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General Forums => Aces High General Discussion => Topic started by: 214thCavalier on March 26, 2002, 02:26:36 PM

Title: 60 perkies
Post by: 214thCavalier on March 26, 2002, 02:26:36 PM
Gets you a spitXIV
Title: 60 perkies
Post by: Soviet on March 26, 2002, 02:34:45 PM
THANK YOU GOD!!! (rejoicing)
Title: 60 perkies
Post by: Sandman on March 26, 2002, 03:43:23 PM
Way too high...
Title: 60 perkies
Post by: Wlfgng on March 26, 2002, 03:45:17 PM
too low
Title: 60 perkies
Post by: Animal on March 26, 2002, 03:50:58 PM
After a 30minutes sortie in the Spit14 I determined that the plane is worth 60 perk points, even more than that.
Title: 60 perkies
Post by: MadBirdCZ on March 26, 2002, 04:12:19 PM
60 is close to its value...
Title: 60 perkies
Post by: Kuben on March 26, 2002, 04:38:16 PM
If there were only 1000 (approx) produced then I don't mind having it at 60 perk points to show it's rarity.  I have yet to fly it though but am looking forward to putting it through the rigors of combat.

Kuben
Title: 60 perkies
Post by: Dux on March 26, 2002, 04:38:31 PM
...and the LA7 is how much now?
Title: 60 perkies
Post by: Soviet on March 26, 2002, 04:42:01 PM
The la7 needs to be perked although it isn't as bad a Spit14 i'd say about 15 for it, mainly cause of the fact the Spit14 turns better and the russian produced thosands of them (as they do with most everything)
Title: 60 perkies
Post by: Wlfgng on March 26, 2002, 05:00:00 PM
as HT has said over and over..

perks aren't about AC performance, but rather for arena balance.

how many spit XIV's do you think there'll be ?
Title: 60 perkies
Post by: Airscrew on March 26, 2002, 05:16:32 PM
Didnt we have a perk free night when the 262 came out, just for giggles?
Title: 60 perkies
Post by: Soviet on March 26, 2002, 05:20:00 PM
Quote
Originally posted by MajTom
Didnt we have a perk free night when the 262 came out, just for giggles?


yes but i don't see much fun about being gangbanged by a group of Spit14s
Title: 60 perkies
Post by: AKSWulfe on March 26, 2002, 05:30:17 PM
The Spit14 is nothing like some are imagining. The fact that it is very unstable in the lateral makes it very anti-newbie.

I'd be more worried about La7s than Spit14s.
-SW
Title: 60 perkies
Post by: CavemanJ on March 26, 2002, 05:35:52 PM
Quote
Originally posted by Kuben
If there were only 1000 (approx) produced then I don't mind having it at 60 perk points to show it's rarity.  I have yet to fly it though but am looking forward to putting it through the rigors of combat.

Kuben


HT and Pyro have both said that whether or not a kite is perked as absolutely nothing to do with production numbers, when it entered service, or if it saw combat.  The perk system is merely a way of controlling planes that can/will unbalance the arena.  I wish everyone would quit harpin on rarity and numbers and dates about perk planes!

That being said, after flying a spitXIV for a bit tonight I think they're in the right ballpark on the cost.  Acceleration from hell, climbs like a homesick angel, hispanos and .50s.  This is not a plane I want to fight against in the vertical in my -51D.
Title: 60 perkies
Post by: Wlfgng on March 26, 2002, 05:43:01 PM
exactly true about perkies.

and also true that the XIV isn't a newbie plane.

well.. I haven't flown it yet, but it should have wicked torque.

btw.. where the hell is he???
Title: 60 perkies
Post by: Steven on March 26, 2002, 05:46:04 PM
<> -CavemanJ

The Spit14 is perked at 60 pts which is the same as the F4U-4.  (Humor me, I do not have a joystick at the moment and can't try this new Spit out offline to get a feel.)  Based on the similar perk amount between the 14 and the -4, would you say those planes are a close-match or at least a toss-up in which someone would choose to mount up in?
Title: 60 perkies
Post by: pimpjoe on March 26, 2002, 06:47:59 PM
Quote
Originally posted by AKSWulfe
The Spit14 is nothing like some are imagining. The fact that it is very unstable in the lateral makes it very anti-newbie.

