Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Ripsnort on February 14, 2002, 08:54:15 AM
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This is JUST MY OBSERVATION and personal opinion.
The MA is where I do about 90% of my flying today, ONLY because that's where I find my squaddies.
Last night, after a long absence from the CT arena, I dove in their to check out Hblairs set up.
First thing I noticed were the perk points being lower...now say what you want about perk points, but I personally think they are too high in the MA. But, being "cheaper" I expected to see 'Uber-planes High' in the CT yesterday when I logged in. My 2nd sortie (after being shot down by Saw in my quest for a goon that captured a field, grasping a foothold on the French coast) I met no other than two Tempests in my 109. After a short battle I was shot down. So, I grabbed a Dora, which costs nothing. That gave me an almost even playing field with the Tempests. During my 2 hours online I met Spits, P38's, P51's, Tempests over the Channel. To ME, it just seemed more balanced, and realistic, to have this match up with the LW aircraft.
Anyway, to my point.
I honestly think that the adrenline level peaks in the CT. With limited radar (bar dar only when over the channel) you really don't know what the "dot" you vis is, until you start to recognise little 'flashes' that the dot may give out, such as you can recognize a P51 or P38 due to their silver glint. I was totally exhausted after flying 1 hour and getting 8 kills in 3 sorties. Wilbuz, Furzy and I were on RW and CERTAINLY helped the SA, as well as the realism of being in a real ATA battle.
Bottom line, the CT might just be an "Adrenline Overload" for a few...adrenline is like a drug, you get alittle, you go back for more.
If you haven't tried the CT lately, try it now. They've been getting about 10% of the MA population in their lately, so its picking up.
Please don't turn this into a CT FLAME FEST Laz or others that don't care for it, I'm just simply stating my experience with it, and a possibility as to why some will pass on it, it just *may be* alittle too much "rush" for some human life support systems. :)
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I fly the CT bout 30% now or more, I love it. :)
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Ripsnort,
It seems your comments and support of the CT don't match the thread header. People prefer the MA because of the high perk costs and lower adrenaline rushes? ;-)
CT can be great fun, I whole-heartedly agree. The one problem I do see with the CT is balance of sides. I never fly LW/Axis in the MA but I'd guess more than half of my time in the CT is spent flying a 109 or KI. It's not completely painful, but I do prefer flying my American iron.
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I like flying them all, so I just fly whatever side needs the balance. Do you agree that the adrenline is alittle heightened in the CT than the MA? I honestly think that's why some avoid it, it may be just alittle too much for them...
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Originally posted by Ripsnort
I like flying them all, so I just fly whatever side needs the balance. Do you agree that the adrenline is alittle heightened in the CT than the MA? I honestly think that's why some avoid it, it may be just alittle too much for them...
I disagree. Thats what I like about the MA. The 3, 4 or 5 v 1's. Thats a rush!
However, I do think thier may be some who don't go to the CT because they can't hide in said 4 or 5 but may have to 1 v 1? If you're not confident in your skills, a 1 v 1 could be a little disquieting :)
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well, I don't know how "laz" feels about your post but it is pretty patronizing IMO. It also doesn't ring true on several levels. Claiming more realism for shorter radar or icons is not very bright and claiming higher levels of adreniline is at best, misleading
I will give you this.. A short icon furball is fun if... iit has some numbers. eight kills in 3 sorties is allways fun if the sorties are not 20 minutes long each. rip.. your score doesn't show a 2.7 kill per sortie or a K/T that would support your contentions of non stop adrenilene burnout. Nor, does anyone elses that flys there so far as I can see.
The CT experiance for most would likely mirror mine in that there is a lot of doing nothing. I also see no bonus in having perk planes all over the place. Hopw many of those tempest's did you shoot down? What is their K/D ratio? do you really think that new guys will like flying against them?
Numbers? every time I sign on at prime time the numbers run from about 5-10% for the CT. those numbers are useless for most terrains and at most times except prime. The sertup now is about optimum for low numbers and keeping the "i only like late war planes and wont fly anything else" (the real CT lovers) crowd sure, you lose the PAC guys but Guys who like "historical"arenas generally like ETO 109/190 planesets anyway.
But... I see the CT getting a lot of new blood very soon. At least for a while. BOB.. Yep, the BOB is allways a crowd pleaser. 1.09 will have early war planes and they will be flat useless in the MA. People will have to go to the CT to fly em.. Course, the "historical" guys have a penchant for shooting themselves in the foot... They are allready talking about limiting Spit ones so that the 109's can have a field day.
Soo... I see a big boost for the CT when 1.09 comes out and the BOB starts but numbers generally dwindling as people get bored with the CT limitations.
lazs
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Originally posted by lazs2
They are allready talking about limiting Spit ones so that the 109's can have a field day.
lazs
Man so many untruths in your post, but this one is downright dishonest. In the CT forum we had a talk about perking the spit, and 109. Not just the spit like you say, nor for the reason you put forth. The reason to perk them is to give the insentive for people to fly Hurr's and 110's to try and keep the match ups historical. For a person I've yet to see once in the CT you sure do hate it and speak out against it at every chance. Another thing you got wrong is the numbers. I've been tracking them for the past month and they've doubled on average in that time period. From about 10-20 at peek times to 20-50 and even more on the weekends.
If the CT isn't your cup of tea that's fine, but why do you feel the need to try and give everybody else a bad impression of it? Personaly I think you'd be better off playing IL2 where you can get your furball island thing going. You certainly don't add anything to this game or community other than heart burn.....
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FYI, I was shot down once by a Tempest and shot down 1 tempest, since their relatively cheap, a newbie can be up and flying in one in only a few sorties compared to the MA where you'd have to fly a great deal to "earn" one.Anyway, there's enough in the arena to balance them out, ie, the Dora works fine for engaging Tempests, didn't see any 262's though, even though they're only about a 25-50 point perk in there....I love late war stuff, that's probably why I'm enjoying it, fast to alt, fast to the fight, fast action!
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I have switched to flying CT almost exclusively. Overall the atmosphere is much more civil. Fights are much smaller and do tend to be longer, but that is closer to reality. During WWII most fights did involve fewer numbers and many sorties never saw an enemy plane. In the MA it is hard to learn good ACM in the middle of a huge furball. It becomes a shootfest. I almost never flew LW in MA - didn't have time to learn on the fly. I fly now whatever side balances but try to fly LW (which is generally the lower number anyway). I initially got clobbered but I am now approaching 1.0 K/D. With somewhat smaller numbers and the fact that the CT attracts a lot of really good sticks, I have really had to improve my skills. I have learned more about ACM in a month in the CT than I did in 2 years in the MA.
