" or F12 now.  And you can actually set up a unique profile for Fighters, buffs, gv's etc.  Makes it a good thing because you can program it to a specific task!  I have been able to Alt +Tab from AH to change profiles too, instead of leaving AH or logging.  (minimizes)  Then select the Profile, and Alt + Tab back!  Your ready to Rock and Roll!


Quote
Originally posted by dixonaw
Thanks Boat;
I think you would use a different set of profiles with your stick.I don't understand what you mean by doubling your buttons using the shift key. Do you mean you get 16 buttons (ie. Button1 and button shift1 give you different uses).
In my setup there is a slight hicup whenI use a hold type key with the sidewinder profiler,and none with the AH setup.
I really like my FF2, but I will admit that I shut off the Force feed back in AH. I find that  even with min feedback programmed the stick is too hard to use. Works well in other sims though.
Matelot:confused:



K-KEN


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