I'd be more worried about La7s than Spit14s.
-SW



i gotta go with SmellWulfe on this one. i flew it as soon as it was released. nothing special. as a matter of fact i'd rather fly a spit9 than a 14. personally i think it sucks. drop the perks on it down to about the Chog. this thing is nothing to be afraid of. from all the things i've heard about hte real one tho it was a monster. is it nerfed for game play?
Title: 60 perkies
Post by: AKSWulfe on March 26, 2002, 07:09:59 PM
Close LimpJoe, it's actually the model of the 14 they used.. It's got the smaller vert stab and is using the Griffon 60 series engine if I'm not mistaken.

If it's a production form of the XIV, it should have a Griffon 65 engine, five-bladed prop (got that), lengthened nose and larger radiators and vertical stabilizer. It doesn't have the larger vertical stab, so me thinks it's not the production form XIV. Supposedly the XIV with the larger vert stab is a FR XIV, or it was atleast adopted with this type.

Some XIVs also came with bubble canopies and larger vertical stabs, these things would be real monsters... which is why I don't understand this model of the XIV being perked.... at this price anyway.

Should be cheaper, but that's just IMO.
-SW
BTW: SmellWulfe... LOL!
Title: Clarification on the Spit XIV
Post by: Guppy35 on March 26, 2002, 08:38:11 PM
Just to clarify.  The low back, bubble top XIVE was the same kite as the high back XIVE.  Only the very early XIVs has C wings, the rest had the E wing.

There was no difference in performance between the two, only the increased visibilty along with most of the low back XIVEs having a camera port behind the cockpit.  Most also had clipped wings.

The tail surfaces on both were the same.

Ginger Lacy, of Battle of Britain fame, was commanding 17 Squadron in the Far East when the XIV came to that theatre.  He refused the low back XIVs because "they didn't look like real Spitfires".  Another squadron gladly gave up their Hurricane IIs for them, while 17 waited for the right number of high back XIVs to be delivered.

As for production numbers.  650-700 190D9s produced and introduced to combat later then the Spit XIV of with there were 957 produced.  The notion of 'rarity' doesn't seem to hold based on that.

Dan
Title: 60 perkies
Post by: Karnak on March 26, 2002, 08:42:57 PM
The razor backs were actually the more stable 14s.  Tails are the same.
Title: 60 perkies
Post by: fdiron on March 26, 2002, 09:51:13 PM
I blasted a spit14 apart with my F4U1c tonight...felt great.
Title: 60 perkies
Post by: Octavius on March 26, 2002, 11:25:20 PM
The first Spit14 I saw in the MA  tonight... I blasted its nice, flaming carcass til it 'sploded.  The second Spit14 I saw, I again blasted into the ground (but this time I was in a M8 Greyhound and Lazerr was the pilot).  This was very rewarding :D
Title: 60 perkies
Post by: AKEagle+ on March 27, 2002, 12:54:12 AM
Quote
HT and Pyro have both said that whether or not a kite is perked as absolutely nothing to do with production numbers, when it entered service, or if it saw combat. The perk system is merely a way of controlling planes that can/will unbalance the arena. I wish everyone would quit harpin on rarity and numbers and dates about perk planes!


Absolutely right.

Perking is about producing a plane and then making sure no one flies it. :rolleyes:

60 points? 60????  for that piece of whatever that won't outfly a LA7? :rolleyes:

Instead of producing planes that no one can afford HT should spend time getting the kinks out of the server software. [like that wild crash tonight] Or something productive that will benefit most of us.

The present perking system sux. Some poor sot paid 200 pts for a 262 only to have me HO it with my NIK tonight :D.  Not sure how long he took to collect 200 perks, but they were gone in about 3 seconds. :(  I felt sorry for him, but given the opportunity I would HO him again, War is hell. :p

Perking IF we have to have it as HT insists, should be Dynamic, and based on plane use.  The more a plane is used, the more it costs.  This should ensure homogenous use of the planeset, and keep the newbie rif raf out of the NIKs and Spits (and out of the whole arena too for that matter).  This should force the whiners to whine more about HOs and gang bangs and vulching, and the newbies to leave.

