Aces High Bulletin Board
Help and Support Forums => Help and Training => Topic started by: BDBAL on April 17, 2002, 08:34:02 PM
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1-trigger for primary and secondary guns simultaneously.
2-bombs and rockets
3-set hat for perimeter views 360 on horizon
4- set hat "up" 360 views
5- wep
6- record film
7- clipboard map
8-damage report
In my opinion switching guns is a waste of time in a furball, use all you have got, thus all weapons on trigger. Yet you can firerockets and drop bombs by backspacing and using button 2. I use button 3 for a full horizontal 360 degree view, the reason button 3 is keyed is that I can return from button 4; an up view 360 degree.
The button 4 views are set under setup 2 on stick mapping, while button 3 views are under setup 1 on stick mapping.
5 is for WEP, easy to find in a fight (or flight.)
6 to record actions
7- by having clipboard mapped to 7 makes it easier to use map, strat and pick aircraft in hanger.
8-great to check in flight while being pinged, keps your screen clear during rest of flight.
On the off chance anyone wants or needs a detail of my stick mapping please e mail me at kmmickle@hotmail.com. Or find me in the MA.
BDBAL
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oops new thread...responding to Tokatas post...oh well
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See post below.
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Here's my setup for the Thrustmaster Afterburner. Note that I have mapped my gun switch to the throttle to eliminate stick movement caused by the muscle tension of squeezing the trigger.
This setup works for me because it incorporates the functions I use most in a fight. For example, I do not map the clipboard because I will not be looking at the map in the middle of a dogfight. However, I may need to use the flaps, so they are mapped to the throttle.
See image below:
My regards,
Widewing