Let me give one other example. A couple of nights ago I got into a 1 v 2 near P39 flying a 109F4 against a Spit and P51, after a bout a five minute fight that seemed like 5 hours I managed to down both of them. Now low on fuel and out of ammo I started a slow return to France. About half way back, I caught sight of a higher fast approaching dot. It was a P51 chasing me from England, with no ammo and not enough fuel to even manuver, I was sure I was dead. As he approached D1.0, I waggled my wings and stated I had no ammo. To my surprize, the P51 pulled up and tooks an escort position and covered me all the way home. I ran out of fuel just short of the coast made a dead stick landing (it wasn't pretty) and climbed out. The P51 said "get some bullets and rejoin the fight" and with that pelled off and disappeared bck towards England. I don't remember who it was but that act of chivalry reminded me of many stories I had read about actual combat in the ETO.
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>>>it just *may be* alittle too much "rush" for some human life support systems<<<
Ripsnort:
Or then again, it may not.
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Originally posted by Phantom4-Mag33
I have switched to flying CT almost exclusively. Overall the atmosphere is much more civil. Fights are much smaller and do tend to be longer, but that is closer to reality. During WWII most fights did involve fewer numbers and many sorties never saw an enemy plane. In the MA it is hard to learn good ACM in the middle of a huge furball. It becomes a shootfest. I almost never flew LW in MA - didn't have time to learn on the fly. I fly now whatever side balances but try to fly LW (which is generally the lower number anyway). I initially got clobbered but I am now approaching 1.0 K/D. With somewhat smaller numbers and the fact that the CT attracts a lot of really good sticks, I have really had to improve my skills. I have learned more about ACM in a month in the CT than I did in 2 years in the MA.
Let me give one other example. A couple of nights ago I got into a 1 v 2 near P39 flying a 109F4 against a Spit and P51, after a bout a five minute fight that seemed like 5 hours I managed to down both of them. Now low on fuel and out of ammo I started a slow return to France. About half way back, I caught sight of a higher fast approaching dot. It was a P51 chasing me from England, with no ammo and not enough fuel to even manuver, I was sure I was dead. As he approached D1.0, I waggled my wings and stated I had no ammo. To my surprize, the P51 pulled up and tooks an escort position and covered me all the way home. I ran out of fuel just short of the coast made a dead stick landing (it wasn't pretty) and climbed out. The P51 said "get some bullets and rejoin the fight" and with that pelled off and disappeared bck towards England. I don't remember who it was but that act of chivalry reminded me of many stories I had read about actual combat in the ETO.
Wow! That's amazing! Must of been Pepe or one of the veterans..?
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You're lucky it wasn't me...I woulda shot ya them strafed your chute :)
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Just to clarify, this weeks setup is brady's. Sabre's is up Saturday, then mine next Saturday.
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The CT experiance for most would likely mirror mine in that there is a lot of doing nothing
Lazs2
Although this doesn't apply to all CT maps, in BOB set-up most action is concentrated in a relative small area. Hence you can get into a fight pretty quick.
The constant adrenaline rush Rip is referring to has nothing to do with K/D or K/T scores (I thought you didn't care about scores anyway, lazs) but everything with the fact that you have bar dar info mostly and short icon range. You have to look around all the time once you enter a sector with a red bar.
In the MA you can still comfortably fly around in a red bar sector by just looking at the dar dots on the map.
In the CT you also try to identify a dot for being friendly or enemy because you don't have friendly dots showing on the map either.
Because of the short Icon range you also try to identify the planes type from what you see (without an icon) to be able to react in time or judge your first merge before you come into icon range.
Most pilots that fly in the CT now have been around a long time and are really good pilots that require allot of concentration fighting them.
I agree with Rip on the fun part, CT is more fun (for me anyway).
(Doesn't mean I won't fly in the MA anymore, :) )
Apar
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I found hblair's last one my favourite so far. This one has no dot dar at all, which isn't that big a deal I guess.
I do not enjoy the reduced icons. They are not realistic in any sense to my mind, and just add to the tedium and don't add anything for me. I hate chasing dots all night. I guess my SA just sucks, but it doesn't add anything in my book. Makes it harder to find a fight, and anything that does that is bad IMO. It's getting better though, and sometimes I have fun in the CT. Smaller maps and a few more folks combined with more planes should make for some really fun setups.
You know, D6 icons wouldn't be bad. I find D3 icons rather limiting from the point of view that I can never tell iff a dot is a friendly or an enemy, so I have to chase them all. Decent dar bar helps, but it still strikes me as more time than I want to waste chasing dots that turn out to be friendly.
Looking forward to your next one hblair, I found yours the most fun so far. :)
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Just chipping in my .02 in the interest of a "balanced" thread. :)
I find myself tabbing out to surf the web when I'm in the CT. This never happens when I'm in the MA.
Does this mean I have "adrenaline overload" in the CT and need to "take a mini-break"? No, just the opposite.
I guess I have a short attention span or some other disorder. :)
I'm personally VERY happy that 5-10% of the AH player group has found another aspect of the sim that is truly satisfying for them.
However, the implication that perhaps the remaining 90-95% are unable to handle the "rush" is perhaps one of Rip's best trolls to date.
I guess my signature, while initially written with respect to various aircraft applies equally well to various arenas.
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Originally posted by Toad
However, the implication that perhaps the remaining 90-95% are unable to handle the "rush" is perhaps one of Rip's best trolls to date.
I HATE it when someone knows me "too well". :D
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Leph, in rebuttal to dot Awacs dar...in MA, when you encounter a dot, most folks assess the dot on their map (is it enemy) then turn and run if the enemy dot has alt...in the CT arena, you go and investigate it. It encourages intanglement rather than encouraging alt monkiness. :)
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This weeks radar is like it is because of a bug in the terrain. The way it is with this terrain you can either have all or nothing in the area of dot radar or Sector bars, also there is no possibility of having a radar floor.
With dot radar enabled there would be unlimited range with no floor, in other words, as soon as you hit the runway in northern england, you'd be all over the enemys radar in France. Brady opted to turn off the dot radar and left the bar radar on, which has unlimited range and no floor. Like I said, the radar bugs are terrain related and will be over this Saturday when terrains change.
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Well, the way it is now suits me just fine. Bar dar above 500 feet is all I care for. Fug that AWACS crap.
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Originally posted by Ripsnort
Leph, in rebuttal to dot Awacs dar...in MA, when you encounter a dot, most folks assess the dot on their map (is it enemy) then turn and run if the enemy dot has alt...in the CT arena, you go and investigate it. It encourages intanglement rather than encouraging alt monkiness. :)
So, what you are saying is in the MA, folks see a dot, pull up the map, see the dot is an enemy then turn and run. In the CT, they see a dot but have no way to determine if the dot is friend or foe until within icon range or receive a visual cue.
Wouldn't the person who runs when they see an enemy on dar be inclined to run as well when he knows only there is a dot with alt? Seems to me that if he has the proclivity to run when he "knows" whats above him, he would run when he didn't.
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Well, the small group I flew with, whenever a group of dots was spotted, we went to it to see what it was, of course, they were always slightly higher (initially) since we were on our own coast.