Yep that is where HT should spend their time... producing planes no one can afford to fly, rather than debug that kee rap AH voice.  Maybe then the rif raf will go to a game where they can fly what they want to?

AKEagle+
Title: 60 perkies
Post by: Pongo on March 27, 2002, 01:44:50 AM
what alot of drivel.
Your the same weany that would wine if the plane was  unperked.
People whine they dont want the late war planes, then whine that they cant fly them enough, then whine that the other guy can, then whine that they are not tough enough.
lol
Give you a P40 that you could afford and you would whine its not tough enough.
HT adds the spit 1, 109e, hurri 1, and 110c. All cheap enough for you to fly till the end of time and you complain about him adding one plane that is of interest to the comunity but too good to go unperked.
You are a clown.
Title: 60 perkies
Post by: MadBirdCZ on March 27, 2002, 02:04:39 AM
If you substitute your lack of flying skill by whining about expensive rides you should better start thinking about yourselves and cease flying those N1Ks, Spit 9s, La7s and other low cost low skill planes and you should really start to learn to fly. Then not only you gona have such a number of perks you wont know what to do with them but it will make a better pilots of you too... :p

It costs 60 perks ant its ok! Tempest costs 70 perks is someone squeaking about it?
Title: 60 perkies
Post by: bikekil on March 27, 2002, 02:10:51 AM
well said Pongo :)
Title: 60 perkies
Post by: Karnak on March 27, 2002, 02:15:37 AM
Quote
Tempest costs 70 perks is someone squeaking about it?


Yes.

I am "squeaking" about the price of all perk planes, except the F4U-1C.  As is Citabria, Urchin, ect, ect.

My skills are OK, I spend most of my time in Mossies.  But I am not good enough to land 20 perk sorties very often.
Title: 60 perkies
Post by: MadBirdCZ on March 27, 2002, 02:24:44 AM
Quote
Originally posted by Karnak

Bring the B-29A Superfortress to Aces High!!!


Well IF B-29 is introduced sometimes in distant future, how many perks will it cost? My bet is somewhere about 200 so I can already hear the whine now... Maybe its off topic and off this thread but seems like lots of people in AH want HTC to include latewar and 'uber' planes to the planeset but when HTC hears their prayers and actually adds the planes then what well they get? A constatnt wave ov whining? :rolleyes: Oh man... Im prolly just too old for this...
Title: 60 perkies
Post by: Karnak on March 27, 2002, 02:29:11 AM
MadBirdCZ,

I put that in my sig because I had my Mossie, and had long since abandoned the Spit14 request.:D

I was simply letting my mind wander one day, and I thought it would be real neat to fly from inside that big 'ol fishbowl on the B-29's nose.

Presto, its in my sig.  Just because I want to fly from a fishbowl.

(And yes, I would anticipate an extremely high perk value.  It would be the top end perk bomber)
Title: 60 perkies
Post by: guttboy on March 27, 2002, 03:07:58 AM
Ok I dont usually post in this forum but after reading the above here are my two cents....

If you dont like the perk system then dont fly the planes.

If you cant afford a perk plane then perhaps you havent flown enough to gain the perks to get one (or you are like me and a Rook and Rarely get resets...LOL).

I personally like the perk system and think it should stay as is!!!


PS....it is a pain when you lose one of those baby's.....oh well war is hell.
Title: 60 perkies
Post by: MadBirdCZ on March 27, 2002, 11:13:55 AM
Quote
Originally posted by Karnak
I was simply letting my mind wander one day, and I thought it would be real neat to fly from inside that big 'ol fishbowl on the B-29's nose.

Presto, its in my sig.  Just because I want to fly from a fishbowl.


