Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Betown on June 24, 2001, 03:14:00 PM

Title: Countries and Numbers
Post by: Betown on June 24, 2001, 03:14:00 PM
Ok guys,
      We have all had many threads about this before but what I want to know is how many of you actualy think that 2 countries instead of 3 would work?

IMHO I think that 2 countries with a "Country Signin" System would be great <---Kweassea's idea. That way you have to sign on to a country and fight for that country.

Just to run something past you....

25 rooks
20 knights
49 Bish

Rooks + Knights = 45
Bish = 49.

Could work?
Ideas?
<Ducks and waits for responce>
Title: Countries and Numbers
Post by: TRiMmer on June 24, 2001, 04:25:00 PM
Numbers change hourly, when you posted this it looked more like this...

 (http://home.austin.rr.com/terrydata/roster6-24.bmp)

trm
Title: Countries and Numbers
Post by: 2Late4U on June 24, 2001, 04:59:00 PM
History has shown that a 2 sided conflict ends up very unballanced in a hurry.  I dont know what you mean by country sign up, but just how do you force a person to fly for a certain country....what if they are trying to join a squad?

The only effective way to balance teams is to make players want to join the other country (perks or whatever).

[ 06-24-2001: Message edited by: 2Late4U ]
Title: Countries and Numbers
Post by: pugg666 on June 24, 2001, 05:08:00 PM
gotta agree with 2late on this one....

if you force them to choose a side when they first log on...a lot of people will choose the side with the most numbers.

but by offering them a "reward" for flying for the underdog, and actually making that reward worth something...we might actually see a bit of balance in the MA

like it or not, that's just my opinion  :cool:


 (http://www.telusplanet.net/public/brandor/images/412.gif)