Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: ccvi on April 25, 2002, 10:37:00 AM
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Sorry for stealing that subject ;)
I can understand that .50s can easily flatten standard american wood houses :rolleyes:, but most houses I know are made of stone, with walls about 1 foot thick. Can .50s really penetrate them so easily?
That might be the reason why 75mm hits can hardly do any damage to houses compared to smaller shells. houses armor settings are too low and hitpoints (or however that works) too high.
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Stone houses lol :D
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You know what they say about people who live in stone houses don't you?
They shouldn't throw glasses
-Sikboy
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I look at the strategy of destroying and capturing a town this way:
The fact that the buildings in the town must be "destroyed" is simply a visual cue to let you know how successful you have been. The reality of the situation is not that you would have to destroy all of the buildings, but instead you would want to wreak enough havoc to make all of the people in the city (it's defenders) either evacuate or go into hiding. This is what the destruction of the individual buildings represent.
Once there are no defenders left the paratroopers are free to march toward the maproom.
Unless I'm 500 yards away from the maproom in my M-16 picking them off as they stumble toward the door. :eek:
If you accept this analogy, it makes sense that the cannons and guns on the aircraft can easily be used to take down a town.
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wood, hahahahahahahahahahahahahahah a
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Originally posted by ccvi
Sorry for stealing that subject ;)
I can understand that .50s can easily flatten standard american wood houses :rolleyes:, but most houses I know are made of stone, with walls about 1 foot thick. Can .50s really penetrate them so easily?
These would be the houses with the wooden thatched roof-tops, right?:)
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Thatch roof! :D
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Originally posted by DeaconB
I look at the strategy of destroying and capturing a town this way:
The fact that the buildings in the town must be "destroyed" is simply a visual cue to let you know how successful you have been. The reality of the situation is not that you would have to destroy all of the buildings, but instead you would want to wreak enough havoc to make all of the people in the city (it's defenders) either evacuate or go into hiding. This is what the destruction of the individual buildings represent.
Once there are no defenders left the paratroopers are free to march toward the maproom.
Unless I'm 500 yards away from the maproom in my M-16 picking them off as they stumble toward the door. :eek:
If you accept this analogy, it makes sense that the cannons and guns on the aircraft can easily be used to take down a town.
here's the thing, which would scare you more?
a...a p47 straffing some houses, doing only minor damage, or
b...a panzer blowing big chunks out of buildings, starting fires?
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I don't fly houses so I would much rather HTC put their time and effort into something other than modeling the combat endurance of houses .