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General Forums => Aces High General Discussion => Topic started by: stat2000 on February 06, 2002, 11:45:24 PM

Title: Perk the spit 9
Post by: stat2000 on February 06, 2002, 11:45:24 PM
Anyone else noticed that it seems of late there are some strange things with the spit.  Outrunning pretty much any plane, climbing like it has RATO, single ping kills, etc etc
Title: Perk the spit 9
Post by: Karnak on February 06, 2002, 11:50:47 PM
Er, no.

That's to both your suggestion and your question.

If a 1942, 321mph fighter is outrunning your 1944, 380mph wimpy assed fighter, learn better E management.
Title: Perk the spit 9
Post by: Dead Man Flying on February 06, 2002, 11:52:41 PM
LOL
Title: Perk the spit 9
Post by: Xjazz on February 07, 2002, 12:35:01 AM
Hi

Some of my squad mates has tell some strange storys about Speed Spits (tm) which fly faster than they P51Ds.  
Its funny how spit9 can keep up and even closing P51D in level flight. Or maybe somebody is testing a new perk Spit..


BTW
Spit IX IS very good allround plane. I fly it like 109.
Title: Perk 'em all and let God sort 'em out!
Post by: akak on February 07, 2002, 12:39:50 AM
I got shot down by a Zeke in my P-38, no way he should have gotten me because I was in a better plane, so perk the Zeke.  I also got shot down by a M3 and there is no way a puny little armored car is going to shoot down my P38, so perk that too.  Hell, since I've been shot down by almost everything in here, might as well perk everything then because we all know that there is no other way I could have been shot down unless they were uber-planes.
Title: Re: Perk 'em all and let God sort 'em out!
Post by: Xjazz on February 07, 2002, 12:55:42 AM
Quote
Originally posted by akak
Hell, since I've been shot down by almost everything in here, might as well perk everything then because we all know that there is no other way I could have been shot down unless they were uber-planes.


Spit come from distance and cache your clear P15D in level flight? Then HTC plane pages have wrong information. Lets perk proper information.

Only high level pilots "The Aces of aces" can open black book of secrets (True A/C specifications in AH).
202 info you can get with 10 and me262 in with 2000 perks...


Wrong stang type...P151 LOL!
Title: Perk the spit 9
Post by: Mino on February 07, 2002, 01:04:37 AM
hehe

You crazy?
Title: Perk the spit 9
Post by: mrfish on February 07, 2002, 01:32:41 AM
has a lot to do with acceleration too.

ive been down slow and low in a 190d-9 and been caught by all kinds of embarrassingly slow planes.

like the man said - e management...you take a chance blowin it for a kill and it could be all over.
Title: Perk the spit 9
Post by: MANDOBLE on February 07, 2002, 03:32:15 AM
Spit (any model) have a tremendous acceleration at level and diving, it is also one of the best zoom climbers and divers in the AH skies. Probably the best hi-alt performer (Ta152H?? LOL). It has two "ping=some part broken  by sure" guns, and, if not enough, it is the best overal turner in the game. Surprisingly, it is unperked... IMO, it has also some kind of anti-G ultrasecret device.

Cmon, now come and tell me that I need to learn better E management...

There is a curious point here, if SpitIX were so impressive at hi alt in RL, why to develop more advanced models??

Sincerely, I have the "feeling" that something is wrong with that plane, but what exactly? If there are some clear faillures in the modeling (like exagerated roll rate, two 50" option) I'd rather preffer them fixed than just perking the spit.

I would ask HTC a clear and direct question, are there any known or unclear "black points" in the spit modeling? Several months before fixing it, HTC announced the lack of some weight with the F4U, so, I  suppose they would have no problems at all sharing with us their opinnion about our worries with the spit even if they have no intention of fixing anything in the very near future.
Title: Perk the spit 9
Post by: Angus on February 07, 2002, 04:31:41 AM
I have to apply cunning E managment to be able to catch other planes in my Spitfire Mk IX. It is just a mediocre plain in terms of speed, but accelerates OK and climbs very well indeed.
Also, its good turn characteristics allow it to cut corners very nicely, and it holds E just fine. That's the whole magic.
Try to run away from a furball in a spit and you'll see there is no magic about it, - most planes will catch you.
HTC has admitted that the Spitfire is the best plane of the war by presenting this particular Spitfire to the community of AH. How so?
Well, this is a high-altitude fighter, and rarely gets the opportunity to shine in the world of AH, while the true and fast UBER LF Spits with either merlin or Griffon are kept away. Imagine the Whining Perk posts we'll get here when the LF version finally arrives, hehe:D
Title: Perk the spit 9
Post by: Charge on February 07, 2002, 04:37:15 AM
I read earlier that the Spit 9 is undermodelled in AH. Too slow currently I think...

