Aces High Bulletin Board
General Forums => Axis vs Allies => Topic started by: Tac on March 10, 2002, 08:39:26 PM
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Depots have FH's... unkillable FHs. Depots spawn planes in the middle of a town...
The depot E of A6.. upped 4 times in heavy jugs, 4k b26's and heavy 38's... bombed, rock'd and strafed each of the FH's, none show hit sprites. None die even after the pounding I and others gave it.
I dont understand why planes can even be spawned from a depot less than d9.0 from a field.. right now its just a HO fest :(
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Sorry that's not part of the design Tac. The new version has a veh spawn at depots only. Some manable gun positions.
The hangers you see nearby east of A6 is a spawn point from somewhere else.
The current version, if you destroy all the buildings and ack at the depot, it should be capturable.
Hope Brady turns off a/c from depots... That might be kinda dweeby :)
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Already have at some depos, will look at the rest soon.
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Cool.
You know, it would really awesome if there was some way to make the airfield (A6) only spawn early war planes & TBM if any of the depots around it get captured. Would really encourage a ground war between the field and the depots.
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i did a lot of ground pounding last would have been nice to have some allies defending in gv's instead of ai ack. but did seem weird to up planes from depot.
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i did a lot of ground pounding last night would have been nice to have some allies defending in gv's instead of ai ack. but did seem weird to up planes from depot.
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Oh, BTW, can you make the clipboard map be black and white? Theres so much clutter in the current color clipboard map that its very hard to read the text or tell things apart.
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CC new cb map is much easier to read.. Plus I've readded field numbers in BIG font.