Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Citabria on April 16, 2001, 08:28:00 AM

Title: perking overused planes
Post by: Citabria on April 16, 2001, 08:28:00 AM
2 planes come to mind.

 (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: perking overused planes
Post by: Revvin on April 16, 2001, 08:39:00 AM
P38?  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
Title: perking overused planes
Post by: Kieran on April 16, 2001, 08:39:00 AM
Sorry, but if you perk the 202 and the C47 I quit...
Title: perking overused planes
Post by: AKDejaVu on April 16, 2001, 08:45:00 AM
P-38 and P-51B.. maybe the P-47-D30 too.

I totally agree!

AKDejaVu
Title: perking overused planes
Post by: hblair on April 16, 2001, 08:45:00 AM
I kinda think the perk category should include more planes too. I don't know how they rank as far as popularity, but I would think the N1K and the Chawg would be part of the list.

I'd be willing to give up the 109G10 to the perk category if planes like those mentioned above were perked.

Just thinking aloud...
Title: perking overused planes
Post by: Toad on April 16, 2001, 09:18:00 AM
"Perk 'em all!

Perk 'em all!

The large and the fast and the small.

Perk all the Nikkis and C-Hogs in blue,

Perk anything that can shoot back at you!

`cause they're asking to just perk 'em all

As back to their Gruppen they crawl,

There'll be constant crying

as long as they're dying,

So cheer up, my lads,

Perk 'em all!

Nobody knows if the FM's are true,

So cheer up, my lads,

Perk 'em all!"

Title: perking overused planes
Post by: funked on April 16, 2001, 09:23:00 AM
Perk everything that was introduced after 1942.
Title: perking overused planes
Post by: GRUNHERZ on April 16, 2001, 09:30:00 AM
Including the Typhoon too right Funked? Very clever?  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: perking overused planes
Post by: easymo on April 16, 2001, 10:21:00 AM
 FWIW, what you see In H2H, inspite of the perk planes being available, Is spits spits spits.
Title: perking overused planes
Post by: Soda on April 16, 2001, 10:50:00 AM
easymo, when I was playing some H2H I noticed that arena's would cycle planes, first you'd have C-Hogs's flying, then someone would grab a Spit and clean up the turning C-Hogs, then came the N1K's to beat the Spits, then the Zero's to beat the N1K.. by then the Zero was so slow the C-hogs would come out and start snap-shoting them, thus back to the start. Repeat.. etc.

It was really quite funny to watch.

-Soda
Title: perking overused planes
Post by: funked on April 16, 2001, 11:57:00 AM
Grunherz I think the particular Typhoon in AH is a 1944 model, so I would perk it too.
Title: perking overused planes
Post by: SFRT - Frenchy on April 16, 2001, 12:14:00 PM
Tell you what, if you perk the F4C, Niki and LA7, I will let you perk my ubber P47-D30.
Title: perking overused planes
Post by: Karnak on April 16, 2001, 12:42:00 PM
Non-perks, by Funked's method:

C-47
M-3 (I think)
M-16 (Maybe)
Bf109F-4
Bf109G-2 (I think)
Fw190A-5 (I think)
Ju88A-4
Panzer IV H
C.202
C.205 (I think)
Seafire MkIIc
Spitfire MkVb
Spitfire F.MkIX (Only with the .303s, .50s would be a perk)
La5FN (Maybe)

All other aircraft and vehicles would be perks.

------------------
We few, we happy few, we band of brothers;
For he to-day that sheds his blood with me
Shall be my brother

Bring the Spitfire F.MkXIVc to Aces High!!!

Sisu
-Karnak

[This message has been edited by Karnak (edited 04-16-2001).]
Title: perking overused planes
Post by: Ripsnort on April 16, 2001, 12:53:00 PM
Someone (Deja?) posted stats awhile back, C-hog drivers were in last tour almost cut back 1/2.  20% from tour before to 12% to last tour...now if I could just find that chart....

Sounds like another case where someone had a good fight going on and a Chog came in and ruined the day... (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
Title: perking overused planes
Post by: mrfish on April 16, 2001, 01:01:00 PM
lol toad!  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Title: perking overused planes
Post by: AKDejaVu on April 16, 2001, 01:04:00 PM
These are only Fighte Vs Fighter Stats:

 (http://www.dbstaines.com/images/Tour14FvF.gif)  

[This message has been edited by AKDejaVu (edited 04-16-2001).]
Title: perking overused planes
Post by: AKDejaVu on April 16, 2001, 01:07:00 PM
Tour 13:

 (http://www.dbstaines.com/images/Tour13FvF.gif)
Title: perking overused planes
Post by: AKDejaVu on April 16, 2001, 01:08:00 PM
And Tour 12:

 (http://www.dbstaines.com/images/Tour12FvF.gif)