If i recall correctly the Spit9 was developed to counter FW190A model. It sure does this in AH:

Tour 24 Stat
FW190A5 kills ~5 000
FW190D9 kills ~7 900
Spit9   kills ~26 300



:eek: :D ;)

Charge

The black crosses mean they are already dead?
Title: Perk the spit 9
Post by: Kweassa on February 07, 2002, 07:17:10 AM
"Dweeb planes"
 "Schmuckfires"
 "Shitfires"

 whatever one calls them, undeniable they are well made planes.
 For a 1942 plane, it is pretty good, that's undeniable, too.

 Whilst other planes, the  ones  we call "BnZ" planes,  have  to
 take all sort of precautions to shoot Spitfires  down, the  Spits,
 on  the other hand, can just go 'point and fire'. In the worst
 case of being low and slow, just pull on the stick and begin "ok,
 I'm dead anyway" tight turns..  and an unexperienced guy in a
 BnZ plane can't shoot it down... more like make mistakes in
 chasing down a Spit that does nothing but turn and get killed.
 On the other hand, even the most unexperienced person can
 shoot a low and slow BnZ plane. Just "point-and-fire".

 This, is probably the reason why people are pissed off. It
 hurts the pride :) and.. to some extent, they are correct that
 the sheer ability of the plane stands up a lot for even the most
 underskilled, inexperienced pilots.

 but that's hardly a reason to perk a 1942 plane.
Title: Perk the spit 9
Post by: Charge on February 07, 2002, 07:50:46 AM
'Pretty good for a -42 plane...' I can imagine what effect mark 14 would have on the arena. My quess for a mark14 kill count in one tour: 40k+?

But anyway, it sure gives me some extra kicks if I manage to kill a good spitty pilot in my 109 or 190. If I get killed by one.. well, I'm not too surprised.

To my own confusion I do like Spit5, though...

:confused: :eek: :D

-Charge+

33/14/3
Title: Perk the spit 9
Post by: Sikboy on February 07, 2002, 07:52:44 AM
I agree with Kweassa and add this:

Not only do BnZer's complain when they get killed by spits, but How many times have you heard someone on Channel one saying "Hey Runstang, why don't you turn and fight!?!?" Everyone wants to get the other guy to fight his fight and not vice versa. I don't get killed by spits too often, but when I do, I know that it has more to do with my flying in a dweeby mannor than with the Spit being ubber and needing Perkification.

-Sikboy
Title: Perk the spit 9
Post by: Dawvgrid on February 07, 2002, 07:54:52 AM
If i recall correctly the Spit9 was developed to counter FW190A model. It sure does this in AH:

Tour 24 Stat
FW190A5 kills ~5 000
FW190D9 kills ~7 900
Spit9 kills ~26 300
-----------------------------------------------------------------------------------
Yep that`s right,,,but how many spit  versus 190 pilot are their,
you see far more spit`s than fw.
Title: Perk the spit 9
Post by: Mitsu on February 07, 2002, 07:56:29 AM
I suggest perking Leviathn's SpitV!!!

:D

------------
Mitsu
Stab./JG1 "Oesau" (http://www.dd.iij4u.or.jp/~nobo/jg1/)
"Let me fly Tony, it's an Axis plane!"
Title: Perk the spit 9
Post by: Maniac on February 07, 2002, 08:21:55 AM
You do know that the SpitIX has better acceleration then P51īs right?
Title: Perk the spit 9
Post by: K West on February 07, 2002, 08:35:24 AM
OK.  According to my sources the Spitfire IX should do 535mph at 10k feet anbd climb at 6500 feet per minute with a 100% fuel load. And that is before it engages it's built in rocket engine.

