Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: AKSWulfe on February 06, 2002, 10:39:24 AM

Title: Kill/Death busted... or?
Post by: AKSWulfe on February 06, 2002, 10:39:24 AM
I noticed something peculiar my first night online this tour. I flew one sortie, got 4 deaths and died. Nothing else on there, so I check my score before I log and for some reason I have a 4.0000 kills per sortie while my kill/death is 2.000.

Last night I flew a little more and now I have:
9 kills
4 sorties
1 Capture
1 Ditch
1 Disco
1 Death

I have a  2.5714 k/d ratio. Do discos count as a full death or more? Is there something I missed?

I figured that I would have a 4.5 kill/death at the very least. 1 Disco= 1 Death +1 death... 2 deaths, right? Or do captures and ditches count as deaths too?
-SW
Title: Kill/Death busted... or?
Post by: Urchin on February 06, 2002, 10:43:10 AM
I *think* captures count as a full death, ditches are either a full or a half, and Disco's count as a half death.

Oh, and I also think that K/D is really K/D+1.  I have to check it though.

Yea, it is K/D+1- I have a K/D of 2.83 with 17 kills vs 3 deaths, 1 bail, and 1 capture- so bails and captures count as a full death.

Last edit for me lol.  Yea, it is K/D+1, so that is right.  1 real death for you, 1 added death (because of the K/D+1), 1 capture (1 death), and one ditch (.5 deaths).  Looks like the Disco's don't count either way.  so 9/3.5 = 2.57
Title: Kill/Death busted... or?
Post by: Fatty on February 06, 2002, 10:47:41 AM
Disco, capture, and ditch count as 1/2 maybe?  That (and the infamous +1) would give you the 3.5 denominator you'd need for that k/d.
Title: Kill/Death busted... or?
Post by: Wilbus on February 06, 2002, 10:48:37 AM
From the Help page:


"Death Multipliers


Landed 1.0
Discoed 0.25
Bailed 0.5
Ditched 0.75
Captured 0.4
Killed 0.25
Crashed 0.25"

1 means your kills are multiplied by one, 10 kills 0 deahts = 10x1 = 10K/D.
10 kills 1 killed = 1x0.25 = 2.5 K/D.
Title: Kill/Death busted... or?
Post by: Fatty on February 06, 2002, 10:49:04 AM
Missed Urchin's response, must be a case where one of the deaths wasn't credited to someone's kill then.  Some of those seem to miss out in the final k/d also.
Title: Kill/Death busted... or?
Post by: Fatty on February 06, 2002, 10:50:10 AM
Sweet.  Does it say anything in there about bailing, but being shot in your chute?
Title: Kill/Death busted... or?
Post by: AKSWulfe on February 06, 2002, 10:51:18 AM
Wilbus, I thought those were perk point multipliers?

Thanks for the responses guys, I figured it was more clean cut.. a death counts as a death while captures and ditches just reduce your points gained for that sortie.

Well that answers my question, thanks!
-SW
Title: Kill/Death busted... or?
Post by: Urchin on February 06, 2002, 10:51:51 AM
Wilbus, that above chart is for perk points I believe, and I think it is wrong anyway.  The 'Landed' modifier is 1.25.  I.E. If I am in a SpitV and I shoot down a SpitV and land it I get 1.25 perkies, while if I get shot down or somehow don't land it, I get 1.

And Fatty- I always thought that if you got shot in your chute you'd actually lose a 'potential' perk point- but I don't think this is the case.  As it is, I think the only perk point modifier that is actually in place is the 1.25 value for landing the sortie, you get a 1.00 value if your sortie ends any other way.
Title: Kill/Death busted... or?
Post by: Nifty on February 06, 2002, 11:13:20 AM
it's K/D+1 (so add 1 to your total deaths before dividing your kills.)

Ditches count as 0 deaths.
discos count as 0.5 deaths.

150 kills
1 bail
4 ditches
2 captures
66 deaths

gave me a K/D+1 of 2.1429 on the score page

150 / (1 bail + 2 captures + 66 deaths + 1 to grow on) = 2.142857 (where the 142857 repeats ad infinitum)  round that and you get 2.1429.  

I didn't disco that tour, but in tours where I had, if I count the disco as 0.5 deaths in doing the calculation by hand, then I come up with the K/D+1 that's displayed.

as a side note, the score page explicitly says Kills / Deaths + 1 (and Damage / Deaths + 1 for the vs objects section of the score)
Title: Kill/Death busted... or?
Post by: eskimo2 on February 06, 2002, 12:31:36 PM
Deaths are
A death,
A bail
Getting Captured
Discos count as 1/2 a death.

Landing or ditching do not count as any part of a death.

Recalculate by adding all:
fighter deaths, bails and captures +(1/2 discoes) + 1
divided into your total fighter kills.

It will work out perfectly

eskimo
Title: Kill/Death busted... or?
Post by: Wotan on February 06, 2002, 02:39:31 PM
Kills per Death = TotalKills / ((Discos * 0.5) + Bails + Captures + Deaths + 1)

9 kills
4 sorties
1 Capture
1 Ditch
1 Disco
1 Death

9/((1*0.5)+0+1+1+1)

9/3.5 = 2.5714xxxxx etc

so formula seems to work :)
Title: Kill/Death busted... or?
Post by: Widewing on February 06, 2002, 03:14:39 PM
Quote
Originally posted by eskimo2
Deaths are
A death,
A bail
Getting Captured
Discos count as 1/2 a death.

Landing or ditching do not count as any part of a death.

Recalculate by adding all:
fighter deaths, bails and captures +(1/2 discoes) + 1
divided into your total fighter kills.

