Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Kweassa on February 14, 2002, 05:58:24 PM

Title: Instrument handling masochism
Post by: Kweassa on February 14, 2002, 05:58:24 PM
..

 Tried "B-17 Flying Fortress: The Mighty Eighth" from Microprose.
 
 ...

 Tried starting a P-51 just as the manual suggested:

 1. Battery Switch On
 2. Magnetos On (Click 3 times)
 3. Throttle to 0
 4. Mixture to Full rich
 5. Starter On

 * VROOOOM! *

 ...

 After a while.. this.. actually became fun :)

 Maybe a toggle option to make instrument handling possible/complex??

 ps) I still can't memorize the process of starting 4 engines on B-17s.
       taught me to respect those who flew the lumbering Behemoths.
Title: Instrument handling masochism
Post by: JV44 on February 15, 2002, 02:10:00 AM
haha...

I assume the B17 crews also could not memorize and use their checklists at startup :)

But making the startup engines more complex will make you a sitting duck on a vulched field :)

Anyway, I would like it....

Andreas
Title: Instrument handling masochism
Post by: ergRTC on February 15, 2002, 09:57:59 AM
I have had that game for nearly a year, and the instruments are great, but way too much information......


Love the gunner positions though.  (dirty windows and all).

Course my crew is always  a bunch of chicken @#@# who cower in the fuselage after an enemy fighter passes by.  

The bombsight is also another tough one to figure out.
I love it when the pilot gets hit and passes out at the wheel.