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acually toad... it probly is one of roips best trolls so far but... overall, I prefer trolls that cntain a grain of truth.
I belive that short icons are unreallistic and like lepturn, i don't like chasing dots all nite. the letdown of chasing a dot for a long period of time and then finding out it is a friendly or running out a tank of fuel without seeing any dot far outweighs any percieved , heightened excitement that the actual fite get's from reduced icons. boncing someone who is assleep is not fun in either arena for me. Fighting perk planes is not fun for me nor is flying them against non perked planes. the MA has correctly labeled these guys as wusses.
oodee... please enlighten me on where iI didn't speak the truth. The only example you gave is false. The poster asked for perking the spit one. others agreed. some felt as you say. anyone is welcome to read the thread. And.. Is not 5-10% a range of "double"?
apar... I said that the BOB would most likeley be a sucess... It allways has been in any "historical" arena I have been in. short distances, big furs, equal planesets. Good formula. Works in the MA and it will work in Historical arenas.
My point is that those who think that the CT iis more exciting or that the pilots are "better" are simply seeing things from a different perspective than the majority. Most online simmers would not find K/T's in the single to low double digits very "adreniline" producing. Most would not find the icons or radar a "realistic" thing. Most would find allied vs axis limiting and lopsided. In one respect, historical arenas are for the pro's.. Those who have a lot of time to fly online and plan and.... consider patience the ultimate skill. Finding fodder for them to sneak up on is the biggest challenge.
lazs
oh.. and apar.. K/D, K/T and K/S are all stats not score. I don't care about score but.. when someone tells me about non stop action and never get's a kill in less than 30 minuytes say, then, K/T is a valid "stat" to use in the debate. When someone claims the skill level is low in the MA and then has a lower K/D in the MA than the CT then K/D is a valid "stat" to bring up.
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Your post just proves how much time you spend in there laz, which is 0. Dots merge together, not apart, since we have to find out if it friend or foe.
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Originally posted by Ripsnort
Your post just proves how much time you spend in there laz, which is 0. Dots merge together, not apart, since we have to find out if it friend or foe.
Ripsnort, I'm sorry but I'm having a difficult time with you're logic. Am I understanding you to say that in the CT folks merge to dots because they don't know what the dot is and in the MA they drift apart when they know what the dot is? Thats not logical. How would one get into a fight? Thats the whole point of radar. Find an enemy and go to where he is, not away.
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Originally posted by lazs2
oodee... please enlighten me on where iI didn't speak the truth. The only example you gave is false. The poster asked for perking the spit one. others agreed. some felt as you say. anyone is welcome to read the thread. And.. Is not 5-10% a range of "double"?
"They are allready talking about limiting Spit ones so that the 109's can have a field day."
That statement right there :D That's a misrepresentation of the thread we had going in the CT forum. The conversation was to perk the spit 1 so that people would have to fly the Hur to make it historicly accurate. I suggested perking it and the 109 (to get the 110 in the action too) It is in no way to let the 109's guy have a field day, that's going to happen anyway as the 109e is a better climber than the spit I or hurricane. Yes you are right 5-10% is a range of double, but on peek times the numbers are more like 10-15% if not a bit more on the weekends. I've seen over 70 in there on the weekends.
Regardless of all of that it's fun for "me" once the numbers hit about 20 in the arena w/ 10 on each side. To be completely honest I would have figured you'd love this arena, it's closer to your furball island idea than the MA (IMO) with such low numbers the fights usually generate between the closest 2 or 3 fields, but oops they climb to more than 2k so maybe you wouldn't like it :p :D
I just really don't understand why you get so bent over people having fun in this game......
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Why does Lazs remind me of granny on 'The Beverly Hillbillies'?
;)
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Originally posted by Apache
Ripsnort, I'm sorry but I'm having a difficult time with you're logic. Am I understanding you to say that in the CT folks merge to dots because they don't know what the dot is and in the MA they drift apart when they know what the dot is? Thats not logical. How would one get into a fight? Thats the whole point of radar. Find an enemy and go to where he is, not away.
Apache, how many times have you been climbing out, a couple friendlies in front of you, suddenly, the friendlies are now turning tail, going the opposite direction as you, you check the map, red dots (AWACS, unrealistic radar for the era) and there they are, slightly higher than you, now you understand why the friendlies are turning tail, they *know* what the dots are. In the CT arena, unless you have RW, you don't know what they are, you're bound to see if its friend or foe(unless your Laz2, then you look around for Drex to bail your butt out). What I'm saying is the SA is much , much more realistic than the MA. You have even agreed with me in the past that the MA radar is abit too much when you with my squad, so now you've changed your mind?
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Incidently, I've NEVER had a problem finding a fite with no dar, even in the days when we used to do no icons with allied vs axis. Those that use that as an excuse have a much deeper agenda that displeasures them about the arena...
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Not saying the CT is better or worse than the MA, it just takes a different mindset and maybe a different style with the reduced icons and such.
I fly the MA when I am in the mood for that style, most of the time I fly the CT because I like the setups.
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Originally posted by eddiek
Not saying the CT is better or worse than the MA, it just takes a different mindset and maybe a different style with the reduced icons and such.
I fly the MA when I am in the mood for that style, most of the time I fly the CT because I like the setups.
Well said!~ I could not do the CT every evening, gets my motor running too fast. Sometimes, its nice to just fly with the Knights, organize huge bombing raids when I find out Laz is online, and shiit in his wheaties. :D
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hblair said.... "Why does Lazs remind me of granny on 'The Beverly Hillbillies'? "
what do you mean hblair? I've never thrown anyone out of an arena.
oodee.. I have no problem with anyone having fun any way they can unless it get's in my way in an unfair and/or lopsided manner or..... they are (in this case) claiming some sort of superiority. Perking the Spit to force people into hurris is indeed ruining parity.. shoot yourself in the foot mentallity.
ripsnore... you have spent a grand total of a couple of hours in the CT both tours combined. against my few minutes. neither ne of us is an expert. I base my statements (and make no claims otherwise) on my WB HA experiance and on actual observation of numbers and stats. You seem to base everything on your perception after only a very short time in the arena. Even so... you seem to do better overall against the CT "skilled" players than the MA dweebs plus... you seem to have more K/T in the MA overall making your claims of going to the MA to get out of the excitement ring false. That was allways my experiance in the WB HA too... It was easier to kill and survive in the HA than the Main.
lazs
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ripsnore... if you think the CT gets your motor running too fast then... you probly sleep with a nightlite.
lazs
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Originally posted by lazs2
oodee.. I have no problem with anyone having fun any way they can unless it get's in my way in an unfair and/or lopsided manner or..... they are (in this case) claiming some sort of superiority. Perking the Spit to force people into hurris is indeed ruining parity.. shoot yourself in the foot mentallity.
How does the CT get in the way of you having fun? Please show me one case anywhere that somebody said the CT was more superior to anything? I've seen a few people say they have more fun in there. I've yet to see anybody claim superiority over any arena, unless it was followed by :D :D :D which denotes a joke.