It will work out perfectly

eskimo


Pardon me, but if bailing results in a death, why bother even having a bailout command? It makes no sense to me......

My regards,

Widewing
Title: Kill/Death busted... or?
Post by: Nifty on February 06, 2002, 03:32:16 PM
Quote
Originally posted by Widewing


Pardon me, but if bailing results in a death, why bother even having a bailout command? It makes no sense to me......

My regards,

Widewing


you get a larger percentage of your perk points if you bail vs if you die.  as such, I rarely bail.  :)
Title: Kill/Death busted... or?
Post by: Wotan on February 06, 2002, 04:29:18 PM
also for "air points" you get a better multiplier if you bail and ann even better one if you bail and are not captured.

Air points = PlaneDamageScore + KillScore

TotalDamage =
(DamagePointsScoredOnObjectsTh isSortie * DeathMult) +
TotalTourDamagePointsScoredOn Objects +
(DestroyedPointsScoredOnObject sThisSortie * DeathMult) +
TotalTourDestroyedPointsScore dOnObjects
 
=plane damage score


+


KillScore =
((AirKillsThisSortie * 1.0) + (AirAssistsThisSortie * 0.25) +
(GroundKillsThisSortie * 1.0) + (GroundAssistsThisSortie * 0.25) * DeathMult) +
TotalTourKillScore

=kill score

Death multipliers are as follows


Death Multipliers
 

Landed 1.0
Discoed 0.25
Bailed 0.5
Ditched 0.75
Captured 0.4
Killed 0.25
Crashed 0.25

This has nothing to do with k/d or perk points. They only are used in determining "Air points".

The only thing you get perk wise for a multiplier is 1.25 for landing safely. You get nothing  for bailing ditching dieing etc.....

Land get *1.25

anything else is 0
Title: Kill/Death busted... or?
Post by: Wotan on February 06, 2002, 04:32:42 PM
fyi theres been 2 or three threads from about a week or so ago in which perks/ranks etc has been discussed.

Hitech explained a few things as well as myself they are quite helpful in understanding the "scoring" system in ah.

S!

Wotan
Title: Kill/Death busted... or?
Post by: Wotan on February 06, 2002, 05:13:55 PM
see my post on "air points"

the death multiplier is only factored in at the end of a sortie

be it .ef or crash bail etc.......

if you bail in friendly territory and get "You have bailed successfully"
then you multiply by .5

If you bail and dont open chute or are some how killed on your chute it counts just as a death and there is no multiplier.

if u auger or crash with out an nme getting a kill msg (proxy or otherwise) you will get a multiplier of .25 (text msg could say "you have crashed" or "you have been killed"

if you bail or ditch in enm territory you will get text msg "You have been captured" and the multiplier will be  0.4

If you ditch and get a "you have ditched" msg then the multiplier will be .75

This multipliers are only used as part of the equations in determining you total "air point" score for that sortie which gets added to you overall air point total.


I hope I am explaining it clear :)
Title: Kill/Death busted... or?
Post by: Tjay on February 06, 2002, 05:17:48 PM
OK, I think I get it. The Death Multiplier only affects points. It has no effect on K/D ratio?

And am I right in thinking that in the bottom line of the K/D ratio formula, which states that Deaths are (Discos x 0,5 + bails + captures + deaths + 1) a bail that resulted in a capture would be be counted as 2 (one each) and a bail over friendly territory resulting in a 'You have bailed successfully', would be counted as just one?

Thanks in advance.

Oops, I see that Wotan has confirmed this even while I was editing the post. Thanks.

But does this not mean that if you are shot down over nme territory and bail you get TWO deaths added to the bottom line, whereas if you ride the ship into the ground you only get ONE  for dying? Perhaps a bail resulting in a capture just counts as one? :confused:
Title: Kill/Death busted... or?
Post by: Wotan on February 06, 2002, 05:25:53 PM
my bad mate k/d equation is as follows

Kills per Death = TotalKills / ((Discos * 0.5) + Bails + Captures + Deaths + 1)

in this equation lets  this is you

9 kills
4 sorties
1 Capture
1 Ditch
1 Disco
1 Death

it would look as follows

k/d= 9total kills/(1total disco *0.5) + 1 total bail + 1 total capture + 1 total death = 1)

in this equation the only multiplier is the 0.5 * total discos

No other multiplier is relevant and the death multiplier are only used in determining   "air points".

They have no use in determining kills to death.
Title: Kill/Death busted... or?
Post by: Wilbus on February 07, 2002, 01:07:37 AM
HUMPF!

The scores I posted IS for points, it determines your K/D etc for flying, the perk points are totally different!

Urchin, if you don't belive me go to this address "http://www.hitechcreations.com/scoring.html" and read about it.
I'm very aware of the perk points syste, with landing meaning multipy with 1.25 etc. But what I posted has got nothing to do with perks, atleast look at the page before saying I am wrong please :)

Title: Kill/Death busted... or?
Post by: Wotan on February 07, 2002, 02:45:01 AM
humpf

but you kd equation is simplied

Quote
1 means your kills are multiplied by one, 10 kills 0 deahts = 10x1 = 10K/D.
 :)

to be more correct you would need to read my highly accurate thread....:)

Quote
Kills per Death = TotalKills / ((Discos * 0.5) + Bails + Captures + Deaths + 1)

9 kills
4 sorties
1 Capture
1 Ditch
1 Disco
1 Death

9/((1*0.5)+0+1+1+1)

9/3.5 = 2.5714xxxxx etc
:)


j/k Wilbus

S!
Title: Kill/Death busted... or?
Post by: Wilbus on February 07, 2002, 03:21:46 AM
CC Wotan :)

Not claiming my calculations are right, just that my post was right with those numbers :)