[This message has been edited by AKDejaVu (edited 04-16-2001).]
Title: perking overused planes
Post by: Sturm on April 16, 2001, 01:11:00 PM
Rip this is from my other post on the Chog the numbers are well up this tour for the hog.  This is at the halfway point and allready 13K in kills!!!  http://bbs.hitechcreations.com/smf/Smileys/default/Forum1/HTML/009284.html (http://bbs.hitechcreations.com/smf/Smileys/default/Forum1/HTML/009284.html)

Tour 14
F4U-1C has 19716 Kills of All models
All models have 13787 Kills of F4U-1C

Tour 15
F4U-1C has 13512 Kills of All models
All models have 9445 Kills of F4U-1C



------------------
Sturm6 StaffelKapitän
JV44 Platzschutzstaffel
Airfield Defense Squadron
Support your local Hacker
Title: perking overused planes
Post by: LaVa on April 16, 2001, 01:15:00 PM
give the perk system a chance to work before we all start this monkey business.

For One, the perk rides we have IMO are NOT that apealing to most flyers, i know that is a generalization, but from the guys I've talk too and the lack of 152s and tempests that I've personally seen Not many plp are flying em.  This could be for various reasons, who knows.

Lets add a few more perks to the system and I will bet you will see people start flying higher ENY value aircraft to accumulate those perks.  As of now, the simpleton, because he doesnt give an rats bellybutton about the 152 and temp will fly anything he wants without consideration for perks.  People, WE HAVE THE ENY VALUE IN PLACE.  If you want to fly your chog and niki you will never get your hands on that ME262. (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

With that in mind, when we have a few more UBER perks that people actually want to fly people will realize that flying the low eny aircraft is a slow road to nowhere.

No offense to the temp drivers and 152 jadgfliers those are great aircraft, just not what i want to spend my perkies on.

BTW, <picks up the broken record titled "I hate chogs and nikis" and cuts cit's throat with it.>
bahhhhhhhhhhhhhhhhhhhhhhh

LaVa
Title: perking overused planes
Post by: Ripsnort on April 16, 2001, 01:25:00 PM
Sturm, this is 'Water World' with 6 CV's...what did you expect?  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: perking overused planes
Post by: Citabria on April 16, 2001, 08:15:00 PM
if you perk the f4u1c and N1k2 people will fly high ENY value planes and use their perks to fly these aircraft.


step back for a moment and rationalize why these aircraft are flown much more than others. their total fighting strengths are in a way more than the sum of their parts.

variety suffers as a result
Title: perking overused planes
Post by: GRUNHERZ on April 16, 2001, 09:07:00 PM
I wonder if HTC could try one tour or even just one week without the chog, or with it perked?
Title: perking overused planes
Post by: Dead Man Flying on April 16, 2001, 09:13:00 PM
 
Quote
Originally posted by GRUNHERZ:
I wonder if HTC could try one tour or even just one week without the chog, or with it perked?

And put those players into planes that are harder to kill than the cannon Hog?  Bah.

-- Todd/DMF
Title: perking overused planes
Post by: Ghosth on April 16, 2001, 11:17:00 PM
Actually I have no problem with perking the top ten planes based on k/d stats for the previous tour.

Just keep the purchase price relitive to the planes position on the list. IE a sliding scale from 10 perks to fly the #10 plane to 100 perks to fly the #1 plane.

Things would quickly balance out I think.

Title: perking overused planes
Post by: bowser on April 16, 2001, 11:34:00 PM
OR you could fly what you want, and let the other guy fly want he wants.  May the best pilot win.  Oh yeah, I forgot...it's the plane, not the pilot that kills you.   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

bowser
Title: perking overused planes
Post by: SOB on April 17, 2001, 12:59:00 AM
 
Quote
Originally posted by bowser:
OR you could fly what you want, and let the other guy fly want he wants.

Hell, it's a pretty crazy idea, but it just might work!   (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)


SOB
Title: perking overused planes
Post by: Spatula on April 17, 2001, 01:23:00 AM
I think La7, and Dora (spit 14 when it comes) should be perked at low cost - say 5-10 perks. I can easily chalk up 5-10 points in a mission in the P51-B, so it aint too much perk points IMO.

This would cut them down by half or so.

I have no problem with chogs or nikis being non-perked. la-7 and Dora's are kinda a little bit unbalancing IMO.

Title: perking overused planes
Post by: LaVa on April 17, 2001, 01:38:00 AM
I love the the guy in the sky.


For some reason i think the whole idea of the perk system is confusing to you.<YALL>

Lets start from the begining.  OK do you EVER want to fly a super hot WW2 plane in a mutiplayer enviroment.????

The planes that really kick assssssss.  Introduce them to a  planset and what do ya have...a MA full of temps and 152s and 262s...is it that hard to understand.?

The perk system is a way to implement the "what if"..you guys want what ya know and are uncomfortable with the unknown..

That is the defo of a Gdamn dweeb.

A planeset can NEVER see certain aircraft on a FULL TIME BASIS EVER!!!!!!.

262,temp..put them in the planeset full time and you will never see a hog again...you  idiots.

Some whiners might say, i would never get the chance to fly a 262..then if ya play that little, chances are you would never fight one either. AND if your lucky enough for one to jump you, then fight the Gdamn thing...you might get lucky chiken chit.

you suck.