It says so here. Page 4:

(http://afmuseum.com/bookstore/gfx_books/child_WWII_CB.jpg)

 
 This is the master reference used by many relaxed realism players in a place far, far, away and long ago.

 Westy
Title: Perk the spit 9
Post by: stat2000 on February 07, 2002, 08:40:25 AM
In a dive with a P51D co alt  10-15k after the spit pulls a loop it should catch you...um sure...or lets try this one p51d doing 400 climbing up spit on the deck maybe doing 300 and outclimbs you???
Title: Perk the spit 9
Post by: Sikboy on February 07, 2002, 08:54:07 AM
Just as a demonstration of the variables involved....
How do you know he was only doing 300? Did you pull an bellybutton ton of G's going into a climb? What were the net conditions at the time? All I'm saying is that there are many different reasons why these things can be happening. It's like UFO sightings, a whole bunch of people are convinced that they've seen flying saucers, but I've never witnessed it myself. Looks like Scully better open an X-File on this.

-Sikboy
Title: Perk the spit 9
Post by: SELECTOR on February 07, 2002, 09:37:53 AM
PERK THE SPIT!?!
why not perk 'em all while your at it.'specialy the one that shoot you down!
No no no no NO! do not perk the spit.Its perfect as a beginer plane ( no Beginer plane no new players). Its perfect as a experienced pilots plane.
If you can't handle a spit (which i think is better all round than 51)with your P51 then you need to practice a bit more.
A GOOD PILOT IN A SPIT WILL ALWAYS BEAT A BAD PILOT IN ANY OTHER AIRCRAFT..it has been proven over and over again..:D
more power to your elbow..
Title: Perk the spit 9
Post by: Kweassa on February 07, 2002, 10:29:40 AM
"It's like UFO sightings, a whole bunch of people are convinced
  that they've seen flying saucers, but I've never witnessed it
  myself. Looks like Scully better open an X-File on this. "


 Well, I there is that thing with torque :) ....

 P-51s zoom up to about 100mph, and when it stalls, it stalls
 horribly, so they can't do really tightly calculated Ropes...  
 In case of 109s they can go down to hefty 50 mph vertical
 but the plane keeps squriming out of control, leaning/waning
 to one side...

 I don't feel much torque when I fly a Spit straight vertical.
 I remember when I tried a vertical with a Spit..It noses up
 but I didn't feel any sort of warnings of stall.. nor did I have
 to influence the controls to keep the nose straight up.

 I was fairly surprised when the plane just went straight
 vertical and reached absolute 0 mph, and then, without any
 sort of indication, just plain fell into flat spin.
 
 ..

 Spits and N1K2s don't hang as long as other planes, but once
 they go vertical, they just go straight up.

 And then that point where the 600~700 yard spraying with
 Hispies and Type99s :rolleyes: come out and.. :D..

 but still,

 Spit9 should not be perked.

 Maybe some indication of torque, yes.. but I can't think of
 ANY reason to perk a Spit9.
Title: Perk the spit 9
Post by: mauser on February 07, 2002, 10:36:28 AM
Westy!  I had that exact same book... about 15-20 yrs ago lol

I don't think spits need to be perked (when the Spit XIV arrives, leave it a low cost perk and see how the arena evolves.. no need to price it like a tempest yet).  Don't fight their fight and no matter what you see on ch.1, it'll be nothing compared to what you'll see if you get shot down...

mauser
Title: Perk the spit 9
Post by: Hooligan on February 07, 2002, 11:19:08 AM
Well Spit Vs have been killing me a lot lately so perk them.  And unlike other's claims mine are easily verifiable just by going to the score page.

In fact I support instantaneous on demand perking.  How about if at any time a cannon shell is about to hit my aircraft, the firing aircraft is perked on demand.  Basically, when this happens the offending aircraft should just disapear (since the perk cost has not been paid) and the pilot is left hanging in midair.  And no, they do not get a parachute!  Anybody unscrupulous enough to actually shoot me does not deserve even this slight consideration.

Hooligan
Title: Perk the spit 9
Post by: MANDOBLE on February 07, 2002, 11:45:25 AM
Hooligan, you will end up being RAMMED over'n over by the same spitV :D
Title: Perk the spit 9
Post by: Dago on February 07, 2002, 12:32:19 PM
The best idea is to subtract perk points from a players total for each whine he makes, in the game or on this board.  :)

I would also recommend a lose of some perk points when someone types any of the following:

1) Runstang
2) Spitdweeb
3) HO
4) Come back and fight
5) Shouldnt have been able to kill me
6) xxxx is overmodeled
7) shot my chute
8) N1k is ..........