Actually I would like to see B-29 in the planeset too one day and Im really ready to pay the price for it no matter how high its gonna be... :D But I also secretly hope that P-61 will make it in before the B-29 :)
Title: 60 perkies
Post by: Fatty on March 27, 2002, 11:57:01 AM
There are some very underrated planes in the hangar, if you're not getting over 10 perks every sortie then sort them by eny and pick something with 50.  You'd be suprised at how many 6 kill hurricane I sorties you can get taking off from a vultched base.
Title: 60 perkies
Post by: WBHoncho on March 27, 2002, 02:33:42 PM
I tried Aces High before they invented the perk system, I hated it.  The perk system is a great idea.

Spit 14 seems alot slower than alot of unperked planes, at least low, according the the data Whels just posted.  Thhere are 15 planes that are faster than the Spit 14 at 100% throttle/ 10 faster while on WEP.  (not the sort of data that gives one comfort when you have 60 perks on the table)
Title: 60 perkies
Post by: bigUC on March 27, 2002, 04:52:31 PM
Sorry, but i need to post another whine:
God, I hate those people who whine until their uber-ride is implemented, seeing themself racing around the sky blowing everything to bits.  When it arrives, and is not so uber as they imagined and additionally is perked so the dweebs will be hunted down like dogs, they all go bananas on the BBS.

Look them up: They all spend their time in N1KI's, Spits and La-7's and not everyone is a newbie - several has been around for a year or more.  I have no problem being shot down by them, u know who they are as soon as they point their guns at you, their style of flying is easily recognisable. It's like being vulched, U ignore it and up again.

Another question always strikes me when it happens:  What do they get out of it?  I upped once  in a NIKI the last six months, and the three kills i got in a matter of seconds with this dead steady 4 gun rotating friggin UFO gave me nothing, just a feeling of embarrassment. I might suck, but not enough to justify being seen in a thing like that.  

What is wrong with those people?  Are they afraid that mummy's checking the scores?  Are they gonna evolve or are their gonads stuck at  5:59 PM?

Perk all dweebrides that are overused or have a high K/d ratio - It's only gonna hurt those who contribute nothing to the arena at all!
 
[
Title: 60 perkies
Post by: MadBirdCZ on March 27, 2002, 05:21:05 PM
Well written BigUC I would lke to add something to it but there is nothing much more to be written...

Was in N1K (although I hate this plane and I try not to miss a single chance to kill it) once during maybe the whole year... It was one of Fariz's missions (and I think the only one with N1Ks) it was on Mindanao and we were geting kicked and vulched by hordes of N1Ks and planes like that... So Fariz upped a mission... By the time I was pretty upset about being vulched so I prolly lost my mind and I joined the mission. We went over the base from which the vulchers were coming... In a very short time I made 5 kills :eek: well 5 kills in 'normal' plane takes me some time to make... really... but in the NIK it was instant... Maybe after this sortie I was even more disgusted about NIKs than before... Its not an airplane its StarTrek(tm) Delta Flyer :rolleyes:

Edit:
And YES I got shot down at the end of the sortie :D
Title: 60 perkies
Post by: MrLars on March 27, 2002, 05:30:01 PM
Quote
Originally posted by bigUC


What is wrong with those people?  Are they afraid that mummy's checking the scores?  Are they gonna evolve or are their gonads stuck at  5:59 PM?

Perk all dweebrides that are overused or have a high K/d ratio - It's only gonna hurt those who contribute nothing to the arena at all!
 
[


Kind of a broad brush there don't ya think?

How's 'bout this, since you obviously have larger, um, equipment than I do , then how's 'bout you start paying my AH sub fee? It's only fair that you do since it seems that anyone flying either the La7, NIKI or Spitty are obviously inferior to you and are ruining your AH experience. Start paying my sub and I'll fly ANY plane you want me to fly.
If you want to limit the rides for all those that don't contribute to the arena, please post your requirements for contributing to the arena so the "dweeb ride" pilots can understand them...and laugh. :D

NOW PERK THIS UhOh, mixed company...never mind
Title: 60 perkies
Post by: bigUC on March 27, 2002, 05:54:11 PM
Well, It was a whine... I feel much better now :D

The answer, for those who care:
In order to evolve and become a great ace like me , you need to follow the 10-step program to get rid of your hit-sprite addicition and  then go in deeeep analysis to see how your dependency is attached to feelings of inferiority in the childhood.