LaVa
Title: perking overused planes
Post by: oboe on April 17, 2001, 07:53:00 AM
 
Quote
Originally posted by LaVa:
give the perk system a chance to work before we all start this monkey business.
For One, the perk rides we have IMO are NOT that apealing to most flyers, i know that is a generalization, but from the guys I've talk too and the lack of 152s and tempests that I've personally seen Not many plp are flying em.  This could be for various reasons, who knows...
With that in mind, when we have a few more UBER perks that people actually want to fly people will realize that flying the low eny aircraft is a slow road to nowhere.
LaVa

This is a great reason FOR perking the C-Hog and the Niki.  Then there would actually be perk planes that people WANT to fly.  We've
proven that with the stats above.

It seems very clear from the stats above that the F4U-1C is the undisputed king of the arena.  Given the goals of the perk system, (to prevent a single plane model from dominating the arena) the logic to perk the -1C is overwhelming.

 


Title: perking overused planes
Post by: Citabria on April 17, 2001, 09:03:00 AM
they are afraid to perk them because so many players are dependant on those death ray blasters.

heck I think I will fly it too since its so much fun to kill the enemy with one quick burst vs 2 seconds of sustained hits w other guns.



[This message has been edited by Citabria (edited 04-17-2001).]
Title: perking overused planes
Post by: Eagler on April 17, 2001, 09:24:00 AM
Perk them all and let God sort them out!!

 (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

I'm for perking the top planes ie Niki and Chog, heck perk the top 5 - my 109f will never be up there. Score and or rank should factor into what's perked for whom, this would allow a newbie a greater selection.

Eagler

Title: perking overused planes
Post by: bowser on April 17, 2001, 10:03:00 AM
"...Introduce them to a planset and what do ya have...a MA full of temps and 152s and 262s...".

I would have thought that at one time, but now I'm not so sure.  The current perk planes are for a particular "style" of fighting.  No matter how fast the planes get, there will always be a lot people (like me) that enjoy a good ol' fashioned turn fight, and these planes are not suited for that.  I rarely see them around, and I don't think it's just because people haven't got the perk points for them.  Of course, I rarely get up to 25,000 feet.   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

bowser
Title: perking overused planes
Post by: CRASH on April 17, 2001, 10:11:00 AM
It honestly has nothing to do with k/d stats or any other stat.  It's the fact that the guns are so lethal that in almost any attitude a good spray from almost any angle has 50/50 chance of hittin' ya.  No flying skill(as it is in game) and minimal gunnery skills required.  It's very unbalancing IMO and those kills come at the expense of other players who value the acm required to get the kill, the same people I suspect are the hardcore sim guys...the ones that will continue to support your game when the next and better quakebird substitute comes out.  If we turn the topic to HO's it's even worse, how many of us would actually fly exclusivley like that?  The guns and lack of penalty for a very dangerous attack tactic over emphasize and encourage the persistent search for ho's by chog drivers. It's just not fun for the rest of us who refuse to succumb to the quakebird mentality, it's really just as simple as that.  
     You can say what ya like about AW, but in 4 or 5 years of flyin that I never once heard the term quakebirds applied to it.  You had to fly the airplane if ya wanted to get kills....IMO thats the way it should be.
     I've posted this before but I think it bears repeating, I have no idea why a plane that saw what, 200 ac operational, meaning that maybe 150 were available for missions at any one time was even added to the game.  One that has proven to be so unbalancing and been a bone of contention since it's arival and yet is still here.  If any plane should be relegated to scenario's only, this is it.

CRASH  

 
Quote
Originally posted by Ghosth:
Actually I have no problem with perking the top ten planes based on k/d stats for the previous tour.

Just keep the purchase price relitive to the planes position on the list. IE a sliding scale from 10 perks to fly the #10 plane to 100 perks to fly the #1 plane.

Things would quickly balance out I think.

Title: perking overused planes
Post by: Sturm on April 17, 2001, 10:12:00 AM
How cna you say the Dora is unbalancing?  Kills are down by over 50% this tour and it is ranked 8th in kills for fighters.  Over powering stats?  Not really, just cuz its fast doesn't mean it should be perked.

------------------
Sturm6 StaffelKapitän
JV44 Platzschutzstaffel
Airfield Defense Squadron
"The soup nazi"
Title: perking overused planes
Post by: LaVa on April 17, 2001, 10:18:00 AM
We will get other planes with 4 hispanos...

hurricanIIc comes to mind (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

When that happens lets see what happens to the chog and niki.

Right now we are playing the map the uses the naval planes a good bit so the chog is everywhere.
Title: perking overused planes
Post by: Squidzilla on April 17, 2001, 10:18:00 AM
"You can say what ya like about AW, but in 4 or 5 years of flyin that I never once heard the term quakebirds applied to it"

It was called QuakeWarrior that's why.

35K 190-D9's
Zazen
40K F4U's
JG-26
and of course,
"RR"