And also, lose a chunk of perks each time the language filter kicks in.  :D

Maybe then the whining would be reduced.

Lets make it a kindler gentler game. hehehehe

Dago
Title: Perk the spit 9
Post by: Glasses on February 07, 2002, 01:15:10 PM
Glad the term of toejamfire has caught on and for our German Speaking folk "ScheissFeuer",should also be on the list.

Mandoble is quite right a Spit MkIX in its high alt performance can hold its own very much against Ta152H-1. In a high alt fight , performance does not seem to diminish much.

The spitfireIX is an amazing aircraft in AH requiring the pilot to ,in order to survive an engagement  have the element of surprise and hold extra speed to get clear of its guns, and if a turn must be made in any mediocre turner, be sure you're well clear of the effective gun range simply, when they bite, they bite Depleted Uranium hard.

The only plane I've found that can TnB effectively against a spit for  a meaturable amount of time would be the 205,maybe I was lucky that day or just maybe the other guy didn't know how to use his machine effectively.

It is  true this plane can exit a tight turn with sufficient speed to get a firing solution . If the machine is better than your aircraft, then the pilot has to think ahead of the cappabilities of what the machine can do.

Again, against a Spit never turn in front of it and if it must be done do it with considerable distance and away from the flight path of it also, a high speed dive with a sudden change of direction is exceptional for shaking those pesky Shceissfeuer off your tail due to the fact that once they reach above a certain speed their rolling diminishes enough to cause them not to be able to follow.

Hals und beinbruch!
Title: Perk the spit 9
Post by: gatt on February 07, 2002, 02:22:27 PM
Quote
Originally posted by Glasses
The only plane I've found that can TnB effectively against a spit for  a meaturable amount of time would be the 205,maybe I was lucky that day or just maybe the other guy didn't know how to use his machine effectively


Glasses,
the C.205 cannot TnB with the Spitfire IX. No way. We have tested both plane estensively and the Spitfire IX always wins the close dogfight. The C.205 is only faster up to 18-20K and has a very good high speed handling. The only tactics that works with Spitfires IX is Hit&Climb. What saves us C.205 pilots is that (generally speaking) the average Spitfire IX pilot usually flies at medium speeds and choose the horizontal plane to fight. If you fly the Spitfire IX like a C.205 or a 109G you will be soon a k/d=10 pilot.
Title: Perk the spit 9
Post by: pbirmingham on February 07, 2002, 02:50:41 PM
Quote
Originally posted by Mitsu
I suggest perking Leviathn's SpitV!!!


Let's just perk Leviathn.
Title: Perk the spit 9
Post by: Lephturn on February 07, 2002, 03:12:59 PM
Quote
Originally posted by MANDOBLE
Spit (any model) have a tremendous acceleration at level and diving, it is also one of the best zoom climbers and divers in the AH skies. Probably the best hi-alt performer (Ta152H?? LOL). It has two "ping=some part broken  by sure" guns, and, if not enough, it is the best overal turner in the game. Surprisingly, it is unperked... IMO, it has also some kind of anti-G ultrasecret device.


How about a shred of information to back up your claims of this anti-G device?  Some simple tests should prove your point.  As usual you shoot your mouth off with rediculous claims without any evidence at all.

The Spit is not some uber plane, and it isn't even very fast.  It is one of the best E fighters in the game, and it has a decent gun set.  It doesn't come close to needing to be perked IMO, just because a few very vocal folks can't seem to get their ego around the idea that good pilots can kill them in it.

It should not be perked for rarity and it should not be perked for performance.  It was produced in large numbers in WWII, it is not the best climber, the fastest, the biggest guns, the best diver, or even the best turner.  I can't think of any good reason to perk a plane that's just "pretty good" at everything.  If somebody thinks it's flight model is wrong, some simple tests should illustrate that.  I suggest folks just learn how to handle flying against the Spit... it's really not that tough to beat, it's just a pretty good all around performer.