After that, you can reenlist and develop a healty but nerdish relation to ACM -you will no longer feel anger or joy because of the outcome of the fight, but rather the fighting per se.

 This is not personal.  I fly spits and La-7's too - occasionally.  I don't categorise people in "dweebs or aces" (except on the BBS). I people who do clever or wise things in any plane.  I have an abysmal K/d ratio, and it bothers me...

You all keep your N1Kis or whatever in the air, it's not that you fly it once in a while, it when you constantly up in it in order to get kills you annoy me.  You'll just miss out on another aspect of the game if you have the wrong attitude, and you will still feel the need to say things like this when you "loose":

Title: 60 perkies
Post by: funkedup on March 27, 2002, 10:24:13 PM
(http://www.raf303.org/funked/rivets.gif)
Title: 60 perkies
Post by: AKEagle+ on March 28, 2002, 12:34:44 AM
I up in the non-perked plane that gives me the best chance for the purpose.

Defending a base that is being vulched?  A nik or maybe a spit.

Attacking a base to jabo it? Probably a F4U-1, non-perked.

Attacking a gv or pt boat? probably a hurri with hispanos or maybe a F4UC (the only perk I will buy, it isn't marked "kill me".

Vulching?  A F6F.

Flying for pure fun roaming the arena? A YAK9U.  Great plane, but about the time you bleed off the other planes e and get ready to kill it 3 others come in and hammer the bogey out of the sky.  I only shoot D150 or less with the YAK and only then if it is a high percentage.

The perk system sux, it does and that is my opinion.  Your opinions are your opinions. I do not have to resort to name calling as some do. Grow up and express yourself as a man.  Name calling is for kids.  Adults can allow others to disagree without resorting to school ground name calling.  I left that behind long before I waded in a rice paddy in Vietnam.  

Try growing up, it really isn't that bad a deal :)

AKEagle+
Title: 60 perkies
Post by: Pongo on March 28, 2002, 01:31:59 AM
"This should force the whiners to whine more about HOs and gang bangs and vulching, and the newbies to leave.

Yep that is where HT should spend their time... producing planes no one can afford to fly, rather than debug that kee rap AH voice. Maybe then the rif raf will go to a game where they can fly what they want to?

AKEagle+"

Eagle
Just so you remember how we got here.
That was not in response to anything. Just a rude flame of HT and newbies. Maybe play nice and others will play nice with you.

If you did serve in vietnam then you should probebly not use the fact to try to add validity to your weak arguments and unneccesary attacks. It cheapens your contribution. I mean if you want to be honered for your service then why drag it down into a thread where you want to banish newbies from the game?
Title: 60 perkies
Post by: SirLoin on March 28, 2002, 01:39:03 AM
The perk system is great.The costs are spot on.But I wish the perk tag would vanish.Most people I have talked to agree with this.
Title: 60 perkies
Post by: MadBirdCZ on March 28, 2002, 01:58:35 AM
Quote
Originally posted by SirLoin
The perk system is great.The costs are spot on.But I wish the perk tag would vanish.Most people I have talked to agree with this.


I understand that it would be doable for F4U-4 and Spit XIV but it would be extremely unfair to Ta-152, 262, 234 and Tempest pilots who would have to keep their 'gangbang me' tag unless you want 152 to appear as 190 in icon, 262 and 234 as JET, and Tempest as TYPH because those 2 planes look almost alike... :confused: and doing so (renaming the perkrides) would prolly rise new wave of whines and disagreements on the BBS anyway... You can never do something that everyone else will like...
Title: 60 perkies
Post by: SirLoin on March 28, 2002, 02:01:14 AM
Quote
Originally posted by MadBirdCZ


I understand that it would be doable for F4U-4 and Spit XIV but it would be extremely unfair to Ta-152, 262, 234 and Tempest pilots who would have to keep their 'gangbang me' tag unless you want 152 to appear as 190 in icon, 262 and 234 as JET, and Tempest as TYPH because those 2 planes look almost alike... :confused:



Yes,I only meant the Spit 14 and the F4U-F...
Title: 60 perkies
Post by: AKEagle+ on March 28, 2002, 02:27:02 AM
Quote
"This should force the whiners to whine more about HOs and gang bangs and vulching, and the newbies to leave.