"Perking the Spit to force people into hurris is indeed ruining parity.. shoot yourself in the foot mentallity. "
Then maybe you can show us or tell us about the history book that says there were more spitfires than hurricanes in the BoB? Who ever said things had to be even? we faught the other night with 10 LW and 20+ Allies. The LW still took it to England :) I didn't hear one complaint about side balancing.
I'm not trying to pick on you I'm just trying to figure out why you hate the CT so much when you don't even fly there. Is there something that you want that they're not offering?
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Originally posted by Ripsnort
Apache, how many times have you been climbing out, a couple friendlies in front of you, suddenly, the friendlies are now turning tail, going the opposite direction as you, you check the map, red dots (AWACS, unrealistic radar for the era) and there they are, slightly higher than you, now you understand why the friendlies are turning tail, they *know* what the dots are. In the CT arena, unless you have RW, you don't know what they are, you're bound to see if its friend or foe(unless your Laz2, then you look around for Drex to bail your butt out). What I'm saying is the SA is much , much more realistic than the MA. You have even agreed with me in the past that the MA radar is abit too much when you with my squad, so now you've changed your mind?
First, I agreed that the MA radar was a bit much for you and I and our ilk. We are experienced at this thing. Alot aren't and need the "Awacs" thing. Changed my mind? No.
My contention is this. Those that turn tail & run as you stated in your example, are going to run anyway and are more likely inclined to do so especially when they don't know what the dot is. You and I won't. CT versus MA has nothing to do with it.
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Apache said
If you're not confident in your skills, a 1 v 1 could be a little disquieting
My lack of skills has never stopped me from trying. :)
Apache, I think the difference is that in the MA, the adreneline rush comes from avoiding getting gang-banged, whereas the adreneline rush in the CT comes from fighting an intense one on one, or one on two dogfight.
I like the CT because you can fight and then actually disengage and rtb safely. In the MA, there are so many people that I find that once I enter a fight I can seldom disengage from it.
Call me old-fashioned, but one of the more enjoyable aspects of air combat for me is landing my bird back at base after a fight.
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oodee.. play there if you like but don't come on here and say that it is just too adreniline filled for us poor MA guys to handle.. If you have not seen any remarks about higher skill levels, more challenging, more realistic, MA mindless furballs, better manners in the CT etc.(all of which claims are either totaly false or debatable) then you are wearing blinders or not being hoinest with yourself. Certainly no one else believes you.
What don't I like about the CT? lack of variety in fights... lopsided planesets... selective realism and "history". unrealistic (to me) icon ranges. worst of all.... cheap perks. Yep, why do those who spend more time in the CT "deserve" better planes? How is that in any way historical mr. "Then maybe you can show us or tell us about the history book that says there were more spitfires than hurricanes in the BoB? Who ever said things had to be even?" like I said... selective realism calculated to give some an inherent advantage over others.... an advantage that has nothing to do with skill. I don't like flying perk planes against people who can't have em and I don't like having em flown against me. So... your add for the CT would be... 'come to the CT.... AH's everquest.... comming soon... buy your perkies on EBAY.."
look.. no sweat off my butt if the CT doubles it's population. It's just more choice so far as I'm concerned. Just don't put down the MA. or, if you do, don't be so thin skinned when you are chastised.
lazs
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Originally posted by banana
Apache said
My lack of skills has never stopped me from trying. :)
Apache, I think the difference is that in the MA, the adreneline rush comes from avoiding getting gang-banged, whereas the adreneline rush in the CT comes from fighting an intense one on one, or one on two dogfight.
I like the CT because you can fight and then actually disengage and rtb safely. In the MA, there are so many people that I find that once I enter a fight I can seldom disengage from it.
Call me old-fashioned, but one of the more enjoyable aspects of air combat for me is landing my bird back at base after a fight.
Heya banana. Long time my friend.
That statement was a counterpoint to rips point. I too want to strive to land each and every sortie. I don't, however, avoid gangbangs. Thus my rush comes from the fight.
I think we are talking more of individual styles or tactics instead of arenas. I would fly the CT the same as the MA. I may have to jump thru more hoops but you get my point. Those that will turn tail & run or care not whether they land or not will do in the CT the same as they do in the MA. Thats all I'm saying.
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Originally posted by lazs2
hblair said.... "Why does Lazs remind me of granny on 'The Beverly Hillbillies'? "
what do you mean hblair? I've never thrown anyone out of an arena.
No, you've never done that, I don't think Granny has either. What I was eluding to was like Granny, you are ignorant to whats going on and don't know it. For instance:
Originally posted by lazs2
What don't I like about the CT? lack of variety in fights... lopsided planesets... selective realism and "history". unrealistic (to me) icon ranges. worst of all.... cheap perks. Yep, why do those who spend more time in the CT "deserve" better planes?
-Ok, I just checked the stats, since November 1st you have 21 minutes total time in the Combat Theater. With a whopping 0 kills. Yet you come to these boards with your opinions on why the CT is unsuccessful.
-Lack of variety in fights? Wrong again. I fly in there regularly, I see all planes that are offered in the planeset.
-Selective Realism? Realism? Once more, the CT is an ALTERNATIVE TO THE MAIN ARENA. It's based on an Allied vs. Axis venue. We rotate theaters to keep it fresh. I rarely use the term realism.
-Icon ranges. The CT goers are generally for the shorter icon ranges. They seem to like the increased possibility of a bounce.
-Cheap perks? Our perks are reset weekly when the planesets change. People build up their perks weekly. People are less likely to horde them this way. It is aimed to encourage parity. You haven't flown one sortie since we incorporated this. Therefore your thoughts and opinions are based on no knowledge of anything that happens in the arena, only what you think happens.
So, yeah. You're a lot like Granny. You're very ignorant and don't even know you are. You have 20 minutes experience at the subject you feel you know so much about. That is truly funny. That's why we like you. You're a novelty.
:)
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And Lasz, why didn't you explain the Area Arena to us? I inquired to how it would work, but you wouldn't answer. Why? Please explain this area arena to us.
Thanks.
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Originally posted by lazs2
oodee.. play there if you like but don't come on here and say that it is just too adreniline filled for us poor MA guys to handle..
sigh, why must people put words into people's mouths to try and get their point across. Never once did I say any of that.......
If you have not seen any remarks about higher skill levels, more challenging, more realistic, MA mindless furballs, better manners in the CT etc.(all of which claims are either totaly false or debatable) then you are wearing blinders or not being hoinest with yourself
What those are are remarks by people expressing their experiences in the CT. They are subjective opinions which are very debatable, but not false. I'm not wearing blinders, I fly in both arenas about the same amount of time each and they're both fun :) for the same reasons to me.
What don't I like about the CT? lack of variety in fights... lopsided planesets...