Lephturn
Title: Perk the spit 9
Post by: MANDOBLE on February 07, 2002, 03:30:06 PM
Lephturn, as usual you post without even knowing what the other posters mean, and considering, by default that they are wrong and they need to demostrate something to you.
What about you trying to demostrate that this is false?

The antiG device is just a way to indicate that these planes are almost more time in total blackout that seeing the light.

Your considerations about SpitIX being not the best at any category are so vage that simply mean nothing at all. Does that means that Spit is not tbe best overal fighter in AH? To be the best overal fighter you need to be at least the best in a single category?
Title: Perk the spit 9
Post by: Kieran on February 07, 2002, 03:52:03 PM
This topic went well over 200 posts the last time, ooooohhh, about a month ago. Let's see if it has the staying power to do it again.

Of course, it is as silly a request now as it was then. Don't let that stop you. Fact is, if you are getting pounded by any Spits it's your own dumb fault. And, if your stats are not indicative of being pounded by Spits, why in the world argue against them? Because you see them? Pfft. Lots more targets.

I took the A5 challenge- and I find it much easier to kill and live in an A5 than I ever did in a Spit. My personal observation, of course.

FWIW Man, do you suppose Leph was referring to your "IMO, it has also some kind of anti-G ultrasecret device." comment? I too would like to see you back that up.
Title: Perk the spit 9
Post by: rosco on February 07, 2002, 03:58:38 PM
OMG what an obvious troll and all the luftwhiners falling head over heels for it.  LOL at the lot of you.
Title: Perk the spit 9
Post by: funkedup on February 07, 2002, 04:02:56 PM
Quote
Perk the Spit 9


It's perked.  In the Combat Theatre.
Title: Perk the spit 9
Post by: MANDOBLE on February 07, 2002, 04:53:54 PM
Can u read Kieran? Then read my previous post.
Title: Perk the spit 9
Post by: AKEagle+ on February 07, 2002, 05:08:56 PM
The Spit had close to a 1:1 K/D in the MA last tour, slightly less than 1:1 but close.

Perk a plane that barely gives as good as it gets?

I think they should perk the Ostwind myself, I hate getting shot by one, maybe 300 perkpoints for the puppy? :D

OK, OK, 350 points. ;)

AKEagle+
Title: I did
Post by: Kieran on February 07, 2002, 05:20:04 PM
It's the same song and dance. Fly a Spit, I'll fly a Zeke, and I'll eat your lunch if you try to turn horizontally.

Fly a Spit, I'll fly an FW (any of them). When I get tired of playing with you I'll leave.

Fly a Spit, I'll fly the Stang. Short of going for hopeless HOs, you aren't going to be in guns range.

Fly a Spit, I'll take a 109G-6 or G-10. I'll either climb or run when the trouble begins. Otherwise, I'll take passes and snaps of opportunity.

Fly a Spit, I'll take a Nikki. These are pretty much equal, so you might win this one if I don't run.

Fly a Spit, I'll take an La anything. You'll never get a shot at me, and I can make passes at you forever.

Fly a Spit, I'll take a Yak. Down low you have to catch me to hurt me, yet I can turn long enough to give you headaches.

Fly a Spit, I'll fly a P-47. I'll HO if you wanna, otherwise you're just gonna see my tail from D2.

Fly a Spit, I'll fly a Typh. Same as P-47.

Repeat for Corsair, and to some extent, the F6F.

It isn't the kind of ride that inspires such terror that an opponent should just jump when faced with one, is it?

You're twisting in the breeze, tapping on every possible way to get the Spit perked, yet unfailingly you fall short of justification. Might as well drop the "uber Spit" tact because it just doesn't have any basis in fact. (Sounded like Johnny Cochrane there, didn't I?)
Title: Perk the spit 9
Post by: Kweassa on February 07, 2002, 05:22:50 PM
"I took the A5 challenge- and I find it much easier to kill and live in an A5 than I ever did in a Spit. My personal observation, of course. "

 That's pretty amazing Kier, cuz' once anybody is inside a plane like 190,
 they all becareful. It's easy to live in. But I simply don't get a clue
 how they can be 'easier to kill' in.
Title: Re: I did
Post by: MANDOBLE on February 07, 2002, 05:31:33 PM
Kieran, fly whatever you want, the Spit will be ignoring you until you aproach, then point&click, if fails and you extend, ignore mode again, and so on. I'll be expending much less E pointing at u this way than u trying to readquire me.

