Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: muckmaw on January 24, 2002, 02:10:37 PM
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I recall reading somewhere that HTC was planning on implementing subs into the game sometime over the next year.
If my information is inaccurate, please correct me.
Meanwhile, what purpose would a sub serve besides Anti-Carrier work? Also, who would have the patience to pilot a sub for hours to get to the last known location of a fleet, only to find it gone?
I just don't get it. With so many other great things to put into an already awesome game, why subs?
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Subs are perfect for those times when you're too drunk to fly.
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or for sailors.......
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There was an interview on one of the OL mags where HT said trhat subs will eventualy be included. You won't have to pilot one for hours though, from what I understand there will be subs or groups of subs that will be waypoint controled up to a certan point but will need to be hands on for attack. I think it was SimHQ that had the interview and it was a very informing one at that.
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Originally posted by popeye
Subs are perfect for those times when you're too drunk to fly.
I'm never too drunk to fly... just too drunk to fly well.
-- Todd/Leviathn
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I thought they meant submarine sandwiches! You mean we won't be getting free food with a new release?? This game sucks and everyone cheats!
;)
palef
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The article was in "The Wargamer" and can be accessed via the link below. It was a very informative article, as HiTech had drunk about four scotches not to long before the interview began:). Oh, the author/interviewer is a close personal friend of mine, by the way ;).
http://www.wargamer.com/articles/aces_high_interview_main.asp