This week that's true, but not last week when all planes were enabled on the axis vs allies set up.
selective realism and "history"
Limitations of the game for now, which is why they had the perk the spit thread in the CT forum. The CT crew does the best they can in this regard.
unrealistic (to me) icon ranges.
That's a subjective opinion. I would prefer having them at d1.0 or less. I can usualy tell the plane type at about 1.5 nautical miles with the zoom key. Others like them the way they are in the main. Some are like I used to be and prefer them off all together. To me any 100ft neon sign over a plane is not realistic, but it's a gameplay consession to help with depth perseption (very old news).
worst of all.... cheap perks. Yep, why do those who spend more time in the CT "deserve" better planes? How is that in any way historical mr. "Then maybe you can show us or tell us about the history book that says there were more spitfires than hurricanes in the BoB? Who ever said things had to be even?"
Who said that CT flyers deserve anything? It's not the MA so why should the CT have the same perk system? They are trying to use the perk system to recreate, as closely as can be, historical match ups. Do you know how long it would take to reach 200 perks in the CT to buy a ride in a 262? The perk points are reset weekly......
like I said... selective realism calculated to give some an inherent advantage over others.... an advantage that has nothing to do with skill. I don't like flying perk planes against people who can't have em and I don't like having em flown against me. So... your add for the CT would be... 'come to the CT.... AH's everquest.... comming soon... buy your perkies on EBAY.."
You will never get it......
look.. no sweat off my butt if the CT doubles it's population. It's just more choice so far as I'm concerned. Just don't put down the MA. or, if you do, don't be so thin skinned when you are chastised.
Ok I tell you what, I'll continue not putting down the MA (I never have). Would you please stop saying I said stuff that didn't? This may be tough as you seem to have an active imagination, but it would be kind of you.....
BTW.. I'd still love to see you flying in the CT, just on the other side from me ;)
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I fly the CT twice as much as the MA.
I have switched sides at the drop of a hat to balance the numbers. One thing I have Noticed from my POV is, and maybe it's me but I just can't seam to fly any LW planes correctly, or the allied rides are far more superior rides. it's probably my lack of experience flying them, but i can't do crap with em, . I know Nath, and Fester can rock in the LW rides. I can't even ride the chutes down right!!!
NUTTZ
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I read this thread only half way down and thought to my self >
guess Ripsnort didn't read HBlair's post in the CT forum .
WTG Rig you are really a "great" salesman . I just bet you won over alot with this post .
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Heath , nice post you made about just this kind of thread . Made me think twice what I might be missing . Talked to reaper last night , we might be coming soon when the numbers are too high in the MA for jabo , and base taking .
BUT look for us as a "target" hehe if your flying Axis :)
Hope you got those pedals working again ,
cu up
spro
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Oh well, so much for no more anti-MA threads eh Hblair? I thought you made a very good point in that thread in the CT forum...there are about 300-400 people flying in the MA, an arena created by HTC. When you insult the arena, you are insulting the people who choose to fly there and the person who created it.
Nothing wrong with posting how much better the CT is then the MA, but don't be surprised when people defend the MA, or bash the CT in return. By the way, I think you would be hardpressed to find any of these arena vs arena threads started by a MA supporter.
And please...save the "we're not putting down the MA" crap.
bowser
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I have just started to try and fly the CT even with 4-7 people on. Looks interesting if 30-50 would be in there.
However, it's bad enough I got to agree with most things Laz2 says about it in only 45 minutes there, but when you get Drippy posting how everyone in the MA is missing some elite funhouse, it does at least for me make the low numbers a even less of a squeak than the type of people I know it's going to attract, and more important, the ones it won't.
Who is supposed to believe he's exhausted chasing the dots/knats on the reduced icon screen and he ONLY flys the MA 90% of the time because of that where he FINDS HIS "Squaddies"?
Now thats a true self-appointed fake military commander with dedication to his "squaddies". Only getting 10% of the rush he wants just to reduce his fun level for the betterment of his squad who is what, not able to handle the CT, so they play the MA all the time instead? I got an idea. Get 200 off the combined MAG333 or whatever it is and have em play the CT in all it's adrenline pumping glory.
And I ain't going to go into major flame mode, I'm going to continue to try the CT. It just needs better spokesmen and more people.
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Rip, HBlair and Udie
Excellent post and responses.
Simple truth...Tomorrow I'll be sober but Lasz will still be incredibly stupid.
hehehe
all (expect Lasz....he's stoopid you know)
[edit] whoohoo Lasz....the CT broke the 20 in the arena range that you didn't think we would get...i've seen it upward of 50...you still are a simple minded trolling tard...stop posting in forums and thread you are ignorant and unwanted.
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Lazs, <>
It was just a suggestion brought up for discussion. The CT is in its infancy and discussion can only help it to mature and find its niche.
I've heard discussions about perking the SpitIX in the MA, so don't make anything out of a similar topic occuring in the CT.
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Hmmm...would Drunky be an example of the more mature, better class of person you can find in the CT? Keep up the great sales job boys...I think it's starting to work. :)
bowser
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Ugh, 50 posts, won't read em all.
The CT just blows away everything else IMO, you may say
it takes time to get to the fights, but the fights last longer and the skill of pilots in the CT is higher and the people are more polite (ok, fewer people makes it easier to have only polite people).
I just wish the 88's weren't so evil...
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"This is JUST MY OBSERVATION and personal opinion. " by Ripsnort......
Anything he said after that statement, well, ya can't flame the guy or condemn him for telling ya how he feels, can ya?
The CT is not elitist, it is not "better" than the MA, but it does provide a different atmosphere. One that I like myself. If ya don't like it, don't fly there. You pay your subscription, fly where and how you want.
Who the heck is this "bowser" character anyway? Another guy flying under a different handle, or just a guy who doesn't know anything and mouths off to make himself happy? :p
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Like the CT very much! But constraints due to work hours makes it dificult to fly in either arena.
Only problem I find with CT is quite frequent very low numbers, prolly due to the times that I can log on.
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your score doesn't show a 2.7 kill per sortie or a K/T that would support your contentions of non stop adrenilene burnout
Lazs
oh.. and apar.. K/D, K/T and K/S are all stats not score. I don't care about score but.. when someone tells me about non stop action and never get's a kill in less than 30 minuytes say, then, K/T is a valid "stat" to use in the debate. When someone claims the skill level is low in the MA and then has a lower K/D in the MA than the CT then K/D is a valid "stat" to bring up
Lazs
You used the word score in relation to adrenilene burnout, not me.
Fact is that neither score nor K/D, K/T, K/S have anything to do with 'adrenilene rush' in CT as far as I'm concerned.
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Originally posted by hblair
And Lasz, why didn't you explain the Area Arena to us? I inquired to how it would work, but you wouldn't answer. Why? Please explain this area arena to us.
Thanks.
hblair,
He can't.
Lazshole has no creativity, and no vision.
I see a pattern in Lazshole's post's:
1. He is often vague.
His "ideas" typically include "make it more" or "make it less. But not specific examples showing exactly how to "make it more" or "make it less.