And, surviving?? Who is talking about surviving? Pickup whatever you want, climb to 30k and you will survive all the time. At least me am talking about killing, not surviving.
Title: Perk the spit 9
Post by: Fatty on February 07, 2002, 05:42:38 PM
You're flying with the mouse?  No wonder spits are kicking your ass.
Title: Perk the spit 9
Post by: vatiAH on February 07, 2002, 06:01:10 PM
mandoble,

    You shot down 92 spits and was killed 7 times by them. Thats a 13:1 K/D    You shot down 11 zero's and was killed by 4 of them.  Thats a  2.75:1 K/D against the Zero.    I suggest you start a"Perk the Zero" thread... you just might have a squeak with that one.

Vati
Title: Perk the spit 9
Post by: Lephturn on February 07, 2002, 06:11:46 PM
Quote
Originally posted by MANDOBLE
Lephturn, as usual you post without even knowing what the other posters mean, and considering, by default that they are wrong and they need to demostrate something to you.
What about you trying to demostrate that this is false?


Because if I did, I'd do nothing else but test to "disprove" your ridiculous whine of the week.  Fact is, if you think something is broken and want it fix, test it and post the data.  If it's wrong HTC will take a look at it.  If you don't do that, you are just whining.  Again.  Big surprise.

Quote
Originally posted by MANDOBLE
The antiG device is just a way to indicate that these planes are almost more time in total blackout that seeing the light.

Your considerations about SpitIX being not the best at any category are so vage that simply mean nothing at all. Does that means that Spit is not tbe best overal fighter in AH? To be the best overal fighter you need to be at least the best in a single category?


That's not vague at all, it's pretty accurate I think.  I'm not going to bother arguing with you further, since you repeatedly have demonstrated that you will ignore actual evidence and continue whining as usual.

I think Fatty nailed it though. Heh. :)

Lephturn
Title: Perk the spit 9
Post by: MANDOBLE on February 07, 2002, 06:30:30 PM
1 - I'm not arguing to perk the spit due its performance, but cause its overusage.
2 - All of you thinking spits (V or IX) are mediocre planes just because they are "slow" are simply wrong.
3 - Is something clearly wrong now? It seems so, at least roll rate, ammo counters and probably hi alt performance, did that supposedly 1942 spit have 2 50"?

And now, you genious, tell me how to test spit performance? Just testing max speed at some alts? substained climb? roll rate? all of these alone? How do you test E retention? Is a blacking out pilot over&over a fault of the plane?

And now, as you, I'm not going to argue with you further, no interest at all. I have more than enough engangements with spits to know exactly what can and what cant do that plane.

vatiAH, for sure I'll not argue to perk anything just because that plane has killed me even a zillion of times. As you can see with my results against spits, nothing better for my K/D to keep these planes unperked and to have the MA full of them.
Title: Perk the spit 9
Post by: Kieran on February 07, 2002, 06:41:00 PM
Hmmmm. My kills per time are higher in the A5 than in Spits. Hmmmm. That's me alone, I guess.

I may sound like a person with a pro-Spit leaning, but the facts are quite the opposite; I seldom fly it. I just don't find it fun, and I don't enjoy everyone and their brother running away from me just when I have the advantage. I can't even begin to imagine perking it.

