Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: eskimo2 on March 16, 2002, 05:39:50 PM

Title: How has strat changed?
Post by: eskimo2 on March 16, 2002, 05:39:50 PM
I have flown very little since 1.09 came out.
Hitech said in a post that the strat changes would come out as 1.09 was released and later when the bigger maps come out.
I have not read or seen what changes in strat were included in 1.09 so-far, other than flashing base icons and Yankee's warning.

If anyone knows exactly what has changed with strat, please post.
Also, is there no bar-dar under 500'?

Thanks,
eskimo
Title: How has strat changed?
Post by: Wilbus on March 16, 2002, 08:03:02 PM
Think the changes will come with the new 512 maps, no changes except for field attack warning yet.
Title: How has strat changed?
Post by: SKurj on March 16, 2002, 08:56:06 PM
1 goon doesn't reuplly whole field.. or is that normal?

no more depots


SKurj
Title: How has strat changed?
Post by: Soviet on March 17, 2002, 12:10:32 AM
where do trucks come from or are those scratched? to tell the truth i haven't seen a truck or train yet in 1.09
Title: How has strat changed?
Post by: Starbird on March 17, 2002, 12:19:12 AM
They come from the VH looking area at the end of the road going ot the base.

I was trying to strafe the trucks, but they never died.  Either they're armoured, or I'm a bad shot. :)
Title: How has strat changed?
Post by: Soviet on March 17, 2002, 12:22:12 AM
i believe they made it so you need like a rocket or bomb to take it out which is retarded.
Title: How has strat changed?
Post by: akak on March 17, 2002, 01:19:38 AM
Quote
Originally posted by Soviet
where do trucks come from or are those scratched? to tell the truth i haven't seen a truck or train yet in 1.09



haven't seen trains yet but I did see and destroy a few truck convoys by strafing them in the Mindinao map.


ack-ack
Title: How has strat changed?
Post by: Kronos on March 17, 2002, 10:17:30 AM
Depots are no longer capturable I think.  They have completely taken the fields off the map...  Dont get me wrong, they are there, just not numbered anymore.  Also, all they do is run trains to the nearby factories, resupplying them.  The towns now have that Vehicle hanger thing near them from which the truck convoys come from.  Anyone tried to destroy those yet?  Not the trucks, the Hangers they come from.

Also, I wonder if it would be possible to link the new base attack thing to the HQ?  That way it would still be possible to sneak bases, but only when the HQ is down.  Wouldnt have to kill the airraid siren on the base itself, but would stop the blinking base when HQ is down, as well as b!@#hing betty.  This could possibly make the HQ an even more valuable strategic target to attack/defend.
Title: How has strat changed?
Post by: myelo on March 17, 2002, 12:09:56 PM
Quote
Originally posted by Soviet
i believe they made it so you need like a rocket or bomb to take it out which is retarded.


A salvo of rockets will take out a row of 5-6 trucks. I've also killed them with cannons (F4u-c, for example).
Title: How has strat changed?
Post by: Lephturn on March 17, 2002, 01:58:39 PM
Quote
Originally posted by Kronos
Also, I wonder if it would be possible to link the new base attack thing to the HQ?  That way it would still be possible to sneak bases, but only when the HQ is down.  Wouldnt have to kill the airraid siren on the base itself, but would stop the blinking base when HQ is down, as well as b!@#hing betty.  This could possibly make the HQ an even more valuable strategic target to attack/defend.


I'd like to see this as well.  I don't want bar dar to EVER go away... make bombing HQ have the effects you suggest, not removing radar.  If you want to remove dot radar, hit the radar at the fields.  Bar radar I think should always be available.
Title: How has strat changed?
Post by: Fariz on March 17, 2002, 03:26:14 PM
Eskimo, changes are following:

VH, FH, BH can not be resupplied

All other field targets are resupplyable, but in a quite interesting way. They go down to 2 hours, but every goon/convoy reduce this number on 30 minutes. Convoy and trains are 10 minutes each, so in practise if field killed it stay down < 40 minutes. Depots and rail road stations can't be killed, so if you want to slow field rebuild you shall kill trains/convoys.