2. He offers no cohesive inter-related game play ideas because he can't figure out how not to contradict himself.
3. He does this because all that he is capable of is criticism. I.E. he has no creativity.
4. He can use big words, but he can't clearly explain the simplest things to save his life.
5. His only purpose is to taunt and ruin good ideas and conversations. At this, he is good, so he sticks to what he does best.
I think he is too afraid to lay his "Grand Vision of AH"(or Area Arena if you will) on the line. He has talked-up his expertise of AH game play so much, and yet his ideas are so underdeveloped. He knows that he could never make anything worth-while and he knows that the folks who really understand the game would tear it apart.
6. Lastly, he's a tard.
eskimo
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Aye Eddie, you got me there. That's a good point.
Still it's the stuff prior to that statement of "disclamer" in the initial thread post which is really pretty much silly, if not outright misleading.
People fly the MA cuz it's so much fun, even with it's shortcomings. I don't agree saying flying there is only because people from your squad are there as if it's some sacrifice from the CT. I doubt that's the case, hense the flames. And the point to bring them to the CT on occation, if not all the time if it's so much better.
The CT could be every way as viable as the MA for fun/action/entertainment/god forbid "adrenline" for almost anyone, even at reduced numbers. Hell, I'd stretch to say it might be better (edit- the CT itself that is) with a smaller fraction of players vs. the MA per map size due to the reduced icons and gameplay diffrences.
I'll let the CT Team be the judge of the trail and error of what makes it work. I stand by the way NOT to promote it, as this whole thread makes painfully clear.
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Lazs,
We know your feelings about the CT allredy... Why not djust let it go?
Regards.
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oodee.. sorry didn't mean you personally and should have pointed that out but... YOU should be able to see all the laughable "we are better than" posts that come out of the CT. judging by the majority of posters "defending" the CT it looks like a real village idiot and town drunk convention with a heap of dematolodgy challenged(thin skinned) thrown in tho.. wouldn't yu say?
hblair.. I don't get the "granny" reference yet. She was "stupid"? Seems she was cranky, thin skinned and allways chasing people around with a broom (throwing em out) and was from some "hillbilly" state. I bet she went around calling people stupid. Is that what you meant?
Area arena... I thought you honestly had read the dozens of posts on the arena idea. It basically consists of one big map with say 3 areas.. An early war, mid, and late war area. only early planes are allowed at the early area and only early and mid at the mid war area with all allowed at the late area. Mustangs, lags spit14's and -4's wouldn't be able to up at an early war field or... even get to one. the advantage would be that you could have parity and retain choice.
Now... I am sure that you have read the numerous and detailed posts on the subject so... What is your point? do you not like the idea n general principal? I also like the idea of being able to cycle through the maps and spawn at any field at any arena.
drunky.. you have it slightly wrong... in the morning you will still be a drunk and eskimo will still be ignorant. But you will still agree with each other.
apar.. sorry.. meant stat not score K/D or K/T is a stat and not a score. I think I clarified it all later in the same post tho. point is.... the more time you send doing nothing the less exciting it is .. the worse you do in an arena the harder it is for you.
lazs
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I think Toad's post is far better for subject of responce Maniac, due to it's frank MA/CT player comparison, and the valid points of someone unbiased.
Laz2's opinion is in fact predicatable, no matter how correct. So i see the jist of your point.
However , commenting on irrelevance, makes your post, errr, irrelavent? ;)
(sorry about the hoopty smiley con, and my ommision of WORD spellchecker. I'll load that soon)
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Creamo,I've been flying the Dora in CT, come join us!
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heh, a nice "out" of this mess. Sure. OMW.
(Your like a dog that toejam on my carpet, lovable but just a sappy pain in the ass.)
You better know that Dora aint a Tempest.
EDIT- Just checked the CT, 2! total in the CT?, No way. Going for some mail-order-bride-funstuff. Night.
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Originally posted by Ripsnort
Leph, in rebuttal to dot Awacs dar...in MA, when you encounter a dot, most folks assess the dot on their map (is it enemy) then turn and run if the enemy dot has alt...in the CT arena, you go and investigate it. It encourages intanglement rather than encouraging alt monkiness. :)
I don't care so much about the AWACS dot radar as I do about the limited icons, but it's the combination that results in me spending much more time than I want chasing dots instead of fighting. I really don't care if the other guy "runs" or not... I can chase him if I know it's a bad guy. I just HATE wasting fuel trying to ID dots. It's silly. When I do find a fight, I find that I'm soon seeing 3 more Axis on my tail every time. Woopee. I'm not really concerned about folks "turning away" from a fight... mostly because they don't. Hell, last night in the MA like 5 Rooks went running into a 15 plane sweep coming in much higher... and we saw them on dot radar. The difference is that with full icons and the dot radar, I can get into great 1v1-3 fights and know WHEN to get out, whereas without that information I end up too often in 1v10 and simply can't do anything about it. Personally, I find that frustrating, and I log out. I'll bet I'm not the only one.
Yep, reduced icon ranges and no dot radar means more "realistic" fighting behaviour. You know what, "realistic" missions were completely BORING and almost never encountered enemy planes. The more "real" you make it in this regard, the less fun it is, and I'm not here to pretend to be really flying in WWII, I'm here to have FUN. The only time it's reasonable to get the immersion level up and pretend to be really flying a mission is in a scenario where you can set it up so there is lots of action by forcing folks to do certain things. Leave that stuff in the scenarios where it belongs, and keep the CT fun I say.
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CT has much higher pucker factor. In the MA, you know when you're safe, you know when you're in trouble. Miles in advance you can plan your attack. Check dot, check map, decide.
In the CT, at any give second, you can get jumped. You're not even safe on climbout.
With 15 players on, me, hazed, saw and Hajo were unable to get above 10k before we got bounced. I had more fights in a shorter time span in the CT than in MA.
It *is* more difficult. For some, the added risks (and with them, added effort) isn't worth it. Others prefer that which takes more skill, because such things are usually more rewarding when one get them right.
CT is amazingly amusing :).
MA is training grounds for CT for me.
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I'm with Lephturn on this one. I get real bored chasing dots that turn out to be friendlies.
I wonder how the CT would be with icons set to 10k for friendly, and 3k for enemy. You could still get bounced by the unseen enemy, but wouldn't have to waste time chasing friendlies. (I don't really care about "The Bounce", but seems like many CT fliers do.)
OTOH, I find that good communications can help make up for lack of icons/dar. Maybe when AHVoice works in the CT, it will be more fun (for me).
Also, hope that HTC will provide the option of tower-only dot dar in the future. I think this is sorely needed for special events and the CT.
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Originally posted by StSanta
CT has much higher pucker factor. In the MA, you know when you're safe, you know when you're in trouble. Miles in advance you can plan your attack. Check dot, check map, decide.
In the CT, at any give second, you can get jumped. You're not even safe on climbout.