That wasn't meant to be a cut a newbies but at the whiners. :rolleyes:

I don't want to banish newbies from the game, but a lot of the lets perk anyting that isn't LW iron seem to. Perking Spits and NIKS and whatever, THAT will keep the newbies out and the game will die.  And that seems to be where HTC seems to be heading.  Why not make perk rides affordable?  At 8 pts the arena isn't being overrun by C hogs, and at 12 pts it wouldln't be overrun by Spit14s either.  F4U-4 is a low slow slug if you get it below 225 and 3 k, and that is where most fights end up and most "Dweeb" rides shine.  F4U-4 isn't going to be a ride of choice in the furball gangbang main arena.

As for my service in Vietnam, give me a private email jbuettner@gci.net

I meant it to express that I gave up name calling a long time before some of these name callers probably started school or even were born.  Some of us made a decision to grow up.

HTC has a sucky perk system, that is an opinion, my opinion, and the last time I checked I still have a right to my opinion to be expressed without you or anyone else resorting to calling names.

You want me to call you a name?  How about Pongo?

Sorry still won't play at that level, but nice troll.

AKEagle+
Title: Newbie pride!
Post by: Seeker on March 28, 2002, 07:02:38 AM
I think we need more, cheaper perks.

As it is, we have the Chog at 8 perks (and Hogs are not to every one's taste), then you have a giant leap to the Ta-152.

We need a bunch of cheap perks at around the 5 - 15 perk range.

Because don't forget the satisfaction of achivement. Don't forget the thrill of your first kill, nor the excitement of your first perk ride.

It's addictive. And I honestly believe that a policy of having (for example, don't get bent out of shape) the P-51 B free, and the P-51-D at say, 5 perks would have an effect on gang bang culture.

We need more perk planes flying. Not neccesarily uber late war monsters, but something just a little better for the average pilot to aspire to on squad nights etc. Something that's priced around a level that means you'd need very slightly more than a one to one K/D to keep flying it, other wise perk points erode and you'd need to drop back to the "standard" ride.



Kind of like dressing up for Saturday night  :)
Title: 60 perkies
Post by: guttboy on March 28, 2002, 08:35:43 AM
While on the subject.....

I am sure that this has been addressed but why not having a perked vehicle or two...perhaps one with more cannons or something?

I wouldnt mind seeing a towed howitzer or somethings...I think its cool to have vehicle perks but dont see the point right now....

Just a thought....

BY the way....anyone ever taken up that beloved perk plane only to auger on the runway (my first 234 run) or get discoed (CHog)?...LOL:D
Title: 60 perkies
Post by: Pongo on March 28, 2002, 09:15:11 AM
I am not sure what you mean by troll. I admit I called you a clown. You cant admit that you were being one I guess.
The hogc doesnt have the flight performance to really be perked at all. Its cost was set to still make it available as within reason as a normal plane in the MA. It works.
The F4U-4 is a whole different ball of wax, saying it is no great plane if caught low and slow would make any plane non perked. The 262 and the Hawker Hunter would both be meat to a pony if caught low and slow. Should they be cheap perks? As the current perk system has exaclty the effect that pyro intended I doubt it will be radically changed unless Pyro changes his mind as to what he wants to accomplish with it.
The problem with removing the perk Icons from the spit xiv and F4u4-4 isnt that it gives the perk pilot an advantage if its gone..its that it gives every spit and hog pilot an advantage if it is gone.
Title: 60 perkies
Post by: SirLoin on March 28, 2002, 09:26:43 AM
Quote
Originally posted by guttboy
While on the subject.....

"I am sure that this has been addressed but why not having a perked vehicle or two...perhaps one with more cannons or something?"

I think HiTech mentioned that perk vehicles are a definite possibility for version 1.10...
Title: 60 perkies
Post by: AKEagle+ on March 28, 2002, 11:18:04 AM
Quote
I admit I called you a clown. You cant admit that you were being one I guess.


