Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Sachs on April 20, 2002, 10:16:51 AM

Title: Time to perk the osty?
Post by: Sachs on April 20, 2002, 10:16:51 AM
Just wondering when or if it ever will.
Title: Time to perk the osty?
Post by: Sandman on April 20, 2002, 10:32:32 AM
Don't see why. Most of the aircaft can outrun an Osty. :D

If you get popped by one, you put yourself in harm's way.
Title: Time to perk the osty?
Post by: iculus on April 20, 2002, 01:57:29 PM
Quote
Originally posted by Sandman_SBM
Don't see why. Most of the aircaft can outrun an Osty. :D
 


Not downhill!:)

IC
Title: No.
Post by: BotaBing on April 20, 2002, 03:22:22 PM
I very much enjoy the Osty. Its a powerful vehicle when used intelligently. However, it has several weaknesses.

People who get shot down by them deserve it 90% of the time. No way this should be a perk imho.
Title: Time to perk the osty?
Post by: Maxopti1 on April 20, 2002, 03:25:50 PM
Sure, yes, yes, put perk also for the bombs of the jabo, they do too much damages.:rolleyes:

Try to take a panzer, even as you are able to catch him ( damn. murderous osty! :D )

Cheers

Maxo
Title: Time to perk the osty?
Post by: Urchin on April 20, 2002, 04:51:11 PM
No.. once the osty is perked there will be no way for the idiots that are incapable of killing a plane in another plane to get kills.

After all.... the M16 can't kill in one hit.
Title: Time to perk the osty?
Post by: Dago on April 20, 2002, 05:36:04 PM
Quote
there will be no way for the idiots that are incapable of killing a plane in another plane to get kills.


Who would be the more lame, the person who cant fly a plane so they drive an ostie, or a person flying a plane who cant avoid a dead slow ostie?

hahahahah

dago
Title: Time to perk the osty?
Post by: Urchin on April 20, 2002, 05:45:25 PM
Alright, instead of a personal jab I'll make an argument here.  The  Ostwind driver is by far the bigger dweeb, in my opinion.  The plane has two choices- try to attack the Ostwind, or (#2) watch the Ostwind destroy the entire town, then proceed to de-ack his field and sit on it.  

The Ostwind doesn't even really want to destroy the town, he is out to kill the planes trying to stop him in 1 hit.  Being the best GV for killing the town and hangars and ack helps though.
Title: Time to perk the osty?
Post by: RightF00T on April 20, 2002, 05:50:53 PM
And just what are the Osties weaknesses?
Title: Whatever next!
Post by: beet1e on April 20, 2002, 06:08:20 PM
Perk the Shore Battery? Maybe perk the 37mm field guns?  Hehe, I got to Vic 18 in one sortie with the 37mm field gun. Most of my victims were N1Ks, and therefore deserved to die. :D

I don't think perkability should be based on lethality, but on the relative ease with which you can expect to get kills  in your ride of choice.
Title: Time to perk the osty?
Post by: BotaBing on April 20, 2002, 06:10:27 PM
Quote
Originally posted by RightF00T
And just what are the Osties weaknesses?


As an avid Osty fan, I don't really care to explain every weakness, but feel free to meet me in the MA you in a plane me in an osty and ill battle it out with ya if you'd like.
Title: Time to perk the osty?
Post by: Dago on April 20, 2002, 07:20:05 PM
Quote
I suppose they could go to Spitfires like you did.


If this was aimed at me, I might mention I didnt "go to Spitfires", I have always flown them.

I flew Spits almost to the exclusion of all other planes in Warbirds, and I do the same in AH.

Fact is, it best suits the way I like to fly.  I like to furball, but I also go high on the way to a fight.  The Spit is one of the best all around planes, but it isnt the best at anything.  Not the best turner, isnt the fastest, but fun to fly.

One thing I dont bother doing is belittling anyone elses choice of planes, seems rather immature to me to do so.  If someone doesnt care to fight Spits, fly a faster plane and stay away from them.

Dont ya just hate those who whine about a plane because they seem to have trouble beating it?  I guess that goes to egos that are much greater than the talent behind the ego.

Dago
Title: Time to perk the osty?
Post by: Urchin on April 20, 2002, 07:50:55 PM
ne'ermind...... this should be blank anyway.
Title: Time to perk the osty?
Post by: Dago on April 20, 2002, 09:02:23 PM
Quote
that the mouths on some people write checks their brains can't cash.


Concur, I was thinking very similar, the phrase "out of the mouths of babes" even came to mind.

Dago
Spitdweeb, and proud of it.
Title: Time to perk the osty?
Post by: Urchin on April 20, 2002, 11:07:23 PM
Damn... I am being a love muffin again lol.  Sorry man.  I am going to cool down (well, actually I've cooled down considerably since making this last retarded post).  

What I should have said was I have no problem killing Osties.  I do think they should be perked though.  They see 2 to 3 times the usage of the next GV (the Panzer), they were exceedingly rare in real life, AND they are practically the best GV for any task.  Want to attack a field?  Bring 3 Ostwinds and an M3.  The Ostwind can kill the town faster than any panzer, plus it can defend itself against airplanes.  As an added bonus, it can kill any panzer that gets within 2,000 yards (and that is just the farthest away I've had one kill me in a Panzer, it may kill one farther out than that).  