With 15 players on, me, hazed, saw and Hajo were unable to get above 10k before we got bounced. I had more fights in a shorter time span in the CT than in MA.
It *is* more difficult. For some, the added risks (and with them, added effort) isn't worth it. Others prefer that which takes more skill, because such things are usually more rewarding when one get them right.
It's not the added risks, it's the added boredom. I'll take a straight-up fight over endless dot-chasing and unseen bounces any day thanks.
Don't get me wrong, I like the CT. I keep talking about it because I think it has GREAT potential as a different type of arena. The problem is that there are IMO very very few folks that think like you do StSanta, and a great many more that think like me. More difficulty for it's own sake I don't really need, especially when the side effects are less action, more wasted time, and more fights that are not fights at all because one fellow never saw the other. Fighting against other real humans with great flight models is the only real difficulty here, the rest is just inconvenient.
I still believe the CT should be primarily an Allied v. Axis plane set and historical terrains. It's not a scenario, and it really doesn't need to be any more difficult. Sure, there are some difficulty freaks like StSanta that want it to be extra hard and they should be accomodated to some degree, but the trick is to get the compromise just right. I think it's a bit too inconvenient yet. I like the 500 foot radar floor and limited dot dar (not none, just limited). I don't like D3.0 enemy icons mostly because I hate chasing dots that turn out to be friendly. Maybe D9.9 friendly and D6.0 enemy would be a decent compromise.
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Originally posted by StSanta
CT has much higher pucker factor. In the MA, you know when you're safe, you know when you're in trouble. Miles in advance you can plan your attack. Check dot, check map, decide.
In the CT, at any give second, you can get jumped. You're not even safe on climbout.
With 15 players on, me, hazed, saw and Hajo were unable to get above 10k before we got bounced. I had more fights in a shorter time span in the CT than in MA.
It *is* more difficult. For some, the added risks (and with them, added effort) isn't worth it. Others prefer that which takes more skill, because such things are usually more rewarding when one get them right.
CT is amazingly amusing :).
MA is training grounds for CT for me.
You certainly have a knack for putting in words what I've been trying to say in my original post.
Spot on, Santa, spot on. Its my belief that some just don't want the extra challenge...(shrugs) but thats their account, and they are the customer, whatever toots your horn as Toad says.
"Does the CT make you a better pilot than the others?"
No.
"Does the CT give you slightly better SA of any environment once you've flown in there for a spell?"
Most definately.
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Maybe I'm missing something here on this icon/radar difficulty level thingie.
In either the MA or CT there's a period of time during which the IFF of a dot is not known. This period of time is longer in the CT than the MA obviously.
Still, I do certain things when I am in an area with an "unknown" bogey. Perhaps I nose down for a little airspeed, perhaps I circle slowly away to decrease closure ("buy time"), etc., etc.
The only difference I've found is that I may do these things a bit longer or a bit earlier in the CT than I do in the MA.
Unfortunately for me, my heartbeat doesn't go up, my palms don't sweat nor does it cause me to horripilate (for you,Nath ;)).
I'm just "on guard" a bit longer or earlier.
All that being said, I think I'd play the CT a bit more if either the count got up in the area of 100+ on the present size maps OR the future maps shrink 50+% , concentrating the few players that do show. (Last time I jumped in there was about 40. Folks had been saying this was "lots of action". I did not find it so.)
I actually like the A v A aspect. I just like the "traditional" enemy filling the sight. While it does limit the variety of A2A engagements, I find that the engagements in the MA aren't all that varied either. There's really only "a handful of the usual suspects" that you are likely to meet in the air and we all know what planes are most used. When's the last time you fought a C-202 in the MA or the CT? It happens, but it's rare.
So, while I don't share the pulse-pounding rush that seems to fuel a few posters, I do like some aspects of the CT. The radar/icon issue never really is a factor for me though; I just do what I always do, I just have to do it a bit longer or sooner.
So, if the numbers ever reach a balance with the size of the map, I'll drop in more often. Otherwise, I'll be where I can't afford to be continually alt-tabbing out to see how the Bajoongistanny Judge scored the Somoan Pair in figureskating. ;)
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Toad said:
Maybe I'm missing something here on this icon/radar difficulty level thingie.
In either the MA or CT there's a period of time during which the IFF of a dot is not known. This period of time is longer in the CT than the MA obviously
In MA there is NO time when a dot isn't known, except in extremely dense furballs.
You see a dot on the horizon. You check map. If the dot is not shown as green on the dar, it's a friendly. If it's shown as red, it's an enemy. if it's not shown at all, it's an enemy that's outside the dar range of the local airfield.
So, only in situations where the dot is below dar or when several merge together in a big furball do you not know whether the con is an enemy or a friendly.
I actually like the A v A aspect. I just like the "traditional" enemy filling the sight. While it does limit the variety of A2A engagements, I find that the engagements in the MA aren't all that varied either. There's really only "a handful of the usual suspects" that you are likely to meet in the air and we all know what planes are most used. When's the last time you fought a C-202 in the MA or the CT? It happens, but it's rare.
Right on Toad, this is so very true. The potential for more diversity is there, but in reality, most fly the 'usual suspects' as you point out. And to get this diversity, you give up one aspect that I find very important: you fight your historical foe, or rather the plane types of that foe.
Lephturn, I dunno if you've had a bad experience in the CT. Whenever 10 or more people are on, fights are easier to come by than the MA almost. People head IN to investigate dots, rather than away from them. Fights range from all alts, but when there's a few players on, merges at 10k aren't uncommon.
I said it before, and I'll say it again: it takes more to be succesful in the CT. Not saying that it's just because of higher quality of pilots, but mostly because of the arena settings.
Whatever floats yer boat is fine for me :).
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Originally posted by StSanta
I said it before, and I'll say it again: it takes more to be succesful in the CT.
Well, I'd agree that it "takes a bit more paranoia" but other than that, the skill set required for success is the same, isn't it? ACM, shooting, etc?
With less dar and a shorter icon you just have to be more aware that the "dot over there" may or may not be an enemy to a greater extent than in the MA, correct?
You have to alter your situational awarness "alarm" setting a bit. That's all it seems to be to me; you have to be a bit more cautious approaching and/or looking for dots. YMMV.
If that tweaks your G-spot, good for you. Enjoy!
As I said, if the numbers ever get to what I consider a "good" ratio considering the map size I'll do more of it
Right now I have to go check and see how the ice dancing is going. :)
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Toad, this past week (I haven't been up much, but do check numbers daily) the CT has been running between 10-12 % of the MA total, which is roughly 20-30, thats about 7pm EST. Probably more later at night, but I'm usually in bed by 7:30 PST (I get up at 3:50am for work)
I agree, if theres less than 15 in there , I'll either log in for 30 min hoping it will pick up, or I go to the MA.
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Well, as in most other things, individual mileage does vary.