I may be a clown, but at least I am not a Canucks fan ;)

AKEagle+
Title: 60 perkies
Post by: Pongo on March 28, 2002, 11:55:23 AM
dont make me come up there...
I gave up rooting for the canuckle heads years ago. I think I was bad luck for them.
Title: 60 perkies
Post by: Wlfgng on March 28, 2002, 12:48:41 PM
and a good thing too Pongo :eek:

As for base defense, try an A6m.. amazing results when turning through the smoke of your own hangars.
Title: 60 perkies
Post by: H. Godwineson on March 28, 2002, 04:49:38 PM
What difficulties would be involved in simply creating a separate arena where all planes could be flown "perk-free?"

It might funnel some of the fliers who are fixated on "uber-planes" out of the main arena.

Regards, Shuckins
Title: 60 perkies
Post by: AKEagle+ on March 28, 2002, 05:16:09 PM
Quote
dont make me come up there...


Pongo I'm not really worried :)

Any "Hoser" knows that they do not have real beer (or cigars for that matter) in America. ;)

You'd probably die of thirst long before you found me! :P

AKEagle+
Title: 60 perkies
Post by: MadBirdCZ on March 29, 2002, 01:43:37 AM
Quote
Originally posted by H. Godwineson
What difficulties would be involved in simply creating a separate arena where all planes could be flown "perk-free?"

It might funnel some of the fliers who are fixated on "uber-planes" out of the main arena.

Regards, Shuckins


We already have 2 such arenas today! One is TA and the other is DA :)
Title: 60 perkies
Post by: MadBirdCZ on March 29, 2002, 01:45:49 AM
Quote
Originally posted by AKEagle+

Any "Hoser" knows that they do not have real beer (or cigars for that matter) in America. ;)


Thats right! Czech Beer is hard to find in US and Cuban cigars are banned there... I wonder how they can survive without these 2 comodities :D
Title: Re: Newbie pride!
Post by: WBHoncho on March 29, 2002, 11:58:34 AM
Quote
Originally posted by Seeker
I think we need more, cheaper perks.

As it is, we have the Chog at 8 perks (and Hogs are not to every one's taste), then you have a giant leap to the Ta-152.

We need a bunch of cheap perks at around the 5 - 15 perk range.

Because don't forget the satisfaction of achivement. Don't forget the thrill of your first kill, nor the excitement of your first perk ride.

It's addictive. And I honestly believe that a policy of having (for example, don't get bent out of shape) the P-51 B free, and the P-51-D at say, 5 perks would have an effect on gang bang culture.

We need more perk planes flying. Not neccesarily uber late war monsters, but something just a little better for the average pilot to aspire to on squad nights etc. Something that's priced around a level that means you'd need very slightly more than a one to one K/D to keep flying it, other wise perk points erode and you'd need to drop back to the "standard" ride.



Kind of like dressing up for Saturday night  :)



There really isn't much to spend the perks on, and it seems everyone ends up hoarding a bunch of perks.  There are some extremely capable planes that are not perked at all - your pony B and Pony D idea is a good example of an alternative way.

Perks are a great system.  I flew Aces High without perks back in the day, and it  was not interesting to me at all.  I would like to see the system explanded to include more aircraft - not just expensive ones.   Just something to PERHAPS make people care a bit about dying.  Even if only 2 or 3 perks, at least there would be a cost to where someone might tend not to HO someone 10 times in a row.
Title: 60 perkies
Post by: AKEagle+ on March 29, 2002, 12:32:47 PM
Quote
Thats right! Czech Beer is hard to find in US and Cuban cigars are banned there... I wonder how they can survive without these 2 comodities


Well MadBirdz, it is nice to know that some of our European friends feel our pain :)

I personally have proof that the reason that the continued US-Cuban embargo is fueled by the Canadians.  They want to continue to have cheap access to high quality cigars.

AKEagle+
Title: 60 perkies
Post by: Pongo on March 29, 2002, 07:53:32 PM
Pay back for the softwood tarif.
Im looking at a flyfishing trip to cuba. Will be so nice to play where there are know Americans a"loud"..