There are already other GVs for every concievable roll the Ostwind is the best at.  If you want to go attack an enemy base, you should be in a Panzer- perhaps with an M16 for cover.  If you want to defend your base, the M-16 works fine.  If you are going GV hunting, the M8 (which really sucks IMO) or the Panzer work admirably.  The only problem we have now is that the Ostwind does just about everything better than every other GV, and if it doesnt do it the best it still does it damn well enough.  

As an aside, sorry about the Spitfire comment.  I still don't have any problem killing them either though :).
Title: Time to perk the osty?
Post by: Sandman on April 20, 2002, 11:17:18 PM
Quote
Originally posted by Urchin
The Ostwind can kill the town faster than any panzer, plus it can defend itself against airplanes.  As an added bonus, it can kill any panzer that gets within 2,000 yards (and that is just the farthest away I've had one kill me in a Panzer, it may kill one farther out than that).  


Rather than perk the Osty... they oughta fix the Panzer. It's gun is near worthless against buildings.
Title: Time to perk the osty?
Post by: Dago on April 21, 2002, 12:11:16 AM
So, a peace breaks out over the board, and harmony reigns.  :)

I do agree there is a problem with the Ostie, or maybe I should say there is a problem with the Panzer.  I cannot understand why an Ostie round does more damage to a Panzer than an AP round from another Panzer.

Regarding perking the ostie, I wouldnt mind as long as it isnt too high in cost.  I do think the Ostie may be too immune to damage sometimes, but would have to study it and drive it more often to be able to say with conviction.

Time to move on to another subject, glad things cooled down.

Dago
Title: Time to perk the osty?
Post by: Mino on April 21, 2002, 02:08:52 AM
I would like the Osty perked.  The Osty simply performs too well and fills too many functions.  The other attack ground vehicles are not really useful, in the game, by comparison.

If you want to attack anything on the ground use the Osty.  It is darn sure the best G2A vehicle by a tremendous margin.  

The one vehicle does everything profile of the Osty reminds me of what was once the plane that does everything profile of the F4U-1C.  When the F4U-1C got perked other planes filled in the gap and the game got funner.

IMO 5-10 perks per use would be sufficient.
Title: Time to perk the osty?
Post by: M.C.202 on April 21, 2002, 02:21:33 AM
Na, give us the M19A1 for a perk, twin 40mm Bofors, 40deg/sec traverse,  285 built starting in '44.:p
Title: Time to perk the osty?
Post by: brady on April 21, 2002, 02:46:20 AM
No perking of the osty please...
Title: Time to perk the osty?
Post by: Maxopti1 on April 21, 2002, 03:57:19 AM
I have problems to understand some discourses. :confused:

Because an osti shoot down you, you must fly low.

If you fly low he is because:

a) You are in take-off
b) You are vulching a field
c) You are attaching a GV

I would want so much understand:
 
in the a case)  what do you change, if to shoot down you is it an airplane instead that an osti?

in the b case) where is the ability of pilotage in the kill airplanes that are in take-off and could not they defend?

in the c case) you mistake manoeuvre or you don't use an efficient tactic, perhaps a period in TA to learn the attack to the GVs is advisable.


The new grounds already create not few problems to the GVs, they are full of obstacles that prevent to the GV of maneuver, but they are useless for take refuge from the aerial attacks, any hills are too steep and could not be scaled with l'M16 or with l'M3 or l'M8, only the Pzr and the Osti are able to cross it.

The dispersion of the gun of the osti is ashamed if compared to that of many fighter.

But that do you want? what the GV could not they defend or could not they defend a field?

Is the arena full of obstacles for the GVs, frisia horses, trees, holes, rock, there provided that them could not they maneuver nimbly for avoid the bombs and that could not they hide in the vegetation?

Why don't you ask to HT of put locks and disarmed GVs scattered in arena?

As the heroic vulchers could enjoy without run risks.

But to you, cost so much take a bomb and learn to drop it on a GV?

"[the idiots that are incapable of killing a plane in another plane to get kills. "

Yeeessssss !!!! he is true !!!! kill an airplane while take off is a radiant example of big ability. ROTFL !

Guy, you are pathetic :(


Maxo
Title: Time to perk the osty?
Post by: Wilbus on April 21, 2002, 04:13:24 AM
PERK THE C47!!

It can outrun both the LVT and M3 and it can climb hills better AND travel over water!

Title: Time to perk the osty?
Post by: MrLars on April 21, 2002, 03:50:22 PM
Ya know, if you guys would just gangbang the Ostys like you do planes in the MA there would be absolutly no problem :D

Attacking from the top and shooting into the gunner position is a sure way to disable the Osty in one pass...verticle shooting in an Osty is the most difficult shot to make...use that weakness and you'll have no problem.

Fix the panzer HE, reduce the effectiveness of the Osty's gun vs objects and armor then there's no need to perk the Osty.