Got any kills per time stats to compare? Not that exaggerated "any newbie can jump into a furball and get 3-kills per sortie" nonsense either, 'cause as has already be pointed out (by Leviathan) the Spit doesn't carry a 3:1 K/d.
Title: Perk the spit 9
Post by: Urchin on February 07, 2002, 07:45:46 PM
Jesus... this was old a long time ago guys.  The Spitfire is a decent plane.  It isn't a great one, not even close in my opinion.  It is a very nice plane to learn the game and flight envelope in, for a flight sim newbie or someone that is new to Aces High in particular.  There will always be a 'favorite plane'.  I'm quite happy that the favorite plane is the Spitfire- just about everything I fly can outrun them, so I hardly ever get killed by them.  Plus at least the Spitfire was a common plane in WW2, as opposed to the N1K2 George, which was marginal at best.  The La7 may have been very prominant on the Eastern Front, but for me as a Westerner the Spitfire will always have a place of honor in WW2.  Hell, I think we need a BETTER Spitfire to be honest, even if it means some of my slower rides will become even more marginally useful in the MA.
Title: Perk the spit 9
Post by: -Concho- on February 07, 2002, 10:16:54 PM
I've run down a P51 D in a Spit V...    I had 15k of alt on him.  :)
Title: Perk the spit 9
Post by: Saurdaukar on February 07, 2002, 11:31:34 PM
To be honest - I have noticed some REALLY fast spits. There were a few times over the past week when I couldnt get away from them (51B/D, 109G10, Yak9U).  Regardless - the Spitfire MkIX is a great plane and not as "newbie" as most think - a good pilot will notice than turnfighting is NOT its strength rather quickly.  :P  I dont think it should be perked... now when they give us the Spitfire Mk XIV, that BETTER be perked.  :P

Mazz/Mike
<-TFC->
Title: Perk the spit 9
Post by: Dead Man Flying on February 07, 2002, 11:52:06 PM
"Fast" is always a matter of relative E states.  If you're just taking off in a 262, you're going to be slower than even the slowest plane in AH.  If you're in a P-51 15k below a Spit V who dives and takes a lead course on you... you're not going to get away.  Period.

So all this talk of "super fast" Spits seems to me silly.  Just about any plane with a relative E advantage can appear faster than its adversary.  As well, people underestimate just how fast some planes can go, especially when the pilots intentionally horde or hide energy.

In addition, the notion of some "anti-G" device sends me into hysterics.  When I viewed some of my films earlier tonight, I noticed that I rarely exceed 4Gs in most manuevers.  The high G stuff tends to be for very short durations, certainly not enough to matter with Mandoble's cure-all pilot fatigue solution.  Oddly enough, I also almost never black out in the Spit V... there's no need to if you exercise proper stick control.

In other words, Mandoble, you're (yet again) full of crap.  It doesn't surprise me that you have to ask how to properly test various aircraft, as it's abundantly clear that you've never scientifically assessed anything in Aces High.

-- Todd/Leviathn
Title: Perk the spit 9
Post by: Nath[BDP] on February 07, 2002, 11:58:26 PM
omg owned
Title: Perk the spit 9
Post by: Xjazz on February 08, 2002, 12:14:22 AM
Lets perk'em all!

Spit IX    5 perks
Spit V     2 perks
Seafire   You get 2 perks if you fly it

ok?

:D
Title: Perk the spit 9
Post by: GRUNHERZ on February 08, 2002, 12:56:31 AM
Give it a rest, Spits are no problem.....
Title: Perk the spit 9
Post by: Grizzly on February 08, 2002, 01:35:15 AM
Such sillyness, but I can't resist joining in. One would suspect that if a Spit gained the opinion of many as the single best all around fighter of WW2, it would be good in AH also. Some like the P51 (you won't see a Spit escorting a bomber over Berlin), but a P51 was designed for that type of application. But I think you see the Spit disproportionally shine in AH because the type of fighting it did so well is the type of fighting we see in the MA.

Few are the planes that the Spit can out run. But if it is higher, it has a small margin of opportunity in which dive and catch a faster plane. If it can't get within guns range of a departing foe before the foe can gain top speed, it's a lost cause.

But I must wonder about some pilots, for if I can get within 1000 yards of a clearly faster plane, often they will begin evasive moves. I suspect the plane didn't make that decision. Sometimes I will fire if I can get within 700 yards hoping for a ping to cause him to turn or zoom. How anyone can seriously claim a Spit is too fast boggles my mind.
Title: Perk the spit 9
Post by: Grizzly on February 08, 2002, 01:39:41 AM
Quote
Originally posted by GRUNHERZ
Give it a rest, Spits are no problem.....