Last time I was in there, I think I made the 40th player. Simply put, I personally did not find that enough even though I headed where folks told me the action was hot.
Given the size of the present maps, I think maybe something nearing 100 would interest me. Halve the size of the maps to concentrate the action and maybe 40 would suffice to draw me in.
Speaking ONLY for myself here. As I said, I like the A v A concept and the reduced dar/icon issue is not a player for me. I (usually ;) ) manage to RTB in the TOD's without sweaty palms, constricted throat, red-lined pulse and horripilation.
I like the TOD's, when I get to play. As Leph said, if you can set it up so there is lots of action by forcing folks to do certain things there's not nearly as much pointless/endless drilling around.
Adios, muchachos... got work to do! Hope to TOD tonite but possible Wife-storm on the horizon. High winds, lots of lightning and pure hail is forecast! ;)
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more density allways makes a short icon arena more fun... "realistic"? who knows? I tend to not think so but... Add numbers 100 or more and you will have the problems that those numbers bring as well as having more fights.
Maybe it is easy to get into a fight in the CT but that realy doesn't ring true to me. I would love to see the K/T average in both the CT and MA and compare em. I do think that the people that are attracted to the CT are the same people who fly very caustiously (low K/T) in the MA and so don't really notice a difference. those who fly more for the quick fite notice a DEFINITE lack of action in the CT. The slower pace of the CT is noticed by some and not by others... depends on your flying style really.
double edged sword tho...I believe that when/if the numbers increase (like 1.09 BOB will likely do) and if you have say 100 guys then a large percent will be instant action low alt guys... It happened in brand WB in their HA.. What you get then is low alt furs between the closest bases and people complaining about no one flying "realisticly".
lazs
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these threads haven't had one bit of new or original thought in weeks. dunno why you guys still bother with them.
:confused:
CT proponents say the same thing. Lazs says the same thing, and so do the other pro-MA people.
It's all very simple. You like the CT more, you fly the CT more. You like the MA more you fly the MA more. I like dark ales much more than lagers. I'm sure there are some that like Bud more than any other beer out there. Given this, I'm gonna drink my homebrewed nut browns, and they are going to drink their bud. I'm happy, they're happy. What's the point of them trying to tell me Bud is better than the nut brown? I've tried Bud, I know it tastes like watered down horse piss to me, so I am not gonna drink it. It's all a matter of tastes and opinions.
Anyways, I should know better. sometimes you guys like to argue just for the sake of arguing. please, just pick something different once in awhile. It's been awhile since Lazs talked about fields being closer together, why don't ya argue over that instead? Or what about Hispano hitting power? maybe side imbalances? ;)
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Toad, the basic skills are the same. And you're right, you need to add more paranoia.
Doesn't mean people are acting all cautios though. AM in CT now: and the allies certainly ARE cautious. Flew entire flight, and only found running away cons. Was deep into England. Think I'll let them get a foot hold on France: that takes the caution outta 'em for some reason.
About the icon range. It'sm not just at pre merge and just flying around. The combat itself is different - first of all, cons might jump in you don't see. Second, if you're fighting a wingpair, one might get outta icon range, you lose vis, then come back, all in the space of seconds.
You also don't have the instant info on his speed etc when he's outta d3.0. So, I've found that the tactics used in the CT are somewhat different from the ones in the MA.
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Nifty, <>
And that's where you blow it. You see, in a dimly-lit drinking facility arena, the lighter the beer the easier to see and thus the more action. A dark beer, you stumble around heading towards each dot/bottle/glass on the horizon and risk being wrong when you get to within ID range thus wasting all your calories...and there go those chili cheese french fries and extra spicy chicken wings to waste. Make it an area arena and those snobs drinking Boddingtons have to travel a great distance and risk stumbling, tripping and falling and injuring themselves just to find a good variety of people who are holding different beers in a way far away arena. Or just stay with the Lager arena and see the same few people drinking the same things as you.
<>
Excuse me, but they do NOT water it down.
<>
Do not!
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Originally posted by Nifty
these threads haven't had one bit of new or original thought in weeks. dunno why you guys still bother with them.
:confused:
CT proponents say the same thing. Lazs says the same thing, and so do the other pro-MA people.
It's all very simple. You like the CT more, you fly the CT more. You like the MA more you fly the MA more. I like dark ales much more than lagers. I'm sure there are some that like Bud more than any other beer out there. Given this, I'm gonna drink my homebrewed nut browns, and they are going to drink their bud. I'm happy, they're happy. What's the point of them trying to tell me Bud is better than the nut brown? I've tried Bud, I know it tastes like watered down horse piss to me, so I am not gonna drink it. It's all a matter of tastes and opinions.
Anyways, I should know better. sometimes you guys like to argue just for the sake of arguing. please, just pick something different once in awhile. It's been awhile since Lazs talked about fields being closer together, why don't ya argue over that instead? Or what about Hispano hitting power? maybe side imbalances? ;)
You miss the point. I'm not arguing over "which one is better". I like both. I'm simply pointing out that I would enjoy the CT more if they made some changes, that's all. I'm trying to communicate what changes I would like to see, and why. Not really argueing at all, just stating my opinions.
If you are not interested, you have a simple solution. Stop reading the thread.
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Originally posted by Nifty
these threads haven't had one bit of new or original thought in weeks. dunno why you guys still bother with them.
You might want to check and see who originated this thread and included what he later 'fessed up to as a blatant troll.
So WHO'S the problem here? ;)
Besides, it's like Leph said...
1. I hope the CT does succeed.
2. Personally, I'd like to see some changes. (more people, mainly, but to get those I think other arena changes will be necessary)
LASTLY, once again, check my sig block. We agree.
(... without the troll, I doubt this thread would have gone very far.)
...and dang it.. no TOD tonite. :(
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I have also said many times in the past few months that I hope the CT makes it. I like choice.
I don't understand the indignation of the CT proponents tho... They start a troll.. It is a poor troll because it lacks basic honesty and so they get hammered... When they get hammered their smiles drop and they come unglued calling everyone who pointed out the errors as being mean spirited.
Now... the CT guys are holding out their freshly urinated in bowls of wheaties and crying "tears as big as horse turds" over the unfairness of it all.
Go to the CT forum and see how well a post explaining how much more skill it takes in the MA goes over and how fair minded and even tempered those dermatolodgy challenged heroes are.....
lazs
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Originally posted by lazs2
Go to the CT forum and see how well a post explaining how much more skill it takes in the MA goes over and how fair minded and even tempered those dermatolodgy challenged heroes are.....
lazs
An obvious, truthful point. There would be wailing and gnashing of teeth.
It's THIS EXACT ASPECT that I mentioned at the opening of the CT... it CAN be a thing that splits the player base.. if we let it.
Hope we don't.
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"...It's THIS EXACT ASPECT that I mentioned at the opening of the CT... it CAN be a thing that splits the player base.. if we let it. ...".
Too late. I mean, if you call 95 - 5 a split.
bowser