Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: samson on March 21, 2002, 10:57:08 AM

Title: Map Building Basics
Post by: samson on March 21, 2002, 10:57:08 AM
How do you set an entry point for hanger, fighter, bomber, and vehicle? I've got the tower and the maproom set.
Title: Map Building Basics
Post by: pokie on March 21, 2002, 11:28:48 AM
samson just place a ENTPNT from the "Available Shapes" and set its "Object Type" as

Boat Entry (boat entry)
Bomb Ent (bomber entry)
Ftr Ent (fighter entry)
Hanger (hanger entry)
Veh Ent (vehicle entry)

Pokie
Title: Map Building Basics
Post by: samson on March 21, 2002, 12:36:49 PM
Thanks Pokie.
Title: Map Building Basics
Post by: NUTTZ on March 21, 2002, 07:13:14 PM
then once you place the ENT point click on it and set the direction ( by moving the line in a direction), this will place the spawn point direction from the hanger

so if you want to add a spawn point fron the hanger to go NE, move the line of the entry point to a 45 degree angle it will rename that entry point to 2, add another move the line in a NW direction  and then you'll have another spawn point from the same field only now you will have added a NW spawn point.

Hope you can understand what i said, I'm not real good explaining stuff.

NUTTZ

Quote
Originally posted by samson
Thanks Pokie.