I shudder to contemplate the whines when HTC brings out the Ki84!   =o[
Title: Perk the spit 9
Post by: K West on February 08, 2002, 08:05:47 AM
While Vati deftly takes this one out from his perch on the grassy knoll :D  we begin to contemplate the next obsession.

lol Grizzly, you and me both.   And with that we'll mark the auspicious beginning of the KI-84 nightmares. Oy! :)


 Westy
Title: Perk the spit 9
Post by: majic on February 08, 2002, 08:53:28 AM
"Sometimes I will fire if I can get within 700 yards hoping for a ping to cause him to turn or zoom. "




You'd be surprised how often just putting a few shots across their bow will make the "speedy" plane burn all their E.  I'ts fun.
Title: Perk the spit 9
Post by: Am0n on February 08, 2002, 09:09:30 AM
Quote
"You'd be surprised how often just putting a few shots across their bow will make the "speedy" plane burn all their E. I'ts fun."
[/b]


they had better mauever and blow some E or they will die to the spray and prey spit from 800-900 out. Happens all the time even in the supposedly highly armored p47.

i dont understand why hispannos hit with such deadly power at this range. or even more so why the are so accurate at this range.

-

Theres plenty of AC that can out fly the SpitIX though. i'll take a zero vrs spitIX any day. For some reason a good ammount of the pilots in AH try to out-turn everything while driving a spitix, which in this case is a horrible idea (or a good idea from my POV :D)

The only thing that really bothers me about the spitIX is its sheer overwhelming numbers in the MA, not the quality of pilots or proformance. When in great numbers, there "just above average proformance in every area" becomes a much greater threat.
Title: Perk the spit 9
Post by: majic on February 08, 2002, 09:24:01 AM
I imagine some people do try for kills that far out... but I can't bring myself to waste ammo like that.   Just a few tracers for them to see...
Title: Perk the spit 9
Post by: Nifty on February 08, 2002, 11:10:27 AM
leviathn, by blackout, you mean full blackout, right?   I tunnel vision a lot in just about every plane I fly, tho rarely do I go full blackout.  

as for the long range shots...  the hitting power of the Hispano is amazing at that distance.  but if you fly straight and level,  0.50s will be falling on you from that range too.  I've even had a Yak smack me with that 37mm from pretty long range in a Snapshot event.

Anyways, use it to your advantage.  slight course corrections here and there will spoil 95% of your spray n prays.  Just don't go from side to side at regular intervals, smart ones will figure that out.  ;)

And perk the spit because of it's usage?  ok.  Perk the Spit IX.  the Spit V will jump up to CHog levels immediately.  Those 30,000 kills per tour in the Spit IX will go to the Spit V, who's already got 20,000.  (ok, some might go to the other planes, but why would they?  the Spit V is just a little weaker in the power dept, but turns better).  Oops, now we gotta perk the Spit V (LOL!!!).  Well, now N1K2 gets all the attention!!  Dang, perk it.  Then the P51D...  Then the La7...  and La5...  hmm...    it'd never end!
Title: Perk the spit 9
Post by: Silat on February 08, 2002, 11:44:50 AM
What kinda name is "leviathn" anyway?? :}:}  I know for a fact the he is a big fat cheater everytime he kills me in his spit5. But if I kill him, then he wasnt cheating. :}
Title: Perk the spit 9
Post by: MANDOBLE on February 08, 2002, 11:49:59 AM
A dynamic perk system based on usage would do the trick. Now SpitIX is perked hi, six hours later SpitV is perked too and prize of SpitIX has lowered a bit, 4 hours later SpitIX is unperked, or its prize has gone as low as 1 perk point, and so on.

You may mark some planes as "always" perk planes, and some others that may get into or get out perk zone dynamically.
Title: Perk the spit 9
Post by: mrfish on February 08, 2002, 12:12:03 PM
Quote
Originally posted by Am0n

they had better mauever and blow some E or they will die to the spray and prey spit from 800-900 out. Happens all the time even in the supposedly highly armored p47.
. [/B]


yeah no kidding
Title: Perk the spit 9
Post by: mrsid2 on February 08, 2002, 12:27:36 PM
I chased a P51D in a spit v for at least 10 minutes at around 20k altitude. The pony just couldn't escape, but was just too far to get a good hit on him.

The mistake he made was that he continued to make a shallow climb. It seems that the pony loses REAL fast to spit V if the pilot makes the mistake of climbing even a little bit during the extend.

I could reach D600 at closest from D1.5 when he started the shallow climb.. I put a couple pings on him but was finally forced to break away due to spent ammo and low fuel.

So, if you fly pony and meet a co-alt spit, make sure your pony is well trimmed and extend level or horizontally. Climb - and you die.