* Leave the buff guns the way they are.
* If a 500 pound bomb makes a crater 12 feet across and 5 feet deep IRL, it shuld do the same here. I want to see that idiot taking off from a field and run through a crater, sheering off his gear. I want to see a Panzer or half-track get stuck in the crater.
* If bombs dropped from high altitudes drifted some IRL, they should do the same here. Something like:
if(alt.equals) 12,000
then(bomb.disperse) 50
That's feet, not yards. Fighter-bombing is fun for me since I can't hit crap. It's a thrill when I stare at the buffer wondering if I hit anything for a few seconds. I think the same thrill would apply to BUFFs at 20+ thousand feet. Sitting there wondering just how many bombs are gonna blow up an enemy target. I know I'd get a kick out of it.
* Leave the norden the way it is. Bomb scattering at higher altitudes would take care of the GPS/Laser guidance system.
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Flakbait [Delta6]
Delta Six's Flight School (http://www.worldaccessnet.com/~delta6)
Put the P-61B in Aces High
"With all due respect Chaplian, I don't think God wants to hear from me right now.
I'm gonna go out there and remove one of His creations from this universe.
And when I get back I'm gonna drink a bottle of Scotch like it was Chiggy von
Richthofen's blood and celebrate his death."
Col. McQueen, Space: Above and Beyond
(http://www.worldaccessnet.com/~delta6/htbin/delta6.jpg)