Same with factories/hq.

In practise it leads to strat almost identical to what we had in 1.07 (with exception of towns, and ability to resupply, though now resupplying is not so easy as in 1.08).

More detailed info here: http://www.hitechcreations.com/map.html#targets

Fariz
Title: How has strat changed?
Post by: air_guard on March 18, 2002, 02:29:45 AM
I like this changes so far it looks very good :)
As fariz say teamplay is needed to win the map (not war).

airgaurd
Title: How has strat changed?
Post by: Mickey1992 on March 18, 2002, 08:37:43 AM
"VH, FH, BH can not be resupplied"

Where do you see this documented?
Title: How has strat changed?
Post by: SKurj on March 18, 2002, 10:43:10 AM
Factories and HQ can still be resupplied as well, per HT's post in another forum


SKurj
Title: How has strat changed?
Post by: Octavius on March 18, 2002, 11:03:57 AM
You are right Fariz.  The same strat as 1.07 but with visible trucks/convoys showing the resupply progress.  Facilities or country targets (ammo, grunts, fuel, radar, etc.) affect the down time of fields targerts (VH, BH, FH, fuel, ammo, radar, etc).  


questions:  

If it IS possible strafe/kill convoys from the small VH-type truck depots leading to each field, then its possible to keep a field down indefinitely until capture right?  

Same with country targets and the city?  If a country's city is at 0%, that means no rebuild for country targets too right?  Cities just respawn automatically and are only resupplied (down time cut) by goons with cargo?

         
City > Country targets > Field Targets.  Can goons cut the downtime of *any* target?

Sorry for so many questions :)  Just thinking to myself and i want to understand this... seeing that its waaaaaay beyond my comprehension :-D  hehe
Title: How has strat changed?
Post by: SKurj on March 18, 2002, 11:15:50 AM
http://www.hitechcreations.com/map.html#targets


Nuff said


SKurj
Title: How has strat changed?
Post by: hitech on March 18, 2002, 11:16:18 AM
Neg Octavious. Every thing still has a limited down time,objects at the field that can be supplied are down for 2 hours, delivery of cargo reduces that time by 30 mins.


HiTech
Title: How has strat changed?
Post by: Mickey1992 on March 18, 2002, 11:39:33 AM
.."delivery of cargo reduces that time by 30 mins."

OK, trains and convoys spawn every 10 min.  So is Octavius correct that a field object that has a downtime of 120 minutes, will be up in 30 minutes (3 supplies + 30 min elapsed time) unless the convoy/train is destroyed?
Title: How has strat changed?
Post by: Fariz on March 18, 2002, 01:53:29 PM
Quote
Originally posted by Mickey1992
.."delivery of cargo reduces that time by 30 mins."

OK, trains and convoys spawn every 10 min.  So is Octavius correct that a field object that has a downtime of 120 minutes, will be up in 30 minutes (3 supplies + 30 min elapsed time) unless the convoy/train is destroyed?


You are correct Mickey, sorry, I forgot that 30 minutes goes too :)

Actually It probably bit longer or shorter depending on if convoys otw already? Or supplies convoys start only when fields down, and the one already otw are empty?

Fariz
Title: How has strat changed?
Post by: Octavius on March 18, 2002, 02:34:01 PM
Quote
Originally posted by hitech
Neg Octavious. Every thing still has a limited down time,objects at the field that can be supplied are down for 2 hours, delivery of cargo reduces that time by 30 mins.


HiTech


If convoys are destroyable, then it is possible for the delivery (via truck convoy) to be continuously destroyed, thus cutting the supply line to the field.  Am I missing something?
Title: How has strat changed?
Post by: Mickey1992 on March 18, 2002, 03:59:19 PM
Oct, I asked the same question here:
http://www.hitechcreations.com/forums/showthread.php?s=&threadid=48297

I think that the arrival of a train/convoy just shortens the down time, it is not dependant on it.  Stores at a field will be rebuilt in 2 hours if someone camps the train/convoy, or roughly 30 minutes if the trains/convoys arrive on schedule.